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Suggestion - A Significant Individual & Patronage Messages in this topic - RSS

Deathwatch101
Deathwatch101
Posts: 7

12/20/2016
Now recently ive been looking at recruiting people from rp sites to play the game, Now i choose to buy some fate and take A Significant Individual rather than being locked in as a "master" of a certain element, currently patroning a player requires your to be of the 4 types gained from each path and the currently unattainable path, Significant Individual's no matter how high their stats can teach anyone.
I would suggest this be changed, if you attain 200 in Persuasive, Dangerous, Shadowy or Watchful a significant Individual should be able to take someone on as their pupil, this would make it a harder thing to attain but would also help suit players that don't want to be classed under one tree in regards to there rp.

Do you guys have any opinions on this ?
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Eglantine-Fox
Eglantine-Fox
Posts: 872

12/20/2016
I think you've put your post together in a somewhat awkward/confusing manner. It's very difficult to make sense of any of it. Especially given the matter of 'what does buying Fate have to do with anything?'
edited by Eglantine-Fox on 12/20/2016

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Harlocke
Harlocke
Posts: 506

12/20/2016
Basically, the suggestion is to let unspecialized POSIs become patrons for any stat once they reach 200, mostly to facilitate roleplaying as mentor and pupil. I kind of like the fact that players have to specialize and there actually mechanical differences, but I understand the wish for more social actions, and specifically the ability to have the game register a relationship between players more specific than acquaintance, and beyond just marrying one person.

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phryne
phryne
Posts: 1351

12/20/2016
I think they're suggesting that EVERYONE with, for example, Dangerous 200 should be able to be a Dangerous patron - without choosing to become A Shattering Force. Basically, they just want to keep open the option to become A Paramount Presence one day...

Still don't know what Fate's got to do with it, sorry.
edited by phryne on 12/20/2016

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