 The Master Posts: 804
3/15/2017
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Rostygold wrote:
Teaspoon wrote:
It's probably not a priority given that you can grind all you want just by working up your scandal. I am going to hazard a guess that you are referring to the exile in the Tomb-Colonies.
That's a terrible way to grind Favours: Tomb Colonies. There are only two cards which yield Favours, and no storylets either.
Well, there are also only like 15 cards and you can keep up to 4 based on your lodging(and you also get a favour when you enter).
Also, I think there is a pretty good option for grinding if you don't finish the labyrinth story but I don't know the details. edited by The Master on 3/15/2017
-- http://fallenlondon.storynexus.com/Profile/Lolwolfking A very ruthless and daring doctor of the neath.
No more gift exchanges, im getting too many and I can barely hold these. He has knowledge of a certain enigma, ask, you will get a clue.
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 Rostygold Posts: 346
3/15/2017
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The Master wrote:
Well, there are also only like 15 cards and you can keep up to 4 based on your lodging(and you also get a favour when you enter). I know that. It's still a terrible waste of opportunity cards. Also, instead of spending actions grinding Scandal to get booted to the tomb-colonies and clearing Scandal to return to London, I would rather be spending them on grinding Counting the Days instead. (I am aware that ranks 7 to 10 have to be achieved with opportunity cards, but that's a small window and they can utilize unavoidable and otherwise useless London cards like Unusual wager anyway.)
The Master wrote:
Also, I think there is a pretty good option for grinding if you don't finish the labyrinth story but I don't know the details. edited by The Master on 3/15/2017
I happen to know the details, but they don't matter anymore. The storylets have been nerfed; they won't appear after the player's The Hunt is On quality is at rank 8. edited by Rostygold on 3/15/2017
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 Rostygold Posts: 346
3/15/2017
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Siankan wrote:
For one thing, while Marks of Credit are valuable, pages from Marks are useless in themselves. You've got to find the right person who's on the lookout if you hope to get anything. Ah... so there's the narrative hand-wave. I concede; I forgot that the player gets pages from the Numismatrix, not the entire document.
Siankan wrote:
You'd probably wake up with the Drownies. Even that's easier than hooking up with the right Rubbery Men. How do you find the right squid for the trade when they don't even speak a discernable language? None of the Secrets and Spending options yield Rubbery Men Favours. The lore about the Rubbery Men doesn't seem to suggest that they care much for the Bazaar's treasures. (The Flukes would have told them that the Bazaar is unreliable at keeping promises anyway.) edited by Rostygold on 3/15/2017
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 Siankan Posts: 1048
3/15/2017
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Rostygold wrote:
None of the Secrets and Spending options yield Rubbery Men Favours. The lore about the Rubbery Men doesn't seem to suggest that they care much for the Bazaar's treasures. (The Flukes would have told them that the Bazaar is unreliable at keeping promises anyway.) It is true that the unusual home option does not give Rubbery favors (an oversight?), but you can still play the game for them as it were, and if you're closest to the Rubbery Men, an unusual home is where it goes.
As for the Rubbery Men not caring about Bazaar treasures: I think the Consonant Violin is precisely the sort of treasure they'd be interested in.
-- Prof. Sian Kan, at your service.
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 Rostygold Posts: 346
3/15/2017
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Siankan wrote:
It is true that the unusual home option does not give Rubbery favors (an oversight?), but you can still play the game for them as it were, and if you're closest to the Rubbery Men, an unusual home is where it goes. Indeed.
Siankan wrote:
As for the Rubbery Men not caring about Bazaar treasures: I think the Consonant Violin is precisely the sort of treasure they'd be interested in. How? I don't recall that the Rubbery Men go after baubles like these, or that they can somehow absorb anything from sentimental objects. Or maybe you are thinking of the Rubbery Bellringer? I wouldn't expect every Rubbery Man to be somehow attracted to sound-producing stuff if I were you - otherwise that wealthy squid at the party (Polite Invitation) would be clinking culinary utensils together instead of being confused by them.
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 PSGarak Posts: 834
3/15/2017
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Rostygold wrote:
How? I don't recall that the Rubbery Men go after baubles like these, or that they can somehow absorb anything from sentimental objects. Or maybe you are thinking of the Rubbery Bellringer? I wouldn't expect every Rubbery Man to be somehow attracted to sound-producing stuff if I were you - otherwise that wealthy squid at the party (Polite Invitation) would be clinking culinary utensils together instead of being confused by them.
The Rubberies are strongly associated with music. I count four distinct items in my inventory that make the connection: Three related to instrumental music, and one piece of amber that mentions choirs. Individuals vary, but the faction as a whole has the theme.
Nonetheless, I agree you are overall correct that the Rubberies do not play whatever game the Numismatrix represents. While Closest To: Rubbery is on the list for Unusual Homes for your Mark of Credit, I believe the attribute is actually unattainable in-game.
-- http://fallenlondon.com/Profile/PSGarak
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 Siankan Posts: 1048
3/15/2017
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Rostygold wrote:
How? I don't recall that the Rubbery Men go after baubles like these, or that they can somehow absorb anything from sentimental objects. Or maybe you are thinking of the Rubbery Bellringer? I wouldn't expect every Rubbery Man to be somehow attracted to sound-producing stuff if I were you - otherwise that wealthy squid at the party (Polite Invitation) would be clinking culinary utensils together instead of being confused by them. It is mentioned directly (I think in a sidebar) that Rubbery Men are fascinated by human music. Excepting the Violin, just about every instrument and music-related item in the Neath - the Amber Cello, the Rubbery Euphonium, the Bellringer/Campanologist, the Location of an Underground Organ - is associated with Rubbery Men. It is hard to imagine that, given their obsession with music (especially human music), they would pass up an opportunity to own such an historic violin. edited by Siankan on 3/15/2017
-- Prof. Sian Kan, at your service.
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 Siankan Posts: 1048
3/15/2017
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PSGarak wrote:
While Closest To: Rubbery is on the list for Unusual Homes for your Mark of Credit, I believe the attribute is actually unattainable in-game. You are correct. Closest To: Rubbery is included in several Closest: To lists for unlocking various options, but now that you mention it, it doesn't show up on the Choosing a Side card, and there's no option in the Rubbery card that will make you closest to them.
-- Prof. Sian Kan, at your service.
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 Rostygold Posts: 346
3/15/2017
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Siankan wrote:
It is mentioned directly (I think in a sidebar) that Rubbery Men are fascinated by human music. Excepting the Violin, just about every instrument and music-related item in the Neath - the Amber Cello, the Rubbery Euphonium, the Bellringer/Campanologist, the Location of an Underground Organ - is associated with Rubbery Men. It is hard to imagine that, given their obsession with music (especially human music), they would pass up an opportunity to own such an historic violin. edited by Siankan on 3/15/2017 I should have been more observant about the lore regarding their fascination with music. Before this, the most that would come to my mind about the Rubbery Men is their eagerness to spread amber around and their social awkwardness. That said though, I still don't think that they would want specifically the Consonant Violin - they would have been fascinated by any other string instrument anyway, and I don't think that they could care less about its sentimental value (which is the Violin's greatest asset anyway). Besides, they seem to like making their own musical instruments out of amber. edited by Rostygold on 3/15/2017
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 dov Posts: 2580
3/15/2017
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Rostygold wrote:
Also, instead of spending actions grinding Scandal to get booted to the tomb-colonies and clearing Scandal to return to London, I would rather be spending them on grinding Counting the Days instead. (I am aware that ranks 7 to 10 have to be achieved with opportunity cards, but that's a small window and they can utilize unavoidable and otherwise useless London cards like Unusual wager anyway.) That depends on your "Closest To" quality. If you're Closest To either the Great Game or to the Bohemians, then you can raise Counting the Days all the way from 0 to 14 without the need for cards at all (then the only card you wait for is Secrets and Spending itself, which has Abundant Frequency)
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Rostygold Posts: 346
3/15/2017
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dov wrote:
That depends on your "Closest To" quality. If you're Closest To either the Great Game or to the Bohemians, then you can raise Counting the Days all the way from 0 to 14 without the need for cards at all (then the only card you wait for is Secrets and Spending itself, which has Abundant Frequency) If you are closest to the Great Game or the Bohemians, the "unusual home" option is not available to you in the Secrets and Spending card. You won't be able to get Favours: Tomb-Colonies.
Getting more Favours: Tomb-Colonies - this is the context behind my posts here.
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 TheThirdPolice Posts: 609
3/15/2017
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Siankan wrote:
My guess is that, with so many hands on deck for Sunless Skies, it won't be next week.
We've got to update our nautical references for the train game. So many... porters on board?
Siankan wrote:
You are correct. Closest To: Rubbery is included in several Closest: To lists for unlocking various options, but now that you mention it, it doesn't show up on the Choosing a Side card, and there's no option in the Rubbery card that will make you closest to them.
This is the kind of thing that makes me think but what if there is a way?
-- Excessive Corpse & Tender to Irreal Ravens
Lover of Flawed Souls
And with especial pride, Worst Screwup of the Decade!
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 dov Posts: 2580
3/15/2017
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Rostygold wrote:
dov wrote:
That depends on your "Closest To" quality. If you're Closest To either the Great Game or to the Bohemians, then you can raise Counting the Days all the way from 0 to 14 without the need for cards at all (then the only card you wait for is Secrets and Spending itself, which has Abundant Frequency) If you are closest to the Great Game or the Bohemians, the "unusual home" option is not available to you in the Secrets and Spending card. You won't be able to get Favours: Tomb-Colonies.
Getting more Favours: Tomb-Colonies - this is the context behind my posts here. Ah, yes, of course. In this context that's quite correct.
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Tofan Bogdan Posts: 424
3/15/2017
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So the fact that Favours Tomb colonies is the best way for me to make money it is a very nasty choice to be closest Great Game or the Bohemians. If you are closest to the devils what perks do you receive that are not really well known?
-- My profile http://fallenlondon.storynexus.com/Profile/Tofan%20Bogdan I would love actions that increases making waves. I mean increases making waves. All other social outside of malus actions.
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 Jolanda Swan Posts: 1789
3/15/2017
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I will also support the idea of more options for getting Tomb Colonies favors. Narratively, there are a great many things you can do for them but mechanic-wise, they are nowhere. I mean, there could be cards about smuggling, favors to be gained at zee, opportunities to get them into Mahogany Hall... by limiting them to the one card you make the grind frustrating but you take a lot out of their story, too. Even the 50-50 chance at Jenny's school is related not to a tomb-colonist, but to a Visitor from the Surface. edited by Jolanda Swan on 3/15/2017
-- Lover of all things beautiful, secret admirer of ugly truths, fond of the Parabola Sun... and always delighted to role play. http://fallenlondon.com/profile/Jolanda%20Swan
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 DonaghyLogan Posts: 205
3/15/2017
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Tofan Bogdan wrote:
So the fact that Favours Tomb colonies is the best way for me to make money it is a very nasty choice to be closest Great Game or the Bohemians. If you are closest to the devils what perks do you receive that are not really well known?
I think being closest to the Great Game or the Bohemians won't help you - then you're locked out of the "unusual home" option.
-- https://www.fallenlondon.com/profile/DonaghyLogan - An eccentric, ambitious professor with a quite frankly unreasonable number of pets
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 Skinnyman Posts: 2133
3/15/2017
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I think we already have more than enough options for all Favours as they are something you are supposed to grind in time, not constantly; that's why Jenny's School is a luck based challenge.
Tomb favours aren't that great, but they do have a better use than Rubbery. Besides getting Plaques for Fidgeting or SotC and Storm-Threnody for snow, do they have any other great use?
-- ESs items and quality requirements sheet. Please check if there are errors or if something is missing Achievement list if you're feeling bored! I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats. No suppers, no second chances gain and no need to cure my menaces!
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 Tofan Bogdan Posts: 424
3/15/2017
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@DonaghyLogan I don't know what you said. In Flint if you manage to turn your Sardonic Music Hall Singer into a statue and cannot change her back , will you loose her for good? And if so how can I get the acquaintance with her back? Like with repentant forger you meet another one in prison.
-- My profile http://fallenlondon.storynexus.com/Profile/Tofan%20Bogdan I would love actions that increases making waves. I mean increases making waves. All other social outside of malus actions.
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 suinicide Posts: 2409
3/15/2017
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When you arrived at the elder continent you were asked if "all shall be well?" If you said no, she is gone forever, but you can still meet another music hall singer. If you said yes, there should be a way to give her some wine and turn her back.
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Tofan Bogdan Posts: 424
3/15/2017
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So she is gone forever. Damm. So An Old Acquaintance? is the only way to meet another Sardonic Music Hall Singer , outside solving a case(done) and Ambition Bag a Legend (12 I have 40). Damm.
-- My profile http://fallenlondon.storynexus.com/Profile/Tofan%20Bogdan I would love actions that increases making waves. I mean increases making waves. All other social outside of malus actions.
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