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The usefulness of high-end items: sell or hoard? Messages in this topic - RSS

Luke McBowltrick
Luke McBowltrick
Posts: 21

3/29/2017
I have a dilemma: I want to make money fast, and a solution that hhas come to my mind is to sell some of those items that cannot be used for crafting other items, and sell for 12.50 Echoes, like Storm Threnodies and Puzzling Maps. But I also fear that I will need them in the future and selling them would be an awful waste. As a character with 72 Watchful (up to 93) and 66 Dangerous (up to 86), are my concerns justified? What should I expect?
Also, could some of the more experienced players tell me what is the most efficient way to grind Echoes?

--
Detective of the mundane and the phantasmagorical alike, hunter of secret beasts and beastly secrets.
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Catherine Raymond
Catherine Raymond
Posts: 2518

3/31/2017
Kaijyuu wrote:
Searing Enigmas are one of the most common 62.5 items. You get them monthly from Trade Secrets.


Well, you *can* get them monthly from Trade Secrets if you follow this procedure:

1. Save up your Professional Perks each week for a month (Professional Perks are referenced in the first of two storylets you see after TtH has come and you go to get your pay).
2. Once you have Professional Perks at 4, choose the Professional Perks storylet, and select the last one--it will give you 1 Trade Secret.
3. Once the Trade Secret is in your Inventory, click on it. This will reveal another bunch of storylets, the last of which will give you 1 Searing Enigma and 5 Antique Mysteries (each worth 12.5 Echoes, by the way).

--
Cathy Raymond
http://fallenlondon.com/Profile/cathyr19355

Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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Anne Auclair
Anne Auclair
Posts: 2215

3/31/2017
At present, blackmail material is not hard to attain through item exchanges: honey-romantic notions-surface visions-elder mysteries-incendiary gossip-identities uncovered-blackmail material. I use this exchange method to raise making waves and then sell the end product blackmail material to help afford more honey, beginning the cycle anew.

--
http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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Optimatum
Optimatum
Posts: 3666

3/29/2017
You're correct in both directions. Selling the rarer, higher-tier items is a good way to get money but it's also good to hold them for the occasional moments something needs them. My general approach is to only sell items that I'm sure I can get back, and only to sell right when I need the money.

You won't have access to the most effective ways to grind echoes for a while. If you're willing to pay Fate, the best method is grinding Souls through Unfinished Business in Spite and selling them though the Soul Trade as a Spirifer (the Fate-locked part). This has an EPA (echoes per action) just under 1.80 but requires modified Shadowy 167 for 100% success rates. The best method without Fate is the Affair of the Box, which has a 1.64 EPA but requires modified Shadowy 217 for 100% success rates. The wiki has a detailed list of grinds here.

Don't worry about grinding though, or trying to get the absolute best equipment, as there's a lot of stories left for you. If you run out of obvious avenues of progression, you could start towards being a Person of Some Importance. Among things that requires having all four stats at 100, counting equipment, though not at the same time (so you can use the best equipment you have for each stat). You can start that story through a card drawn with a stat at 100 or by talking to any of the local gossips in your lodgings with the relevant stat at 100.

--
Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.

Want a sip of Cider? Just say hi!

PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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Siankan
Siankan
Posts: 1048

3/30/2017
Luke McBowltrick wrote:
I recently came across a Searing Enigma. 62 Echoes are still a big deal for me, but I have an hunh that it would be more useful to me in more advanced storylets. Is that so?

Yes, they can become coveted items when you get further in, depending on what goals you're pursuing. (An Impossible Theorem requires 49, not to mention all the ones you lose on many, many failed attempts before the RNG shows pity.) However, you have to balance that out against moving forward now; there are sources later on.

Personally, though, I'd hang onto it.

--
Prof. Sian Kan, at your service.
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