 beeawwb Posts: 18
1/17/2017
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So having played less than 6 months, this was my first Christmas season and my first opportunity to get a 5 card lodging, and a remote lodging. So I find myself with a conundrum of which to use and I'm just curious as to what others do.
At the moment I use a 5 card lodging and keep 4 cards "dealt" so as to remove them from circulation. 2 of these are City Vices, the others are just cards that seem to come up with annoying frequency (i.e. Investigating the Affluent Photographer)
Of course, I could achieve the same effect by switching to a remote lodging, in that it would automatically remove the City Vices and I could still keep the other 2 cards dealt.
Is this something others do, and if so, what was your choice? Alternatively, am I just overthinking things? :P
(Or best of both worlds, keep Remote until heading out to sea, then switch to a 5 card)
-- http://fallenlondon.storynexus.com/Profile/Beeawwb Soulless and proud.
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 dov Posts: 2580
1/17/2017
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5 cards are much better if you frequently visit locations with their own deck which isn't infinite-draw-3-card-slots. Of those, there's only Zee travel, Flash Lays, and Jenny's school (I believe). Every other location greatly benefits from a 5-card lodgings, including the Nadir, heists, Polythreme, menace areas, Pickpocket's Promenade, Parties, etc.
Now, if you rarely visit such areas, then using a Remote Location might be better for you. However, I found that the 5-card lodgings are very useful, not only to hold bad cards from appearing, but to store good cards for later (most notably Mood cards, but other cards as well that are waiting for the right moment to play). 3-card lodgings don't give this sort of flexibility.
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 PSGarak Posts: 834
1/17/2017
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As someone grinding Renown with everyone, I get stuck with multiple Conflict cards on the regular. I've had two Conflict cards and a Mood more than once. I definitely like the extra breathing room of five-card lodgings. And I go to parties frequently for the Favors.
Aside from that, I like fancy houses. I am willing to suffer sub-optimal City Vice cards in order to satisfy my whims. Plus I actually play the Sardonic Music-Hall Singer cards, so it's not such a waste for me.
-- http://fallenlondon.com/Profile/PSGarak
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 Plynkes Posts: 631
1/23/2017
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Well if we're daydreaming about what we'd like, what I'd really love to see is each lodging have its own top-of-the-page picture instead of them all sharing the same one. It's a little thing that is entirely unnecessary, but it would be a really cool touch.
-- "Then tell Wind and Fire where to stop, but don't tell me."
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 lady ciel Posts: 2548
1/17/2017
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5 card lodging. I'm not bothered by drawing City Vice cards as you can discard them and I like having the space to hold undiscardable cards until can get rid of those profitably.
-- ciel
Sorry RL means I am not a very active player at the moment. No social actions unless you are prepared to wait and definitely no sparring or other mult-action things.
No Calling Cards or boxed cats please. Will take dupes on the affluent photographers. Other social invitations welcome. Parabolan Kittens usually available, send me an in-game social action saying you want one and I will get one to you as soon as possible.
storynexus name - reveurciel
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 The Master Posts: 804
2/11/2017
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Ian Hart wrote:
Remote Address all the way. 5 cards are situationally useful (if you have to hold an eyeless skull for some reason, for example) but remote address does much more to trim your deck than holding onto any 2 particular cards.
Note that favours and renown already added an insane amount of undiscardable cards, and it's not even close to being finished(I don't want to imagine the cards when it is)...
The moment I get to 5 favours at least 1 undiscardable card appears before I can finish, this adds up with multiple factions, let's not forget the monkey menace card if you have one for collection purposes or the midnight matriarch and the scuttling squad conflict card(and if you help criminals alot and don't get lucky enough to get some menace reducing cards you will have to go to a luck based storylet to waste your actions or you will get another one, let's not even talk about nightmares).
-- http://fallenlondon.storynexus.com/Profile/Lolwolfking A very ruthless and daring doctor of the neath.
No more gift exchanges, im getting too many and I can barely hold these. He has knowledge of a certain enigma, ask, you will get a clue.
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 Anne Auclair Posts: 2215
1/17/2017
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Shouldn't there be a poll attached to this question?
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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 Optimatum Posts: 3666
2/11/2017
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As more factions are switched over to Favours, I probably will start using a 5-card lodging again. Profitable cards may be rarer that way, but things like using conflict cards inefficiently and switching lodgings for the Nadir consume more actions. Drawing unwanted cards means missing out on potential higher profits, but spending additional actions means missing out on a guaranteed profit.
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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 Kaijyuu Posts: 1047
2/12/2017
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Hrm, I'll try to use some math to explain.
Imagine a deck of 10 possible cards, 5 of which are worth 10 echoes and 5 are City Vices junk. The average value of a draw is 5 echoes (50% chance of getting 10 echoes, 50% chance of getting 0). Going to a remote lodgings gets rid of the 5 junk cards, so the average value of a draw is now 10 echoes.
Now imagine a deck with 5 cards worth 10 echoes, 490 junk cards worth 0, and 5 City Vices worth 0. Average value of a draw: 0.1 echoes (5/500). Go to a remote lodgings and the average value of a draw jumps up to 0.101 (5/495); a gain of a tenth of a pence.
A real deck is obviously more complicated than that but the principle remains the same; removing junk cards gets more valuable the less junk cards you have in your deck. Recent changes have removed the number of junk cards in most people's decks, ergo remote lodgings becomes more valuable.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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 Ragged Martha Posts: 11
2/12/2017
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All I can say -- and I'd wager the sentiment's a common one -- is that I'm liable to take a filleting knife and take after Jack if some b___dy ponce with a moth-eaten cravat sees fit to wake me in the middle of the night to see if I'd mix honey and wine! D__n those preening reprobates! The Neath's not some playground for those suffering from a prolonged adolescence!
In short, I take my lodgings remote if I can manage it, thank you.
-- Charmingly abrasive, skulking like a rat amidst picked-over refuse, and staring with unblinking eyes at those who'd so fecklessly discard a perfectly good crust of bread. Ah! There's one now! Dinner!
Ragged Martha, a dead woman walking. What's not to love? Don't waste her time (And you'll know if you are, you little devil, you), and she won't waste yours. Corresponds entirely through telegrams, perhaps excepting gifts she delivers in person.
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 Alysian Posts: 57
1/17/2017
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I'm in a very similar situation, and this being my first Christmas as well I went ahead and got 1 each of the 3 and 5 card lodgings because I couldn't decide. So far I have been staying in the 5 card partly just because of the excitement but I expect I will be moving to the Cellars before too long to escape City Vices. One of the main reasons I went for the 5 card first was I enjoy going on burglaries in the Flit and that extra space in my hand when dealing with un-discardable cards is really nice. I also expect to be going on a zee voyage in the near future and it will come in handy then, but I think once I return I will be contacting the movers.
I don't think you can /over/ think Fallen London. At least that's what I tell myself
-- Alysian, gone North, grieved, gone.
Alybye, A Midnighter available for children's parties. No appointment necessary.
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 dov Posts: 2580
2/2/2017
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memespawn wrote:
Huh. Maybe I've just been lucky ever since I stained my soul? I am at 7, though, not that that should make a difference (anyone want to be betrayed?).
The plural of anecdote is not data, so I'll trust what someone who can actually check requirements tells me. Just drew the "City Vices: what profit?" card again so I can confirm the requirements:
- Involved in the Soul Trade 5
- Connected: Hell 5
- No having Your Very Own Infernal Contract
- No Remote Address
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Optimatum Posts: 3666
1/17/2017
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I too use a Remote Address for daily life and switch to a five-card lodging for the Nadir and other pursuits. The way I see it, a five-card lodging would let me hold two more cards to remove them from the pool. My Remote Address effectively holds seven more cards, so is much better. I rarely want to hold specific cards these days: I play all Favour conflict cards immediately, aside from the non-scaling Constables/Criminals, which I hold until I have five Favours exactly.
[spoiler] The City Vices cards in detail:
- Struggling Artist (standard freq.) - easy to unlock, impossible to get rid of
- Artist's Model (standard freq.) - easy to unlock, fortunately easy to lock as a PoSI
- Help the Sardonic Music-Hall Singer (standard) - can't remove if you want all the acquaintances
- Ask for help from the Singer (standard) - see above
- Orthographic Infection (standard) - hard to never get Nightmares
- Rather Decadent Evening (standard) - possible but a pain to stay under C: Bohemians 10, and can cause problems elsewhere
- A tournament of weasels (unusual) - no requirement
- What Profit (unusual?) - unlocked through the Soul Trade fate story, no way to lock iirc outside of paying to reset the story and leaving it at the first step
That's a maximum of 5.4 standard frequency cards with the Soul Trade, if you make sure to lock the Artist's Model card. While it's possible to lock most of them, keeping enough locked for the five-card lodging to be better would be tedious and eat up quite a few actions.
[/spoiler]
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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 Ben Posts: 657
1/21/2017
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For being so rare, and hard to get, the 5 card lodgings make a sad ultimate goal.
I dream of a housing revamp.
1. Let us sell homes. 2. 5 turns to move? A meaningful amount of effort, but perhaps we could have more options. Use of labour if we're POSI, and then some places could cost more to reach. There might even be a reason to move back into simple lodgings, as long as it cost less to do it. 3. Options on lodgings that you have to be IN that lodging to use that option, goes with #2. 4. Customization. Home comforts worth a single BDR, or a few stat points? You could still have them if you where without home and on the street. Picture a home comfort that's +1 card. Or one that's -1 card but worth it. Picture a home comfort that gives "not recieving rats" (An entire CREW of starvling cats) or one that gives "remote location" (A ratwork TURRET manned by rats) at the cost of being your active home comfort. 5. Why NOT make homes a stat item? Have the key change the lodging, like the destiny is changed by it's own event.
-- The wind has no destination. http://fallenlondon.storynexus.com/Profile/IcountFrom0
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