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Leathery Human Hearts; What Next? Messages in this topic - RSS

What do you think they'll do with the Trade-In?

Add a favour gain:6
Add an item/echo gain:6
Add a quality/"Advancing the liberation of night" gain:3
No change, other than losing the hearts:2
Pure menace gain, and no benefits:0
Minor expansion to the heart subplot:8
The option to trade hearts in, and possibly the hearts themselves, is removed.:2
Other. (Post an explanation of your theory, if you will.):0
Yeah
Yeah
Posts: 67

7/25/2017
Revolutionaries are in the next rotation of factions getting Renown conversion. This means that all of the current storylets and cards that give Revolutionaries connections CP are going to be changed to give favours, currency, or nothing at all. And one of the most notable Revolutionaries connection CP involves one of the most confounding items in the entire game; Leathery Human Hearts.

Leathery Human Hearts are only gained one way, by killing Clay-Man Jacks. After gaining five, you can turn them in at the University for six CP of Revolutionaries connections. This is an astronomical waste of time, for the vast majority of people, other than the tiny little bit of weirdness that the Revolutionary fellow has to say, implying that he's going to put them into more claymen. None of this is ever referenced anywhere else, as far as I know. The only place I could even think it might be referenced is The Clay Man's Arm, which I've yet to play. Regardless, this post isn't for discussing lore, moreso this is to set up the absolute oddity that the hearts are, and how they've never been explained.

With the coming conversion, I'm intrigued what's going to happen with this option in particular. I'll explain each the options I list, a bit, and why I think each of them is reasonably possible. I will admit I listed them in order of which I think is most likely, mostly because that's the order I thought of them in.

1. The standard cut-and-dry replacement for a hard-to-get connection gain.

2. Not unheard of, looking at the new version of turning in Casing to the Constables.

3. Advancing the Liberation gain is quite common among Revolutionary-based activities.

4. Personally my favourite, and not entirely outside the realm of possibility.

5. See above. The macabre nature of the activity would arise at least a bit of nightmares, I imagine. Beyond that, there were many other things that had high costs and were purely negative, even beyond seeking.

6. I can hope. Regardless, this isn't entirely unprecedented, specifically looking at the new options on the velocipede and Sulky Bat cards.

7. The most unfortunate of possibilities, though not entirely unthinkable. The hearts themselves seem to be a loose plot thread that was abandoned and replaced with something else, and merely remain as a bit that no one had the time to clean up, yet.

8. Self-explanatory.

Do comment if you have any ideas, or know any references to these hearts I may have missed. And here's hoping I'm still logged in when I press enter, and don't have to re-write the entire post again.

--
Yeah Man - A Bleeding-heart hoarder of curiosities.
+3 link
Teaspoon
Teaspoon
Posts: 866

7/26/2017
That option will die soon.

And I will be sad, because I'm not very good at Notability as it stands and suddenly there are so many more uses for it.

(I will console myself with the recollection that I am an addict to the Nadir and overclocking my stats would be a useless thing to do.)

--
Truth lies at the bottom of a well.

https://www.fallenlondon.com/profile/Alt%20Ern
+5 link
Yeah
Yeah
Posts: 67

8/11/2017
Well, if the wiki is to be trusted, it seems the final conclusion is that the option now gives 100 cryptic clues. Using my previous math, that's 41 actions to get 100 cryptic clues, giving us an EPA of around... 0.05. Looks like the hearts are going to dip into obscurity once more.

--
Yeah Man - A Bleeding-heart hoarder of curiosities.
+1 link
Pumpkinhead
Pumpkinhead
Posts: 516

7/25/2017
You can lock yourself out of gaining hearts if you finish the jack storyline, right?
They always did seem to be a weird thing to me, too. I remember being excited that I'd get something cool from trading them in at the university, and then it all turned out to be for almost naught. If they do give a favor that'd be nice (except that I think I can't do it anymore)

--
McGunn/Bsymstad is on the slow boat, waiting to see if he can find out what death is. (I'm done with London for now. Thanks for everything!)
Amanda Albright is a *spoiler* now, like she always wanted.
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