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For the discussion of our Sunless Skies, released January 2019.

How complete is the early access launch ? Messages in this topic - RSS

Nanako
Nanako
Posts: 536

8/29/2017
From what ive read in a couple of places, i beliueve the early access launch will have only one of several areas accessible - the reach. Is that correct? Can that area be considered more or less finished?

Whats the status of the game, generally. Is it close to done but just lacking polish? Are large sections unfinished?
Can an approximate completion percentage be given for the game as is?

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Sunless Skies needs engine and speed control mechanics. Have a look at my design proposal for implementing it

http://community.failbettergames.com/topic25687-a-design-for-engines.aspx
-1 link
suinicide
suinicide
Posts: 2403

8/29/2017
http://community.failbettergames.com/topic25047-early-access-what-to-expect.aspx

Here's the most recent explanation in case you missed it.

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http://fallenlondon.storynexus.com/profile/sunnytime
A gentleman seeking the liberation of knowledge, with a penchant for violence.
RIP suinicide, stuck in a well. Still has it under control.
+1 link
Nanako
Nanako
Posts: 536

8/30/2017
thank you, helpful!

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Sunless Skies needs engine and speed control mechanics. Have a look at my design proposal for implementing it

http://community.failbettergames.com/topic25687-a-design-for-engines.aspx
0 link




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