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6/30/2017
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So I reached the Price of Desire choice where you need to pay the Royal Bethlehem's Manager with one of three options. One option requires OMG 5000 NEVERCOLD BRASS to choose. Since I avoid metagaming I wasn't sure how to get the various nightmares or the key from the other two options, SO I ACTUALLY WASTED TIME GETTING 5000 BRASS.
Turns out that option effectively does NOTHING. but that's not my big problem with this, after all the text does warn "he hasn't said how you are supposed to pay him" WHAT MAKES ME FURIOUS IS THAT THIS OPTION SUBTRACTS 500 BRASS: OBVIOUSLY the 5000 WAS BECAUSE OF A SIMPLE TYPO.
Wasting the time to get 500 Brass to pursue a false choice is way way more palatable than getting 5000. As it is you reward a very time consuming option with absolutely nothing on a popular Ambition quest line; that's a great way to enrage inexperienced players! PLEASE FIX THIS TYPO!
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-6
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 Sara Hysaro Moderator Posts: 4514
6/30/2017
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I'm unsure if it was a typo or deliberate, but in any case you can email this to the address below to ensure that it gets seen:
support@failbettergames.com
-- http://fallenlondon.storynexus.com/Profile/Sara%20Hysaro Please do not send SMEN, cat boxes, or Affluent Reporter requests. All other social actions are welcome.
Are you a Scarlet Saint? Send a message my way to be added to the list.
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+2
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 Dima Lazarev Posts: 172
6/30/2017
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“He scurries back towards his Hotel, elbowing pedestrians[…]and dropping most of the brass you gave him[…]”
It is not a typo, it is intentional. You try to bribe him with 5000 brass, but he runs away, dropping 4500 (all but 500 brass) on his way, so you presumably collect it. edited by ropewalker on 6/30/2017
-- http://fallenlondon.storynexus.com/Profile/Dima Lazarev
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+12
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 Plynkes Posts: 631
6/30/2017
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I don't quite see how your game is "ruined." You still have 4500 Nevercold Brass. Sell it and buy yourself something nice to cheer yourself up.
-- "Then tell Wind and Fire where to stop, but don't tell me."
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+8
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 JimmyTMalice Posts: 237
6/30/2017
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It's not a typo, but it's still irritating that this option is the only one that you can realistically pursue at that point in the game (when you likely don't have a ship to get the Tentacle-Key) and does absolutely nothing. I suppose it's the developers' way of saying "you can't always power through Ambitions and sometimes you have to wait until you're more advanced", but it could have been implemented better considering the amount of people I've seen getting disheartened when they spent such a long time grinding brass for no progress.
--
Gideon Stormstrider, the Esoteric Gadgeteer
Jimmy T. Malice, gone.
A Tale of Two Suns - Meeting Your Maker - A Squid in the Polls
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+2
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 Morkan Kassington Posts: 261
6/30/2017
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Methinks Light Finger's Respectable challenge is worse. Failing that waste you two zee trips worth of time!
-- Ladies of the Neath, here comes Morkan Kassington, the gem among gentlemen (He is actually a self-centered and foolish braggart, but he means no harm. Hit him up for social actions or dangerous lessons! Or just flirt.)
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+4
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 Tystefy Posts: 450
6/30/2017
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I, too, fell for this trap... as well as the simian's revenge... *shudders*
-- Will sometimes return to post absurdity.
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+1
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 Kaijyuu Posts: 1047
6/30/2017
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I watch the wiki like a hawk after being burned by previous things, so I didn't fall afoul of this particular one.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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 WinterIV Posts: 68
6/30/2017
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Unfortunately, like others have said, this is not a typo. This is 100% intentional. It is basically your character thinking they can bribe the Manager with brass, but finding the reason he wears those buttons is simply for the memories they give him. This is something you will delve into more as the story progresses. Trust me, it is a good one.
And believe me, I got burned by this too. I tried to rob the damnable brass embassy and went to prison trying to do this. I feel your pain. But what you need to do is take a step back for now and go enjoy something else in the game for now. There are plenty of mysteries for you go solve. Let this one sit on the back burner for now until you can get that Key.
No need to rush it.
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+6
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 Dima Lazarev Posts: 172
6/30/2017
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Dima Lazarev wrote:
“He scurries back towards his Hotel, elbowing pedestrians[…]and dropping most of the brass you gave him[…]”
It is not a typo, it is intentional. You try to bribe him with 5000 brass, but he runs away, dropping 4500 (all but 500 brass) on his way, so you presumably collect it. edited by ropewalker on 6/30/2017 I must add that I did it too. It is fine. Ended up finding the key. edited by ropewalker on 6/30/2017
-- http://fallenlondon.storynexus.com/Profile/Dima Lazarev
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+2
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 Anne Auclair Posts: 2215
6/30/2017
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Happened to me and I enjoyed it.
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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+5
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 Anchovies Posts: 421
6/30/2017
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There's no particular reason to rush past that step in Heart's Desire. The next task in the Ambition requires having a ship anyways.
My main concern with "The Price of Desire" is that the Manager's hankering for a Stone-Tentacle Key isn't revealed or even hinted at within the story. I (the player) knew of it because I could see the locked story option, but Lionel Anchovies (the character) had to go to Hunter's Keep for no reason and 'accidentally' stumble across the Key, and then somehow intuit that it could be valuable to the Manager. It's possible that the player offers each of their possessions in turn to the Manager, sort of like flipping through a deck of baseball cards to see if the other kids will trade for any of them ("got, got, got, need, got..."), but that's a bit of a stretch. The locked option should have a little snippet where the Manager says they once left something at Hunter's Keep which they'd like to see again, or something along those lines.
As for the brass, well, congrats. You have a lot of brass. A card which can be drawn while the player is in Ladybones Road allows for an exchange of 1000 brass for 500 cryptic clues and a Great Game favor, which is a nice deal.
-- Perhaps our role on this planet is not to worship God — but to create Him. —Sir Arthur C Clarke
Lionel Anchovies. Character on indefinite hiatus.
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+1
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 LillianAranach Posts: 45
6/30/2017
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Anchovies wrote:
There's no particular reason to rush past that step in Heart's Desire. The next task in the Ambition requires having a ship anyways.
My main concern with "The Price of Desire" is that the Manager's hankering for a Stone-Tentacle Key isn't revealed or even hinted at within the story. I (the player) knew of it because I could see the locked story option, but Lionel Anchovies (the character) had to go to Hunter's Keep for no reason and 'accidentally' stumble across the Key, and then somehow intuit that it could be valuable to the Manager. It's possible that the player offers each of their possessions in turn to the Manager, sort of like flipping through a deck of baseball cards to see if the other kids will trade for any of them ("got, got, got, need, got..."), but that's a bit of a stretch. The locked option should have a little snippet where the Manager says they once left something at Hunter's Keep which they'd like to see again, or something along those lines.
As for the brass, well, congrats. You have a lot of brass. A card which can be drawn while the player is in Ladybones Road allows for an exchange of 1000 brass for 500 cryptic clues and a Great Game favor, which is a nice deal.
Yeah. I gave him the dreams because I felt like it fit better. I mean he shows up every time you're dealing with nightmares so it would make sense that your character would try to give him something related to that.
-- They say, "There is a delightfully delectable corruption about Aranach, and she seeks to spread it, all the while revelling in truth and sin in equal parts."
http://fallenlondon.storynexus.com/Profile/Lillian%20Aranach
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+1
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 LillianAranach Posts: 45
6/30/2017
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Anne Auclair wrote:
Happened to me and I enjoyed it.
I did too, actually.
-- They say, "There is a delightfully delectable corruption about Aranach, and she seeks to spread it, all the while revelling in truth and sin in equal parts."
http://fallenlondon.storynexus.com/Profile/Lillian%20Aranach
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+1
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 Tozh Taurog Posts: 114
7/1/2017
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Anchovies wrote:
My main concern with "The Price of Desire" is that the Manager's hankering for a Stone-Tentacle Key isn't revealed or even hinted at within the story. I (the player) knew of it because I could see the locked story option, but Lionel Anchovies (the character) had to go to Hunter's Keep for no reason and 'accidentally' stumble across the Key, and then somehow intuit that it could be valuable to the Manager. It's possible that the player offers each of their possessions in turn to the Manager, sort of like flipping through a deck of baseball cards to see if the other kids will trade for any of them ("got, got, got, need, got..."), but that's a bit of a stretch. The locked option should have a little snippet where the Manager says they once left something at Hunter's Keep which they'd like to see again, or something along those lines.
Yes, more information on the key would be nice. Tozh took the heavy hinting of the Hunter's Keep sisters about "quest" to mean her Ambition. They do go on about the "mission" and the "quest" quite a lot, and I think even an "ambition" too, so it sort of made sense. At least in my head.
-- A Correspondent. Thrilled to advance science by educating the younger generation at your Orphanage. A Marvellous player. Willing to talk about it to the press. An amateur horticulturist. Usually up for socializing, especially with text.
http://fallenlondon.storynexus.com/Profile/TozhTaurog
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 Amalgamate Posts: 435
7/1/2017
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Yeah, there's no reason to think of going to Hunter's Keep to get the key when you get to this step... but once you're at Hunter's keep, there's plenty of hints that the stone-tentacle key goes with your Ambition.
And yeah, the 5000 brass isn't a typo, you put together an attempted bribe but it doesn't work, he doesn't care that much for brass.
-- http://www.fallenlondon.com/Profile/amalgamate
Social invitations of all kinds welcome, especially games of chess and deadly sparring!
Also happy to help with nightmares, send sips of Cider, and plant battle.
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