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Newly Born Frost Moth Messages in this topic - RSS

Kharsirr Lynx
Kharsirr Lynx
Posts: 318

6/19/2017
That elusive creature... Fifteen months, or even more (remind me, when the Favours: Tomb-Colonies start to be a thing?) entirely dependent on the one and only opportunity card.

Meanwhile I get Renown 40 for Criminals, Urchins, Docks, Rubberies, Cider, even Seven-Fold Knock - but, maybe except the last one, never had I such feeling of final accomplishment as when covering my (still existing) head with that Bonnet to move to the temporary disgraced exile.
edited by Kharsirr Lynx on 6/19/2017

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Plynkes
Plynkes
Posts: 631

6/19/2017
"One and only one opportunity card?" How so? I get Tomb Colonies favours from multiple sources (their card, the cheese woman, the Cheery Man, off the top of my head, may be more still I'm forgetting). Having said that, I'm still on Renown 38 for them.

Urchins is going to be worse, I'm nearly there Renown-wise, but then I'm going to have to fart around with What the Thunder Said (which I currently have none of) and Stormy-eyed (which I only just achieved, for the first time) for ages.

But anyway, congrats! Hope to get that one soon myself.

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"Then tell Wind and Fire where to stop, but don't tell me."
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Kharsirr Lynx
Kharsirr Lynx
Posts: 318

6/19/2017
I went for the Last Constable in that old family issue - and who is cheese woman, then?

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Chronos
Chronos
Posts: 135

6/19/2017
Kharsirr Lynx wrote:
I went for the Last Constable in that old family issue - and who is cheese woman, then?


Maybe she's the Cheesemonger.

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Plynkes
Plynkes
Posts: 631

6/19/2017
Yes, that's her. She employs you for various nefarious tasks. If you are deliberately useless at these tasks they are a good source of favours and Connected with some of the factions.

You'd think she'd cotton on and dismiss you from her service, but she doesn't. For some reason she seems to like having incompetent minions.

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"Then tell Wind and Fire where to stop, but don't tell me."
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dov
dov
Posts: 2580

6/19/2017
You can also get the Bandaged Raven pet for more Favours: Tomb-Colonists sources.

And a trip to the Tomb-Colonies will quickly get your 7 Favours (1 Favour on entry, and 2 cards give Favours out of a small deck).

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Parelle
Parelle
Posts: 1084

6/19/2017
Yup, highly recommend the Tomb Colonies route, as I believe you're otherwise correct that there's only one card for the choices you've made. Here are some hints on grinding (though my method for hitting 40 TC is not covered in Grenem's summary and is three quarters of the way down page 1)

http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx

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Skinnyman
Skinnyman
Posts: 2133

6/19/2017
If you're an EF you can get 7 Favours per day with little actions spent in the colonies; problem is you are missing cards from London. Get your scandal enough to be kicked to the colonies only by equipping the leggins (or if you have a plant Head it's faster), be sure to have 3-4 AP, but half a deck.
This way you'll be able to discard a lot of useless cards until you get the ones that offer Favours. Having a cap of 40 AP helps as there's no need to rush using them. Once you have 7, consume your AP and done.
When I got the Moth I went there with 3-4 Favours, got the item and headed back to London with 5-7 Favours plus ~30 AP. Took a whole day, but thing is I got around 11-12 Favs. It also depends on the number of possible cards, but I got almost all (missing only 1).

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Parelle
Parelle
Posts: 1084

6/19/2017
It's not just the Leggings but the Hat as well: so you need Scandal 6. Also, obviously head to the TC with at least 3/5 cards (depending if you're an EF) so you can benefit from the deck doubling effect.

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Parelle, Lady Joseph Marlen. The Singular Librarian. A Midnighter, a Player of the Marvelous.
pages from a dusty bookshop: a badly updated FL changelog | Useful Guidance and Explanations
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Cthonius
Cthonius
Posts: 362

6/19/2017
Plynkes wrote:
Urchins is going to be worse, I'm nearly there Renown-wise, but then I'm going to have to fart around with What the Thunder Said (which I currently have none of) and Stormy-eyed (which I only just achieved, for the first time) for ages.

But anyway, congrats! Hope to get that one soon myself.



I've heard once you have Stormy Eyed there's an option at Hunters Keep for raising it, and it's practically a necessity I hear tell to get to the required number.

EDIT: actually it might be at Mutton Island
edited by Cthonius on 6/19/2017

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PSGarak
PSGarak
Posts: 834

6/19/2017
Cthonius wrote:
Plynkes wrote:
"One and only one opportunity card?" How so? I get Tomb Colonies favours from multiple sources (their card, the cheese woman, the Cheery Man, off the top of my head, may be more still I'm forgetting). Having said that, I'm still on Renown 38 for them.

Urchins is going to be worse, I'm nearly there Renown-wise, but then I'm going to have to fart around with What the Thunder Said (which I currently have none of) and Stormy-eyed (which I only just achieved, for the first time) for ages.

But anyway, congrats! Hope to get that one soon myself.



I've heard once you have Stormy Eyed there's an option at Hunters Keep for raising it, and it's practically a necessity I hear tell to get to the required number.

Mutton Island, not Hunter's Keep. The option is readily apparent when you arrive.

Note that this raises Stormy-Eyed, but not What the Thunder Said. And yes, it is for all practical purposes a necessity to reach the required levels. Your dream quality tends to rise faster than Stormy-Eyed, eventually locking you out of dreams that can raise your Stormy-Eyed.

You may want to wait til later in the summer, when a festival opens a faster travel option to Mutton Island.

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loredeluxe
loredeluxe
Posts: 106

6/19/2017
I will defend the Finishing School to the death. It gives 50% chance for a favor, tomb colonists included, for roughly 12-14 actions, which is fair by itself, but it also refreshes your opportunity deck. I consider it by far the best way to grind favors for docks, urchins, tomb colonies, the Great Game, and for the church, revolutionaries, bohemians, and society when those are eventually released.
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Dima Lazarev
Dima Lazarev
Posts: 172

6/19/2017
loredeluxe wrote:
I will defend the Finishing School to the death. It gives 50% chance for a favor, tomb colonists included, for roughly 12-14 actions, which is fair by itself, but it also refreshes your opportunity deck. I consider it by far the best way to grind favors for docks, urchins, tomb colonies, the Great Game, and for the church, revolutionaries, bohemians, and society when those are eventually released.


I agree, this is my primary method of getting favours these days. But it is fate-locked.

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VioletBandit
VioletBandit
Posts: 100

6/19/2017
Which student at the Finishing School gives tomb colonies favours?

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John Moose
John Moose
Posts: 276

6/19/2017
The lady from the surface.
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VioletBandit
VioletBandit
Posts: 100

6/20/2017
Thanks!

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Violet Bandit, my main account. Extraordinary Mind and player of the Marvellous.

Dauntless Damsel, my alt. Shattering Force and Vake hunter.
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Plynkes
Plynkes
Posts: 631

6/20/2017
I would recommend the finishing school in theory. In practice it has been next to useless. I think the entire time it has been available I have had a grand total of two favours from it.

The RNG just hates me for some reason. smile

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"Then tell Wind and Fire where to stop, but don't tell me."
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Rostygold
Rostygold
Posts: 346

6/21/2017
Some of you should keep in mind that not every player has access to the premium content that provides other alternatives for Favours.
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MidnightVoyager
MidnightVoyager
Posts: 858

6/21/2017
Rostygold wrote:
Some of you should keep in mind that not every player has access to the premium content that provides other alternatives for Favours.

Even with them, Tomb Colonies is a pain in the ass for me. Most of the ways are closed off by my level and content completion and quirks. Scandal isn't even easy for me to put together.

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Skinnyman
Skinnyman
Posts: 2133

6/21/2017
MidnightVoyager wrote:
Rostygold wrote:
Some of you should keep in mind that not every player has access to the premium content that provides other alternatives for Favours.

Even with them, Tomb Colonies is a pain in the ass for me. Most of the ways are closed off by my level and content completion and quirks. Scandal isn't even easy for me to put together.

Are you raising a plant? If so, in the final stages, there's a card that offers a nice item which throws you in the colonies. Excluding the time to raise the plant and resources, you basically have a 2 AP way into the colonies.
But I must admit, that for most, a plant is a pretty annoying... thing(?) due to the number of cards and resources required to complete block anything related to it (level 19 and champion w/o claiming the prize).

--
ESs items and quality requirements sheet. Please check if there are errors or if something is missing
Achievement list if you're feeling bored!
I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats.
No suppers, no second chances gain and no need to cure my menaces!
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