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Please tell us Connected:Urchin conversion formula Messages in this topic - RSS

Televangelist
Televangelist
Posts: 109

11/27/2016
It would be so nice to know roughly what level we need to hit in advance to have a certain level of renown when the conversion happens. Otherwise, it's just months and months of endlessly dumping my actions into Connected:Urchins with no end whatsoever in sight, which is not fun.
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Optimatum
Optimatum
Posts: 3666

11/27/2016
The past conversions used a formula of R = (C-21)/x where R is Renown, C is Connected, and x is the conversion rate. In the four conversions so far, x has been either 5 or 6 depending on the rarity of the connection. So if Urchins uses one of those rates you'll need C: Urchins 321 for Renown: Urchins 50.

--
Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.

Want a sip of Cider? Just say hi!

PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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Televangelist
Televangelist
Posts: 109

11/27/2016
Hmm, so either 221 or 261 for Renown: 40. Gotcha. That's a depressingly large mountain to climb, but at least it tells me the target.
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Kaijyuu
Kaijyuu
Posts: 1047

11/28/2016
I've been overshooting my connections just in case, and have been getting everything to 375. My urchins is a mere 300 right now, due to solely being raised with opportunity cards, but I hope to get decent renown regardless.

--
Be of good cheer. Our contacts have assured us that your sins are forgiven.
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Koenig
Koenig
Posts: 466

11/28/2016
Kaijyuu wrote:
I've been overshooting my connections just in case, and have been getting everything to 375. My urchins is a mere 300 right now, due to solely being raised with opportunity cards, but I hope to get decent renown regardless.

There is an option in the flit in which you can your CP by 3 points per action without having to use cards. It is a slow but reliable grind.

--

Koenig: Extraordinary. Invisible. Shattering. Legendary.

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Kaijyuu
Kaijyuu
Posts: 1047

11/28/2016
Yeah I know about it. Don't find it worthwhile to do when I can spend my actions on raising constables/hell much quicker, and they're not too far away either.

--
Be of good cheer. Our contacts have assured us that your sins are forgiven.
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Plynkes
Plynkes
Posts: 631

11/28/2016
So what are folks using to raise connected to the Urchins? I haven't found anything that seems worth doing. Bohemians, Society and the Duchess you can raise like nobody's business in the Shuttered Palace. The Urchins don't seem to have an equivalent option in the Flit. You just get tiny little dribbles.

--
"Then tell Wind and Fire where to stop, but don't tell me."
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Optimatum
Optimatum
Posts: 3666

11/28/2016
The Urchins/Hell conflict card gives 30 CP of C: Urchins every time you side with them. I'm pretty sure grinding C: Hell and converting it is more efficient than grinding Urchins directly in the Flit. You can also buy C: Urchins from their card.

--
Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.

Want a sip of Cider? Just say hi!

PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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Mr Sables
Mr Sables
Posts: 597

11/28/2016
Plynkes wrote:
So what are folks using to raise connected to the Urchins? I haven't found anything that seems worth doing. Bohemians, Society and the Duchess you can raise like nobody's business in the Shuttered Palace. The Urchins don't seem to have an equivalent option in the Flit. You just get tiny little dribbles.



Since the last announcement, I went from 150 to 212 just now.

I use every single action either in the Flit, with small increases, or using the Urchins/Widows card (then going to the carnival to boost the widow back up until I can trigger the card again), and also the Urchins card by trading in weasels . . . it takes ages, means I can't do anything else, but should be enough to get me to the 221 needed for 40 renown . . . if they use the 6 conversion, I may just write it off as bad luck, but I'll try to grind higher than 221 to be safe.


I've been avoiding the hell card, as that lowers Hell, and that'll be coming up soon as a conversion to renown (and I'm not struggling to build that up from virtually 0 to 221).
edited by Robin Alexander on 11/28/2016
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Corran
Corran
Posts: 401

11/28/2016
Optimatum wrote:
The past conversions used a formula of R = (C-21)/x where R is Renown, C is Connected, and x is the conversion rate. In the four conversions so far, x has been either 5 or 6 depending on the rarity of the connection. So if Urchins uses one of those rates you'll need C: Urchins 321 for Renown: Urchins 50.


Please note that the above is far from a guarantee for any upcoming conversions.

They have said somewhere (I can't remember if it was Blog, Twitter, Tumblr, etc.) that they look at the average connection score for all players of Fallen London and use that as a basis for what the formula will be. So if for some reason lots of players (keep in mind that the people here on the forums are a small minority of all players) have a high Connected: Urchins then it might be higher than 5 or 6.

--
My Fallen London profile
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Skinnyman
Skinnyman
Posts: 2133

11/29/2016
Plynkes wrote:
So what are folks using to raise connected to the Urchins? I haven't found anything that seems worth doing. Bohemians, Society and the Duchess you can raise like nobody's business in the Shuttered Palace. The Urchins don't seem to have an equivalent option in the Flit. You just get tiny little dribbles.

A Name Signed with a Flourish 0-2 - 3 CP
Widow CC - 30 CP
Hell CC - 30 CP
No pet - 15 CP
Urchin card - 10 CP
A Name Whispered in Darkness 2-3 - 15 CP
A Name in Seven Secret Alphabets 0-2 - ? CP
A Name in Seven Secret Alphabets 0-2 - 4 CP
Trickster's reward - 5 CP
Criminal favour card - 15 CP
Dangerous 57-87 - 12 CP
Shadowy 69-106 - 5 CP

Opportunism Spite - 1 CP
Crowds of Spite Carousel - 10 CP
Numismatrix - 10 CP
Fisher King - 3 CP

Bold ones means you don't need to rely on cards, but they offer tiny amount of CP compared to the AP required. If you don't want to derail you can try raise it with the two conflict cards, faction card and An implausible penance card option. Using this 3 options I managed to get to 371, but I started using them since it was announced that they are next.
If you get to 7 Criminal Favours and have more cards you can always start the Thieves cache expedition to consume one.

--
ESs items and quality requirements sheet. Please check if there are errors or if something is missing
Achievement list if you're feeling bored!
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PSGarak
PSGarak
Posts: 834

11/29/2016
Robin Alexander wrote:
I've been avoiding the hell card, as that lowers Hell, and that'll be coming up soon as a conversion to renown (and I'm not struggling to build that up from virtually 0 to 221).

If you mean the conflict card, I think you're still better off using the card than not. Selling Casing to Hell nets 90(?)cp for 8 actions. Using the conflict card 6 times converts that to 180cp urchins. So if you want to maintain no net change with hell, that 180cp Urchins costs 14 actions, or over 12cp per action. That's still better than what you can get from the Flit. Wounds are a limiting factor, but I suspect it's still more action-efficient to chug tinctures of vigor.

--
http://fallenlondon.com/Profile/PSGarak
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Catherine Raymond
Catherine Raymond
Posts: 2518

12/1/2016
Skinnyman wrote:
Plynkes wrote:
So what are folks using to raise connected to the Urchins? I haven't found anything that seems worth doing. Bohemians, Society and the Duchess you can raise like nobody's business in the Shuttered Palace. The Urchins don't seem to have an equivalent option in the Flit. You just get tiny little dribbles.

A Name Signed with a Flourish 0-2 - 3 CP
Widow CC - 30 CP
Hell CC - 30 CP
No pet - 15 CP
Urchin card - 10 CP
A Name Whispered in Darkness 2-3 - 15 CP
A Name in Seven Secret Alphabets 0-2 - ? CP
A Name in Seven Secret Alphabets 0-2 - 4 CP
Trickster's reward - 5 CP
Criminal favour card - 15 CP
Dangerous 57-87 - 12 CP
Shadowy 69-106 - 5 CP

Opportunism Spite - 1 CP
Crowds of Spite Carousel - 10 CP
Numismatrix - 10 CP
Fisher King - 3 CP

Bold ones means you don't need to rely on cards, but they offer tiny amount of CP compared to the AP required. If you don't want to derail you can try raise it with the two conflict cards, faction card and An implausible penance card option. Using this 3 options I managed to get to 371, but I started using them since it was announced that they are next.
If you get to 7 Criminal Favours and have more cards you can always start the Thieves cache expedition to consume one.


Using the Widow/Urchins conflict card has the additional advantage of reducing your Nightmares when you choose Urchins, assuming you need Nightmare reduction. (Unfortunately, I think that also reduces Melancholy, assuming you care about that).

--
Cathy Raymond
http://fallenlondon.com/Profile/cathyr19355

Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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Skinnyman
Skinnyman
Posts: 2133

12/1/2016
Catherine Raymond wrote:
Using the Widow/Urchins conflict card has the additional advantage of reducing your Nightmares when you choose Urchins, assuming you need Nightmare reduction. (Unfortunately, I think that also reduces Melancholy, assuming you care about that).

Yes, it does, but I didn't include any menaces. Plus, some may enjoy a little bit of nightmares! Big Grin

--
ESs items and quality requirements sheet. Please check if there are errors or if something is missing
Achievement list if you're feeling bored!
I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats.
No suppers, no second chances gain and no need to cure my menaces!
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Televangelist
Televangelist
Posts: 109

1/19/2017
So, this time the conversion rate was 7.

Constables is next. A much, much higher conversion rate -- possibly 15 or 20, even -- is likely, which would mean 621 connected needed to get 40 renown (if x=15) or 821 (if x=20).

Since Connected: Constables is roughly 10CP per action (5 actions per level), even if you're sitting at a fairly high number like 100 right now, that means 2605 actions (if x=15) or 3605 actions (x=20). That means 3-4 weeks of straight grinding, ugh.

If you guess wrong and don't grind that extra week, you'll be at renown 30 instead of renown 40... which is a very long grind indeed.
edited by Televangelist on 1/19/2017
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Grenem
Grenem
Posts: 2067

1/19/2017
Televangelist wrote:
So, this time the conversion rate was 7.

Constables is next. A much, much higher conversion rate -- possibly 15 or 20, even -- is likely, which would mean 621 connected needed to get 40 renown (if x=15) or 821 (if x=20).

Since Connected: Constables is roughly 10CP per action (5 actions per level), even if you're sitting at a fairly high number like 100 right now, that means 2605 actions (if x=15) or 3605 actions (x=20). That means 3-4 weeks of straight grinding, ugh.

If you guess wrong and don't grind that extra week, you'll be at renown 30 instead of renown 40... which is a very long grind indeed.
edited by Televangelist on 1/19/2017

Well, it's only 91 favors from 30->40, which might be better? i mean, favors grind is very much non-trivial, but that could well be better than grinding up to 821 connection. Though obviously you want to get as much as you can, favor grinding isn't as horrible as some people make it out to be- and you can do other things while working on it, often, which {usually} cannot be said of connection grinds

--
Married!:http://fallenlondon.storynexus.com/Profile/takuza
I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters.
On psudeo-hiatus. Will be inactive and active and fluctuate without warning.
Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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Televangelist
Televangelist
Posts: 109

1/19/2017
Grenem wrote:
Televangelist wrote:
So, this time the conversion rate was 7.

Constables is next. A much, much higher conversion rate -- possibly 15 or 20, even -- is likely, which would mean 621 connected needed to get 40 renown (if x=15) or 821 (if x=20).

Since Connected: Constables is roughly 10CP per action (5 actions per level), even if you're sitting at a fairly high number like 100 right now, that means 2605 actions (if x=15) or 3605 actions (x=20). That means 3-4 weeks of straight grinding, ugh.

If you guess wrong and don't grind that extra week, you'll be at renown 30 instead of renown 40... which is a very long grind indeed.
edited by Televangelist on 1/19/2017

Well, it's only 91 favors from 30->40, which might be better? i mean, favors grind is very much non-trivial, but that could well be better than grinding up to 821 connection. Though obviously you want to get as much as you can, favor grinding isn't as horrible as some people make it out to be- and you can do other things while working on it, often, which {usually} cannot be said of connection grinds



91 favors? Assuming 1 favor per CP of renown, I count something like... 315 favors? What am I missing here? :X
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Grenem
Grenem
Posts: 2067

1/19/2017
Televangelist wrote:
Grenem wrote:
Televangelist wrote:
So, this time the conversion rate was 7.

Constables is next. A much, much higher conversion rate -- possibly 15 or 20, even -- is likely, which would mean 621 connected needed to get 40 renown (if x=15) or 821 (if x=20).

Since Connected: Constables is roughly 10CP per action (5 actions per level), even if you're sitting at a fairly high number like 100 right now, that means 2605 actions (if x=15) or 3605 actions (x=20). That means 3-4 weeks of straight grinding, ugh.

If you guess wrong and don't grind that extra week, you'll be at renown 30 instead of renown 40... which is a very long grind indeed.
edited by Televangelist on 1/19/2017

Well, it's only 91 favors from 30->40, which might be better? i mean, favors grind is very much non-trivial, but that could well be better than grinding up to 821 connection. Though obviously you want to get as much as you can, favor grinding isn't as horrible as some people make it out to be- and you can do other things while working on it, often, which {usually} cannot be said of connection grinds



91 favors? Assuming 1 favor per CP of renown, I count something like... 315 favors? What am I missing here? :X

The acceleration. I believe you've read this post by now, but for anyone else who isn't aware:

Grenem wrote:
You get 28 cp for 7 favors once you hit renown 14. prior to that, you get 14 for 7 favors (10 for 5, 12 for 6) at 7-13. it's only 1 favor per cp at the very bottom of the heap, at 5-7. (well, 1-7, but you should know to use the carnival.).


--
Married!:http://fallenlondon.storynexus.com/Profile/takuza
I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters.
On psudeo-hiatus. Will be inactive and active and fluctuate without warning.
Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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Felicity Anne Stratford
Felicity Anne Stratford
Posts: 63

1/19/2017
I am trying very hard not to be too grumpy about this conversion. What is done is done, but might I suggest that for the next conversion you do some kind of escalating formula? Basically making it increasingly difficult to get a new level - kind of like levels work for the stats?

--
Looking for a roleplay partner with potential for Simone and maybe for Felicity. All genders considered.

Felicity Anne Stratford is a Correspondent and delighted to visit Orphanages or Salons or be interviewed! Scientific correspondence greatly appreciated. Please no Seeking or Photographer.


Simone Beaufort is a Midnighter and pleased to visit Orphanages or Salons or be interviewed! No Seeking or Photographer.
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Grenem
Grenem
Posts: 2067

1/19/2017
Felicity Anne Stratford wrote:
I am trying very hard not to be too grumpy about this conversion. What is done is done, but might I suggest that for the next conversion you do some kind of escalating formula? Basically making it increasingly difficult to get a new level - kind of like levels work for the stats?

The problem with that is that there are tiers. getting to 8 from 7 is more valuable than from 8 to 9, and some of the easiest levels are in the 15->~20 stretch- often you'll get two levels for a single batch of 7.So instead of trying to optimize fairness, they just said "*** it". Not the approach I'd have taken, but... fair enough.

--
Married!:http://fallenlondon.storynexus.com/Profile/takuza
I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters.
On psudeo-hiatus. Will be inactive and active and fluctuate without warning.
Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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