 rahv7 Posts: 294
10/25/2017
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I was assuming something like one confession per day. But you are right, of course, we could get multiple confessions each time. *keeps fingers crossed*
-- It's possible people have forgotten that there is an actual devil in the actual Lord Mayor's office. A devil who is promising to look after people's souls. What is wrong with everybody?
https://www.fallenlondon.com/profile/rahv7
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 xKiv Posts: 846
10/25/2017
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genesis wrote:
3. The Notability grind is not only unfun but also opaque. ...
It also has to feel like a kick in the do-not-kick regions to those of us who maintain high (15-ish) level of notability as a baseline. Ahem. (the "this will cost you 8 times as much as it would cost a nobody with the same BDR" factor is painful (really, with 29 BDR getting from 1 to 10 costs 570 cp mw, getting from 7 to 15 costs 4320), even if it hits only once .. per event)
-- https://www.fallenlondon.storynexus.com/Profile/xKiv - a witchful, percussive, dangermous and shadowry scholar of coexplodence, hopsidirean, and walker of fallen kitties.
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+5
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 xKiv Posts: 846
10/25/2017
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rahv7 wrote:
I was hoping that, too. But unfortunately it doesn't look like we'll get more confessions. You need 21 Confessions to get all companions + another 15 for the lance (probably less with next week's confessions). Considering that the festival only lasts 14 days and we got no confession today, I don't think they'll give more confessions for free.
Last year, the free confessions didn't come every day either. I think it was the 4 total in the beginning, then 1 every two/three days? Otherwise I wouldn't have had any from the second week. And I had enough for several things.
rahv7 wrote:
I was assuming something like one confession per day. But you are right, of course, we could get multiple confessions each time. *keeps fingers crossed*
I am pretty sure it was only one confession at a time. edited by xKiv on 10/25/2017
-- https://www.fallenlondon.storynexus.com/Profile/xKiv - a witchful, percussive, dangermous and shadowry scholar of coexplodence, hopsidirean, and walker of fallen kitties.
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 Optimatum Posts: 3666
10/25/2017
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dov wrote:
Optimatum wrote:
When even endgame players can't accomplish everything, there's clearly an issue in the design. I think that the idea is that (unless you spend Fate), you're not supposed to get everything. Similar to how you can't get everything during the Feast of the Rose, no matter how deep in the end-game you are.
I agree it's a bit disappointing, especially since in past years you could get everything. If we're not supposed to get everything it's a really terrible design decision, especially because "you can't get everything" isn't even true! It's entirely possible to get everything! Just have enough Scheme built up for your Salon/Orphanage, have a ton of items ready to turn into MW, get really lucky and high-roll every MW gain on T3 side conversion, only draw MW granting cards and the Amanuensis... there's lots of ways someone could theoretically get everything. The issue is all those ways require either absurd luck for two weeks or an amount of preparation completely disproportionate to anything ever needed in past years. If they want getting everything to be impossible, it should actually be impossible, not just improbable-but-theoretically-doable. Actually impossible would make it less frustrating.
In any case, if FBG does intend for getting everything to be realistically impossible, I'd object (somewhat) less to that idea if there was no Fate option. But there is. Making the grind effectively impossible but letting people succeed if they're willing to grease the wheels with cash? That's even less fun, and it doesn't seem like FBG's style.
The difference between this Hallowmas and FotER is that the latter is less time-limited. We now know that every single companion available this year will cost money the next, while the unique items from Feducci will probably be completely unavailable. Feast companions don't vanish or increase in price if you wait a year. Plus it absolutely is possible to get every Feast companion in one year - I got all the free ones in one year with plenty of time to spare, and once you actually buy the Fate, the Fate companions are just as easy. Plus the Feast cards you need are high frequency for exactly that reason, in contrast to the Amanuensis being pretty rare.
genesis wrote:
I disagree with the most literal meaning of Optimatum's view that "When even endgame players can't accomplish everything, there's clearly an issue in the design." I think it's perfectly fine to design the event in such a way that everything is not possible to accomplish. I happen to *dislike* that but it is a valid design choice. So I'll take it as granted that FBG intends for the gameplay to be such that you shouldn't be able to get everything in the majority of cases. Having said that, I do think that a combination of other factors makes this a poor design choice. That sentence didn't quite convey what I meant, so let me rephrase:
Making it impossible to obtain everything is a valid design choice, though not one likely to be popular with players. But for several reasons I don't believe that FBG actually intended impossibility as the design goal. Last year there was a reward for obtaining every single companion and I expect that will be the case this year too; clearly FBG expects that some players will try to obtain everything. None of the other holidays are designed to prevent completionism. FBG tries to be use Fate costs responsibly; nothing Fate-locked pretends to be doable for free. My conclusion is that FBG doesn't intend for this to be impossible, but for some reason decided that last year was too easy and increased costs too much. Maybe they've implemented something to compensate, maybe not. But whatever their intended design, FBG is clearly doing a bad job of communicating it.
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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 Barse Posts: 706
10/25/2017
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On the topic of whether the festival is designed/should be designed for a player to be able to get everything: it's worth bearing in mind that, historically, the festival has strongly incentivised getting everything.
Last year, Huffam awarded an excellent new MW-generating option on One's Public for having all of the available upgraded companions, and there's no indication that will not be the case this year. It feels weird to argue, or try to persuade myself, that I should not worry about getting everything because the festival is just not designed that way when there is (presumably) a very present and worthwhile reward for doing so.
EDIT: As an addendum, Feducci's side-hustle would have made it very hard to accomplish everything there is to accomplish in the festival even if the N5 cost had remained in place. While I'm all for new content, giving us a whole suite of new companion upgrades and Feducci's operation as well as upping the Notability cost seems harsh - one measure or the other would (probably - I'm no game designer) have made the festival "hard" enough to "complete". edited by Barse on 10/25/2017
--
The Scorched Sailor, up for most social actions and RP. Not as scary as he looks.
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 Catherine Raymond Posts: 2518
10/25/2017
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rahv7 wrote:
Sara Hysaro wrote:
I'm personally hoping the bump in Notability is a preemptive move for balance against more free confessions; that'd make Hallowmas more accessible/fun for newbies without taking away the previous challenge of last year.
I was hoping that, too. But unfortunately it doesn't look like we'll get more confessions. You need 21 Confessions to get all companions + another 15 for the lance (probably less with next week's confessions). Considering that the festival only lasts 14 days and we got no confession today, I don't think they'll give more confessions for free. edited by rahv7 on 10/25/2017
I got a free confession from Clathermont today, but it doesn't seem to be one acceptable to Feducci. What gives?
-- Cathy Raymond http://fallenlondon.com/Profile/cathyr19355
Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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 Barse Posts: 706
10/25/2017
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Catherine Raymond wrote:
I got a free confession from Clathermont today, but it doesn't seem to be one acceptable to Feducci. What gives? Clathermont's is one of the weird story ones that we'll get a chance to keep/sell at the end of the festival - like the Campaigner's yesterday. It's confusing (and was just as confusing last year! I had hoped FBG would make the distinction clearer this year) but generally if you get italicised story result text upon receiving it, it's one of these story ones, and if the result text says "You've gained 1x [x]'s Confession" then it's one of the currency confessions you can give to Feducci or upgrade companions with.
--
The Scorched Sailor, up for most social actions and RP. Not as scary as he looks.
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 Catherine Raymond Posts: 2518
10/25/2017
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Barse wrote:
Catherine Raymond wrote:
I got a free confession from Clathermont today, but it doesn't seem to be one acceptable to Feducci. What gives? Clathermont's is one of the weird story ones that we'll get a chance to keep/sell at the end of the festival - like the Campaigner's yesterday. It's confusing (and was just as confusing last year! I had hoped FBG would make the distinction clearer this year) but generally if you get italicised story result text upon receiving it, it's one of these story ones, and if the result text says "You've gained 1x [x]'s Confession" then it's one of the currency confessions you can give to Feducci or upgrade companions with.
Sigh. I didn't expect that it would be eligible for improving a Companion, but I did hope that Feducci would take it. Guess that was wishful thinking. Thanks, Barse.
-- Cathy Raymond http://fallenlondon.com/Profile/cathyr19355
Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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 Catherine Raymond Posts: 2518
10/25/2017
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One thing to bear in mind in calculating the likelihood of reaching objectives without spending Fate is the Hallowmas Primer text about Feducci and confessions: "For the duration of the festival, you may choose to sell your confessions to Feducci to gain his Favour. Confessions added in the second week of the festival are worth more to him. You can expend some of Feducci's Favour to receive benefits." (emphasis mine).
This suggests to me that you get more points of Feducci's Favor for second-week Confessions. How much more is unclear right now, but it may change the odds on getting the Feducci rewards, such as the Lance, at least.
-- Cathy Raymond http://fallenlondon.com/Profile/cathyr19355
Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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 Optimatum Posts: 3666
10/25/2017
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More Feducci's Favour for the second-week Confessions is good, but don't forget that which confession you get will still be random. If we can't get half the confessions until then, every confession gain will still have a 50% chance of being a first-week confession. We can't grind confessions now but not open them until next week, so any excess confessions after getting all the companions will almost certainly be first-week ones.
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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 earthbourn Posts: 149
10/25/2017
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The fact that the confessions aren't created equal is problematic in itself. Unless we're guaranteed to get second-week confessions in the second week, some players are necessarily going to be SOL while others will have a much better chance of getting Feducci's rewards. Also, how will this influence confession trading? How will people who only have lower-tier confessions trade for more valuable ones?
-- Tenterhook - A sun-seared creature learning to be human. The Mechanist, L. - Found what she was looking for. Gone now.
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 suinicide Posts: 2409
10/25/2017
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The NPC confession trading should help with this. I think FBG started putting several trading NPCs around london as hallowmas came to a close last year, so that's extra help too.
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 alekth Posts: 80
10/25/2017
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Where does the game say next week's confessions would be worth more for Feducci? I must have missed that text, or is it only there when you trade a favour?
-- Ray Trevelyan Josephine Montilyet Aileas Amell - NORTH
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 Barse Posts: 706
10/25/2017
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alekth wrote:
Where does the game say next week's confessions would be worth more for Feducci? I must have missed that text, or is it only there when you trade a favour? The text that Catherine quoted is in the No Secret Is Safe storylet, under A Hallowmas Primer - "Feducci Welcomes Confessions". edited by Barse on 10/25/2017
--
The Scorched Sailor, up for most social actions and RP. Not as scary as he looks.
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 alekth Posts: 80
10/25/2017
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Oh yeah, that's pretty unambiguous. Hoping the RNG will be kind then!
-- Ray Trevelyan Josephine Montilyet Aileas Amell - NORTH
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 Waterpls Posts: 324
10/25/2017
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earthbourn wrote:
The fact that the confessions aren't created equal is problematic in itself. Unless we're guaranteed to get second-week confessions in the second week, some players are necessarily going to be SOL while others will have a much better chance of getting Feducci's rewards. Also, how will this influence confession trading? How will people who only have lower-tier confessions trade for more valuable ones? Hmm what is exactly stopping anybody to create couple of new accounts, gather confessions and trade with main character? NPC traders might make it unnecessary. edited by Waterpls on 10/25/2017
-- Long grinds: Heptagoat 100/180; Cider Done; Correspondence 21/21; Paramount 4/4.
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 Anne Auclair Posts: 2215
10/25/2017
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Aniline wrote:
Anne Auclair wrote:
I don't think anyone is excluded by the new scarcity - it's more that they're limited by it.
I don't know how anyone can claim that a story reset for 20 Fate is "exploitative", but a random confession for 15 is par for the course. There are plenty of ways to exchange a confession you can't use for one you need at no additional fate cost. If players don't want to trade, there are NPCs. But in the Cheery Man/Last Constable story, if you don't win the coin toss you need to pay fate in order to reset to get the ending you want. Therein lies the difference. edited by Anne Auclair on 10/25/2017
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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 Anne Auclair Posts: 2215
10/25/2017
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Televangelist wrote:
Anne Auclair wrote:
Why are my posts being systematically downvoted? -_-
What a weird reaction.
It's not systematic, you're just not really arguing in good faith or making anything remotely resembling a persuasive point, and people tend to dislike that sort of thing. I happen to disagree with you on this issue, but it's less about the disagreement, and more about your not engaging constructively. I fail to see how pointing out the logic and likely intent of the system and how it compares to other festivals is some sort of bad faith argument.
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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 Diptych Administrator Posts: 3493
10/25/2017
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Slightly less grumpy moderator intervention: remember to be polite, be kind, assume other forum users are posting in good faith. All shall be well and all shall be well and all manner of things shall be well. edited by Sir Frederick Tanah-Chook on 10/25/2017
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Kaijyuu Posts: 1047
10/25/2017
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I'm just glad no one seems to be spewing "it's optionallll~". Which is always the worst excuse for bad gameplay. Everything is "optional" from a twisted enough point of view; it's optional to play a game at all, but not playing isn't the solution to the problem of it being unfun.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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