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is it possible for the bazzar to be killed?. Messages in this topic - RSS

crazyroosterman
crazyroosterman
Posts: 187

8/1/2017
now when I say that I mean by anything in the Neath since the beings that reside in the high wilderness would probably be capble of ending the bazzar.
personally I feel it is judging from the fate you can get which implies that the bazzar has weakness in its defensive systems.
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Passionario
Passionario
Posts: 777

8/2/2017
Fluffy Monotreme wrote:
The real question is how you get a literal mountain made of stone from a seemingly organic crab + a star.

Love, uh, finds a way.

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Passionario: Profile, Story, Ending
Passion: Profile, Appearance
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Passionario
Passionario
Posts: 777

8/2/2017
Bazzar is just a thief and a bit player in the soul trade, killing him would be trivial.

Now, the Bazaar, on other hand... to paraphrase our current Mayor, "All things are possible. Most won't happen."

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Passionario: Profile, Story, Ending
Passion: Profile, Appearance
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Fluffy
Fluffy
Posts: 41

8/2/2017
crazyroosterman wrote:
also it hurt anybody else's skull trying mentally.work out how a (seemingly) organic crab can breed with a literal mountain made of stone?.


No, no, the literal mountain made of stone is the crab's child. The real question is how you get a literal mountain made of stone from a seemingly organic crab + a star.
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xKiv
xKiv
Posts: 846

8/1/2017
I believe the Liberation of Night destiny actually kills the Bazaar.

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https://www.fallenlondon.storynexus.com/Profile/xKiv - a witchful, percussive, dangermous and shadowry scholar of coexplodence, hopsidirean, and walker of fallen kitties.
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A Dimness
A Dimness
Posts: 613

8/1/2017
Probably not with conventional means, though a metric ton of dynamite or possibly a nuclear device might do the trick.

I do believe in a potential destiny you end one of the masters with a simple Derringer, so the immortality of the Neath stuff might be severely overstated.

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A truth so strange it can only be lied into existence
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A Dimness
A Dimness
Posts: 613

8/1/2017
crazyroosterman wrote:

also id like to ask infinity or whoever feels obliged what exactly a derringer is? that's something ive ever heard of in my 6 months of play
though if its ambition related id rather not know since I intend to make a new character at some point to take a look at content like that I missed deliberately or other wise with zorgan.

A derringer is a small sort of easily concealed pistol or revolver, it's a purposeful mispelling of the derringer's inventor, Henry Deringer. Around the time of Fallen London they would've been one or two-shot and easy to conceal, they make a few appearances throughout the game; you can buy a Ratwork Derringer from the Bazaar. Because Derringers are obviously the more discrete and elegant variety of firearm, everyone in London seems to prefer them to the actual revolvers that should also be in rotation at the time; like the handsome Colt Single Action Army.

edited by Infinity Simulacrum on 8/1/2017
edited by Infinity Simulacrum on 8/1/2017

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A truth so strange it can only be lied into existence
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Akernis
Akernis
Posts: 255

8/5/2017
Infinity Simulacrum wrote:
I do believe in a potential destiny you end one of the masters with a simple Derringer, so the immortality of the Neath stuff might be severely overstated.

Nope, there is no indication of how you killed him, heck it doesn't even explicitly state that he died, simply that you did something that resulted in you getting his robe. The precise wording is:

"That was nosy! But worth the pain. Pages' shrieks still rings in your ear."


Infinity Simulacrum wrote:

You might actually be on to something. When you kill Mr Wines in one of the destinies, you do so in surface Paris, and he dies quite easily IIRC.

Correction. That is not in the destinies but in a fingerking-created vision in one of the Exceptional Stories. And while you do shoot him in the head, the story deliberately points out that you have no idea whether it is fatal, merely made him annoyed, or anything in between.

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Vena's profile - http://fallenlondon.com/Profile/Akernis
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Akernis
Akernis
Posts: 255

8/5/2017
Infinity Simulacrum wrote:

Still, there's something to be said for it that both of the snippets allow for the possibility of a master having died to purely, er, mortal means.

Quite, although one of the Ambitions suggest it may not be quite so simple a task:

[spoiler]In Bag a Legend you are trying to kill the Vake, which is revealed to be one of the Masters (Veils) and to do so you have to hire the weapon genius of the Calendar Council to create a very special bomb using mystical sounds as its explosion (you need aeolian screams, storm threnodies, and night whispers to make it work) in order to kill him, and it can only be used in the Parabola. While using such a unique and powerful device doesn't actually invalidate the possibility of more mundane weapons working as well it does strongly suggest that more ordinary tools would not be up for the job. Otherwise going to these lengths would be counter-intuitive at best, idiotic at worst.[/spoiler]

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Vena's profile - http://fallenlondon.com/Profile/Akernis
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Anchovies
Anchovies
Posts: 421

8/1/2017
Infinity Simulacrum wrote:
Exceptions to the above rules are more prevalent the closer to the Mountain of Light you live; you might be able to come back from things that could kill any Londoner if you're a Presbyter. The Presbyters do, at least, seem to be so sturdy and unlikely to die that they have to set up an organization to enforce mortality (ie, they hunt down any Presbyter that doesn't turn himself in at age 1.000 and punish their offspring). Probably the assassins sent after the Presbyterate Adventuress in Sunless Sea would have to make sure she's deader than dead through some ritual of dicing her remains into millions of gibbets or burning her to ash or such.
A nitpick: the Presbyter is the head of the Presbyterate's government, and there is only one Presbyter at any given time. Once their time in office ends, they join the College of Mortality. An ordinary citizen of the Presbyterate would be not a Presbyter, but a... Presbyterian, I guess? That's awkward.

--
Perhaps our role on this planet is not to worship God — but to create Him.
—Sir Arthur C Clarke

Lionel Anchovies. Character on indefinite hiatus.
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A Dimness
A Dimness
Posts: 613

8/1/2017
suinicide wrote:
When did Mr eaten break a contract?

Probably around the point where he loved the Second City so much that it started getting in the way of his and the other masters' service to the Bazaar. All the masters are commingling and plotting and planning, but so far it's all been in line with gathering the Love Stories, I'd assumed because the other masters detested their stay in the Second City, Candles' love for it was considerent inconvenient enough to break his contract with that blackest of spires.

Anyways, there's no mention of M. Mouvedré turning into the metaphysical equivalent of a black hole after you shoot him, so I presume masters don't necessarily become whatever Eaten became if/when they die.

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A truth so strange it can only be lied into existence
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GoingFTL
GoingFTL
Posts: 113

8/1/2017
Infinity Simulacrum wrote:
Probably not with conventional means, though a metric ton of dynamite or possibly a nuclear device might do the trick.

I do believe in a potential destiny you end one of the masters with a simple Derringer, so the immortality of the Neath stuff might be severely overstated.


A billion rat would easily end the Bazaar, when smashed.
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Cthonius
Cthonius
Posts: 362

8/2/2017
Eaten broke no contract. The killing of Eaten was a breach of contract though.

Yes, one can communicate with the Bazaar in its own way. Having high enough SotC at a certain ending of Secrets Framed In Gold involves just such a communication.

--
Cthonius, gone North. Gone.

Oneiropompus, a Scarlet Saint, eager to help make your dreams realities. Accepting all social requests for now.
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Pumpkinhead
Pumpkinhead
Posts: 516

8/1/2017
Does the mountain of light's gift extend to things like the masters and the bazaar? Meaning, would they stay dead?
On that point, I've always wondered just how resistant to death people in the neath are. Okay, I stab you and you can come back. What if I cut off an arm? A head (okay in seeking you semi-survive this but Eldritch stuff is going on)? What about being burnt in a fire, or being blown up by revolutionaries?
Also, with as resistant to death as I am in FL, you'd think my captains in sunless sea could survive longer than an hour or two, but perhaps starvation isn't something that lets you come back from the boat.

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McGunn/Bsymstad is on the slow boat, waiting to see if he can find out what death is. (I'm done with London for now. Thanks for everything!)
Amanda Albright is a *spoiler* now, like she always wanted.
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A Dimness
A Dimness
Posts: 613

8/1/2017
Pumpkinhead wrote:
Does the mountain of light's gift extend to things like the masters and the bazaar? Meaning, would they stay dead?
On that point, I've always wondered just how resistant to death people in the neath are. Okay, I stab you and you can come back. What if I cut off an arm? A head (okay in seeking you semi-survive this but Eldritch stuff is going on)? What about being burnt in a fire, or being blown up by revolutionaries?
Also, with as resistant to death as I am in FL, you'd think my captains in sunless sea could survive longer than an hour or two, but perhaps starvation isn't something that lets you come back from the boat.

You might actually be on to something. When you kill Mr Wines in one of the destinies, you do so in surface Paris, and he dies quite easily IIRC.
Death is pretty complicated, but here's a brief break-down.
Losing limbs and then dying will probably have you come back limbless. It appears to be possible to sew missing parts back on before reanimation to prevent this.
Losing a head, or a vital part of your body (most organs, your brain, etc) will render you permanently dead. Seeking is an exception because of eldritch shenanigans.
Being burnt in a fire or being blown up depends on the extent of the damage. You might come back as someone with permanent and painful burn marks, or not at all. You might just have a big gaping wound in your chest from shrapnel or you could be quite literally blown into chunks in which case you're probably just dead.
Captains in Sunless Sea seem to be special cases. You and your crew probably turn into drownies or such when you drown, but Sunless Sea is a game about being a Zee-Captain, once you're a drownie that game ends.

Starvation probably leads to permanent death, together with suffocation for a long enough time (you might just come back mentally retarded from the oxygen deprivation, though), dehydration, and buggering Poor Edward.
Exceptions to the above rules are more prevalent the closer to the Mountain of Light you live; you might be able to come back from things that could kill any Londoner if you're a Presbyter. The Presbyters do, at least, seem to be so sturdy and unlikely to die that they have to set up an organization to enforce mortality (ie, they hunt down any Presbyter that doesn't turn himself in at age 1.000 and punish their offspring). Probably the assassins sent after the Presbyterate Adventuress in Sunless Sea would have to make sure she's deader than dead through some ritual of dicing her remains into millions of gibbets or burning her to ash or such.

In some cases, dying might have more adverse effects. Being poisoned might leave you with permanent sickliness or shortness of breath, iirc. Drowning obviously makes one a drownie. There's a reason stuff like Cantigaster Venom is valuable.

suinicide wrote:
The bazaar at least, is actually above the mountain in terms of immortality (...probably)

And for killing the masters, well, look at Mr Eaten to see how hard that is.

For us people, cutting off an arm is survivable, a head is not, a neither is an explosion (depending on injuries received).

I was under the impression that they were punishing Mr. Eaten more than they were killing him. There are probably heavy penalties for breaking a contract of servitude with the Bazaar.


--
A truth so strange it can only be lied into existence
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