 Diptych Administrator Posts: 3493
7/11/2017
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Who likes questions? I like questions. You know what I like even more? Answers! Here's this week's thread for both!
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 gronostaj Posts: 403
7/11/2017
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is there any way to record snippets while on mobile? There's a pen-shaped icon that lets one record the text atop branch options for choosing an action, but it disappears when player is redirected to the text describing the result of a chosen action. is this a bug or a feature? ;P
-- Gronostaj (pl. Ermine), a decadent duellist of mysterious and indistinct gender. Seeker. Willing to die- but not of boredom. Open to all social actions, including the harmful ones. Soft-Spoken Surgeon, a doctor who owes an onerous debt. Professor of medicine at the University by day, at criminal employ by night. Open to all non-harmful social actions.
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 DeserterKalak Posts: 94
7/11/2017
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For those that suffer from that odd condition of being convinced they are somehow inside The Mind of a Long-Dead God, what happens when their Wounds overcome them? Do they possess a peculiar resilience up until the moment they recover their faculties/return to London, or will they die and find themselves on the River?
-- https://www.fallenlondon.com/profile/DeserterKalak
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 dov Posts: 2580
7/11/2017
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DeserterKalak wrote:
For those that suffer from that odd condition of being convinced they are somehow inside The Mind of a Long-Dead God, what happens when their Wounds overcome them? Do they possess a peculiar resilience up until the moment they recover their faculties/return to London, or will they die and find themselves on the River? You can build up Wounds as high as you want while inside the Mind. When returning to London you'll need to deal with them all.
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Estelle Knoht Posts: 1751
7/11/2017
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DeserterKalak wrote:
For those that suffer from that odd condition of being convinced they are somehow inside The Mind of a Long-Dead God, what happens when their Wounds overcome them? Do they possess a peculiar resilience up until the moment they recover their faculties/return to London, or will they die and find themselves on the River?
You only die when you return to London, not unlike how someone grievously wounded in the Iron Republic can leave the place and enjoy a full cruise before dying the moment they land on London.
-- Estelle Knoht, a juvenile, unreliable and respectable lady. I currently do not accept any catbox, cider, suppers, calling cards or proteges.
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 PSGarak Posts: 834
7/11/2017
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When exiting the Mind, it's possible to chug a Tincture immediately and turn the boat trip into merely a bad hangover.
-- http://fallenlondon.com/Profile/PSGarak
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 SeveredJoke Posts: 171
7/11/2017
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Is there a better way (POSI - no more symphonies) to get SOTC up to 10 then grinding for plates (or things that make plates) and then converting at the university?
-- Annabelle McAllister - Nemesis
Marlon JD - Bag a Legend
Suzi Bapsthwaite - Light Fingers
Delilah Moreo - Heart's Desire
Alexei Totkinder - Nemesis
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 DeserterKalak Posts: 94
7/11/2017
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dov wrote:
You can build up Wounds as high as you want while inside the Mind. When returning to London you'll need to deal with them all.
Estelle Knoht wrote:
You only die when you return to London, not unlike how someone grievously wounded in the Iron Republic can leave the place and enjoy a full cruise before dying the moment they land on London.
Hmm. Okay, thank you both.
How many cards can you have in your hand in that place? Do your lodgings matter? And does this action really give 3cps of Stormy Eyed on a success: http://fallenlondon.wikia.com/wiki/What_are_they%3F edited by DeserterKalak on 7/11/2017
-- https://www.fallenlondon.com/profile/DeserterKalak
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 Estelle Knoht Posts: 1751
7/11/2017
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It's based on your lodgings.
No, I can't confirm that, but it should be reasonably accurate, not that you want to raise your Stormy Eyed in there.
If you have Fate, breeding the Corresponding Ocelot will grant a card that give 1CP of SoTC up to 10.
-- Estelle Knoht, a juvenile, unreliable and respectable lady. I currently do not accept any catbox, cider, suppers, calling cards or proteges.
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 SeveredJoke Posts: 171
7/11/2017
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Estelle Knoht wrote:
If you have Fate, breeding the Corresponding Ocelot will grant a card that give 1CP of SoTC up to 10.
Aha! Back to the Labyrinth I go! Thank you.
-- Annabelle McAllister - Nemesis
Marlon JD - Bag a Legend
Suzi Bapsthwaite - Light Fingers
Delilah Moreo - Heart's Desire
Alexei Totkinder - Nemesis
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 DeserterKalak Posts: 94
7/11/2017
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Estelle Knoht wrote:
No, I can't confirm that, but it should be reasonably accurate, not that you want to raise your Stormy Eyed in there.
If you have connected 40 with urchins, you can get an Aeolian Scream per action by repeatedly refusing Slivvy's gift, at the cost of only 1 stormy eyed (not 5, like for the cards that give out Screams). With a high Stormy Eyed, the deck consists of only 8 cards (I believe this is correct?), so you'd hold onto 4 cards and draw that card 1/4 times from the remaining deck. Seems like you could get a 187.5 epa going, if that card is accurate, by spending three actions refusing Slivvy for every time you got +3 stormy eyed.
It all rests on that card actually giving out +3 Stormy Eyed.
Other assumptions: your stormy eyed is already high enough to give a 100% chance, you're currently sharing your dreams and your brain with Mr Mirrors, you have some way of mitigating a big pile of wounds when you finally emerge back to reality. edited by DeserterKalak on 7/11/2017
-- https://www.fallenlondon.com/profile/DeserterKalak
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 Estelle Knoht Posts: 1751
7/11/2017
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DeserterKalak wrote:
If you have connected 40 with urchins, you can get an Aeolian Scream per action by repeatedly refusing Slivvy's gift, at the cost of only 1 stormy eyed (not 5, like for the cards that give out Screams). With a high Stormy Eyed, the deck consists of only 8 cards (I believe this is correct?), so you'd hold onto 4 cards and draw that card 1/4 times from the remaining deck. Seems like you could get a 187.5 epa going, if that card is accurate, by spending three actions refusing Slivvy for every time you got +3 stormy eyed.
Oh, I know that one, but wouldn't the wounds tank the EPA? You do have to deal with them after all, unless you already have the Cider.
-- Estelle Knoht, a juvenile, unreliable and respectable lady. I currently do not accept any catbox, cider, suppers, calling cards or proteges.
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 Jeremy Avalon Posts: 345
7/11/2017
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Estelle Knoht wrote:
DeserterKalak wrote:
If you have connected 40 with urchins, you can get an Aeolian Scream per action by repeatedly refusing Slivvy's gift, at the cost of only 1 stormy eyed (not 5, like for the cards that give out Screams). With a high Stormy Eyed, the deck consists of only 8 cards (I believe this is correct?), so you'd hold onto 4 cards and draw that card 1/4 times from the remaining deck. Seems like you could get a 187.5 epa going, if that card is accurate, by spending three actions refusing Slivvy for every time you got +3 stormy eyed.
Oh, I know that one, but wouldn't the wounds tank the EPA? You do have to deal with them after all, unless you already have the Cider.
Even without the Wounds, that's not a particularly impressive grind; at least, not impressive enough to give up Fifth City opportunity cards, which can regularly hit 3 or 4 EPA while you're busy grinding anywhere between 1.6 and 1.9 EPA depending on what you're doing.
-- How we must glow; yes, I bet we look like snow.
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 Kaijyuu Posts: 1047
7/11/2017
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London EPA counting cards is a little over 2 EPA for me, so yeah, not worth it to delay long there.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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 DeserterKalak Posts: 94
7/11/2017
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Ah, right. I suppose it's a really good source for Screams, but those are all over the place in London, too. I suppose I'll just grab them on the way out and not stay overlong there.
-- https://www.fallenlondon.com/profile/DeserterKalak
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 Shaerys Posts: 65
7/11/2017
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PSGarak wrote:
When exiting the Mind, it's possible to chug a Tincture immediately and turn the boat trip into merely a bad hangover.
You can chug a tincture but not play an opportunity card immediately, is that the case? Still looking for something useful to do with A Dream of Blood. It'd be grand if it'd convert all those wounds to something more useful...
-- http://www.fallenlondon.com/Profile/Shaerys Courier's Footprint, pleased to offer introductory Correspondence instruction to Orphans, Urchins, Waifs, Scamps, and other Tatterdemalions.
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 Sara Hysaro Moderator Posts: 4514
7/11/2017
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If your Wounds hit 8 you'll be thrown into a Must storylet, so you definitely can't use cards at that point. You also can't use items while inside of a Must Storylet, so you may want to immediately go into your inventory rather than let the general story tab load if you're at 8.
-- http://fallenlondon.storynexus.com/Profile/Sara%20Hysaro Please do not send SMEN, cat boxes, or Affluent Reporter requests. All other social actions are welcome.
Are you a Scarlet Saint? Send a message my way to be added to the list.
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 Optimatum Posts: 3666
7/11/2017
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It is possible to get out of must events in some cases. I accidentally hit Suspicion 8 during the election and got thrown into the arrest storylet but was able to escape through an inventory item.
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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 Barse Posts: 706
7/11/2017
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Suspicion is different because you're thrown into a storylet with options, so you have time to get out of it. The other menaces don't give the player options, just trigger a MUST that directly moves you, and so they're trickier to escape - you gotta reduce the menace before exiting the results screen of the action that raised that menace to 8.
--
The Scorched Sailor, up for most social actions and RP. Not as scary as he looks.
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 Kaijyuu Posts: 1047
7/12/2017
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Curious: What Bazaar purchasable item has the best buy price/sell price ratio? The best I found was the Bright Brass Skull (62.5 E purchase, 60 E sell).
This might be useful knowledge for those with lots of money and a high criminal record, as (with brass skulls) it's only a 4% loss of your held money instead of the 10% loss from the "ARRESTED!" event.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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