 Diptych Administrator Posts: 3493
4/25/2017
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Hey folks; here's this week's thread for short questions and helpful answers.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 dov Posts: 2580
4/26/2017
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Rostygold wrote:
In my eyes, only bad bugs should be solved. Every bug is a feature someone is using:
https://xkcd.com/1172/

("There are probably children out there holding down spacebar to stay warm in the winter! YOUR UPDATE MURDERS CHILDREN") edited by dov on 4/26/2017 edited by dov on 4/26/2017
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Fluby Posts: 48
4/25/2017
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Rostygold wrote:
Pumpkinhead wrote:
The devs are just removing options that let you play the game in ways it wasn't intended, so all you're losing is the ability to cheat the system. It's like a bug fix in a more traditional videogame: sure, you might have liked the bug, but if the devs intended for you to play the game that way, it would be a feature, not a bug. In my eyes, only bad bugs should be solved.
From different perspectives, it is a bad bug. Renown is not supposed to be raised quickly, it's something that slowly grows with time.
Fallen London is about the stories. Everything else is flavour to accompany the tales. However, to be honest, as an end-game player, I do care about getting the most out of the system. But getting those cards over and over isn't meant to be how you play the game. This fix was something they should have done already.
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 BlabberingMat Posts: 385
4/25/2017
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This actually shows that they are still putting effort in small things, that they still, despite having project of whole new level of complexity, are willing to take care of game and listen to players. Now, we all know how involved whole team is, but still. I guess ,what I am trying to say, it is easy to just let bug go and claim that it was feature from start. But, that's just pandering to players. I will always have more respect for creator who stands behind their vision.
-- Alt-Lana Loter Main-Always Drunk Slav
"To see a world in a grain of sand, and Heaven in wild flowers. To hold an infinity in palm of hand and Eternity in an hour”
Finally, I am Crooked Cross! Feel free to send invitations for Salon! As of June 5th, 1895, I am London's newest Legendary Charisma!
The current progress in Mega Soul Grind: 53727/1 639 121 Souls
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 Pumpkinhead Posts: 516
4/26/2017
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Rostygold wrote:
In my eyes, only bad bugs should be solved. There is no such thing as a "bad" bug; they're inherently wrong. A bug is something that makes the game act in ways the creators don't want it to (or breaks it). Again, if the creators wanted it to act that way, it would be a feature and not a bug. I'm not saying love the pace of gaining renown and echoes, but that's a different stance than "stop taking away my cheats!". The devs had to chose a pace, and this is the one they've chosen. You may dislike it, but that doesn't mean it's bad. It might just mean that the game isn't 100% your thing.
-- McGunn/Bsymstad is on the slow boat, waiting to see if he can find out what death is. (I'm done with London for now. Thanks for everything!) Amanda Albright is a *spoiler* now, like she always wanted.
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 Pumpkinhead Posts: 516
4/26/2017
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Rostygold wrote:
Therefore, I don't think that they are capable of "standing behind their vision" - they would like to, but they don't exactly have the technical aptitude.
So they can't try to get better? "Our game has bugs and doesn't match our vision, so let's just give up and leave it buggy and not the way we want!" Um, no... Rostygold wrote:
And no, they don't always listen to players all the time. They don't have to. No one can please everybody. Apparently they haven't made any decisions that have torqued off the entire playerbase, so their changes are fine. They may have torqued off you, but you're not the whole playerbase, so...
-- McGunn/Bsymstad is on the slow boat, waiting to see if he can find out what death is. (I'm done with London for now. Thanks for everything!) Amanda Albright is a *spoiler* now, like she always wanted.
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 Pumpkinhead Posts: 516
4/26/2017
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Rostygold wrote:
Well, just so you know, they have left bugs in place before. Case in point being account-farming for Fate, until some particularly rude fools tried to screw up Sunless Sea's funding. I can't defend that they left that in place for so long, but what? You want me to be angry with them for actively trying to fix the mistakes they've made in the past? On the contrary, I think it's a good thing that they're fixing things. Rostygold wrote:
Next, I will you another thing: I love finding ways to circumvent a game, and I would much like to keep them, and keep them secret if they are advantageous. So, no, I am not so much complaining as I am lamenting. Well, if that's your goal in a game, then I don't think the devs have any reason to try to make you happy. And if you're lamenting, that's not really what you're coming across as. edited by Pumpkinhead on 4/26/2017
-- McGunn/Bsymstad is on the slow boat, waiting to see if he can find out what death is. (I'm done with London for now. Thanks for everything!) Amanda Albright is a *spoiler* now, like she always wanted.
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 suinicide Posts: 2409
4/26/2017
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Rostygold wrote:
genesis wrote:
Space confirmed. Now, I will admit here that inane and bizarre things amuse me (one of the reasons why I got hooked on Fallen London in the first place, by the way). Can you tell what this means? I ran a search, and I got crazy s**t like dubious things on (allegedly) Copernicus' works, Einstein's less well-known theories and even Newton's obscure research hobbies.
:P. Spacemarine9, who went north and ended up working for failbetter.
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 dov Posts: 2580
4/26/2017
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Rostygold wrote:
dov wrote:
Every bug is a feature someone is using... That's a silly/funny joke, dov, but that joke is about someone being rather stupid about a glitch with a product - I was not being stupid about a glitch.  Just trying to add something funny semi-related to the discussion. Not trying to compare the ridiculous premise of the xkcd joke to what you specifically said.
(and actually, I wouldn't say the joke was about someone being stupid, but rather being ingenious (in a totally ridiculous way), and taking that situation to extremes for the sake of humour...)
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Pumpkinhead Posts: 516
4/26/2017
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Arandia wrote:
My alt Horace is well on the way to writing a Classic Short Story - only two more Trade Secrets to guarantee success. As I would be devastated if I accidentally lost all that hard-earned progress, could you kindly tell me which actions I need to avoid if I don't want the Potential to reset? Going to Zea? Getting arrested/dying etc.?
Thank you! I believe zailing is safe, but not sure about the rest.
-- McGunn/Bsymstad is on the slow boat, waiting to see if he can find out what death is. (I'm done with London for now. Thanks for everything!) Amanda Albright is a *spoiler* now, like she always wanted.
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 xKiv Posts: 846
4/27/2017
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Skinnyman wrote:
Seems I lost my old notes regarding Robbing a Rat, but I noticed that at Shadow 255 it's rounded up (128 coins), 254 gives, of course 127 coins. All oki, but having 253 Shadowy gives 126 coins; same result with few progress CP, but also with few CP away from 254. Did anyone else notice this or does anyone have a theory? edited by Skinnyman on 4/27/2017
https://en.wikipedia.org/wiki/Rounding#Round_half_to_even ?
-- https://www.fallenlondon.storynexus.com/Profile/xKiv - a witchful, percussive, dangermous and shadowry scholar of coexplodence, hopsidirean, and walker of fallen kitties.
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 BlabberingMat Posts: 385
4/27/2017
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Srebro wrote:
How do you meet the repentant forger? Is there any other conclusion of An Intimate of Devils other than selling the soul? Are there any benefits of losing the soul, and how easy it is to regain it? What is the best reward-wise Closest To quality? What are the usual rewards for witnessing all three Exceptional Stories in a season?
There are no real benefits, as in, nothing especially profitable unlocks with losing one's Soul. However, selling Soul as POSI on City Vices: What profit? card gives you an 312.5 Echoes item. As to how easy it is to regain it, it depends. If you pay Fate, it is just mater of waiting for right card and progressing the story. If you go free way, you gotta open a lot of Bundle of Oddities. And I mean a lot. I know that right value can be found on "One's public" card and working as pirate at Zee. Usual rewards are rare, 312.5 Echoes items that are otherwise very hard to obtain. And mini storylet that is thematically tied with season and reveals more lore.
-- Alt-Lana Loter Main-Always Drunk Slav
"To see a world in a grain of sand, and Heaven in wild flowers. To hold an infinity in palm of hand and Eternity in an hour”
Finally, I am Crooked Cross! Feel free to send invitations for Salon! As of June 5th, 1895, I am London's newest Legendary Charisma!
The current progress in Mega Soul Grind: 53727/1 639 121 Souls
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 DrMoriviri Posts: 67
4/27/2017
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For the repentant forger, you'll met him in prison: when your suspicion gets to 8, you'll go there, and you can draw an opp card that gives the acquaintance. I don't know if there are other (possibly fate-locked) ways.
AFAIK, the "closest to" quality is more flavour than anything, and its only pratical use is related to fasten the "counting the days" quality for the numismatrix. If you're interested in that, you'll probably want to set your closest to with the great game, as it gives a way to raise counting the days without opp cards
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 suinicide Posts: 2409
4/28/2017
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It is normally released around the time the next season starts, and appears all over london. edited by suinicide on 4/28/2017
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Kaijyuu Posts: 1047
4/28/2017
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Yup.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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 Bertrand Lyndon Posts: 95
4/28/2017
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DrMoriviri wrote:
i Just reached level 7 of SotC using the option in the forgotten quarter. Am i correct to assume I can't increase the quality any further with this option? (not even 1 cp?) edited by DrMoriviri on 4/28/2017
Yeah, you can't benefit from the option in the Quarter any further.
The only ways to raise SotC more (besides seasonal events, opportunity cards, Fate-locked content and bundles) are the option to compose Somewhat challenging music in the Empress' Court (up to 10, only if you haven't been kicked out) or the two options from the University: A merry wager (up to 10) and Perhaps you can remember something useful (capped based on Watchful). edited by Bertrand Lyndon on 4/28/2017
--
Bertrand Lyndon, a former Sergeant of the 7th Dragoon Guards who deals in crime and secrets.
(My main profile: a Midnighter available for Orphanages)
Jordan Farchild, a kid who often meddles in things bigger than herself, and Bertrand's ward.
(I check this profile less often than Bertrand and I use it only for very light roleplay)
Call me Barren on the IRC.
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 Suhe Gul Posts: 200
4/29/2017
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Ivica wrote:
Is there some browser extension, which helps to sum values of all items in the inventory?
check this forum post: http://community.failbettergames.com/topic9501-goat-farmers-browser-extension.aspx it is a nice extension and can sum the total value or you can reserve items and it will not add their value.
-- http://fallenlondon.storynexus.com/Profile/suhe%20gul I am open to social actions except affluent photographer and loitering. Correspondent and willing to make orphanage calls. Want a sip of cider? http://community.failbettergames.com/topic20425-want-a-sip-of-hesperidean-cider-heres-how.aspx
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 Skinnyman Posts: 2133
4/26/2017
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Rostygold wrote:
Skinnyman wrote:
How was A Tavern dust-up (80%) better than having the standard frequency pet card? Only for the wines or am I missing something? And how was it better than Flit card? Ah... You know, I could tell you something about what I have observed about the so-called "frequency" system of the cards - something that I had used so that I drew "A tavern dust-up" far more often than I do the card for that bird or the Dockers' faction card - or even the Mayor's card for that matter. Frequency is not static, I agree, but I just thought there's something that I'm missing. I really enjoy the little white bird to much as I didn't even switch it to increase Renown faster.
Rostygold wrote:
Skinnyman wrote:
We understand that you have few alts and are probably rushing to get a Cider, but seriously? I wasn't using the various characters to get the Cider; they can't pool their wealth together efficiently. (I don't think that you know this.) Seriously, I am using them to test the heck out of things. edited by Rostygold on 4/26/2017 Miss wrote there, but my point is that you have your main, which you are rushing to the Cider and alts that do not rush there. My bad, sorry! And I wouldn't say that about the last part, but that depends on the subjectivity of "efficient". edited by Skinnyman on 4/26/2017
-- ESs items and quality requirements sheet. Please check if there are errors or if something is missing Achievement list if you're feeling bored! I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats. No suppers, no second chances gain and no need to cure my menaces!
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 dov Posts: 2580
4/26/2017
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Rostygold wrote:
dov wrote:
(and actually, I wouldn't say the joke was about someone being stupid, but rather being ingenious (in a totally ridiculous way), and taking that situation to extremes for the sake of humour...) I understand that angle too! I do know the "warming children in winter with overheating CPU" joke. But really, that joke is about a major product bug that is generally disadvantageous in most circumstances being solved, to the annoyance of some customers who are somehow having circumstances such that the bug is useful (no matter how stupid it is when there are other alternatives). This is not the case here. The bug that was fixed was actually hella profitable to exploit for people who knew about and the conditions to trigger it, and the other alternatives to achieve the same thing just suck in comparison.
I agree (and have agreed) with all your points here.
As I wrote - I wasn't trying to draw a parallel between the (fictional and ridiculous) scenario in the joke and Fallen London. I merely added a joke, because I felt it was (1) funny and (2) semi-related to topics being discussed (i.e. thematically fitting).
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Pumpkinhead Posts: 516
4/26/2017
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Waterpls wrote:
What is the next seasonal event and how to prepare for it? You got eaten by the other discussion going on, so hopefully you still see this! Odds are the next seasonal event will be the election. The only thing I can think of to prepare is Notability.
-- McGunn/Bsymstad is on the slow boat, waiting to see if he can find out what death is. (I'm done with London for now. Thanks for everything!) Amanda Albright is a *spoiler* now, like she always wanted.
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 Skinnyman Posts: 2133
4/26/2017
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Rostygold wrote:
**snip**
You should know why. On an unrelated note: start reporting bugs/exploits; the satisfaction will be much bigger and it'll start spinning some wheels! Most important, if you haven't, take a look in web/app development. I have a familiar feeling that you'll enjoy and be a good developer!
-- ESs items and quality requirements sheet. Please check if there are errors or if something is missing Achievement list if you're feeling bored! I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats. No suppers, no second chances gain and no need to cure my menaces!
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 dov Posts: 2580
4/26/2017
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suinicide wrote:
:P. Spacemarine9, who went north and ended up working for failbetter. Oh, if only this was how it worked (i.e. going NORTH providing a job offer at FBG) :-)
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Skinnyman Posts: 2133
4/26/2017
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Rostygold wrote:
Kaijyuu wrote:
I got to sell 45-50 children's souls using that card. Alas. I was making craploads more moolah by using that very profitable option in "A tavern dust-up" to crank out loads of supplies for expeditions. Kaijyuu wrote:
On the bright side I'll spend more time drawing cards in the flit and burn though that massive amount of revolutionaries connection I've hoarded. Incidentally, I am doing that now too. :| How was A Tavern dust-up (80%) better than having the standard frequency pet card? Only for the wines or am I missing something? And how was it better than Flit card? And if you don't like quick schemes being fixed you said it yourself: there are other games as well.
EDIT: I always thought that having a rendezvous locks those cards and never bothered to check! Rostygold wrote:
 This is going to make grinding Renown so, so much longer now.
Renown... ya... exactly... not anything else... exactly... sure... greed.... ya...!
And... Rostygold wrote:
I wish some people wouldn't talk about profitable stuff here (and that wiki), but rather keep them to private messages. The methods are being nerfed one by one. Odd complaining about this after: Rostygold wrote:
I would prefer to draw the conflict card between the Rubberies and the Constables instead. I spend a lot of Rostygold converting Dock favours into Supplies. This source of Rostygold is by far the most action-efficient. That said, all of my Favours: Criminals are spent on the Thieves' Cache expedition. edited by Rostygold on 4/8/2017 and: Rostygold wrote:
And I will tell you this: where previously my characters had barely been able to reach past the ~1500 Echoes per week mark with Deep Blue Shrine expeditions, they are now breaching well past ~2000 Echoes per week after I switch over to Thieves' Cache. edited by Rostygold on 4/10/2017
Expeditions are something to do between grinds, not a grind. Now you'll think they should have changed the expeditions purpose or the speed of which they can be completed? We understand that you have few alts and are probably rushing to get a Cider, but seriously? edited by Skinnyman on 4/26/2017
-- ESs items and quality requirements sheet. Please check if there are errors or if something is missing Achievement list if you're feeling bored! I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats. No suppers, no second chances gain and no need to cure my menaces!
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 Kaijyuu Posts: 1047
4/25/2017
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Hopefully they fixed all of the cards this time. I don't mind extra profitability but this was obviously unintented.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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 Rostygold Posts: 346
4/25/2017
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Kaijyuu wrote:

 This is going to make grinding Renown so, so much longer now.
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 Rostygold Posts: 346
4/25/2017
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Kaijyuu wrote:
I got to sell 45-50 children's souls using that card. Alas. I was making craploads more moolah by using that very profitable option in "A tavern dust-up" to crank out loads of supplies for expeditions. Kaijyuu wrote:
On the bright side I'll spend more time drawing cards in the flit and burn though that massive amount of revolutionaries connection I've hoarded. Incidentally, I am doing that now too. :|
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