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Grinding Dangerous 160+ Messages in this topic - RSS

Krieg
Krieg
Posts: 11

4/2/2017
So I've got about 164 for my Dangerous Score, unbuffed, and I was wondering what my options were for pumping those numbers a bit (Those are rookie numbers after all).

I vaguely remember hearing that doing the War of Assassins is a good way to level, though I suppose I ought to take my Dangerous kit off for that if I want to level it up.

Anyway, any suggestions?

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My character: Krieg
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Skinnyman
Skinnyman
Posts: 2133

4/5/2017
bjharts wrote:
Right. I think the Second Chances cap at 11 for victories. You'd either have to be doing it with alts or coordinating carefully with other players. And not everyone wants to bother with such things.

Up to 12 if I'm right, but even with 11 is easy and doesn't really require timing. Talk with your partner to do the following:
1) both of you have 4 or less second chances
2) only one of you send 4 battles
3) partner accepts, uses the SC, send 4 more battles (this order)
4) repeat step 3
Step 3 acts like a flag; if you send the invitations means you used those SC and none will be wasted.
Worst case: you are left with 4 SC, partner accepts all 4. You lost 3, get to 10, win the last and get to 11. Loosing all 4 doesn't matter as it's capped at 22-23.

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ESs items and quality requirements sheet. Please check if there are errors or if something is missing
Achievement list if you're feeling bored!
I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats.
No suppers, no second chances gain and no need to cure my menaces!
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Kaijyuu
Kaijyuu
Posts: 1047

4/2/2017
War of Assassins, yeah. If you haven't gone through the Labyrinth of Tigers yet, then on the 3rd coil, you can Deal with Mirror Smugglers up to 7 The Hunt is On, then kill a Marsh Wolf in Watchmaker's Hill for good profit. One of the better grinds in the game, though once you go on to the 4th coil it's permanently unavailable.

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Be of good cheer. Our contacts have assured us that your sins are forgiven.
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