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Fallen London Reworks: Lodgings Part 1 Messages in this topic - RSS

Rostygold
Rostygold
Posts: 346

6/6/2017
Ben wrote:
wait, wait, wait, WHAT?

"not increased from 21 due to being more then 11"

... the limit on second chance items from these new lodging events is now 11, instead of 21?

NERF!


It's been this way for a long, long while.
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Siankan
Siankan
Posts: 1048

6/6/2017
Ben wrote:
What if there was a home comfort that would let you make your home, whatever home you where in, into a remote location? An angry guard dog (and yes, maybe the price would be that it would also lock a few beneficial things)...

The entire idea of a remote address is that it's out of town, in one way or another, and it's lodging outside town that makes you miss all those City Vices cards. The only lodgings that have more slots than a remote address, which being the only lodgings that would particularly benefit from the proposed comfort, are the Big Three - the Embassy, the Beth, and the Bazaar - and all three are the definition of "not remote." Making the Embassy or the Beth into a remote address would entail your guard dog picking the building up and taking it away from London (over the objections of a horde of devils or interesting madmen). Making the Bazaar lodgings into a remote address would entail moving the Bazaar itself out of London, at which point London is no longer the Fifth City, and the game effectively ends.

In short, it cannot be done.

--
Prof. Sian Kan, at your service.
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Anchovies
Anchovies
Posts: 421

6/6/2017
I think there should be social actions which involve players' Professions. If we can meet with Watchers and Conjurers and Glassmen for dinner, why can't we also hire their services? It could function along the lines of piecemeal item conversion, exchanging a Professional Reward item for some of its lower-tier components.

For example, using Mystery of the Elder Continent from the "Myself" tab could present a third "Seek professional assistance" option alongside the existing single-player conversions. Selecting it would lead to the social action screen, where a contact with Profession (Watcher, Mystic, or Correspondent) and at least 1 Antique Mystery can be sent a request for professional services. Once accepted, the sender receives 1 Antique Mystery and loses 25 MotEC, while the contact receives 25 MotEC and loses 1 Antique Mystery. Compared to solo conversion (4 actions and 4 Tomb-Colonies favors to turn 150 MotEC into 5 AMs and 5 Passphrases) it'd be less action-efficient but with the same rate of return, lower input requirements, and no Favours cost. The hired party could also receive a bit of a profit for their help, e.g. trading the Antique Mystery for 30 MotEC.
edited by Anchovies on 6/6/2017

--
Perhaps our role on this planet is not to worship God — but to create Him.
—Sir Arthur C Clarke

Lionel Anchovies. Character on indefinite hiatus.
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VioletBandit
VioletBandit
Posts: 100

6/6/2017
Slyblue wrote:
Is there anyone else missing a few Seen With SAs? Last time I checked, I could only invite people to sip honey or hang out with a third-wheeling chaperone.


Can you go on the evening of restrained sophistication? I still have that available, in addition to the ones you mentioned, but the others have disappeared for me too. I had assumed they'd been deleted, and I was really upset over that, as they were the only date options that suited my character. But if you're lacking an option that is available to me, maybe it's a bug.

--
Violet Bandit, my main account. Extraordinary Mind and player of the Marvellous.

Dauntless Damsel, my alt. Shattering Force and Vake hunter.
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Slyblue
Slyblue
Posts: 224

6/6/2017
VioletBandit wrote:

Can you go on the evening of restrained sophistication? I still have that available, in addition to the ones you mentioned, but the others have disappeared for me too. I had assumed they'd been deleted, and I was really upset over that, as they were the only date options that suited my character. But if you're lacking an option that is available to me, maybe it's a bug.

Just checked and yes, that's available too. Which is strange, because didn't we need certain quirks to initiate them? Maybe it -is- a bug, or maybe the options are being reworked...IIRC, the option to have Scones at Beatrice's showed up, briefly, with the "Impossible!" req, and then vanished. Did you happen to see that one, too?

--
The Smiling Devil The Curt Licentiate The Keen-Eyed Captain

"For hearts of truest mettle, absence doth join and Time doth settle."
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VioletBandit
VioletBandit
Posts: 100

6/6/2017
Yes, Scones at Beatrice's is currently showing on my profile. It has the impossible req, but it's marked as "coming soon!"

I hope that more dating options will be added to substitute the ones that are missing. It's unfortunate to have no way to go out on an adventure with a character's partner.

--
Violet Bandit, my main account. Extraordinary Mind and player of the Marvellous.

Dauntless Damsel, my alt. Shattering Force and Vake hunter.
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Anne Auclair
Anne Auclair
Posts: 2215

6/6/2017
genesis wrote:
An Individual wrote:

Having solo options under a heading that explicitly says "invite a friend" seems like a poor choice. This isn't 100% new as the second chance trade in options used to be there anyway. But that doesn't mean it doesn't still annoy me and won't confuse new players.



Agree. It feels that it should be something like
  • "Engage in something intellectual!"
  • "Engage in something shadowy!"
  • "Engage in something dangerous!"
  • "Engage in something artistic!"

Even so. Sleeping or nursing are not very dangerous, praying is not very artistic...

I'd like to join my voice to those who think the titles need to be changed.

Also, I think "Attend to Matters of Society" should be at the very top of the page, as it's the option everyone uses the most. Right now it's near the bottom, which is a little annoying.

--
http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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reaperOscuroCore
reaperOscuroCore
Posts: 41

6/6/2017
Good day,

Being terribly late and innatelt indolent I add some thoughts and apologise in advance if I am merely echoing what is already present:

-High time to have a non-social option to reduce all menaces. I'm looking at you, Suspicion. These should also be grouped in a separate, non-social Lodging tab -having rest in bed etc. now in the new social tabs seems bizarre, given their lack of reliance on other players.
-Sending messages to other players shouldn't cost actions. I send no messages what with actions being such a precious, precious resource. If socialising is to be encouraged, this cost needs to be removed.
-It would be grand for the spouse options to also apply to your non-player spouse. They are still a spouse, and not all wish to entangle with another player on that level -yet we all want to enjoy as much of this glorious experience as possible. Why should I be punished for preferring an npc spouse?
-To chose a patron seems like such a hassle. Appreciate you've mentioned revamping this, but can it include actually being able to target said patrons? Tis not like they're a dime a dozen, so it should be possible to single them out from the vast unwashed and consequently send them an invite for intimacy?

Meekly,

Arden

--
Arden Terraward -a gentleperson on the search for...EVERYTHING. http://fallenlondon.storynexus.com/Profile/Arden%20Terraward
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Siankan
Siankan
Posts: 1048

6/7/2017
reaperOscuroCore wrote:
-High time to have a non-social option to reduce all menaces. I'm looking at you, Suspicion. These should also be grouped in a separate, non-social Lodging tab -having rest in bed etc. now in the new social tabs seems bizarre, given their lack of reliance on other players.

Ah, but the current arrangement isn't grouping things by social or non-social action, but by the attributes and associated menaces which the action affects. It is perfectly reasonable that all the actions which related to Watchful and Nightmares should be grouped together, or all the actions that affect Shadowy and Suspicion. The problem, such as one exists, is not with the groupings but with the labeling.

--
Prof. Sian Kan, at your service.
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Optimatum
Optimatum
Posts: 3666

6/7/2017
reaperOscuroCore wrote:

-It would be grand for the spouse options to also apply to your non-player spouse. They are still a spouse, and not all wish to entangle with another player on that level -yet we all want to enjoy as much of this glorious experience as possible. Why should I be punished for preferring an npc spouse?


Unfortunately that wouldn't work how the options are currently set up. The invitations allow the spouse a choice of several possible activities, so an NPC spouse wouldn't be able to choose. More options for interacting with NPC spouses (and more spouses in general) would be nice but that would require a separate implementation.

--
Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.

Want a sip of Cider? Just say hi!

PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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dov
dov
Posts: 2580

6/7/2017
reaperOscuroCore wrote:

-Sending messages to other players shouldn't cost actions. I send no messages what with actions being such a precious, precious resource. If socialising is to be encouraged, this cost needs to be removed.

My main issue with this is that there's no longer an option to decline an invitation/offer without spending an action. (and if you just ignore it, these will soon clatter your message queue, which, by the way, can only display the top 50 messages).

I've sent this as feedback to FBG and they've replied that they will take this under advisement.

--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how.
(Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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Evariste S. Crumbledon
Evariste S. Crumbledon
Posts: 138

6/7/2017
What about having a 'spend some time alone' and a 'spend some time w/ friends' tabs that would regroup (i) the solo actions (spend some time in bed, pray...) and (ii) the social interactions ?
I wouldn't have found the 'spend some time in bed' under the 'invite some friends for something dangerous' w/o checking the forum (something that I'm not doing as often as I used to)

--
Evariste S. Crumbledon
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Ben
Ben
Posts: 657

6/7/2017
Siankan wrote:


In short, it cannot be done.


Could be done trivially.

Who would dare risk to invite you to something, if there was a ratwork automated turret in your yard?
Or a three headed guard dog...

--
The wind has no destination.
http://fallenlondon.storynexus.com/Profile/IcountFrom0
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phryne
phryne
Posts: 1351

6/7/2017
Unless I'm mistaken, there is currently no way for us to get rid of a Salon/Orphanage?

It would be great if such an option would be implemented during these reworks!

--
Accounts: Bag a LegendLight FingersHeart's DesireNemesisno ambition
Exceptional Stories, sorted by Season and by writerFavours & Renown Guide
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Plynkes
Plynkes
Posts: 631

6/7/2017
phryne wrote:
Unless I'm mistaken, there is currently no way for us to get rid of a Salon/Orphanage?

It would be great if such an option would be implemented during these reworks!



I think there is. If I click on my Key to a Handsome Townhouse there is an option to ditch my Salon. Don't want to right now, so I can't confirm if it works or not.

--
"Then tell Wind and Fire where to stop, but don't tell me."
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lady ciel
lady ciel
Posts: 2548

6/7/2017
You can close your Salon or Orphanage, if you want, by clicking on its key in your inventory.

As far as I know the only way to completely get rid of any lodging is during SMEN and you have to have Premises at the Bazaar to use that option and it takes them all.

--
ciel

Sorry RL means I am not a very active player at the moment. No social actions unless you are prepared to wait and definitely no sparring or other mult-action things.

No Calling Cards or boxed cats please. Will take dupes on the affluent photographers. Other social invitations welcome. Parabolan Kittens usually available, send me an in-game social action saying you want one and I will get one to you as soon as possible.

storynexus name - reveurciel
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phryne
phryne
Posts: 1351

6/7/2017
Plynkes & lady ciel: Thank you both! You're correct, of course - guess I never thought of looking in that place! smile

--
Accounts: Bag a LegendLight FingersHeart's DesireNemesisno ambition
Exceptional Stories, sorted by Season and by writerFavours & Renown Guide
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Siankan
Siankan
Posts: 1048

6/7/2017
Ben wrote:
Could be done trivially.

Who would dare risk to invite you to something, if there was a ratwork automated turret in your yard?
Or a three headed guard dog...

The City Vices cards do not represent solicitors that you can scare away. Rather, they represent events that you encounter because you're in town all the time, events you wouldn't encounter if you were only in London on business and then retired to your country Zee-zhell. You don't come across the possibilities for Orthographic Infection in your bedroom, and you don't Ask the Sardonic Music-Hall Singer to Help You because she happened to be in the parlor.

Now, is the logic perhaps a touch strained here? I suppose one could argue. However, I do appreciate the intended impression that there's more opportunities available to those who aren't just visiting London in the day (even if they aren't always opportunities you're excited about).
edited by Siankan on 6/7/2017
edited by Siankan on 6/7/2017

--
Prof. Sian Kan, at your service.
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 Saklad
Saklad
Posts: 528

6/7/2017
Fallen London is the greatest city in the Unterzee, and don't you forget it. Anyone who wants more Opportunities available to them will be at the heart of it.

--
Saklad5, a man of many talents
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Aberrant Eremite
Aberrant Eremite
Posts: 362

6/7/2017
It looks like they've already changed the labeling!

Siankan wrote:

Ah, but the current arrangement isn't grouping things by social or non-social action, but by the attributes and associated menaces which the action affects. It is perfectly reasonable that all the actions which related to Watchful and Nightmares should be grouped together, or all the actions that affect Shadowy and Suspicion. The problem, such as one exists, is not with the groupings but with the labeling.


--
Hieronymus Drake: Gentleman scholar, big-game hunter, scar-faced aristocrat. Remarkably sane, all things considered.
Tanith Wyrmwood: Longshanks cat-burglar; Bohemian author; now, perhaps, something more. Bubbly, expressive, and affectionate. It’s not only still waters that run deep.
Telemachia Lee: Gentle lady by birth, brawling Docker by choice. Good company in the drunk tank.
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