 Luke McBowltrick Posts: 21
3/29/2017
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I recently pursued an expedition for the Tomb of the Seven in the Forgotten Quarter. I had made pretty good progress choosing almost always the safest option (1 supply for 1 progress, which had a 100% chance for me) and ocasionally risking a little more (2 supply for 2 progress, around 55% chance), wich paid off almost always. But as I was reaching the 30 Archeologists' progress needed to reach my goal, I saw my Rival's Progress skyrocket from 3 to 10, and I had to concede. So, does anyone have a clue on how Rival's Progress works? Shoul I follow a different strategy, or come back later with better stats, or just force my luck?
-- Detective of the mundane and the phantasmagorical alike, hunter of secret beasts and beastly secrets.
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 Gillsing Posts: 1203
3/29/2017
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Luke McBowltrick wrote:
... I saw my Rival's Progress skyrocket from 3 to 10, and I had to concede. I thought the player was given a chance to Confront a Rival and spend 10 x Crates of Expedition Supplies and other resources to lower Rival's Progress from 10 to 1? So it should really only be a matter of gathering enough extra supplies before starting the expedition. And there's no reason not to, as one gets to keep surplus supplies for future expeditions. I don't recall having done any of the confrontations for the Tomb of Seven though, so I must've been fortunate enough to have gotten there before my rivals. Which shouldn't be that unusual, now that think about it:
As far as I recall, "A cautious approach" has an extra chance of not increasing Rival's Progress, where Rival's Progress isn't even mentioned in the results. I guess it's a ~50% 'rare' success? For the regular success Rival's Progress is either increased (+1) or unchanged, with a ~50% probability for either one. So for someone sticking to "A cautious approach" one would expect Rival's Progress to increase ~25% of the time, which should get it close to 10 within 29 attempts, but not quite all the way there. Especially not if the player manages to take advantage of "A sign?" at least once during those 29 actions. Thinking about it, I may have seen it come close enough for my discomfort, and taken advantage of an opportunity to hinder one of my rivals, which costs a lot less expedition supplies than confronting one of them. Sticking to "A cautious approach" is also good for rerolling the Airs of the Forgotten Quarter more often, leading to more chances to hinder rivals as long as the player has extra supplies and whatever other resources would be needed. And also more chances to save time and supplies with "A sign?"
So these would be my strategy tips for important expeditions: 15-30 extra supplies, A cautious approach, and take advantage of random chances to hinder rivals. (Beware that such chances might not come up when you realise that you might need them, so it might be best to hinder them early and often.)
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 SeveredJoke Posts: 171
3/30/2017
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Make use of your friends to get sudden insights to preserve supplies (if this still works, it worked for me a month ago!)
There's a helpful guide but another tip is to grind the search option before going on the expedition to get a high airs value to increase the chance of getting a shortcut event.
-- Annabelle McAllister - Nemesis
Marlon JD - Bag a Legend
Suzi Bapsthwaite - Light Fingers
Delilah Moreo - Heart's Desire
Alexei Totkinder - Nemesis
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 Siankan Posts: 1048
3/29/2017
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Luke McBowltrick wrote:
I recently pursued an expedition for the Tomb of the Seven in the Forgotten Quarter. I had made pretty good progress choosing almost always the safest option (1 supply for 1 progress, which had a 100% chance for me) and ocasionally risking a little more (2 supply for 2 progress, around 55% chance), wich paid off almost always. But as I was reaching the 30 Archeologists' progress needed to reach my goal, I saw my Rival's Progress skyrocket from 3 to 10, and I had to concede. So, does anyone have a clue on how Rival's Progress works? Should I follow a different strategy, or come back later with better stats, or just force my luck? Ah, rivals.
Every time you use an action to gain progress, your rivals have a random chance of moving forward as well. Thus, the faster you go, the better you will do. The slow option is good enough for a thief cache raid, but it's not going to do you for the Tomb of the Seven without some particularly remarkable luck. The middle option gives you an even shot, if you can succeed on it regularly, which is how I managed it. You probably won't be able to access the top option until long after you've finished the Tomb expedition.
If you aren't able to regularly hit the second option, you aren't going to move fast enough to succeed at the Tomb expedition yet. I would back off of it and go search for Caches and Shrines for a while, until your Watchful is up. These expeditions can get you some nice items (which will help for that Echo grind you mentioned on another topic) and will help exercise your Watchful stat. Come back to the Tomb of the Seven when you're able to move through more confidently. (Just watch your Nightmares!)
-- Prof. Sian Kan, at your service.
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 Optimatum Posts: 3666
3/29/2017
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I'm pretty sure the chance of gaining Rival's Progress on success is higher for the harder options. In other words, choosing 'A cautious approach' will give Rival's Progress far less often than 'A buccaneering approach' would.
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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