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Risk Is Dead, Let Profits Consume: Thinkers Wanted Messages in this topic - RSS

What is the most profitable course of action in Fallen London?

The fun in playing through the story, of course!:20
The Fidgeting Writer arc!:7
Mahogony Hall!:1
Polythreme!:0
Seeking Mr. Eaten's Name!:12
Some other option!:14
I don't know!:8
Tystefy
Tystefy
Posts: 450

5/31/2017
"Had to type this THRICE AUGH."
- Torchwood202


This question has been asked countless times. I say countless because I don't want to count the amount of forum posts about it.

Anyways. The question always varies, yes?

"How do I make echos?"

"How do I make a bunch of monies?"

"What is the greatest Echo to action ratio?"

"How do I go about preforming a gnarly grind?"


No matter the context, the answers always remained the same. They were thought. They were sought. They were charted. They were graphed.

They were... dare I say it... math-ed.

And so... I have a question. A new kind of question that should change the formula...

What is the highest echo to action ratio... if risk is slain?
What if risk was dead, and all of your actions succeeded without fail?
What would you be willing to commit, knowing that everything would lack a negative consequence?

The Fidgeting Writer arc comes to mind. Surely, guarantied success for every gamble would make it absurdly profitable. Yet... I feel like there is some better way...


That is all.

(And to you masochistic thinkers: consider the same question, except every success is a rare success,)

--
Will sometimes return to post absurdity.
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Monara
Monara
Posts: 162

11/19/2018
The Seeking Road -> Make a Wild Guess

Can anyone beat this in EPA (excluding rare successes)?
edited by Monara on 11/19/2018

--
https://www.fallenlondon.com/profile/Miranah
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Monara
Monara
Posts: 162

11/20/2018
But you'd still need to draw the Aunt card within 5 deck refreshes to not run out of actions. In my experience it's less common than that.
Wild guesses don't rely on rare successes, but the menaces would add up quickly.

If we can manipulate card draws too, how about selling your soul for 312.5 echoes on "City Vices: What Proft?", and then getting it back in one action from "One's Public" value 200 bundle? :-)

--
https://www.fallenlondon.com/profile/Miranah
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lady ciel
lady ciel
Posts: 2548

6/1/2017
If you are talking about rare successes in the Forgotten Quarter getting Pulsating Amber would be more profitable than Eyeless Skulls - as you don't need connections or to use an action to cash it in. Of course the airs option that gives one is less common than the two that might give a skull.

Edit - so overall for me the Seeking Curios in the Forgotten Quarter is likely to be most profitable. As it is something that does not require resources and has rare successes on four of its air dependent options. Also given the premise that you don't fail the luck check on another option you will also get fewer nightmares.
edited by reveurciel on 6/1/2017

--
ciel

Sorry RL means I am not a very active player at the moment. No social actions unless you are prepared to wait and definitely no sparring or other mult-action things.

No Calling Cards or boxed cats please. Will take dupes on the affluent photographers. Other social invitations welcome. Parabolan Kittens usually available, send me an in-game social action saying you want one and I will get one to you as soon as possible.

storynexus name - reveurciel
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Passionario
Passionario
Posts: 777

11/19/2018
With a one-time Fate investment, the EPA of any method becomes infinite.

Whenever you run out of actions, just draw the Wines!Aunt card for a guaranteed refresh.

--
Passionario: Profile, Story, Ending
Passion: Profile, Appearance
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yetanotherone
yetanotherone
Posts: 135

5/31/2017
Torchwood202 wrote:
every success is a rare success


Can't think of anything non-rare better than fidgeting writer if you never fail, but...robbing the drunken rat:


http://fallenlondon.wikia.com/wiki/A_furious_and_incoherent_drunken_rat

€230 per action!

Of course you'd run out of 'someone coming' pretty soon.

--
https://www.fallenlondon.com/profile/AncientDrunkard
https://www.fallenlondon.com/Profile/ModernDrunkard
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Kaijyuu
Kaijyuu
Posts: 1047

5/31/2017
I'm pretty sure the best non-card based grind would be using the university to get cryptic clues (from the investigating grind + cashing in investigating in the flit) and getting bags of low quality diamonds in the bazaar sidestreets (rare success of getting a magnificent diamond).

Another possible contender would be getting eyeless skulls from the forgotten quarter.
edited by Kaijyuu on 5/31/2017

--
Be of good cheer. Our contacts have assured us that your sins are forgiven.
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Gillsing
Gillsing
Posts: 1203

5/31/2017
230 Echoes per Action would make even the Struggling Artist a pretty popular guy. There's lots of Someone Is Coming to be found in cards that don't provide much else in the way of profits. Though of course, even with a steady supply of such cards, it would still take six Actions to get the necessary level to attempt the action that has that rare success, lowering the profitability to somewhere around 32.85 EPA.
________________________________
edited by Gillsing on 5/31/2017
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Optimatum
Optimatum
Posts: 3666

6/1/2017
So for the purposes of this exercise, all risk is dead? Does this include meta risks like bankrupting yourself? Because I expect the most profitable grind is as usual spending Fate on Ray-Drenched Cinders at the entrance to the Cave of the Nadir, at a whopping 312.5 EPA.

Although, since we're effectively giving ourselves probability manipulation powers for the purpose of this exercise, that means we can draw specific cards on demand. No cards come to mind that would allow faster profit than the Cinder grind but there could be something...

--
Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.

Want a sip of Cider? Just say hi!

PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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Gillsing
Gillsing
Posts: 1203

6/1/2017
Money isn't a risk, it's a resource. If you can show that you have a scheme to spend infinite Fate, then perhaps it should count. But otherwise not.

Anyway, I just spent more time than I should have to figure out how much is left of those Eyeless Skulls after the time and connections it takes to sell them:

75 x Eyeless Skull -> 15 x Ray-Drenched Cinder = 4717.5 Echoes in 90 Actions
Wear the pin discreetly x 4 = 12 Actions -12 Whisper-Satin Scrap (0.659 Actions, -10.88 Echoes at the Bazaar)
4706.62 Echoes / 102.659 Actions = 45.85 Echoes/Action

So if The Airs of the Forgotten Quarter can be assumed to always end up giving a (guaranteed) chance for an Eyeless Skull, the skulls do seem to win over the Fidgeting Writer.
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Ixc
Ixc
Posts: 365

11/19/2018
If I were the sentimental type, playing through the story would be rewarding for the soul, not just paltry echoes.

But honestly, most of us in FL are awful people, so robbing a drunken rat for a pocket watch is something we’d do for fun and profit.

--
Pleased to meet you. Ixc, spy and detective. Inventor of the Correspondence Cannon.
Are you a Paramount Presence? Record your name here. For posterity, of course.

Out of the night that covers me,
Black as the pit from pole to pole,
I thank whatever gods may be
For my unconquerable soul.
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