 Reused NPC Posts: 259
10/26/2017
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Let it never be said that Failbetter didn't care for their players and fans.
-- ReusedNPC, a d__ned lunatic.
Edmund Viric, a rather dreamy sort.
"I won't stay long, I shan't stay long! Tell me a secret." --the Baldomerian
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 Dudebro Pyro Posts: 755
10/26/2017
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Huzzah! Although I still don't think it's actually possible to obtain everything without fate, at least getting all the companions might now be feasible for 30+BDR players. And my own little wishlist is suddenly achievable!
-- Dudebro Pyro, eccentric scholar
Spare Starveling Kitties always welcome. I collect them. For that matter, send me your unwanted cat boxes too.
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 Jolanda Swan Posts: 1784
10/27/2017
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Thank you for listening. I am not a completionist myself but putting an item like the Lance on display sort of compelled us to strive for it. Which means I sacrificed my Notability 15 to get started. I do not mind striving for worthy items, but come on, this is a narrative game. There are so many avenues (heists, promenade, expeditions) that make much more sense and feel more like a a Victorian adventure that the hated notability grind. I understand that it is much easier on designers who are already burdened with so much new content but still, the choice made a fun festival burdensome.
-- Lover of all things beautiful, secret admirer of ugly truths, fond of the Parabola Sun... and always delighted to role play. http://fallenlondon.com/profile/Jolanda%20Swan
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 Saklad Posts: 528
10/27/2017
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I much prefer nigh-impossible tasks over Fate-locked content (looking at you, Feast of the Exceptional Rose), but ideally it should be realistically possible to do everything without paying to win.
When planning next year’s Hallowmas, try to at least ensure that every unique piece of content can be accessed in the time allotted.
Since the option to give Notability to players without any is still not available, it is extremely improbable that anyone can get more than one Confession per day at the moment. I don’t mind supporting Fallen London with money, and I know writing entirely new content for a fraction of the playerbase can be difficult, but I do feel that Fate should be reserved for stories like the Empress’ Shadow.
-- Saklad5, a man of many talents
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 Kaijyuu Posts: 1047
10/27/2017
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By my predictions I'll have ~12-13 notability purchased confessions by the end of the festival. Not enough for a lance and all the companions, alas. I'd rather have the companions than the lance too since I already have a waxwail knife.
Guess my last few confessions will be for the useless certificates.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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 osberend Posts: 36
10/27/2017
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Huzzah! (Regarding the additional Confessions.)
Notability strikes me as having three distinct problems with it: BDR differences (already mentioned), the fact that Notability costs *of less than 15* effectively punish starting with a higher Notability (already touched on, but I wanted to highly that 15 Notability is an exception . . . but makes the BDR issue even worse), and perhaps most of all, the fact Notability can't be stockpiled . . . and so making time limited content require repeated Notability grinding gives a huge advantage to people who can flip the most cards and perform the most actions per day.
That may not sound so bad, but consider: (1) The Android app (I don't know about the iOS one) gives literally twice as many cards and actions as the browser, 2 per 10 minutes instead of 1 per 10 minutes. I will be able to grind twice as many confessions as an otherwise equivalent browser player, because I play on Android. (2) A cap of 10 cards in the deck even for Exceptional Friends, and 6 for others, means that efficiently flipping cards requires using the app (however briefly) once every *hour and forty minutes* for browser Friends, once every *fifty minutes* for app Friends, and (in theory at least) once every *half-hour* for anyone mad enough to try to efficiently flip cards in the app while not being an Exceptional Friend. This is not good for productivity, social interaction, wrist health, etc. (3) Speaking of unhealthy behaviors, what about interruption of sleep? Even if I'm only sleeping 6 hours a night to begin with, I'm "losing" 6 * 12 - 10 = 62 cards and 6 * 12 - 40 = 32 actions by not interrupting my sleep every 50 minutes (of wall time, meaning even shorter intervals than that of *sleep*, since neither playing FL nor going back to sleep is instantaneous). If I'm trying to get 8 hours, add another 24 to each of those losses. Thankfully, unlike the sync every fifty minutes (which I actually do! at least much of the time) during waking hours, I'm not *quite* obsessive-compulsive enough to do that.
But how likely is it that no one is?
Honestly, I think the 10-card deck is a bad idea *in general* for that reason (the 40-action clock causes a much lower propertional loss, and even attempting to avoid that entirely would "only" require get up twice in a night). But even people who aren't compulsive enough to do shit like that for day-to-day grinding may do it when a once-a-year (or maybe even once-*ever*, if they're playing a Fateless game either by choice or by necessity, or if there are rewards that won't come back next year even behind a Fatewall) opportunity is at stake.
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 osberend Posts: 36
10/27/2017
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(To be clear: Yes, Scheme can be stockpiled. But the nasty thing about the cyclical nature of building and dumping Notability is that a far portion of each cycle is spent at Notability levels where burning Scheme to increase Making Waves would be outright *insane* (and even then, you'd still be limited by how often the Townhouse card came up).)
I will say, as a bit of advice to others: Unless you have more Scheme than you know what to do with, I would *really* recommend against increasing Notability to 9. The Townhouse card comes up on average 2.5 times as often as the Amanuensis card; use those arrivals (and any that occur when you only need another 10 CP of MW to summon the Amanuensis or whatever) to build more Scheme, rather than to spend it. You'll get more over the course of two weeks that way.
ETA: And when in doubt, save Scheme now, so you'll have more to spend next week when the average value of a Confession will be higher. edited by osberend on 10/27/2017
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