Powered by Jitbit .Net Forum free trial version.

HomeFallen London » Election

A place for in-game political discussion.

Election 1895: Polls Leaked! Messages in this topic - RSS

Artful
Artful
Posts: 48

7/3/2017
Debates take too many remote-synchronized actions for rock-paper-scissors. Seems like the prep work could be done all at once without waiting for both parties to respond.

--
A Penultimate Paramount Presence waiting for the ability to overcap stats before crossing the threshold.
http://fallenlondon.storynexus.com/Profile/Artful
+1 link
Isaac Zienfried
Isaac Zienfried
Posts: 364

7/3/2017
I have to agree. I just checked my email for work-related purposes and realized that two debates practically stuffed my inbox with notifications. I could turn those off, but I like an email on my phone saying "so-and-so wants a donation."

--
Isaac Zienfried, 'The Vacillating Belligerent.'
A gentleman of complicated loyalties, complicated morality, and complicated goals.
But really, it's hard to keep things simple down here!
+1 link
Shalinoth
Shalinoth
Posts: 508

7/3/2017
I'm feeling a bit rushed and flustered this year. A lot going on at once, but I am fairly certain that's because I chose to send all three of my characters into the fray to cover every career and candidate. They haven't interacted, there's plenty of invites pending from others.

--
Profiles: Shally, Chimes & Jack~of~Smiles . . . Current Goal:
0 link
Siankan
Siankan
Posts: 1048

7/3/2017
Isaac Zienfried wrote:
To be entirely fair, much of this is in-character. I think a lot of people have characters with decidedly fewer morals than the people playing them do. Fallen London is in many ways a cesspool of villainy, and the success of a villain shouldn't be too shocking when he promises other villains a means to prosper.

The game rather promotes it. The bulk of the writing assumes your character to be a snarky bugger working chiefly in his or her (or... whatever's) own self-interest with little more than occasional pangs of conscience to sully the works. Playing a character with any significant moral integrity requires ignoring or mentally retconning a great deal of text.

--
Prof. Sian Kan, at your service.
+1 link
Anne Auclair
Anne Auclair
Posts: 2221

7/3/2017
Siankan wrote:

The game rather promotes it. The bulk of the writing assumes your character to be a snarky bugger working chiefly in his or her (or... whatever's) own self-interest with little more than occasional pangs of conscience to sully the works. Playing a character with any significant moral integrity requires ignoring or mentally retconning a great deal of text.

My character is an incredibly ruthless mystic - I don't consider her remotely moral, though she does have standards.

--
http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
0 link
Isaac Zienfried
Isaac Zienfried
Posts: 364

7/3/2017
Siankan wrote:
Playing a character with any significant moral integrity requires ignoring or mentally retconning a great deal of text.

Can confirm. Although I justify it as my character having, as my signature states, "complicated" morality.

Sure I moonlight as a master thief, but I mostly steal from devils.

--
Isaac Zienfried, 'The Vacillating Belligerent.'
A gentleman of complicated loyalties, complicated morality, and complicated goals.
But really, it's hard to keep things simple down here!
+1 link
A Dimness
A Dimness
Posts: 613

7/3/2017
I am the flagship of my party, and I shall drown in a sea of agitators.

Let them come, I say.

--
A truth so strange it can only be lied into existence
+2 link
SirKwint
SirKwint
Posts: 48

7/3/2017
Infinity Simulacrum wrote:
I am the flagship of my party, and I shall drown in a sea of agitators.

Let them come, I say.



So, as someone has suggested earlier, well-known people risk at finding themselves dead, insane AND in jail in the same time. smile
I would not let my imagination tell me how and in which order this can practically happen for the saek of not joining poor fellas in their state of mind.

--
Truly and honorably yours,
SirKwint

Curiosity killed a lot of cats. And counting...
+1 link
Edward Warren
Edward Warren
Posts: 120

7/3/2017
Proud supporter of Mayor Feducci here. Looking to debate someone!

--
WHAT IS BELOW CANNOT ESCAPE WHAT IS ABOVE
0 link
Shalinoth
Shalinoth
Posts: 508

7/3/2017
So I just concluded my first debate and it was made fun by the attentive and well-reasoned player on the other side of it (Sam Norrey).

But it ended rather abruptly. Shouldn't it grant me some kind of Influence-raising Change Point or a trait that can be spent on Influence? (I won, by 'cheating' in the setup which reflected our Roleplay funnily enough.)
edited by Shalinoth on 7/3/2017

--
Profiles: Shally, Chimes & Jack~of~Smiles . . . Current Goal:
0 link
Artful
Artful
Posts: 48

7/3/2017
You should have gotten "Winnings from your debates" and a new storylet around London to spend it with.

--
A Penultimate Paramount Presence waiting for the ability to overcap stats before crossing the threshold.
http://fallenlondon.storynexus.com/Profile/Artful
0 link
Shalinoth
Shalinoth
Posts: 508

7/3/2017
Oh yes. "The Spoils Of War" appeared as a card with a crown on it, below the other election cards. It gave me 531 / 1000. How odd!

--
Profiles: Shally, Chimes & Jack~of~Smiles . . . Current Goal:
0 link
Zack Oak
Zack Oak
Posts: 205

7/3/2017
No changes to make fixers better. Okay then.

--
Roland Banning, The Ambitious Operative (Profile)
Tumblr RP Account
Ask me about the Delicious Friends RP group!
Open for social actions (no cats or photographers, please. Currently taking a break from K&C.)
0 link
IHNIWTR
IHNIWTR
Posts: 364

7/4/2017
I have encountered a bug after I had invited someone to a debate and selected the argument - I received a message telling me a decision has been made, but the only option in the resulting storylette is to go back without completing anything. I have sent a message to the support e-mail with the details I have. Any help would be appreciated.

--
https://www.fallenlondon.com/profile/Daniel%20Vaise
0 link
Jolanda Swan
Jolanda Swan
Posts: 1823

7/4/2017
I have issues too with the debating. Will not let me do anything at all. Ugh, to think that I have to complete five of these things...

--
Lover of all things beautiful, secret admirer of ugly truths, fond of the Parabola Sun... and always delighted to role play.
http://fallenlondon.com/profile/Jolanda%20Swan
0 link
Hark DeGaul
Hark DeGaul
Posts: 208

7/4/2017
Having won and lost a few debates I think you may actually have to complete more like between ten and fifty to get all five levels (assuming 1000 donations gives one level and you get 531 for winning and 100 for losing), which is a little horrifying.

--
The Dawn-Eyed Optician: http://fallenlondon.storynexus.com/Profile/Hark%20DeGaul

That Vicar Who Ruined the Royal Wedding for Everyone (including himself): http://fallenlondon.storynexus.com/Profile/Hebediah%20Fix

The Dreaded Relative: http://fallenlondon.storynexus.com/Profile/Your%20Aunt
+1 link
dov
dov
Posts: 2580

7/4/2017
The debate mechanics are... complex (some needlessly so).

To the best of my understanding, this is how it works:

Initiation phase (2 social actions):
  • Player A sends a debate offer
  • Player B accepts (sets A's Readying Yourself to Debate to 1)
  • --> Game selects venue??

Preparation phase (4 social actions):
  • Player A selects tactic (sets B's Readying Yourself to Debate to 1)
  • Player B selects tactic (sets A's Readying Yourself to Debate to 2)
  • Player A selects argument style (sets B's Readying Yourself to Debate to 2)
  • Player B selects argument style (sets A's Readying Yourself to Debate to 3)

Completion phase (2 social actions):
  • Player A engages in Debate (sets B's Readying Yourself to Debate to 4!), and sees their results (rewards, menaces, etc.). This also applies the results to Player B, but without any message!
  • Player B checks the debate results (this resets all debate qualities for both parties, including A Debate Partner). No debate rewards/menaces are actually shown, since they were applied in the previous step done by Player A.

edited by dov on 7/4/2017

--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how.
(Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
+1 link
dov
dov
Posts: 2580

7/4/2017
Hark DeGaul wrote:
Having won and lost a few debates I think you may actually have to complete more like between ten and fifty to get all five levels (assuming 1000 donations gives one level and you get 531 for winning and 100 for losing), which is a little horrifying.

I've received 900 twice for winning.

The exact formula is not yet known. We know that Campaigners have an option which increases the reward for both parties, and that Agitators have an option which reduced the reward for the other party.

--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how.
(Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
0 link
Hark DeGaul
Hark DeGaul
Posts: 208

7/4/2017
I think the completion phase should be simplified. Especially if you're debating someone who is not in your timezone it could take three days to complete a single debate just because someone needs to press the 'Debate' button, which is a pain because you can't perform multiple debates at once.

Maybe something more like the old Knife and Candle mechanic would be useful, where you can set stances and then outcomes are somewhat random.

--
The Dawn-Eyed Optician: http://fallenlondon.storynexus.com/Profile/Hark%20DeGaul

That Vicar Who Ruined the Royal Wedding for Everyone (including himself): http://fallenlondon.storynexus.com/Profile/Hebediah%20Fix

The Dreaded Relative: http://fallenlondon.storynexus.com/Profile/Your%20Aunt
+6 link
Hark DeGaul
Hark DeGaul
Posts: 208

7/4/2017
dov wrote:
I've received 900 twice for winning.
The exact formula is not yet known. We know that Campaigners have an option which increases the reward for both parties, and that Agitators have an option which reduced the reward for the other party.


Having done a little experiment with my brother I think the maximum you can get is 1350 (two campaigners both inviting interested parties and the victor using an argument that appeals to the judges). Loser gets 100 as a baseline and Campaigners appear to add 25 to this each for a total of 150.

Two campaigners inviting guests with the loser using an argument that the judges favour (defamatory for the Victulars) appears to give the loser 225 and the victor 900 so I'd guess that's the formula you used.

--
The Dawn-Eyed Optician: http://fallenlondon.storynexus.com/Profile/Hark%20DeGaul

That Vicar Who Ruined the Royal Wedding for Everyone (including himself): http://fallenlondon.storynexus.com/Profile/Hebediah%20Fix

The Dreaded Relative: http://fallenlondon.storynexus.com/Profile/Your%20Aunt
0 link




Powered by Jitbit Forum 8.0.2.0 © 2006-2013 Jitbit Software