 Diptych Administrator Posts: 3493
3/13/2017
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Happy Australian Labour Day! Remember: devote eight hours to asking questions, eight hours to answering them, and eight hours to macramé.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Siankan Posts: 1048
3/15/2017
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Rostygold wrote:
Has there been any consideration to decouple the use of Mark of Credit from the Counting the Days loop? It just doesn't make any narrative sense to me; the Marks of Credit are so sought-after by various factions, but the player character has to dilly-dally around before a deal can be made with the Marks.
P.S. I understand that the Counting the Days loop may be for setting up an appointment with the Numismatrix, but handing out the Marks of Credit to other people should not have to involve waiting. edited by Rostygold on 3/15/2017 Ah, but you have to set these things up properly, especially in London. For one thing, while Marks of Credit are valuable, pages from Marks are useless in themselves. You've got to find the right person who's on the lookout if you hope to get anything. For another, do you think you can just walk into the local constabulary and tell the officer in charge you've got a page from a Mark of Credit and want remuneration? You'll either be ignored, stonewalled, or investigated. If it's that bad with the police, imagine what happens if you just casually waltz into a thieves' den or try to pass your page on to a third-rate Brass Embassy functionary. You'd probably wake up with the Drownies. Even that's easier than hooking up with the right Rubbery Men. How do you find the right squid for the trade when they don't even speak a discernable language?
No, you've got to be careful about these things, work through the right channels, find the right buyer, and make sure you show up for the meeting with just the right heavily-muscled friends. It's not something you handle after tea because you're tired of following hollow-eyed strangers around Jekyll Gardens. edited by Siankan on 3/15/2017
-- Prof. Sian Kan, at your service.
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 suinicide Posts: 2409
3/14/2017
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The card to start it is back in your deck, though all progress has been lost.
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Jolanda Swan Posts: 1789
3/15/2017
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Tomb Colonies favors are good for increasing Tomb Colonies Renown of course, and also for converting Elder items. I would not mind having more to do with them and more cards to grind them. They are London's dead - not insignificant at all in the grand scheme of things. If you only see them in their faction card, not only is the grind frustrating and repetitive, they also lose some of their narrative importance.
-- Lover of all things beautiful, secret admirer of ugly truths, fond of the Parabola Sun... and always delighted to role play. http://fallenlondon.com/profile/Jolanda%20Swan
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 Siankan Posts: 1048
3/16/2017
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Rostygold wrote:
That's just a long way of saying "be patient". What in this game doesn't? Unless you're bingeing on the game and paying for action and hand refills at a rate affordable only by millionaires, it takes time to do anything. However, it's also about using the right kind of patience. The kind of patience needed to grind out an Overgoat is very different from the kind required to deal with the vicissitudes of the RNG. Treating one situation like the other is just a recipe for frustration. Better to focus on your grindable goals, while letting the others come as they will.
If you're wanting Tomb Colony renown, I admit that your options are limited. In terms of opportunity cards, however, you've got the faction and pet cards, plus a bonus rare success for another card, so let's say 2 1/3 opportunity cards. It's not the Docks, but it's as good as most and better than some. The worst is probably Rubbery Men: no pet card, and even the faction card requires a resource that can't be bought at the Bazaar and that you could easily run out of, if you aren't trying to keep it in stock. Of course, you can also pick up a Rubbery favor at dinner parties, if you know what you're about, but that requires drawing the right card twice, as well as deploying it properly. Saying 1 1/4 cards for Rubbery Men is probably generous. Everyone else on the favor system at least can guarantee two cards, thanks to their connected pet.
-- Prof. Sian Kan, at your service.
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 John Moose Posts: 276
3/16/2017
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The Mr Hearts opp card is just an opportunity to pay Fate for extra labyrinth content. The non-fate option gives you a nice pile of laudanum and tincture of vigour on success, and, to my knowledge, the card keeps coming back so you'll get a new chance to read everything.
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 John Moose Posts: 276
3/16/2017
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Not really for progressing in the story, besides just seeing what's there and the possibly really nice rewards. When you progress to gaining access to Nadir, it's definitely worth a peek. Scholar of the Correspondence won't increase from the other expeditions. edited by John Moose on 3/16/2017
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 SeveredJoke Posts: 171
3/16/2017
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John Moose wrote:
Not really for progressing in the story, besides just seeing what's there and the possibly really nice rewards. When you progress to gaining access to Nadir, it's definitely worth a peek. Scholar of the Correspondence won't increase from the other expeditions. edited by John Moose on 3/16/2017
Good to know before I spend all my secrets on supplies and bug people for second chances! Thanks for your help.
-- Annabelle McAllister - Nemesis
Marlon JD - Bag a Legend
Suzi Bapsthwaite - Light Fingers
Delilah Moreo - Heart's Desire
Alexei Totkinder - Nemesis
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 Jermaine Vendredi Posts: 588
3/16/2017
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Some people just enjoy expeditions regardless...
-- No plant battles, please. https://www.fallenlondon.com/profile/Jermion
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 Siankan Posts: 1048
3/16/2017
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SeveredJoke wrote:
Is there any reason to do the non-Tomb of the Seven Kings expeditions? Do they give you more Scholar of the Correspondence progress or is that a university thing (been kicked out after the investigation storyline). That depends. How much do you like Echoes?
If you're living the dream - expedition supplies via Dock favors, 100% success on a buccaneering approach, and the RNG in a good mood - you can get in the neighborhood of 2 Echoes per action from the Shrine expedition a reasonable portion of the time, which is quite worth doing. The top reward is a pair of Night Whispers, which besides being worth 125 Echoes are also handy to have about the place. Of course, if you're not getting 100% success, or if the RNG gives you a Storm Threnody five times running, your return rate isn't going to be as great, but that's the nature of the beast. You can also, if you'd prefer, trade in your treasure for a stack of Making Waves and some improvement of your relationship with Benthic or Summerset.
If you want all the details up front (including strategies for maximizing profit), there's a very thorough article on the wiki:
http://fallenlondon.wikia.com/wiki/Forgotten_Quarter_Expeditions
-- Prof. Sian Kan, at your service.
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 PSGarak Posts: 834
3/16/2017
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SeveredJoke wrote:
A question on my would be murderer - I can see that there are rewards associated with assassins but do they affect the connected stats for a group? I'm keen to rebuild my connected Hell as it dropped to zero after my scholarly expedition. The War of Assassins has no impact on Connections, just the material reward.
Connected: Hell is most efficiently raised by spending Casing in the Flit.
Siankin wrote:
You can also, if you'd prefer, trade in your treasure for a stack of Making Waves and some improvement of your relationship with Benthic or Summerset. The amount of Making Waves and Connections you get is piddling compared to what you give up for it. Only use this if you are extremely pressed for time.
-- http://fallenlondon.com/Profile/PSGarak
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 Mordaine Barimen Posts: 670
3/16/2017
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Yes to all three questions.
-- I'm sorry, but due to policy clarifications, I will no longer be giving detailed mechanics advice on the forums.
If you still need help, try the IRC channel.
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 Skinnyman Posts: 2133
3/17/2017
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Kaigen wrote:
DonaghyLogan wrote:
I'm planning a trip to the Tomb Colonies in search of Favours. Any advice for quick Scandal grinds? What are the most reliable source(s) of Favours once I'm there? Having other players dupe you to remove their own Scandal is the fastest way to boost your own. Picking up Rubbery Favours from their card also gives a fair amount of Scandal. A Modish Bonnet and Scarlet Stockings will add +2 Scandal, which will let you get there from 6. If you happen to have Hedonist 12+ and a Counterfeit Head of John the Baptist, you can get all the scandal you need in one go.
Once you're there, you can get favours from two cards: "Remnants" and "A letter from the Comtessa's father." Both of them will increase your Scandal, but only if it's below 7, so it's to your advantage to try and get the favour grinding you want done before you start removing Scandal to leave the Colonies. If you need to burn some actions, the above mentioned Bonnet and Stockings can be used to temporarily raise your Scandal above the cutoff if it's 5 or greater.
And of course, if you've unlocked beast breeding at the Labyrinth of Tigers, take a Tincture of Vigor when you go and get a Tomb Lion while you're at it.
Want to add that it's best to go there with 4-5 AP at most, but half deck (3 or 5 if you're and EF). This way, you'll be able to discard many cards before hitting 20/40 AP. It may take up to a full day depending on your luck and availability to draw cards, but the point is you'll waste very few AP.
Also, try and check every card on wiki and your best option to reduce scandal there. If a card has a better offer, use it, otherwise discard.
For example, when I visit the colonies (EF) I got with 4-5 AP and 5 cards, my best reducing option is the Church one as I just hit level 1000. JHaving 3-4 AP and 10 cards means that there's a big chance that I'll waste my AP before reaching full hand; I keep 4 useless cards in hand to increase the chance of getting one that I need. This way I just need to check the game every 90-100 minutes, cherry pick the cards and play those which are better for me. Think in my last visit I exited the colonies with 3-4 cards, not 5, because I already reached 40 AP, but I got 11 favours. Went there with 1, gained one from entering, grinded to 7, got the last item and grinded back to 5 so I can draw the Tomb-Society CC to cash in my Society connections.
Wish you good luck!
-- ESs items and quality requirements sheet. Please check if there are errors or if something is missing Achievement list if you're feeling bored! I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats. No suppers, no second chances gain and no need to cure my menaces!
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 suinicide Posts: 2409
3/18/2017
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Steal tales of terror in the flit and convert up for Extraordinary Implications.
Steal Journals of infamy in the flit and side convert for Correspondence plaques. Upconvert those for Aeolian screams.
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Skinnyman Posts: 2133
3/18/2017
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DonaghyLogan wrote:
Now that I've become an Extraordinary Mind, I'm hoping to increase my SotC, eventually to Courier's Footprint (though that pesky Overgoat is far, far in the future). As a forward-thinker, though, I'm hoping to get ahold of the required items beforehand. Any good grinding recommendations for Correspondence Plaques, Extraordinary Implications, and Aeolian Screams? If you haven't I suggest you max SotC via lacre! Now, best for Plaques and Aeolian are the Tomb Favours cash in and upconversion. It does take some time, but as you said, you're just preparing. For EI you have The Catafalquerie in Nadir, card from Cider sips, Crime or punishment? CC, Hunter's Keep. If you want to be efficient best is Rev-Rubbery CC middle options and upconvert those ToT; it's better than flint heists, but it is dependent on card.
-- ESs items and quality requirements sheet. Please check if there are errors or if something is missing Achievement list if you're feeling bored! I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats. No suppers, no second chances gain and no need to cure my menaces!
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 Siankan Posts: 1048
3/18/2017
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DonaghyLogan wrote:
How high can one get one's SotC with lacre? Up to 15
-- Prof. Sian Kan, at your service.
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 Cthonius Posts: 362
3/19/2017
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Mallorie Erredy wrote:
I was 100% certain that I put my character as a lady, but it says: "Mallorie Erredy an artful and watchful individual of mysterious and indistinct gender"
When I look under the "myself" tab. Is this normal? It is not my first rodeo, but it seems strange 
Did you put Lady as your title? Like when your roof urchin asks what you preferred to be called (Lord, Lady, Citizen, etc)? That could be it, as it's separate from the initial gender description thing I think. Alternatively could be a bug worth sending FBG an email about.
-- Cthonius, gone North. Gone.
Oneiropompus, a Scarlet Saint, eager to help make your dreams realities. Accepting all social requests for now.
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 suinicide Posts: 2409
3/15/2017
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http://community.failbettergames.com/topic87-fatelocked-content.aspx
And do try to keep story spoilers to a minimum, PMing is pretty common.
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Siankan Posts: 1048
3/16/2017
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Rostygold wrote:
Which vies with other Standard frequency cards to appear. Which is true of basically every opportunity card. However, there is a huge difference between having one card or having two or three in terms of the number of favors you'll acquire, especially when it doesn't involve adding cards to your deck. Everyone has a favors card, and almost everyone has a connected pet; that in itself doubles the number of favor opportunities you're going to get. I have a taciturn mynah, and between the Docks card, the Mynah card, and the Sinning Jenny card, I practically have Dock favors on demand. Consider how few cards are taken out of your deck by moving to a Zee-Zhell, but how useful that trimming is when you need it. Even a single extra favor source goes a long way. Rostygold wrote:
That would require maintaining a Nightmares rank of 3, and waiting for a card. And then hope that the option which is taken on the card yields a rare success. This is a luck-shot, and a tedious one. First, you can get Nightmares below three on a regular basis? Congratulations for not choosing a Watchful profession. As to a luck shot, yes, if you're grinding - but trying to grind any card-based opportunities is a losing proposition. It's more about knowing how to make use of the opportunities that come p, so you're getting the best return with what you're dealt.
-- Prof. Sian Kan, at your service.
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 ggscv Posts: 25
3/14/2017
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The next Connected to Renown change is Constables, then Hell right? Does anyone know when the change will be implemented?
-- https://www.fallenlondon.com/profile/ggscv
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 Siankan Posts: 1048
3/14/2017
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ggscv wrote:
The next Connected to Renown change is Constables, then Hell right? Does anyone know when the change will be implemented? Failbetter hasn't said anything. My guess is that, with so many hands on deck for Sunless Skies, it won't be next week.
-- Prof. Sian Kan, at your service.
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 Siankan Posts: 1048
3/15/2017
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Rostygold wrote:
How? I don't recall that the Rubbery Men go after baubles like these, or that they can somehow absorb anything from sentimental objects. Or maybe you are thinking of the Rubbery Bellringer? I wouldn't expect every Rubbery Man to be somehow attracted to sound-producing stuff if I were you - otherwise that wealthy squid at the party (Polite Invitation) would be clinking culinary utensils together instead of being confused by them. It is mentioned directly (I think in a sidebar) that Rubbery Men are fascinated by human music. Excepting the Violin, just about every instrument and music-related item in the Neath - the Amber Cello, the Rubbery Euphonium, the Bellringer/Campanologist, the Location of an Underground Organ - is associated with Rubbery Men. It is hard to imagine that, given their obsession with music (especially human music), they would pass up an opportunity to own such an historic violin. edited by Siankan on 3/15/2017
-- Prof. Sian Kan, at your service.
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 TheThirdPolice Posts: 609
3/15/2017
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Siankan wrote:
My guess is that, with so many hands on deck for Sunless Skies, it won't be next week.
We've got to update our nautical references for the train game. So many... porters on board?
Siankan wrote:
You are correct. Closest To: Rubbery is included in several Closest: To lists for unlocking various options, but now that you mention it, it doesn't show up on the Choosing a Side card, and there's no option in the Rubbery card that will make you closest to them.
This is the kind of thing that makes me think but what if there is a way?
-- Excessive Corpse & Tender to Irreal Ravens
Lover of Flawed Souls
And with especial pride, Worst Screwup of the Decade!
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 Jolanda Swan Posts: 1789
3/15/2017
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I will also support the idea of more options for getting Tomb Colonies favors. Narratively, there are a great many things you can do for them but mechanic-wise, they are nowhere. I mean, there could be cards about smuggling, favors to be gained at zee, opportunities to get them into Mahogany Hall... by limiting them to the one card you make the grind frustrating but you take a lot out of their story, too. Even the 50-50 chance at Jenny's school is related not to a tomb-colonist, but to a Visitor from the Surface. edited by Jolanda Swan on 3/15/2017
-- Lover of all things beautiful, secret admirer of ugly truths, fond of the Parabola Sun... and always delighted to role play. http://fallenlondon.com/profile/Jolanda%20Swan
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 Pan Tofel Posts: 55
3/13/2017
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Even though dangerous is by far the lowest of my stats (105) I can't find any new content connected to it. Is there anything to unlock after doing breeding monsters in 4th coil? If there is, could you give a hint?
-- Pan Tofel, the ever curious empiricist is accepting all kinds of social actions.
Chrchleater, who has a good heart and a terrible fate, is doing so as well. Strange sorts of pranks are to be directed here.
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 Lorn-Fluke Posts: 50
3/13/2017
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As far as I know, that is the current content boundary. One may level Dangerous further with the War of Assassins and Velocipede Squad grind but so far there are no more story quests.
-- http://fallenlondon.storynexus.com/Profile/Milisa
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 Rostygold Posts: 346
3/14/2017
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Pan Tofel wrote:
Even though dangerous is by far the lowest of my stats (105) I can't find any new content connected to it. Is there anything to unlock after doing breeding monsters in 4th coil? If there is, could you give a hint? Nope, no more. The Velocipede Squad won't advance A Name Scrawled in Blood, by the way.
Also, if you don't plan to spend real money on the game, you have made a big mistake by advancing to the fourth coil; you have lost a very convenient set of storylets in the third coil. edited by Rostygold on 3/14/2017
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 Rostygold Posts: 346
3/14/2017
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Are there any plans to expand the number of cards which give Favours: Tomb-Colonies? Right now, the sources are so few, and some of them can be locked out of.
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 Teaspoon Posts: 866
3/14/2017
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Rostygold wrote:
Are there any plans to expand the number of cards which give Favours: Tomb-Colonies? Right now, the sources are so few, and some of them can be locked out of.
It's probably not a priority given that you can grind all you want just by working up your scandal.
-- Truth lies at the bottom of a well.
https://www.fallenlondon.com/profile/Alt%20Ern
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 Pan Tofel Posts: 55
3/14/2017
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Thank you for all the answers, the whole matter is now undeniably clearer to me.
To Rostygold: I actually am willing to spend real money on the game. Why, I already do, Failbetter deserves it like no other gaming company . So... how does one find this convenient set of storylets and thus repair their mistake?
-- Pan Tofel, the ever curious empiricist is accepting all kinds of social actions.
Chrchleater, who has a good heart and a terrible fate, is doing so as well. Strange sorts of pranks are to be directed here.
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 phryne Posts: 1351
3/14/2017
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You should have a storylet available everywhere across London? Just pick one of the two options to attend (or the one to refuse). edited by phryne on 3/14/2017
-- Accounts: Bag a Legend • Light Fingers • Heart's Desire • Nemesis • no ambition Exceptional Stories, sorted by Season and by writer ― Favours & Renown Guide
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 ECarnival Posts: 4
3/14/2017
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I was recently fighting the rat army in the Bazaar Sidestreets, when I accidentally clicked the retreat option, removing my quality entirely. Is there any way to restart this storylet, or have I lost it forever?
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