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Really, really just want to dream. Messages in this topic - RSS

Whitlow
Whitlow
Posts: 7

12/23/2016
I'm stuck in a rut, kind of. I feel like I can't progress in the game any more until I'm satisfied with my progress in dreaming. It was pretty easy at first, but there are so many cards now and dreams feel so rare, and I screwed the pooch a couple times when I was near the end by hitting nightmares 8 before I knew about honeyed laudanum.

To clarify; I've been stuck like this for maybe a year or two.

I really, really need help optimising for dreams somehow.
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Whitlow
Whitlow
Posts: 7

12/23/2016
Further info: I heard from friends that other events are more rare in the forgotten quarter, so I have that unlocked. The only stat I have over 100 is watchful.
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Diptych
Diptych
Administrator
Posts: 3493

12/23/2016
It sounds like you've got plenty of other parts of the game to progress in. Why do you want to focus on dreams, in particular?

--
Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron.
Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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Whitlow
Whitlow
Posts: 7

12/23/2016
I am a weird, wired obsessive and I can't enjoy the rest of the game knowing I was so close to the conclusion of a bunch of dreams and then screwed it up.
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The Master
The Master
Posts: 804

12/23/2016
aegisaglow wrote:
If it helps, a less expensive alternative to Honeyed Laudanum is having Memories of Light in your inventory, which also prevents loss of dream qualities.


Actually, it only takes one dream(forgot the exact name of the dreams, but it's always the same dreams that get taken from you if you go to the mirror marches), but it takes alot of change points from that, but the mirror marches are much more interesting than the hotel anyways so you should go there even if you don't care about your dreams.

--
http://fallenlondon.storynexus.com/Profile/Lolwolfking
A very ruthless and daring doctor of the neath.

No more gift exchanges, im getting too many and I can barely hold these.
He has knowledge of a certain enigma, ask, you will get a clue.
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Barse
Barse
Posts: 706

12/23/2016
You lose 10CP of Is Someone There? upon leaving the Mirror-Marches. All other Dream qualities remain untouched.

--
The Scorched Sailor, up for most social actions and RP. Not as scary as he looks.
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Kaijyuu
Kaijyuu
Posts: 1047

12/23/2016
Dreams are 100% card based, so the only way you can expedite your progression is to draw lots of cards. You mentioned playing for a year or two and having only 100 watchful, so I don't think you're the type to play every day, so this might take a while. Playing more often is certainly a better option than spending fate for more cards though.

Also, as far as I know, only the Thunder dream has any proper "conclusion", so don't think you're missing out on massive story or anything if you've yet to get them to high values.
edited by Kaijyuu on 12/23/2016

--
Be of good cheer. Our contacts have assured us that your sins are forgiven.
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Whitlow
Whitlow
Posts: 7

12/23/2016
I have more than enough laudanum now and I'm already pretty familiar with the mirror marches, I just need advice on how to avoid non-dream cards somehow
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Barse
Barse
Posts: 706

12/23/2016
You can't - you can optimise your deck to the ends of the earth and back (goodness knows there are probably guides out there on slimming down extraneous cards), but most dream cards are rare by design, and cutting ten or twenty or however so many cards out of your deck won't change that dream cards are set to be Infrequent.

--
The Scorched Sailor, up for most social actions and RP. Not as scary as he looks.
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Whitlow
Whitlow
Posts: 7

12/23/2016
A lot of them are standard frequency actually, according to the wiki. Could you point me to any of those guides you mentioned? My google fu is weak.
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Barse
Barse
Posts: 706

12/23/2016
I really would suggest (like most other people in the thread) that it's rather perverse to want to only play dream cards and nothing else! The particular thread I was thinking of is to be found here:

http://community.failbettergames.com/topic9753-thinning-the-deck.aspx

There may be other guides that I'm not aware of. (And my mistake with regard to the frequency of some dream cards - for the most part my point still stands. Dreams, I suspect, are rather meant to be accumulated alongside normal play, so that at a given point you'll check and suddenly realise it's higher than you realise. This method seems agonising.)

--
The Scorched Sailor, up for most social actions and RP. Not as scary as he looks.
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Whitlow
Whitlow
Posts: 7

12/23/2016
Thank you kindly, the devils were really getting on my nerves.
Anyway I just need to get done with this, then I can go back to playing the game like a normal human.
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suinicide
suinicide
Posts: 2409

12/23/2016
The only dream cards that actually end are "what the thunder says" so if you just need the endings, you only need to focus on those.
edited by suinicide on 12/23/2016

--
http://fallenlondon.storynexus.com/profile/sunnytime
A gentleman seeking the liberation of knowledge, with a penchant for violence.
RIP suinicide, stuck in a well. Still has it under control.
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Whitlow
Whitlow
Posts: 7

12/23/2016
I assumed more dreams had proper endings. Oh well.
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Desertjake
Desertjake
Posts: 12

12/23/2016
I know there is an option in the cave of the nadir called "A weakness in the air" and the dream option raises all your dreams by one change point. But at the same time, this the nadir so you're going to lose stat points, can only go in once a week, and the it's card based. But overall this is probably the most efficient or reliable way to raise your dreams although you miss out on all the cryptic words your dream cards come with. And it's much easier to pull this card, 1/20 chance, and you raise all dreams at once but you cannot discard any cards you do pull so this will be a long term effort if you're up for it.

--
http://fallenlondon.storynexus.com/Profile/Desertjake
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