 Diptych Administrator Posts: 3493
5/8/2017
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If you've got some questions, I tell you here's your thread, You'll get some answers, it's all informative, The answers help you play, makes much difference what you say, Understand your need, the current date you heed is The eighth of May The eighth of May edited by Sir Frederick Tanah-Chook on 5/8/2017
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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+1
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 Amalgamate Posts: 435
5/14/2017
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It's pretty standard in lots of games to forbid automation. It gives some players an advantage over others, potentially consumes a lot of server-side resources (since computers can click and request more than humans can), it breaks the balance of the game that the devs expect, it can cause a bunch of unusual bugs and issues that normal players won't experience, it rewards "walk away from the game for long periods of time and come back with oodles of resources", and it subverts some things that players are expected to pay for (not just 40-action candles - there's plenty of places in this game where the balance is "pay fate to get things that otherwise would take lots of actions").
It's not some weird FBG quirk, it's a standard restriction for basically any game that connects to its company's servers.
-- http://www.fallenlondon.com/Profile/amalgamate
Social invitations of all kinds welcome, especially games of chess and deadly sparring!
Also happy to help with nightmares, send sips of Cider, and plant battle.
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+3
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 Kaijyuu Posts: 1047
5/14/2017
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My opinion on the matter is that if you feel like automating things then the game isn't fun for you anymore and you should probably play something else. Exceptions for those who find automating things fun but there are other outlets for those people.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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+2
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 Kaijyuu Posts: 1047
5/11/2017
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You get notes from voyages, not spend them, so bring as many as you think economical.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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+1
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 Anchovies Posts: 421
5/13/2017
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Well, running a script would require leaving your computer on and active at all times, which is of questionable environmental ethics. Also, one of the advantages of becoming Exceptional is the larger candle and opportunity deck. Normal players can check in every three hours to empty their candle, or every hour to empty their deck. Exceptional Friends can save up six and a half hours' actions or an hour and a half's cards. An automated script circumvents that, so you're kinda using an external tool to replicate the effect of something Failbetter wants you to purchase.
-- Perhaps our role on this planet is not to worship God — but to create Him. —Sir Arthur C Clarke
Lionel Anchovies. Character on indefinite hiatus.
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+1
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 xKiv Posts: 846
5/14/2017
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Actually, I think one of the more important reasons is that any modifications to the game can change how it behaves in subtle and not readily apparent ways, so then players would report "bugs" that don't exist in the vanilla experience and waste FBG's time trying to reproduce, find causes, etc ... (apparently this DID happen too much? I don't know, I only remember times when it was already forbidden). They don't want to have to, effectively, support all possible bolt-ons. And then it's much much simpler to just forbid everything (with a possible whitelist of reviewed extensions) than to lay out a list of rules that *would* be rules-lawyered around.
-- https://www.fallenlondon.storynexus.com/Profile/xKiv - a witchful, percussive, dangermous and shadowry scholar of coexplodence, hopsidirean, and walker of fallen kitties.
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+1
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