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Jan ES: The Twelve-Fifteen from Moloch Street Messages in this topic - RSS

Indigo Clardmond
Indigo Clardmond
Posts: 60

12/30/2016
Kukapetal wrote:
  • I admit to being confused by people getting such different results during the emergency stop, because in my playthrough, I had plenty of time to do everything. I sabatoged the train 3 times, talked to everybody, sabatoged it one more time to use up an extra action, and then Descended. I wonder how we all ended up with such different results.



  • It is because sabotaging it result requires EXACTLY 5 repair progress, 3 Sabotage progress and no more than 7 Drum progress. Descend will be locked if repair progress goes above a certain number, forget which.

    In my instance, owing to the fact I wanted to see every exploring flavour storylet before I let the sabotaged train go, I ended up accumulating one too many repair points, and then locked myself out of Descend by misunderstanding what had happened, trying to accumulate more repair points thinking Sabotage needed them built up more...and then basically locking myself into the most boring option of the train leaving on time.

    In addition to this, when I took up the Emissary's generous invitation, I received the rather irritating and confusing message that my Shadowy stat could not increase past 114, as it was higher than 137. I hope that this is a bug and I did not just miss out on 23 levels of increase on said stat...

    All in all a story I would've absolutely loved were it not for the confusing, harshly limiting nature of the emergency stop and the impact that had on the rest of it.

  • edited by Indigo Clardmond on 12/30/2016

    --
    Indigo Clardmond - A kind-hearted Notary that is also a member of the C.V.R. And good friend to the Rubberies. And close to the Urchins. A gentleman of many talents. He is most definitely not secretly an imp of an existential nature. That would just be silly.

    Vazio Solus - A broken, bitter Correspondent with a sick relationship to the Truth. Defiant to all, even in the end, as the Gate was opened.

    The Luminous Orphan - A dazzling young Doctor of legendary charisma, weaving powerful Celestial imagery while she studies the form...'a star' would certainly be an appropriate way to describe her.
  • +1 link
    Hotshot Blackburn
    Hotshot Blackburn
    Posts: 110

    12/30/2016
    This was a highly enjoyable Exceptional Story, with some spooky yet amazing lore and implications for the setting! It's so good I'm actually kinda sad it's locked behind the Fate-Gate, but it's kinda like Sunless Sea I guess - you have to pay money to get the text of Sunless Sea that adds to the lore of Fallen London, and there are ways for people to reveal it.

    The imagery and little details were great. One in particular I haven't seen people bring up is the [spoiler]imagery of the Conductor whistling a tune where "the melody suggests a saxophone ought to be involved". Beautiful reference to the devil's aesthetic being loosely thirty years in the future or so.[/spoiler] Its the little things that really round out the Big Imagery and Literary References in my opinion and that keeps it from getting a little too abstract and impressionist.
    edited by Hotshot Blackburn on 12/30/2016

    --
    Hotshot Blackburn: Messidor, Aspirant to the Calendar Council. Paramount Presence. Seeker of the Name. A firm believer in kindness, solidarity, and sufficient use of force and firepower.
    +6 link
    Mjonir
    Mjonir
    Posts: 2

    12/30/2016
    I really enjoyed this story. I think it's probably one of my all-time favorites. It was really well written, the rhythm was excellent and the setting extremely interesting.

    That said, I deplore a bit its linearity. I think this month's author wrote it as a single fiction, instead of the branching stories we are used to in FL, and its adaptation was only an afterthought. I first noticed it when some excerpts were felt "out of order", not remembering events that already happened order the way I chose to play them. The conclusion of the murder was also a bit of a letdown, I would have like to take a jab at finding the culprit myself and had already happily prepared a full page of notes (by the way, why does the contract reference its servantS when there is only the Nervous Hawker? That got me pretty confused as I had momentarily concluded that the Louche Bohemian also had to be a servant of his). But comparing with a friend, I feel that the choice of *not* sabotaging the train is there more as an illusion than as a real choice. It brings no content, and instead rushed past other interesting content. Even worse, I felt that the sabotage that *didn't occur* was referenced in the following snippets. I would have liked to see an epilogue similar to the sabotage ending, where we'd learn the pain the poor souls will have to go through when entering Hell. This would have given weight to the "evil" decision of not sabotaging the train and leading everybody to their planned doom instead of the "business as usual, nothing to see" ending I felt I got.
    +2 link
    Silverias
    Silverias
    Posts: 123

    12/30/2016
    Has anyone made any progress researching who might have signed the commission?

    Someone educated by a pre-fall astronomer, a mathematician.

    I am curious.

    --
    http://fallenlondon.storynexus.com/Profile/Silverias

    Stop by and say hello, I'm a correspondent if you need someone to teach your kids.
    0 link
    KytherM
    KytherM
    Posts: 7

    12/30/2016
    Sabotaging the train successfully was well worth it in my opinion, as was going into hell and returning. Good story, for the first Exceptional Story I've experienced. Looking forward to part three!
    0 link
    Diptych
    Diptych
    Administrator
    Posts: 3493

    12/30/2016
    [spoiler]I wasn't sure if we'd have to solve the mystery ourselves or if our characters would do it for us, so I drew up a timeline and started researching poisons. I had pretty much the right answer anyway, though I was led astray by a false clue - that the apparently genuine man of the cloth did not know his saints. An effect of soullessness? A lapse in his studies?[/spoiler]

    --
    Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron.
    Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
    +2 link
    Fadewalker
    Fadewalker
    Posts: 136

    12/30/2016
    Does anyone remain outside at the Gates of Hell? I'm curious about the result; a PM will be appreciated. Thank you!

    --
    A fervent supporter of the Council and the Masters.
    0 link
    Harlocke
    Harlocke
    Posts: 506

    12/30/2016
    Trilby wrote:
    3 things:
    1. For those who had their stats pushed above the cap, what were your original stats?
    2. Do shepards of souls have any good options down in hell?
    3. Do the soulless or the soul merchants have any benifits?
    edited by Agent 'Trilby' on 12/29/2016


    [spoiler]
    The stat gain in hell is capped well below 200, so it can't push you over. I should have written down the exact cap number for each stat, they varied but were mostly around 170ish I think.

    I was however able to raise subtle over 15 through my choice with the lily.[/spoiler]

    --
    I welcome social actions, and can visit your salon as an author.

    http://fallenlondon.storynexus.com/Profile/Harlocke
    0 link
    Shadowcthuhlu
    Shadowcthuhlu
    Posts: 1557

    12/30/2016
    Partially through it, but I love the Murder on the Orient Express feel to this exceptional story. As someone raised on Masterpiece mystery, it has a special place in my heart.

    --
    https://www.fallenlondon.com/profile/Dirae%20Erinyes. Closed to calling cards, but open for all other social action. I also love to roleplay.
    +1 link
    Addis Rook
    Addis Rook
    Posts: 125

    12/30/2016

    this image should be a running gag/FL meme from now on
    edited by Addis Rook on 12/30/2016
    +11 link
    Lamia Lawless
    Lamia Lawless
    Posts: 604

    12/30/2016
    I'm looking for the echoes for [spoiler]successful sabotaging.

    Also different results when you choose to turn over the wrong person. The priest, the servant, the wife.

    I turned over the Disgraced Dignitary. It seems like most people did. I decided to frolic around exploring Hell's hinterlands while the train was being repaired. I wanted to get enough of that musical quality to go visit the princess of hell, but time ran out for me. I visited every available place at least once and revisited two of them twice, plus helped with the repair work once. That was apparently enough to lock me out of visiting the princess.

    Anyway, I loved this story, in a way that I can't actually articulate! It just meant a lot to me to finally be able to see Hell.[/spoiler]

    --
    The Harmonic Hellfarer
    +1 link
    Vavakx Nonexus
    Vavakx Nonexus
    Posts: 892

    12/30/2016
    I really liked parts of the story, and really disliked others.

    The murder mystery, in my opinion was pretty disappointing for me. I was told beforehand that the murderer would be automatically revealed, and so the entire mystery carried very little meaning for me. As someone before me said, it is disappointingly linear at times. No one attempted to bribe me or give me some choice in the mystery beyond 'click buttons to continue examining cool train in hopes of ending this boring investigation'. The stop at Henlys didn't help with the feeling, and served as a distraction from the mystery.

    Henlys itself had great writing, but bad mechanics. I greatly enjoyed the Descend text (which I had to find in someone else's echoes), along with exploration. The way you sabotage the train is also hilarious, but the strict predetermination of the ending left me disappointed and unable to do the ending for the stop at Henlys I actually wanted to.

    The end choices of the ES are also disappointingly simple. Do you like the Devils/Hell? If yes, just do what they tell you to. If not, do any other option. There was no hard choice here, only knowing basic stuff about your character.

    I won't say much about visiting Hell, except that the text there is A+ and you should check it out, along with the fact that I lost 10-30 levels in all of my stats when entering. I suspect this is due to me equipping nothing else but a Talkative Rattus Faber in an attempt to game the system. It seems that Hell checks your modified stats instead of your base stats when deciding the effects Hell will have on them. Due to me having lowered modified stats, the game changed my base ones to very roughly match them.

    --
    Amets Estibariz, the Moulting Eidolon: Cradled by a sun all their own.


    Blabbing, the Hobo Everyone Knows: The One Who Pulls The Strings. A Clarity In The Darkness.


    Charlotte and the Caretaker: A family?
    +1 link
    Diptych
    Diptych
    Administrator
    Posts: 3493

    12/30/2016
    [spoiler]Incidentally, for those who freed the Lily... is this the first queer NPC wedding in Fallen London?[/spoiler]

    --
    Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron.
    Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
    0 link
    Indigo Clardmond
    Indigo Clardmond
    Posts: 60

    12/30/2016
    Just thought I'd say it since I don't think anyone else has yet...

    Next time I tell someone to go to Hell, I can recommend the bl__dy sights!


  • --
    Indigo Clardmond - A kind-hearted Notary that is also a member of the C.V.R. And good friend to the Rubberies. And close to the Urchins. A gentleman of many talents. He is most definitely not secretly an imp of an existential nature. That would just be silly.

    Vazio Solus - A broken, bitter Correspondent with a sick relationship to the Truth. Defiant to all, even in the end, as the Gate was opened.

    The Luminous Orphan - A dazzling young Doctor of legendary charisma, weaving powerful Celestial imagery while she studies the form...'a star' would certainly be an appropriate way to describe her.
  • +8 link
    Hark DeGaul
    Hark DeGaul
    Posts: 208

    12/30/2016
    For those interested in alternate options at the Gates of Hell:
    [spoiler]You can find the option for consigning the Hawker to Hell here: http://fallenlondon.storynexus.com/Profile/Hark%20DeGaul?fromEchoId=10641937

    And for consigning the reverend here: http://fallenlondon.storynexus.com/Profile/Hebediah%20Fix?fromEchoId=10641898

    I would not recommend either of them to anybody. I chose both out of a desire to be a completionist, reasoning that in the first case I had doomed everyone anyway by not sabotaging the train so the least guilty shoul benefit from her master's spoils and that in the second I could perhaps argue that putting a reverend in Hell was a victory for the Church. I regret everything and I think that's the point.[/spoiler]
    edited by Hark DeGaul on 12/30/2016

    --
    The Dawn-Eyed Optician: http://fallenlondon.storynexus.com/Profile/Hark%20DeGaul

    That Vicar Who Ruined the Royal Wedding for Everyone (including himself): http://fallenlondon.storynexus.com/Profile/Hebediah%20Fix

    The Dreaded Relative: http://fallenlondon.storynexus.com/Profile/Your%20Aunt
    +2 link
    Sir Joseph Marlen
    Sir Joseph Marlen
    Posts: 575

    12/30/2016
    I'm finding that many people are having issues with both descending and successfully sabotaging the train while in Henlys, while a few have mentioned doing both easily. For anyone in the latter category, would you mind educating us on how you were able to do both? I've just arrived there myself and would like to do both, but this time-limited system feels a bit intimidating and I'd rather not screw something up with an unlucky click of the mouse.
    edited by Sir Joseph Marlen on 12/30/2016

    --
    Sir Joseph Marlen - The Romantic Sophist
    Alexus Harven - The Defiant Fatalist
    Rose Reinhelm - The Respectful Revolutionary
    Cappuccino - The Perfidious Spycraft


    Available for any and all social actions.
    +1 link
    Estelle Knoht
    Estelle Knoht
    Posts: 1751

    12/30/2016
    If you have 3+ Sabotage by the time you descent, the game will automatically sabotage the train for you while you descend.

    --
    Estelle Knoht, a juvenile, unreliable and respectable lady.
    I currently do not accept any catbox, cider, suppers, calling cards or proteges.
    +1 link
    Eglantine-Fox
    Eglantine-Fox
    Posts: 872

    12/30/2016
    Sir Frederick Tanah-Chook wrote:
    [spoiler]Incidentally, for those who freed the Lily... is this the first queer NPC wedding in Fallen London?[/spoiler]

    I think it might be, yes. I love it. =D

    --
    Eglantine Fox, the charming and androgynous Correspondent, teetering between hobbies of seduction and self-destruction.

    Siobhan O'Malley, Irish patriot (or 'bl__dy Fenian' if you're impolite).

    Isidore Day, an up-and-coming London gentleman. All allegations of wrongdoing are categorically denied.
    +1 link
    Hark DeGaul
    Hark DeGaul
    Posts: 208

    12/30/2016
    Despite entering Hell with Hebediah and being told that my stats had changed (I forget the specifics but I think my Watchful became 180 and my Shadowy 173. Certainly all four stats went down) my stats have actually not changed and remain exactly what they were before entering Hell.

    --
    The Dawn-Eyed Optician: http://fallenlondon.storynexus.com/Profile/Hark%20DeGaul

    That Vicar Who Ruined the Royal Wedding for Everyone (including himself): http://fallenlondon.storynexus.com/Profile/Hebediah%20Fix

    The Dreaded Relative: http://fallenlondon.storynexus.com/Profile/Your%20Aunt
    0 link
    Scienceandponies
    Scienceandponies
    Posts: 247

    12/30/2016
    Sir Joseph Marlen wrote:
    I'm finding that many people are having issues with both descending and successfully sabotaging the train while in Henlys, while a few have mentioned doing both easily. For anyone in the latter category, would you mind educating us on how you were able to do both? I've just arrived there myself and would like to do both, but this time-limited system feels a bit intimidating and I'd rather not screw something up with an unlucky click of the mouse.
    edited by Sir Joseph Marlen on 12/30/2016


    Though the option to descend originally had requirement of at most 2 sabotage, when I reached 3 sabotage, the option was replaced by a near identical option with a requirement of 3 or more. When I descended (having missed the exact number of sabotage and repair values to pick the specific delayed departure option), I was automatically notified that the train had been successfully delayed.
    +3 link




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