 Absintheuse Posts: 348
11/10/2016
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Today we’ve added new items to more fully flesh out the Favours / Renown system, such as Defenestrating Boots and Your Very Own Bandages! You will now be able to trade Favours for the Criminals, Docks, and Tomb-Colonists factions.
To gain these new items, you’ll need to raise your Renown with the relevant factions by trading in their Favours. Some of the most advanced items are hidden in more obscure parts of London, and you may need to search a bit to find them.
We’re also hoping to add in the Urchins faction to the Favours / Renown system this year, followed by the Constables and then the Devils (no confirmed date for these yet). ---------------------------------------------------------- 18th January Update
Urchins are now one of the available factions in the Favour/Renown system! Thank you for being patient with us, delicious friends. As always, it is much appreciated!
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22nd May Update
This morning we announced that Fallen London will be receiving some exciting updates this year. Along with that, we’ll be continuing to add more factions to the Favour / Renown System.
Those who have been waiting for Hell and Constables will not have to wait much longer, as they, along with Great Game will be added in the beginning of June!
Bohemian, Church, Revolutionaries, and Society will be the next factions to receive an update during the Fallen London reworks later this summer.
---------------------------------------------------------- 1st June Update Hell and Constables are now available factions in the Favour/Renown system! Next week will be Great Game!
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6th June Update Great Game is now an available faction in the Favour/Renown system!
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19th July Update
Hello delicious friends, just wanted to let you know that the next factions available for Favour/Renown will be: Church, Bohemians, Revolutionaries and Society.
These will become available towards the beginning of August and we will announce when they officially become live. They will be the last set of factions brought into Favour/Renown during the Fallen London Reworks project for the rest of the year.
---------------------------------------------------------- 7th August Update
Church and Bohemians are now available factions in the Favour / Renown system!
---------------------------------------------------------- 8th August Update
Revolutionaries and Society are now available factions in the Favour / Renown system!
edited by Absintheuse on 8/8/2017
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 Passionario Posts: 777
8/8/2017
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"All can reach Renown 50. Most won't." - Feducci.
-- Passionario: Profile, Story, Ending Passion: Profile, Appearance
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 Siankan Posts: 1048
8/7/2017
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Regarding conversion factors: We all are prepared, I think, for certain factions (Society, I'm looking at you) to have very high conversion factors. However, the continual inflation of these numbers without explanation has been demoralizing for a lot of us; the feeling has been growing all year that we might as well paper the living room with our faction connections, because most of us aren't going to get anything out of them when conversion time comes. After the third or fourth attempt to build up connections and starting with 0 renown, I think it's entirely reasonable to chuck the whole thing to the Drownies.
I think the chief factor in this is not the conversion numbers themselves, but the radio silence regarding the how and why of these numbers. How are these numbers generated? Why is there such a stark difference between factions that seem (from this end) to be fairly equivalent? I've been around the block long enough (as have many of us) to trust that Failbetter has good reasons for the numbers, but the information they've given us about those reasons is so limited that we are all, frankly, adrift on a sea of guesswork. What's the next faction going to demand? Can I reasonably make it there? Is it worth it to me to try? I have no idea, and neither, in all honesty, does anyone else.
Now, I don't mean by that that Absintheuse should pop up tomorrow and say "Faction X is going to be converted on [date] with a conversion factor of 72." I have done enough creative work to know that too much transparency beforehand just causes headaches, especially since many people will simply feel entitled to explain to you (after 2.5 seconds of reflection) how your carefully-thought-out plans are obviously wrong. However, some further detail, enough for us to have at least informed guesswork, to make informed decisions of whether grinding Faction X connection is going to be worth it or just make us feel helpless and miserable at conversion time, would go a long way toward relieving the negative feelings that have gathered about faction conversion. It was never intended to be Grinding Mr. Eaten's Connections, after all.
-- Prof. Sian Kan, at your service.
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 Plynkes Posts: 631
8/7/2017
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That's kind of bizarre, thinking about it. With the old system you lost a bit of reputation over it because perhaps the church suspected what you were up you, what with the large number of missing vicars last seen taking tea at your abode. The game mechanic shift to cashing in a favour now makes it seem more like you are actively horse-trading for vicars to kill. I imagine a meeting with the bishop where you slam a large number of bottled souls on the table, complete with all their paperwork. He smiles at your good works but you do not leave. Instead you look at him expectantly. There is an uneasy silence for a moment. The bishop looks down at his feet. You clear your throat.
"So... You know Reverend Phelps, he's pretty useless isn't he? His awful, mumbling incoherent sermons for one thing, it is such a trial sitting through them. And then there's those rumours about him and the altar boy. He's not exactly an asset to the church now, is he?"
"So can I feed him to my plant?"
-- "Then tell Wind and Fire where to stop, but don't tell me."
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 Kaijyuu Posts: 1047
11/10/2016
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Whichever problem that's keeping you from updating is probably the same problem that made you post the same message 6 times.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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 Sara Hysaro Moderator Posts: 4514
8/8/2017
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The game does expect you to get kicked out of the Empress' Court, however. It's not so much a choice as it is stalling the next chapter of the Persuasive storyline.
Edit: Revs is in a State of Some Confusion -- edited by Sara Hysaro on 8/8/2017
-- http://fallenlondon.storynexus.com/Profile/Sara%20Hysaro Please do not send SMEN, cat boxes, or Affluent Reporter requests. All other social actions are welcome.
Are you a Scarlet Saint? Send a message my way to be added to the list.
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 Andropov Posts: 16
8/9/2017
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Robin Alexander wrote:
Andropov wrote:
Oh, **** this noise. Subscription cancelled and will stop playing. Whoever wants to take over drop me a pm and I'll change the password and email to yours. It's got 261 fate and a bunch of fun little things and a few days left in the subscription if anybody's interested, that's enough fate to change name and profile pic.
Profile: http://fallenlondon.storynexus.com/Profile/Andropov
Also, preferably in the next few days, I'll check once more in about a week's time, won't be checking back after that anymore, obviously.
What part of the conversions convinced you to quit?
Con-crit can be useful to FBG, and also raise discussion among members.
I used to love playing the game. I joined 2.5 years ago, right in the middle of the Feast of the Exceptional Rose and boy was I dropped off the deep end. It was a confusing melee of imagery and concepts that fascinated and enthralled. There was always something new when you turn a corner in Spite or spot a clue that'll get you closer to your Ambition (revenge in my case).
Then over time, I became a POSI, got a Fate, became an exceptional friend, got invited to court, got kicked out of court, went on to open my own department in the University, then got kicked out, and then wormed my way back into the good graces of the university, got a boat (Majestic Yacht! Majestic Yacht! Account up for grabs!), got a goat, then two goats, then three... in short, I visited every single nook and cranny that can be visited, except the Name which was not open then.
...and then somehow, somewhere along the way this stopped being fun. I still log in and grind my 5-6 action Unfinished business, because I am not going to grind 34 separate actions to get my collection of curiosities. There wasn't anything new to do. The only thing really to look forward to is the monthly exceptional stories (and they are fun... mostly). Something fresh. Something new. Something that evoke a bit of the old wonder when I first set eyes on the great Beneath. It's gotten to such a stage that I am almost reluctant to start them (the person who inherits this account will find a whole bunch of gold-border storylets - if you haven't seen them before, you're in for a treat), because once done, it's done. I'd activate the storylet and just let it sit for a while, and then one weekend afternoon or a particularly wearying evening, I'd make myself a nice drink, find some appropriate music and go through a story. And it'd be over in an hour, or occasionally resolved the next morning if completing the story takes more than 40 actions.
FBG made me care about this damned place, and the people and things I left in my wake. The Cheesemonger's daughter, forced to take on her mother's mantle in a pointless game of blood and loss. The Last Constable, her one woman crusade against a world that grinds her kind to dust. My revenge. And over the years, FBG kept making changes, and adding new things, but ... not along any of the things that a player immersing himself in Fallen London would likely care about. None of the storylines that got me hooked had resolution. They didn't even have any development. And this New Year it started to become clear to me. My last Nomen died (of course), but now, I can do it again! With... apparently, no changes. We'll just summon another one of these precocious beings and then watch it die. No attempt at preparation, no indication that this has all happened before, nothing. But there are a whole bunch of new fate items (that's where that 261 fate came from. I wanted to get at least some, but then I asked myself what was the damned point? For that three blocks of text you get when getting one of those new items?).
Instead of resolution and development... the reforms gave us... a slightly different interface, storylets re-arranged, and... more stuff to grind for. Because Hesperidean cider isn't quite enough to keep suckers glue to the opportunity deck, I suppose.
Fallen London isn't fun anymore. It isn't fresh. Nothing is resolved. Nothing is changed. There is only the grind and collect.... like an MMORPG, except without even a pretense of fun and excitement.
Like Warhammer 40K, Fallen London apparently is suspended in a sort of dream state where things evolve but don't ever change, and what made you care about the place never gets resolved. Life is like that, of course, things don't always work out, even if you do everything right, and they're not always wrapped up nicely, or get any wrapping-up at all. But then I get that in real life already, why should I get home from my work and then go on another grinding fest?
There're actually two crucial difference - 40K can be fun to play, but Fallen London has maybe one hour of fresh stuff every month; Games Workshop of all people are finally moving things along and the 40K timeline is finally ending, Fallen London is exactly where it was since 2009 (if we use the Games Workshop model, we'll finally see Liberation of Night or some other resolution to the storyline on Google Mind some time in 2039), apart from a mayor who doesn't do anything except give you a nice little opportunity card.
So yeah, I hope this shed some light on why I am quitting.
PS: I'll make a decision on who the account will go to, I've already received quite a few queries so I will not consider any further ones. I'll probably finish a few exceptional stories I've been saving for some months, or I might just leave it to whoever'll take over the account, I'll have a decision within the next couple of days. edited by Andropov on 8/9/2017 edited by Andropov on 8/9/2017
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 Estelle Knoht Posts: 1751
8/9/2017
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I don't know, a high speed carriage with wild horses specifically tailored for stealth and legal immunity? A run around London could dispose most of your enemies overnight with just a bit of irresponsible driving.
-- Estelle Knoht, a juvenile, unreliable and respectable lady. I currently do not accept any catbox, cider, suppers, calling cards or proteges.
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 Diptych Administrator Posts: 3493
8/9/2017
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So, with all faction items now available... what's the wordiest wardrobe one can assemble, in terms of item names? And is anyone prepared to be seen in public with A Subscription to the Gazette and a Whetted Pair of Scissors, a Smock of Four Thousand Three Hundred and Eight Pockets, a Pair of Knife-and-Candler's Gloves, A Seven-Times-Exiled Parliamentarian's Guide to Electioneering, a Pair of Scarlet Stockings of Dubious Origin, The Revolutionary Firebrand, Reforged, Held in Esteem by the Crew of the Galatea, a Most Humbling Expression of Her Majesty's Esteem, a Ray-Drenched Correspondence Paperweight, a Majestic Pleasure Yacht, a Celebrated Artist's Model, and The Young Stags' Club?
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Skinnyman Posts: 2133
11/10/2016
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Haha, means I just checked seconds before you posted this! Great, let's see what we have here! Location, requirements and a tip in spoiler tag. [spoiler] A Fashionable Caper is in the Flit and requires criminal Renown of 25 (10 to see) and 5 Favours to gain Defenestrating Boots.
Letting Go story in Wolfstack Docks requires Dock Renown of 25 (10 to see) and 5 Favours to gain Chelatic Mittens.
A Special Honour story in Mahogany Hall requires Tomb-Colonies Renown of 25 (10 to see) and 5 Favours to gain Your Very Own Bandages; it's a hat with 7 Persuasive and 1 Dreaded. Here's the Echo to it and seems to be pointing to a location outside London (Tomb-Colonies most certain) to get the new item. 
Yup, here it is! While exiled in the Tomb-Colonies A note in your journal story is viewable if you have Renown 25, but the option costs Renown 40 and 7 Favours to gain a Newly-Born Frost-Moths. Well, 13 more levels of Renown so let's start visiting the Colonies! Tip: This only requires AP as you can get enough Favours from your exile, but also second chances and skill boots. This way, if you don't have modified stat of 234 (to increase to Renown 40), the colonies are a great place! [/spoiler] edited by Skinnyman on 11/10/2016
-- ESs items and quality requirements sheet. Please check if there are errors or if something is missing Achievement list if you're feeling bored! I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats. No suppers, no second chances gain and no need to cure my menaces!
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 PSGarak Posts: 834
11/10/2016
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I don't even care what they do, Defenestrating Boots are clearly the most awesome item to be added to Fallen London in at least a week.
-- http://fallenlondon.com/Profile/PSGarak
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 Barse Posts: 706
1/18/2017
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Televangelist wrote:
The location of the 40 renown item is absolutely perfect, tied intimately as it is to the Urchins. If you're not at the endgame, you shouldn't be anywhere near 40 renown. If you're at the proper endgame (stats nearing 200 etc), you've unlocked Stormy-eyed already. If you've unlocked stormy eyed, getting it to 19 at Mutton Island is fairly trivial. While I agree that it's fitting, if you've been to the Mind before, raising your What the Thunder Said back up after that assuredly isn't quick or grindable, and totally relies on cards. (In my position, it's trivial to reach 19 Stormy-Eyed, but What the Thunder Said is at 3.) In this position, for anyone who's already been and as a result of this hasn't been focussing on re-raising WtTS, it's still very tough and time-consuming, almost as time-consuming as raising the Renown itself.
I still think it's a great place for the item to go - it's just not necessarily as easy, even for endgame players, as those who already qualify or are close to qualifying may make out.
--
The Scorched Sailor, up for most social actions and RP. Not as scary as he looks.
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 Frenzgyn Posts: 197
1/18/2017
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Oh, come on! I don't like complaining, but why this sadistic approach?
Not a "top" player, but this is my third sackmas, so I am "starting" to understand the game.
I like the renown\favours mechanic, but it is balanced in a really painful way.
As I am approaching the end game all is becoming excessively grindy in an unfun way.
I am ok with goats and Cider. Okey, Cider and heptagoat are maddening, that long grind scare me, really, it takes years and I am afraid to die in the meanwhile, before having the pleasure of reading some unique text or play a unique option, but at least echoes grinding have a bit of variety and the item are really unique.
Instead, renown rewards are pretty lame!
Tier 1 are totally useless and cost lot more than whatever you could get with money or outer kind of rewards.
Tier 2 are on par with shop equipment, but 25 renown it's no joke, cost lot of money and time.
Tier 3 are maddening! For the efforts needed to get them, they are really disappointing.
With the exception of the bellringer, there aren't any interactions, unlocking or whatever. Just a completionist obsession.
Why? Why so harsh?
It's not that I am seeking the name and need to be punished. Why disappointing rewards obtained through a painful grind that also impairs your other grinding?
This is becoming frustrating. It's not fun if the "need" to plan everything for years to experience content is becoming a rule and not an exception.
I think this is getting out of hand. edited by Frenzgyn on 1/18/2017
-- http://fallenlondon.com/Profile/Frenzgyn
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 rahv7 Posts: 294
11/12/2016
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If anyone is interested to see the item you get for Renown: The Docks 40, I've put it on my mantelpiece (although I suspect that might be dangerous).
-- It's possible people have forgotten that there is an actual devil in the actual Lord Mayor's office. A devil who is promising to look after people's souls. What is wrong with everybody?
https://www.fallenlondon.com/profile/rahv7
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 DonaghyLogan Posts: 205
8/7/2017
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Does anyone else want separate "Favours" and "Renown" tabs on the "Myself" page (instead of the single "Contacts" tab) when all's said and done? I'm finding the "Contacts" a little clogged these days.
-- https://www.fallenlondon.com/profile/DonaghyLogan - An eccentric, ambitious professor with a quite frankly unreasonable number of pets
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 Siankan Posts: 1048
8/8/2017
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Rostygold wrote:
Do some of you have yet to realize that the conversion rate is dependent on the average Connected level across all players? That is mere speculation, and unlikely speculation at that.
For one thing, the average Connected levels across all players (or even all active players) are likely to be far lower than the average Connected levels across, say, forum users. There are lots and lots of very casual players for whom Connected: Anything 20 is a strange and monumental feat. Even vast quantities of Connected points in a small number of players isn't likely to shift averages much.
For another, it takes a certain kind of sadism (or idiocy) to set a goal so that it automatically moves when people attempt to reach it. Nobody at Failbetter have shown themselves to be either stupid or sadistic. (If someone thinks they are, then why play their game?)
For yet a third, the game writers need actual figures to work on while they are preparing for the conversion. They can't have numbers changing under them while they're working, which is what would happen if current average Connections were the determining factor. If they were using simple averages, they would be averages from some time ago, locked in before the actual storylet programming began. In all probability, the lock date would be at or before the date on which the future conversions were announced.
For yet a fourth, projects like this require a lot of time to work on and refine. No matter what the original numbers, they would have been tweaked and reworked and rebalanced over a period of weeks, perhaps months, as the responsible team tried to make sure the conversion rates met the original intent. Not only does this also preclude Failbetter wringing its hands over what levels people might be grinding to, but it also means that, whatever the source of the original figures, they are likely to have changed (perhaps dramatically) before they actually ended up in the game.
Thus, even if conversions had been based on average Connected levels, the conversion rates would have been set long before anyone's grinding could have moved the goalposts, and would have shifted afterward based on factors that had nothing to do with how many Polite Invitations you accepted in the interim.
It is rather likelier that the conversion rate depends on available sources of Connected qualities. How easy is it to grind high levels, should you be inclined? Where is the tipping point between "accidental accrual" and "rewardable effort"? What Connected level would you have, had you, say, put a reasonable amount of effort into improving your standing in a faction of the course of a year? Society connections, which are practically unavoidable, are thus much cheaper on the scale than Rubbery connections, no matter the scores of any given set of individuals.It's not a matter of curving the grade, but of figuring out what it takes to get an A to begin with.
-- Prof. Sian Kan, at your service.
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 PSGarak Posts: 834
8/8/2017
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Siankan wrote:
Rostygold wrote:
Do some of you have yet to realize that the conversion rate is dependent on the average Connected level across all players? That is mere speculation, and unlikely speculation at that.
It is the opposite of speculation. It is literally what FBG has explictly stated about the matter.
http://community.failbettergames.com/topic20369-favours-and-renown.aspx?Page=1
Flyte wrote:
Don't worry – we know some Connected qualities are easier to gain than others, and we'll be setting the exchange rate in each case based on the actual distribution of Connected values among players.
The one caveat is that he says "distribution" instead of "average." This has some implications, but in the big picture it's basically nitpicking.
I agree with your later point that the shift was likely based on the Connected distribution from before the Renown announcement. To me, the biggest proof of this was that Church and Constables were both high and similar to each other. Constables was easily grindable, and announced months ahead of time. Church was not easily grindable, and announced weeks ahead of time. That their ratios were both very high, and very similar, says to me that they were dominated by the bonus connections stockpiled by Shepherds rather than by dedicated post-announcement grinding.
FWIW, I think people getting worked up about the conversion is due to player expectations not matching developer expectations. The devs have been looking at Renown as The Future, and treating the C->R conversion as a way to paper over the break, and ultimately a minor detail in the bigger picture. Players have been looking at the conversion itself as the main event, and the Renown afterwards as the result of the main event. This is understandable, and perhaps there should have been better communication about it, but the devs also don't want to delay having the better system in place just because the transition has some hiccups.
I also think that all of the issues that players have with conversion are directly the result of the flaws that the Connected quality had that made FBG want to replace it in the first place. Connected: 100 could have represented dedicated devotion to a faction from a newish player, or just what you kind of tend to have about a faction you don't care about from playing the game for a while. It's difficult to have story options that depend on your relationship with a faction when the quality that tracks that relationship could have the same number mean totally opposite things. Renown, for all its other sins, solves that. But the logistics of moving from one system to the other meant that FBG had to decide what relationship a given number actually meant, and since it meant so many things to different players, many of them were disappointed.
-- http://fallenlondon.com/Profile/PSGarak
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 Lorelai Posts: 59
8/8/2017
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Well, ****. Barely 15 renown for 361 Society. At that rate I shouldn't have even bothered grinding it for the last few months.
What really annoys me with the renown conversion is that it changes the goal posts on some challenges.
Take the unfinished business grinds, in Ladybones it used to be, I believe, 20 Connected GG to do one option, but now it costs 10 renown. Due to how they've done the conversion, people who had enough connected for that option will no longer have enough renown for it AND it's significantly harder to grind. Effectively, storylets that used to require connection and now require renown have had their difficulties changed and it most definitely unfairly impacts newer players who will suddenly find they don't meet the requirements for certain options anymore.
So it's not that the conversion happened that I have a problem with, it's that the conversion is effectively changing the finish line. I feel that if someone had enough connected before the change to access certain storylets, they should still have enough renown AFTER the change. And that's not the case
-- https://www.fallenlondon.com/profile/Mythlore
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 Tozh Taurog Posts: 114
8/8/2017
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Jolanda Swan wrote:
...please tell me Society Renown 40 item is not in Port Carnelian. So the ones who most closely adhered to the rules of Society and did NOT get exiled, will be the ones to miss out? Is that possible?
Actually, almost all of the 40 renown items are in locations that can be inaccessible for certain RP choices. Some people make a point of never going on the slow boat because they want to return to Surface, others have criminal record preventing them from getting to prison. Yet others avoid POSI and don't have a boat to zail. Not to mention Flute street with Fate. Or madness, which will ruin your dreams.
-- A Correspondent. Thrilled to advance science by educating the younger generation at your Orphanage. A Marvellous player. Willing to talk about it to the press. An amateur horticulturist. Usually up for socializing, especially with text.
http://fallenlondon.storynexus.com/Profile/TozhTaurog
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 A Dimness Posts: 613
8/9/2017
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MidnightVoyager wrote:
loredeluxe wrote:
I think I'm most disappointed with the Society renown 40 item out of all of them. It's just a team of really good horses that the Empress gives you. I've come to expect the renown 40 items to come with some kind of earth shattering revelation or to have really disturbing implications about the setting, but the Society item is relatively mundane by comparison. We can't even start up a lore discussion about it like you could all the other items. Society is by nature boring. If you're super exciting and earth-shattering in society, you're unwanted. That sort of thing isn't respectable. If you're super exciting and earth-shattering in society, then you're Bohemian. Bohemian is literally just the slightly darker, slightly more hedonistic aspect of Society.
-- A truth so strange it can only be lied into existence
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 xKiv Posts: 846
8/8/2017
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Rostygold wrote:
Oh, man... "Thirteenth Month"? Really? Yes, I am aware of the Calendar Council, but really, Failbettter? "Thirteenth Month"?
Shush! The month of Czechoslovakian-Soviet friendship was why we used to get 13 monthly salaries every year before the regime fell!
 (well, some people got even more months, but, you know, all people are equal, but some are *more* equal)
-- https://www.fallenlondon.storynexus.com/Profile/xKiv - a witchful, percussive, dangermous and shadowry scholar of coexplodence, hopsidirean, and walker of fallen kitties.
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 dov Posts: 2580
11/14/2016
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Meradine Heidenreich wrote:
Also, since there are only 5 levels of airs involved (96-100), I'm familiar with the words for those levels, which appear on the results page when the airs change. As I'm sure you're aware, the wiki has a list. That's what I do as well.
If I ever see any of the following sentences in my results, I go to the Chandleress to get a Docks Favour:
- The wind toys with paper-scraps in the gutter.
- A governess passes with a child on a leash. No! No, only a young woman and a little dog.
- A beetle the size of a boot sits atop a tar-barrel, nonchalantly twiddling its antennae.
- A scowling boy distributes hand-bills. "MAHOGANY HALL: TONIGHT", they read. "HEPHAESTA." "M. PLEAT."
- All shall be well, and all manner of thing shall be well.
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Absintheuse Posts: 348
1/18/2017
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Urchins are now one of the available factions in the Favour/Renown system!
Thank you for being patient with us, delicious friends. As always, it is much appreciated!
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 Absintheuse Posts: 348
5/22/2017
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This morning we announced that Fallen London will be receiving some exciting updates this year. Along with that, we’ll be continuing to add more factions to the Favour / Renown System.
Those who have been waiting for Hell and Constables will not have to wait much longer, as they, along with Great Game will be added in the beginning of June!
Bohemian, Church, Revolutionaries, and Society will be the next factions to receive an update during the Fallen London reworks later this summer.
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 Harlocke Posts: 506
1/20/2017
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Optimatum wrote:
So… I was going to comment on the War of Assassins option change yesterday, until I noticed the result had been improved to +2 CP. But, apparently, that was an accident. So, Failbetter, I would like to sincerely ask: why!? What is the point of these high Renown locks? They do nothing more than needlessly restrict existing options! How many players first reaching the War of Assassins will have Renown 20? How many players who reach Renown 20 will have stats low enough for a guaranteed success to matter? Previously that option needed C: Urchins 25 for 100%, making it a waste near the stat cap but still useful for players with lower stats. But now the option isn’t realistically open to midgame players, and is still the worst choice for endgame players like me - those 100% stat challenges help counteract the Nadir. Why give this option a difficult lock if it's not even better?
Most other factions have a similar lack of point for higher Renown outside the items. Criminals is unusual with a good card at Renown 20. Rubbery Men have a single underwhelming Renown 10 option on a card requiring Persuasive 81-118. Docks has an option to sponsor a trading voyage at Renown 20 for a truly colossal waste of time and money. (This was only C: Docks 3 before the conversion, and investigating Mr Sacks with the Docks likewise went from C: Docks 3 to R: Docks 15.) Tomb-Colonies has an option requiring Renown 15 and A Name Scrawled in Blood 6 on a card locking at Dangerous 118, making it far more limited even than the Rubbery Men option.
Seriously, I think both these conversion rates and conversion of requirements are getting rapidly out of hand. How does C: Urchins 25 for 100% success turn into R: Urchins 20? Even leaving aside how the first 21 levels are converted to Favours, with the formula C 25 would become R 3 and R 20 is equivalent to C 140. This is getting increasingly un-fun, with the pre-conversion grinds growing and Renown requirements inflating. I don't even want to think about what it's like for new players without cash for faction items or an existing understanding of the game structure. edited by Optimatum on 1/20/2017
For many actions, renown should be used for a skill check instead of serving as a hard minimum. Instead of needing exactly 20 renown, they could have made 20 the point where success is 100%.
-- I welcome social actions, and can visit your salon as an author.
http://fallenlondon.storynexus.com/Profile/Harlocke
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 Optimatum Posts: 3666
1/18/2017
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Televangelist wrote:
The location of the 40 renown item is absolutely perfect, tied intimately as it is to the Urchins. If you're not at the endgame, you shouldn't be anywhere near 40 renown. If you're at the proper endgame (stats nearing 200 etc), you've unlocked Stormy-eyed already. If you've unlocked stormy eyed, getting it to 19 at Mutton Island is fairly trivial.
It's great flavor-wise, yes. But mechanically? I don't agree.
- "If you're not at the endgame, you shouldn't be anywhere near 40 renown." Says who? Why "shouldn't" a new PoSI for example have Renown 40? A dedicated midgame player could get C: Urchins to 301 before the conversion.
- "If you're at the proper endgame (stats nearing 200 etc), you've unlocked Stormy-eyed already." Again, says who? What's the "proper endgame"? There's no stat threshold granting Stormy-Eyed or What the Thunder Said. There's no guarantee of drawing enough dream cards, especially as not everyone trims their decks.
- "If you've unlocked stormy eyed, getting it to 19 at Mutton Island is fairly trivial." It's mechanically trivial, assuming players already have their ships. But there's no in-game indication that option is special, or that anything happens with Stormy-Eyed 19, or that there's a reason to grind WtTS up again.
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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 dov Posts: 2580
1/18/2017
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Kukapetal wrote:
Agreed, I think the spot it's in seems perfect. I'm not sure the highest tier items are supposed to be super easy to find, and should required you knowing the factions well enough to make an educated guess as to where they are which makes sense from a lore standpoint. And there is a forum and a wiki for people who do get stuck trying to find them.
The thing is that the Mind of a Lond-Dead God isn't just a hard to find location. For most (all) practical purposes this location is an Easter Egg.
Remember that we forum participants are a tiny percentage of the total player base. How is an average player (who doesn't read the forum) even supposed to even know this place exists? There are no hints to it in the game. There's never any indication that raising Stormy-Eyed might lead to something.
So using this location for a Renown item isn't simply making it a difficult challenge - it's also hiding it from the vast majority of players.
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Jermaine Vendredi Posts: 588
8/8/2017
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"Ordinary" players really don't have much of a chance here, do they? 152 connected produced all of 7 favours. Woo-hoo.
-- No plant battles, please. https://www.fallenlondon.com/profile/Jermion
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 Lallinka Posts: 138
8/8/2017
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Honestly, if any tab needs cleaning and re-organizing, it's the Story one...
DonaghyLogan wrote:
Does anyone else want separate "Favours" and "Renown" tabs on the "Myself" page (instead of the single "Contacts" tab) when all's said and done? I'm finding the "Contacts" a little clogged these days.
-- Lallinka is accepting any social interactions as soon as my actions allow it. No Loitering and no Photographer, please. Available for interviews about Nemesis and a Midnighter for Orphanages.
Ragish is accepting everything, including Loitering and Photographer. Available for interviews about Heart's Desire and a Crooked-cross for Salons.
Pienkava is freshly out of prison and will need charity to survive in the harsh streets of London. Have pity, she is only fifteen.
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 Passionario Posts: 777
7/24/2017
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'Less' and 'more' implies that caring is a one-dimensional quality. When one is dealing with beings from High Wilderness, that is not a safe assumption to make.
The Masters could, if they chose to, care sideways, diagonally and counterclockwise. edited by Passionario on 7/24/2017
-- Passionario: Profile, Story, Ending Passion: Profile, Appearance
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 Màiread Posts: 385
6/2/2017
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Well I was a bit cheesed off that 421 connected wasn't enough to get 40 constables renown, but at least I now know that's one faction I won't be bothering to grind - like many players, I've studiously avoided death for years and I'm not about to break that now.
I must say thess conversions seem ridiculously punishing to anyone but the most dedicated of grinders, not least as in a number of cases the only reasonable method of grinding is fate-locked. Nothing else in the game is tuned in this way - the fact that some people have ground their quirks or connected to bonkers levels doesn't mean your average storylets is gated to players with 400+ connected. In general terms 100 connected represents a sizable investment of time and consistent interaction, but would apparently only get you 7 renown, not even enough to avoid the quirk screwing portion of the tedious grind.
My own goal was to get my connected levels to the point where could get 40 renown, or at least 15 so I don't have to potentially mess up my quirks. Since I can neither pay fate to be a shepherd of souls nor succeed in keeping up with the most bleeding edge players, it seems like I'll be wasting my time. Frankly this game has enough time-sink grinds as it is.
-- Màiread - Correspondent, composer, lover of cats. Can probably bake you a d__n fine cake.
Useful Links: Traveller's Friend (Progress Tracker & Notability Calculator) | phryne's Guide to Favours & Renown |
Peggy the Nowoman lived to see the Feast. Thank you for the memories, Snow Lady.
I'm happy to accept most social actions except for lethal sparring and loitering suspiciously. Please challenge my plant! Currently not accepting calling cards.
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 Estelle Knoht Posts: 1751
8/10/2017
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No, no, you see, it is a revelation about how Polythreme tourism propaganda has utterly corrupted Neathy Christianity. Even the divine epiphany are hijacked! The only natural state of being is to never be alone! It's practically a travel agency ad! Go take a vacation!
Alternatively, the revelation is just that Corpsecage is more miserable than Winking Isle despite Mr Eaten's posturing. Oh dear. edited by Estelle Knoht on 8/10/2017
-- Estelle Knoht, a juvenile, unreliable and respectable lady. I currently do not accept any catbox, cider, suppers, calling cards or proteges.
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 Anne Auclair Posts: 2215
8/9/2017
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Good horses are hard to find in the Neath. Just ask the Khaganians.
Speaking of which, you just know that the Empress regularly rubs her stable in the Khaganian delegation's face :P
There, I just started a lore discussion ^_^ . edited by Anne Auclair on 8/9/2017
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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 Siankan Posts: 1048
8/9/2017
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loredeluxe wrote:
I think I'm most disappointed with the Society renown 40 item out of all of them. It's just a team of really good horses that the Empress gives you. I've come to expect the renown 40 items to come with some kind of earth shattering revelation or to have really disturbing implications about the setting, but the Society item is relatively mundane by comparison. We can't even start up a lore discussion about it like you could all the other items. You must admit, though, that when it comes to "earth-shattering revelation," Society is probably the most boring faction. All its revelations are usually petty gossip about Baron M being seen in last year's cufflinks. No passing through mirrors, no zailing the Neath, no... whatever the Rubbery Men do on their own time. The Duchess has secrets, but she also has her own faction. Society's biggest secrets probably revolve around the royal family, and they've pretty much been covered through other avenues.
I do want to know whether the Empress imports horses in any quantity, or whether they're all Neath-bred fungal munchers.
-- Prof. Sian Kan, at your service.
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 Diptych Administrator Posts: 3493
8/9/2017
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I don't want to downplay your feelings, but I wouldn't say you've been "punished", per se - you just haven't been rewarded with easy access to rare items.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Diptych Administrator Posts: 3493
8/9/2017
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Kylestien wrote:
Is there any good point to Renown/favors because I do NOT see it.
Really? I like it. Previously, if you had high Connected, you had to be careful all the time 'cause anything that reduced it invariably did so by huge amounts, so you could tank your qualities really quickly if you weren't careful. Now, Renown can't ever be lost, so you can freely earn and spend Favours however you like.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Dudebro Pyro Posts: 757
8/9/2017
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So, turning in 5 Leathery Hearts at the university now gives 100 Cryptic Clues.
That's slightly more profitable than the 6CP of Connected it used to give. (Time to grind a goat using only leathery hearts!) Unfortunately, it also destroys any lore about Revolutionaries collecting the hearts to prevent the Masters from ordering more Clay Men from Polythreme.
-- Dudebro Pyro, eccentric scholar
Spare Starveling Kitties always welcome. I collect them. For that matter, send me your unwanted cat boxes too.
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 MartzelDePamplona Posts: 49
8/9/2017
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Having played for years, but mainly focused on story and RP decisions rather than just grinding, the fact that both of my over 400 Connected Society and Church netted me less than 30 renown, and will now take months or longer to get to level 40 judging by my Urchin and other grinds just removes any urge I still had to continue playing.
I might come back later, but the fact that I had such high Connected turn into less than 3/4 of the max Renown feels like a punch in the gut and like Failbetter is just turning the game into an endless grind. The new system is just not fun because there is no way to reliably gain favours, and the requirements for converting favours into renown just feel punishing and grindy. Maybe I'll get back into FL later, but the fact that I feel punished for not playing "optimally" makes that very unlikely to happen any time soon.
-- Martzel De Pamplona an inescapable, sagacious and magnificent gentleman. All social actions welcome.
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 suinicide Posts: 2409
8/9/2017
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Its exactly-5 cp.
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Koenig Posts: 466
8/8/2017
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For a lot of people, simply letting us know what the conversation max was BEFORE the conversion would have allowed us to focus on a connection quality and know when to stop and when to keep going. As is, most players who fall short of their goal can't help but feel a little gypped when their fully ranked connected stat does not even begin to cover the new renown rankings.
When a factions max connected level was say 150, moving the new max renown conversion to 1000+ is well beyond moving the goal post; its placing it on the other side of the planet.
--
Koenig: Extraordinary. Invisible. Shattering. Legendary.
  
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 MidnightVoyager Posts: 858
8/9/2017
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loredeluxe wrote:
I think I'm most disappointed with the Society renown 40 item out of all of them. It's just a team of really good horses that the Empress gives you. I've come to expect the renown 40 items to come with some kind of earth shattering revelation or to have really disturbing implications about the setting, but the Society item is relatively mundane by comparison. We can't even start up a lore discussion about it like you could all the other items. Society is by nature boring. If you're super exciting and earth-shattering in society, you're unwanted. That sort of thing isn't respectable.
-- Midnight Voyager - A blood-cousin to predators. Collector of beasts. Affably mad.
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 aegisaglow Posts: 202
8/9/2017
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Jolanda Swan wrote:
I 'll bite. If you are exiled, why does the empress give you horses?
You're not someone she allows within the intimacy of the inner court, but you are still in the empire's good graces, thanks to dutifully serving as governor.
-- Mx. Aglow. Glazier, hedonist, devil-teaser, Paramount Presence. Pursuing their Heart's Desire.
Ms. Lilian Leith. A lady of proper standing, which seems like an increasingly ludicrous thing to give a rat's ___ about. Known (to some) for her Light Fingers.
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 Diptych Administrator Posts: 3493
8/9/2017
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Jolanda Swan wrote:
I have lost access to the University and the Velocipede Squad, because of RP choices. This I understood: the game penalizes 'paladin' gameplay, because this is the nature of Fallen London; it is telling a dark story. However, I would expect those who sided with society's rules to have an easier access to the item than those who flaunted the rules. I would have no problem missing out on the Revolutionary item for example; I kind of expected to.
The difference is that the University/Squad choices exist within the game's own narrative and mechanics, while avoiding exile from the Court doesn't. Not being exiled means stopping the progress of the story at a point decided by the player, not the developers - and the devs can't really be expected to account for choices people make that aren't part of the actual narrative. edited by Sir Frederick Tanah-Chook on 8/9/2017
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Aro Saren Posts: 124
8/10/2017
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So, noone paid attention that Renown Church 40 item is given to you on the island, where Devil Prince is imprisoned? No real implications, but some irony. edited by Aro Saren on 8/10/2017
-- https://www.fallenlondon.com/profile/Andre%20Alexin Will accept only something interesting.
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 Diptych Administrator Posts: 3493
8/9/2017
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Jolanda Swan wrote:
I disagree. Choosing to not upset the Empress, to not do the bidding of Hell, is a perfectly valid narrative choice. If the game wanted me to go forward with that story no matter what, then they would make my final opera a disaster no matter what. Someone would dupe me, or the Empress would be too upset by my final masterpiece. In the very least, they would give me a good reason for betraying Queen Victoria - something other than "an oily person in the court told you to and it seemed like fun".
I have to admit, I'm a little confused. The final opera is a disaster, no matter what. Even if one is loyal to Empress and Country, and one's final opera instead offends the Consort, or the Church, or is simply an interesting and diverting experiment in Correspondence-based composition, one still ends up unwelcome at Court (and, thus, progressing the Persuasive storyline). Which power you offend, and why, is an intended narrative choice - but leaving the Court is still a necessary element of the story.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Tyrconnell Posts: 271
8/11/2017
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For completeness:
6: Brass Ambassador (card, 2 Hell favours) 5: Tentacled Entrepreneur (card, ~50% Rubbery favour) 4: Turkish Girl (card, +3 Talk of the Town instead of +2) 3: Stick to something stately (~20% Docks favour) 2: Jovial Contrarian (card; Society favour) or Tentacled Entrepreneur (card, Rubbery favour) 1: Brass Ambassador (card, Hell favour) or Tentacled Entrepreneur (card, Society Favour) 0: Quiet Statesman (Society favour) or trade Talk of the Town for rewards
I now try to get the Ambassador for 6, Contrarian for 2, and Entrepreneur for 1, as well as hoping for luck at 3. Any more requires a whole lot of card flipping and luck. If you end with 3 cards in your hand (or 5 if you're an exceptional friend) you also return to your lodgings with a full opportunity deck, which is nice.
-- Tyrconnell, a gentleman and doctor of diverse interests and multifarious proclivities
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 Absintheuse Posts: 348
6/1/2017
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Hell and Constables are now one of the available factions in the Favour/Renown system! Next week will be Great Game!
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 Vortigaunt Posts: 51
6/5/2017
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And on my way to the Iron Republic I did the piracy card and am Opening A Bundle of Oddities, AND ITS MY OWN SOUL BACK! This is the best day of my Fallen London career! The Devils love me so much they gave me my soul back!
-- http://fallenlondon.storynexus.com/Profile/Vortigaunt
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 Absintheuse Posts: 348
7/19/2017
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Hello delicious friends, just wanted to let you know that the next factions available for Favour/Renown will be: Church, Bohemians, Revolutionaries and Society.
These will become available towards the beginning of August and we will announce when they officially become live. They will be the last set of factions brought into Favour/Renown during the Fallen London Reworks project for the rest of the year.
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 Flyte Administrator Posts: 671
7/20/2017
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Krampus wrote:
I also would love to know if eventually the other factions (Masters, Duchess, Benthic, ...) will be converted to the favors and renown system. We haven't decided yet how to approach the last five Connected qualities. To a greater or lesser extent, they all exhibit some structural peculiarities – Benthic and Summerset play an important role in structuring the early University storylets, for instance. I'd expect us to look at this sometime after the currently scheduled Fallen London work is complete.
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 Passionario Posts: 777
7/20/2017
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Flyte wrote:
We haven't decided yet how to approach the last five Connected qualities. Five? No, five is not the Number.
(Connected: Glass and Connected: Shroud are the best Connected qualities, since they survive waking up friendless after St. Beau's.) edited by Passionario on 7/20/2017
-- Passionario: Profile, Story, Ending Passion: Profile, Appearance
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 PSGarak Posts: 834
7/19/2017
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Absintheuse wrote:
They will be the last set of factions brought into Favour/Renown during the Fallen London Reworks project for the rest of the year. Sorry to nitpick at wording--does this mean that they will be the last factions converted to Favors/Renown (and Masters, Duchess, Benthic, etc will not be)? Or is this only saying that such conversions, if they do happen in the future, will be next calendar year.
Also yay! I will now speculate on whether one of the factions will give a Transport item as a reward.
-- http://fallenlondon.com/Profile/PSGarak
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 Wiwo Posts: 365
7/23/2017
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Masters-wise, I see the opportunity for a fabulously expensive vanity grind to be added to the game. I don't see any problem in principle with Renown: The Masters as long as it's very difficult/expensive. After all, in some possible destinies you have become a Master, so there's at least SOME path to gaining their favor. edited by Wiwo on 7/23/2017
-- Wiwo. Almost certainly not a squid in a cunningly tailored suit. Surely.
Care for some cider? Here's how to ask me for some. Strange pranks strongly preferred.
Care to pet a Heptagoat? Too bad. It doesn't do anything (probably).
I'm a Correspondent and would be delighted to lecture at your orphanage.
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 Saklad Posts: 528
7/30/2017
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Don’t feel bad: hardly anyone notices him.
-- Saklad5, a man of many talents
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 Fluffy Posts: 41
8/7/2017
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The conversion rate for Bohemians is lower than that for Church.
Bohemians is much more grindable than Church for the vast majority of the playerbase.
That's just wrong.
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 dov Posts: 2580
8/8/2017
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Connected: Revolutionaries 524 became:
Renown: Revolutionaries 50 - The Thirteenth Month in the Calendar
- Renown 10 item, on the faction card: "Implausible Beartrap"
- Renown 40 item seems to be in A State of Some Confusion, and is "Gleaming Buttons" (Home Comfort, Dangerous +8). Best in class
edited by dov on 8/8/2017
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 osberend Posts: 36
8/8/2017
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Rostygold wrote:
Do some of you have yet to realize that the conversion rate is dependent on the average Connected level across all players? Oh, we realize it (at least as being the most likely explanation), we just find it appalling. Let's put this in context: One of the warnings that you have to accept in order to Seek Mr. Eaten's Name, part of a list of ways in which SMEN is allegedly quite different from Fallen London's other storylines, is that "other players may be enemies as well as friends." Knife and Candle was removed, as I understand it, because it made players enemies of each other in a way that disadvantaged new players. And both of those are/were explicitly opt-in!
But basing conversion rates on average Connected levels means that every player has been an enemy of every other player every time they've performed an action that raised their Connected, with no warning that this was the case, and no possible way to opt-out. And converting levels-to-levels disadvantages new players, since it gives a worse ratio of CP-to-CP the lower your Connected level is.
Siankan wrote:
It is rather likelier that the conversion rate depends on available sources of Connected qualities. How easy is it to grind high levels, should you be inclined? Where is the tipping point between "accidental accrual" and "rewardable effort"? What Connected level would you have, had you, say, put a reasonable amount of effort into improving your standing in a faction of the course of a year? I don't buy it, but even if I did, this amounts to punishing good strategic thinking. You noticed that Connected: Society is easier to grind than Connected: Bohemians, and so (lacking any indication whatsoever that 1 CP of each wasn't of equal value) you focused on the former over the latter in order to make efficient use of your limited Actions per day? Too bad, sucks to be you, your strategic thinking gets you no benefit! In fact, if Favours: Society continue to be easier to grind than Favours: Bohemian, your strategic thinking actively harms you!
Also, setting aside the process and looking at the results, let's math this out:the best grindable source of Connected: Society was "Attend: and be erudite" giving 33 CP for 1 Action, right? So let's math this out.
To get 50 levels of Renown: Society and 7 Favours: Society, you needed 1121 levels of Connected: Society. That equates to: 49*50/2 + 50 * (1121-49) = 54825 CP of Connected: Society, which equates to just over 1661 actions of grinding.
To efficiently grind Renown: Society from Favours take:
- 36 CP to reach Renown 8, which is achieved (at 1 CP/Favour) by 6 * (1 Action + 6 Favours) = 6 Actions + 36 Favours
- 84 more CP to reach Renown 15, which is achieved (at 2 CP/Favour) by 6 * (1 Action + 7 Favours + 2.5E [Assumed, based on the costs of other second renown-boosting actions]) = 6 Actions + 42 Favours + 15E
- 1155 more CP to reach Renown 50, which is achieved (at 4 CP/Favour) by 42 * (1 Action + 7 Favours + 15E or less [Assumed, based on costs of other third renown-boosting actions]) = 42 Actions + 294 Favours + 630E at most
- Additionally, there's the flat 7 favors to add in.
So the total cost is 54 Actions + 379 Favours + 645E at most. The end-game value of a Favour in echoes is, ignoring conflict cards (because they're situational, and because accounting for them properly requires accounting for the value of the lost opportunity to draw something else), 4.2 - [grinding EPA], for trading in Favours. So that makes the effective total cost in echoes 379*4.2 - 325*EPA + 630 = 2221.8-325*EPA at most. Endgame grinding EPA is 1.64 at worst, by grinding the Boxful of Intrigue carousel, so that gives a final net cost of 1688.8 under the most generous possible assumptions. Dividing that by 1661 actions of grinding gives approximately 1.02 effective EPA!
That's not just worse than grinding Boxful of Intrigue, it's worse than grinding the better Unfinished Business actions! And that's assuming you actually managed to get 1121 levels of Connected: Society. Remember, the lower your Connected: Society was, the worse of an exchange rate you got! For me, with 506 Connected => 22 Renown + 7 Favours, it comes out to 24075 CP Connected turning into the equivalent of 17 Actions + 110 Favours + 75E (at best), yielding 0.53 effective EPA. And plenty of people had less than 506 connected, and therefore got a worse deal yet.
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 Koenig Posts: 466
8/8/2017
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Either way, I am certainly not a fan of 1000+ conversion requirements to reach otherwise locked levels of renown.
--
Koenig: Extraordinary. Invisible. Shattering. Legendary.
  
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 Màiread Posts: 385
8/8/2017
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The Soft-Hearted Revolutionary wrote:
Koenig wrote:
Either way, I am certainly not a fan of 1000+ conversion requirements to reach otherwise locked levels of renown. The thing is, level 50 Renown is no longer blocked with the recent Specialisation Changes. It takes quite a lot of luck and work, but it's definitely possible now
That's true, but even with the maximum level of free BDR (sans knock) you need 43 levels of MW to reach 12 Notability and that's before you even get into overcapping. That's a monstrous and incredibly costly and tedious grind. I mean, I got the impression from Failbetter that reaching 50 renown wasn't meant to be a universal goal, but rather something to pursue for the factions you particularly loved. That's the problem with completionism, I guess. I'm more perturbed by how badly people like me with high (100+) but not monstrous (1000+) connection got stuffed - I'd have got WAY more value for my 350 connection if I'd pumped it into my salon, and I suspect that's why people are a little upset.
-- Màiread - Correspondent, composer, lover of cats. Can probably bake you a d__n fine cake.
Useful Links: Traveller's Friend (Progress Tracker & Notability Calculator) | phryne's Guide to Favours & Renown |
Peggy the Nowoman lived to see the Feast. Thank you for the memories, Snow Lady.
I'm happy to accept most social actions except for lethal sparring and loitering suspiciously. Please challenge my plant! Currently not accepting calling cards.
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 Barse Posts: 706
1/18/2017
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Dangit. I suspected this might be the case, and had meant to save my entrance until the switchover. Because of the nature of the storylet, however, a misclick a few weeks ago dashed my hopes and the qualities needed for re-entry, and now I have to painfully raise them up again from nothing, and it's gonna take ages. So much for being prepared!
I'm a little salty, to be blunt, although there's not really anyone at fault. These are some extremely stringent entry requirements though!
The 10 and 25 items are lovely, and so is their text.  edited by Barselaar on 1/18/2017
--
The Scorched Sailor, up for most social actions and RP. Not as scary as he looks.
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 Alzar Posts: 20
1/18/2017
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The location of the renown 40 item does seem amusing and thematically fitting, but it seems like a problem that for most players who don't actively look on the wiki, Stormy Eyed is an interesting quality that just enhances dreams. Having an uncapped source makes it less harsh, but most people also don't tend to go to Mutton Island more than once or twice for maybe once they get their first ship, and again when they go to Fruits of the Zee Festival. There's nothing that actually ties together Mutton Island, Stormy Eyed at 18, and Renown: Urchins 40 in a way where it makes sense for people to look there.
I think the location could work, but this seems needlessly convoluted as it is now. I know the dream storylets are beyond ancient, but just having any sort of hint somewhere would make things more bearable. Heck, even a card (Maybe not a card, for those who don't like clutter) showing up at Renown 40 where an urchin mentions Stormy Eyed in some way and hands you a favour could work to hint at it.
Something is distinctly uncomfortable about how incredibly obscure this is for the average player.
-- A persona. Velocipede count: 570
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 Optimatum Posts: 3666
1/18/2017
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Frenzgyn wrote:
Tier 3 are maddening! For the efforts needed to get them, they are really disappointing.
I've been thinking about this, and the final Urchins item seems entirely ridiculous. With every faction, players have to spend ages drawing cards and slowly converting Favours to Renown before they can get the final item. For every other faction, getting the actual item is straightforward once the Renown goal is met. But for Urchins, the item is hidden in one of the most obscure locations in the game! Besides grinding cards for Renown 40, anyone who wants this item also needs to grind the much rarer dream cards for What the Thunder Said 18, reset WtTS for Stormy-Eyed, grind dream cards back to WtTS 15, and zail to Mutton Island to grind Stormy-Eyed to 19. How many players even obtain Stormy-Eyed, let alone know of the obscure uncapped option to increase it? Sticking the final Rubbery Men item in Flute Street is bad enough, but at least players are actually told that it exists and how to get there.
I really, really hope there's at least some option we have yet to find that makes reaching the Mind of a Long-Dead God easier. If not an option to take players directly there, maybe an option increasing WtTS and Stormy-Eyed in exchange for Urchins Favours.
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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 Optimatum Posts: 3666
1/20/2017
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So… I was going to comment on the War of Assassins option change yesterday, until I noticed the result had been improved to +2 CP. But, apparently, that was an accident. So, Failbetter, I would like to sincerely ask: why!? What is the point of these high Renown locks? They do nothing more than needlessly restrict existing options! How many players first reaching the War of Assassins will have Renown 20? How many players who reach Renown 20 will have stats low enough for a guaranteed success to matter? Previously that option needed C: Urchins 25 for 100%, making it a waste near the stat cap but still useful for players with lower stats. But now the option isn’t realistically open to midgame players, and is still the worst choice for endgame players like me - those 100% stat challenges help counteract the Nadir. Why give this option a difficult lock if it's not even better?
Most other factions have a similar lack of point for higher Renown outside the items. Criminals is unusual with a good card at Renown 20. Rubbery Men have a single underwhelming Renown 10 option on a card requiring Persuasive 81-118. Docks has an option to sponsor a trading voyage at Renown 20 for a truly colossal waste of time and money. (This was only C: Docks 3 before the conversion, and investigating Mr Sacks with the Docks likewise went from C: Docks 3 to R: Docks 15.) Tomb-Colonies has an option requiring Renown 15 and A Name Scrawled in Blood 6 on a card locking at Dangerous 118, making it far more limited even than the Rubbery Men option.
Seriously, I think both these conversion rates and conversion of requirements are getting rapidly out of hand. How does C: Urchins 25 for 100% success turn into R: Urchins 20? Even leaving aside how the first 21 levels are converted to Favours, with the formula C 25 would become R 3 and R 20 is equivalent to C 140. This is getting increasingly un-fun, with the pre-conversion grinds growing and Renown requirements inflating. I don't even want to think about what it's like for new players without cash for faction items or an existing understanding of the game structure. edited by Optimatum on 1/20/2017
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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 shylarah Posts: 171
1/22/2017
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*sadly watches her Connected: Urchins, which she'd been increasing every available chance for IC reasons, turn into a measely 3 Renown. SIGH.*
-- Lady of Cold Steel, Lady of the Flit, Lady Alyssana Grey. A formidable woman, hard to read and slow to trust. Darkness lurks inside her.
Alts: (please direct all inquiries to Alys & say who they're for) -Nikki, the Playful Daredevil, leading the constables on merry chases across London at every available opportunity. It's not a good robbery if you didn't get chased~ -Shylarah, waifish, wide-eyed, painfully foreign, entirely untamed. Her search for a way home now leads her to Parabola. There's something about her... -Dr. Maxwell Thomas, a kindhearted physician who can't stand to see suffering. Moral to a fault, even to his own detriment. Unlucky in love. I would rather be taken for a fool than deny aid where it is needed. -Angie, the Cheeky Sharpshooter. Got her start with the Regiment and proudly operated their cannon for years. Rowdy, rough, and among the best shots in London.
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 Kaigen Posts: 530
1/19/2017
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I just want to pause for a moment and mention how much I'm loving the writing on the new options. The Winsome Orphan's delight at learning how to paint, inviting an Urchin to play with your grubby kitten, the Longshanks Gunner's efforts to look out for the Knotted Sock even though they won't acknowledge her. I could go on, but like I said, I'm loving all this new text.
-- Just a simple doctor with a chess habit. Publisher of The Flit Dispatch.
"One must remember that the impossible is, alas, always possible." -Jacques Derrida
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 dov Posts: 2580
1/18/2017
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Yeah, a conversion rate of 7. And I thought I was safe with my Connected of 341, which eventually got me "only" 45 Renown
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 rahv7 Posts: 294
11/17/2016
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If I've seen this correctly, no one has yet posted the Renown: Tomb-Colonies 40 item + echo yet.
If anyone's interested you can take a look here.
-- It's possible people have forgotten that there is an actual devil in the actual Lord Mayor's office. A devil who is promising to look after people's souls. What is wrong with everybody?
https://www.fallenlondon.com/profile/rahv7
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 Hannah Flynn Administrator Posts: 491
11/10/2016
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Can I ask you to spoiler the revelations in the second post, and keep item specifics spoiled in general for now? Many players will want to investigate themselves, let's give them a chance to!
-- Wields the news canon, aboard the hype train.
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 th8827 Posts: 823
11/10/2016
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Why did this happen the day after I went NORTH? (T_T) edited by th8827 on 11/10/2016
-- http://fallenlondon.storynexus.com/Profile/th8827
Gone NORTH. It's nice here.
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 PSGarak Posts: 834
11/10/2016
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Is anybody willing to speculate on the Constables & Hell faction rewards? Constables is beyond my foresight, but I would bet a box of dead rats that Hell's items will require a trip to the Iron Republic.
-- http://fallenlondon.com/Profile/PSGarak
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 Mr Sables Posts: 597
11/17/2016
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Skinnyman wrote:
The Faction Connections gets converted to Renown like this: Renown = (Connection leve - 21) / 5 (or 6) If you could grind a faction connection easy, the divider will be 6, otherwise 5, but probably for the very easy ones (like Society) it'll be bigger. Let's say Urchins will be considered an easy faction so you'll need Connection level 321 to have it converted to Renown 50.
It seems frustrating, but fair . . .
Like, the Uchins is a tough one to grind, if you're trying to keep/raise Hell at the same time . . . there seems a few opportunities to raise it, although I'd taken to the Flit option to do an extremely slow grind to help. There's no way I'll get to 50, but I should get around 25, if lucky, in order to get at least the medium tier item.
I'm wondering whether the system is fair to newer players, though? It can take years to raise certain connections, or months for a hardcore type of player, and I would have thought 150 a fair place to get 50 renown (I can see why this would be flawed and unfair, though, as some players have connections over 500, so it would be a huge insult to their progress to get the same as a 150 player) . . . that being said, renown is a bitch to raise, as well as having zero organic methods to raise it, and it seems a bit mean on newer players who have no chance of getting ahead.
I don't know . . . I doubt there's a perfect system to handle both old/new players, to be honest, and this way does seem a very fair conversion, because it takes into account how easy/hard things are to grind and who has what levels, but . . . I do feel sorry for new players, as the idea of trying to go from 20 to 50 renown is hell on earth, let alone 0 to 50. edited by Robin Alexander on 11/17/2016
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 NiteBrite Posts: 1019
11/15/2016
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Koenig wrote:
Absintheuse wrote:
We’re also hoping to add in the Urchins faction to the Favours / Renown system this year, followed by the Constables and then the Devils (no confirmed date for these yet).
Looks like I know what I am grinding for next.
What are the odds the urchin change to favors will get added just in time to disrupt everyone's noman grind for pails of lacre since its the end of the year almost and that says it will be done this year haha.
Maybe if anyone is planning on grinding for the noman this year it would be a good idea to grind out some extra tears of the bazaar juuuust in case urchins suddenly swap to favors right as sacksmas hits and you suddenly have no way to reliably obtain pails.
Just throwing that out there :P
-- I AM currently accepting calling cards. Stats loss counter: reset, irrigo equivalent: none [00:34] <@ortab> NiteBrite's laugh is that of a condemned soul gazing into the abyss. Merciless Modiste avatar by Paul Arendt (based on an original image by Joe England) http://fallenlondon.storynexus.com/Profile/TheBriteModiste
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 Saklad Posts: 528
11/13/2016
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I am definitely going to be waiting until Connected: Hell moves over to Renown before I go for New Newgate.
Hey Failbetter, would it kill you to add a mirror that gets you sent to prison without incrementing a criminal record? Or some option for your character to go there purposefully? (You could spin it as a decision to go undercover.)
-- Saklad5, a man of many talents
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 Koenig Posts: 466
11/19/2016
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I got my Urchins connection up to a level of 321, so I think* I should be safe (Unless the multiplier is upped to 7, in which case I will be substantially miffed) So it is back to grinding out other favors. Thanks again to those sharing information on the best way to grind out tomb and dock favors.
--
Koenig: Extraordinary. Invisible. Shattering. Legendary.
  
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 Artful Posts: 48
11/20/2016
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parr0t wrote:
Guys I am calling it right now. The hell renown 40 item is a +10 persuasive hat called the "Devils Fedora"
That item already exists. Cost is 400e in the bazaar.
-- A Penultimate Paramount Presence waiting for the ability to overcap stats before crossing the threshold. http://fallenlondon.storynexus.com/Profile/Artful
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 Saklad Posts: 528
11/25/2016
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Anne Auclair wrote:
I hope they add special items for getting high newspaper levels: Defender of Truth, Cardinal of Conspiracy, and Prophet of the Gutter. Right now there doesn't seem to be any reason to raise them?
Newspapers are a rather lucrative grind that consists of dispensing Menace reduction to all of your friends. Those extra qualities, by and large, are just there for the prestige. It would be cool to have a few branches around the place unlocked by your journalistic fame, but as it stands Doubt Street is still a great system.
-- Saklad5, a man of many talents
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 Kaigen Posts: 530
11/27/2016
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Newspapers could perhaps do with some revisiting and revision, but I don't know that that should necessarily involve attaching benefits to particular qualities. I kind of like that there are certain qualities (Newspaper, Governor Terms, Master Thief/Fearsome Duelist beyond what is needed to progress, etc.) that have no purpose except for what they say about the character who possesses them. I don't think each quality needs to be an enticing goal for the majority of the player base.
People have already raised the issue that attaching items to high renown values creates pressure to raise them even if their character is not favorably inclined towards the faction in question. I don't know that I agree, but I would be hesitant to propagate that to a variety of previously unimportant qualities.
-- Just a simple doctor with a chess habit. Publisher of The Flit Dispatch.
"One must remember that the impossible is, alas, always possible." -Jacques Derrida
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 suinicide Posts: 2409
1/18/2017
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MidnightVoyager wrote:
IgnatuStone wrote:
I love the fact that there is challenging end game content to grind for. I don't think the requirements are too high at all. I've had very little to do in the game besides hoarding resources so this new content is welcome. edited by IgnatuStone on 1/18/2017 The problem is that I don't equate challenge with an extensive grind. The only thing it challenges is my attention span and my patience. As a result, I don't look for challenge in a browser game.
This is also going to be a lot of grind once it's converted over, maybe there should be an easier way to get to 20 or something, since that's usually where storylets stop unlocking.. (And the amount of renown you have lags behind where you are in the game. Early players who want the first item can't buy the bazaar item to get renown, so that delay makes many of them obsolete by the time you can get them)
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Harlocke Posts: 506
1/22/2017
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Wiwo wrote:
Reshemin wrote:
A nice idea, but first thing coming to my mind would be this gives almost insurmountable problems with balancing, regarding freshmen vs. endgame players if you use this for anything common and serious.
Not necessarily. You could restrict the range to a fairly narrow one if that's a concern.
Or you could also require a hard minimum with one of the main four stats to attempt the renown check.
-- I welcome social actions, and can visit your salon as an author.
http://fallenlondon.storynexus.com/Profile/Harlocke
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 suinicide Posts: 2409
1/31/2017
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Optimatum wrote:
The Maltese Raven wrote:
This week i have problems even getting the supplies together for "Searching for a thief's cache" in reasonable time. The mug is now only good for the renown gain (and the Fate option). Doesn't even seem to influence getting "The Docks" card more often.
Yeah, the faction items now only have the Fate option for Favours, the Renown options, and the quirk polishers. They're significantly less useful.
Oh if they each unlocked a card that gave favours...there's an idea.
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 dov Posts: 2580
1/18/2017
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rahv7 wrote:
If anyone is interested, all information on the Renown 40 item can be found on my profile.
I had Connected:Urchins 420 and ended up with Renown 50.
Ah, so it *is* in the Mind of a God. Thanks for confirming (and congratulations!)
That's quite disappointing, and completely disproportional to the locations of the previously established top Renown items.
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Optimatum Posts: 3666
1/18/2017
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I hope this trend of increasingly-painful conversions doesn't continue. The best non-card way to grind Urchins was a +3 CP action, imagine the ratio for Society with that +33 CP action...
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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 Koenig Posts: 466
8/8/2017
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Renown Revolutionaries: 49.
A bitter a taste of defeat. . .
--
Koenig: Extraordinary. Invisible. Shattering. Legendary.
  
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 Slyblue Posts: 224
8/8/2017
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So Bohemians got a CF of 12 and Society gets a CF of 22? Is there something I'm missing?
-Is horribly salty-
-- The Smiling Devil • The Curt Licentiate • The Keen-Eyed Captain
"For hearts of truest mettle, absence doth join and Time doth settle."
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 Luminen Walker Posts: 172
8/8/2017
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The Renown 40 item for society is in Port Carnelian. It's the transportation on my profile. edited by TeslaWalker on 8/8/2017
-- 1 - Cpt. Martin Walker, a Paramount and Marvellous Dreamer. 2 - Ariana Crivelli, a silent and sagacious lady.
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 Slyblue Posts: 224
8/8/2017
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Yeah, the actual conversion didn't happen with the other factions until everything else was in place.
Also, if 1021 connected netted 0 renown, you can almost see the collective bitch-fit that would most certainly happen in the near future. It will be known as the Liberation of Renown. edited by Slyblue on 8/8/2017
-- The Smiling Devil • The Curt Licentiate • The Keen-Eyed Captain
"For hearts of truest mettle, absence doth join and Time doth settle."
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 Harlocke Posts: 506
8/8/2017
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dov wrote:
I want Favours to not be under qualities at all, but in their own new section in the inventory.
This will also allow for the possibility of making them clickable in the inventory, and thus use Favours directly (e.g. convert x number of one type of Favour into y number of another type, etc.).
I think they should be listed under Advantage, along with second chances. It's right at the top of your inventory, so it would be easy to check how many favors you have.
And clicking the favors could open a storylet that has an alterate route to use their faction item (if you own it), so you don't have to search around in your inventory. For example, if you click on a bohemian favor, one of the options listed would be to use your typewriter. You could still get there directly by clicking on the typewriter, but now you have a potentially swifter method thatjust requires an extra click. edited by Harlocke on 8/8/2017
-- I welcome social actions, and can visit your salon as an author.
http://fallenlondon.storynexus.com/Profile/Harlocke
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 menaulon Posts: 112
8/8/2017
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loredeluxe wrote:
What are your thoughts on the Renown 40 item?
[spoiler] I think the Gentleman is not a Bohemian, but one of our very best snaky friends, a Finger-King. He has been watching us for a long time through mirrors and Finger-Kings do have a lot of insight into dreams, living in them and all that. Grip like cold stone also reminds a bit of scales. Considering the Key is a mirror shard, it might be that completing that mirror will make it easier to access the Neath for them or free whatever is stuck inside it right now. The most interesting part is that Finger-Kings have infilitrated London more than just through Glass and some Bohemians seem to be unwittingly working for them. They might want more people to use prisoner's honey and wander in the dreams in general. [/spoiler]
-- Menaulon Open to social actions, but would prefer to be betrayed in the search for Photographer.
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 Dudebro Pyro Posts: 757
8/8/2017
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So the election boots are completely outclassed! Darn, that means my Master-loving professor is going to have to blow some things up.
I paid fate for those, too, after naively choosing another item the first time around. edited by Dudebro Pyro on 8/8/2017
-- Dudebro Pyro, eccentric scholar
Spare Starveling Kitties always welcome. I collect them. For that matter, send me your unwanted cat boxes too.
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 dov Posts: 2580
8/7/2017
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I want Favours to not be under qualities at all, but in their own new section in the inventory.
This will also allow for the possibility of making them clickable in the inventory, and thus use Favours directly (e.g. convert x number of one type of Favour into y number of another type, etc.).
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 osberend Posts: 36
8/7/2017
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Converting levels to levels creates a really ridiculous incentive structure, because of the 50 CP/level cap. Let's break this down:
We can reasonably value actions at somewhere between 1.64EPA (based on grinding the Boxful of Intrigue loop) and 2 EPA (based on efficiently grinding Port Carnelian -- you can actually get a little higher than 2EPA, especially with the Fatelocked option, but let's round down for strategic carelessness and (once per numerous, but finite, cycles) travel time). The value of a Favour used for grinding Renown is at least 2.2E (based on Trading Favours, if valuing the action used at 2EPA) and probably not more than 5E (based on Election tradeoffs).
At Renown 15 and above, turning 7 Favours: the Church into Renown costs, in addition to the value of the Favours themselves, 12.5E and 1 action. Based on the above ranges, that's a net cost of 29.54E--59.5E --- except that the former contradictorily assumes 2EPA when calculating the value of a Favour, but only 1.64 EPA for the action spent. The lowest consistent value is actual 29.9E.
That conversion yields 28 CP of Renown: the Church, so the cost of grinding Renown: the Church from Favours is somewhere in the range 1.07E--1.77E per CP.
The difference between Renown: the Church 15 and Renown: the Church 16 is 16 CP, and the difference between Renown: the Church 49 and Renown: the Church 50 is 50 CP. So the former has a net cost of 17.09E--28.29E, the latter, 53.39E--88.39E.
Both of the above, however, cost the same of amount of Connected: the Church: 700 CP. So if your Connected: the Church was moderately low, 1 CP of Connected: the Church was worth 0.0244E--0.0404E, meaning that even at the high end and assuming only 1.64EPA (which is slightly contradictory), an action that generate only Connected: the Church and no other changes would need to generate at least 41 CP to be worth it. But if your Connected: the Church was sufficiently high, it was worth 0.0763--0.126. Even at the low end and 2EPA, that would still make an action that generated 26CP profitable. (And at the high end, the conflict card with Bohemians becomes nicely profitable.) IIRC, actions generating Connected have tended to be aimed around 30 CP or so if they didn't generate any other value . . . which falls neatly in the intersection of "profitable, even in a worst case scenario" for someone with high Connected and "unprofitable, even in a best-case scenario" for someone with low Connected.
This creates a bifurcation: If you had a lot of Connected: the Church, grinding more was worthwhile; if you had little, then it wasn't . . . at least unless you could continue grinding until you had a lot. Which interacts *really poorly* with Failbetter Games not announcing in advance when they plan on converting factions, or what the conversion factor will be. (Even approximate ranges would help, on both fronts!)
There's an easy solution to the bifurcation issue, and arguably to the apparent arbitrariness issue as well: Instead of converting levels to levels, convert CP to net cost, under your pick of the above assumptions (and tell people which assumptions you're using), and aim to keep the average value of the most common ways of grinding a given faction's Connected/Favours approximately constant. Or if you want to make things a little simpler (and make fewer assumptions about the distribution of current Connected levels -- which you can see, of course, but we can't), just do CP to (converted) Favours. To have the same cost to hit Renown 50 as under the current system, that would work out to: (21 + (50 * 51 / 2)) * 50 - (49 * 50 / 2) = 63575 CP of Connected, divided by 8*9/2 + (15*16/2 - 8*9/2)/2 + (50*51/2 - 15*16/2)/4 = 366.75 rounds up 367 Favours, gives a little over 173 Connected per Favour. That seems high to me, but hey, at least it would be consistent! (And if it seems high to you too, then maybe use a lower conversion factor. An added bonus of doing it this way is that it makes the reasonableness or lack thereof of conversion factors a lot clearer.) As an added bonus, you could smooth out the jumps created by the current system by setting current Favours to the remainder after the maximum possible number of Favour equivalents have been converted to Renown.
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 phryne Posts: 1351
8/7/2017
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JimmyTMalice wrote:
It's bizarre that Bohemians of all factions has a more favourable conversion factor when it's readily available in the Palace. Sure, it was easy to get, but I feel like it's worth noting that (almost) everyone with a Salon will constantly have been tanking their Bohemians (and Society) connections, thereby never raising them as high as would've been possible otherwise. Church doesn't really have a lot of uses, meaning once you'd unlocked an easy way to raise it it was likely just going to keep rising and rising... edited by phryne on 8/7/2017
-- Accounts: Bag a Legend • Light Fingers • Heart's Desire • Nemesis • no ambition Exceptional Stories, sorted by Season and by writer ― Favours & Renown Guide
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 Absintheuse Posts: 348
8/7/2017
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As you may have presumed, Church is now an available faction in the Favour / Renown system!
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 Akernis Posts: 255
7/23/2017
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Jeremy Avalon wrote:
Not to mention that every single time you interact with them, they really could care less, except perhaps in the very late stages of one or two Ambitions, and also SMEN.
https://www.youtube.com/watch?v=om7O0MFkmpw
Unless of course you mean that they were more than happy to see you.
-- Vena's profile - http://fallenlondon.com/Profile/Akernis
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 Krampus Posts: 23
7/20/2017
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I also would love to know if eventually the other factions (Masters, Duchess, Benthic, ...) will be converted to the favors and renown system.
-- http://fallenlondon.storynexus.com/Profile/qwe1
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 Passionario Posts: 777
7/20/2017
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Plynkes wrote:
if as you say you can increase that quality via Fate (I honestly had no idea that was actually possible). There are two options to increase that connection via Fate beyond the F2P cap: the opportunity card for Decomissioned Steamer lodgings, and resetting the storyline part of Affair of the Box then siding with one of the Masters. Both give 3 change points.
(My character lost Connected: Masters 19 in a single click. No regrets.)
-- Passionario: Profile, Story, Ending Passion: Profile, Appearance
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 Teaspoon Posts: 866
6/26/2017
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You know, I'm actually enjoying this Renown/Favour system a lot.
As someone who persistently cashed out all their Connected for cash/story/suspicion, the new system is actually making me work a bit harder at getting to know factions. I'm grinding my way to the Iron Republic safe-conduct one favour at a time now, and that's more interesting than just sitting in the Flit all day selling information. The scandal card isn't an automatic "yes, of course you want the scandal reduction" choice any more. My bat actually does something now!
I wonder how many players like me there are. Possibly a lot who aren't on the forums. edited by Teaspoon on 6/26/2017
-- Truth lies at the bottom of a well.
https://www.fallenlondon.com/profile/Alt%20Ern
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 Absintheuse Posts: 348
6/6/2017
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Great Game is now an available faction in the Favour/Renown system!
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 TheThirdPolice Posts: 609
6/2/2017
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Roleplaying restrictions are, well, restrictions; they necessarily lock you out of content.
But if your character is devoted to the Constables, perhaps there is a dangerous mission so important that they are willing to forgo their usual caution. After all, even the most risk-averse person cannot evade death forever. (You may need to imagine this mission yourself if you can't find a suitable risky Dangerous challenge.) You could even leave it up to fate: decide on a number of actions that matches your desired risk. If your Wounds reach 8 by the end of them, your character fell in the line of duty and became a true hero to the boys in blue. If you survive, they've completed another day's work and you at least have a story in lieu of the item.
There is, of course, no incorrect way to roleplay. Take this as a suggestion, not invalidation.
-- Excessive Corpse & Tender to Irreal Ravens
Lover of Flawed Souls
And with especial pride, Worst Screwup of the Decade!
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 Amalgamate Posts: 435
8/10/2017
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Yeah, it gives you a choice of why you're writing a scandalous opera and being exiled, and one of them is that you're doing it for Empress and Country, doing your part of some grand scheme. You also don't have to make an anti-empress opera, there's an option to make one that's nonpolitical but just too gruesome, or one that bothers the bishops but doesn't faze the empress, or Tristam Bagley's one.
It's definitely intended to be a "choose why you are doing this and what it means to your character" rather than "choose whether to do this or not" choice.
I also strongly suspect that when the "return to the court" options are created, it's going to be new storylines at the court and not just going back to what we had available before, which will require you to advance the tracker/be exiled first to see them. But I obviously don't know for sure. edited by Amalgamate on 8/10/2017
-- http://www.fallenlondon.com/Profile/amalgamate
Social invitations of all kinds welcome, especially games of chess and deadly sparring!
Also happy to help with nightmares, send sips of Cider, and plant battle.
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 Siankan Posts: 1048
8/9/2017
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loredeluxe wrote:
Just to make a comparison, the Bohemian item is a mirror shard given to you by a fingerking that lets you travel into dreams at will, the Great Game item is a chess board that literally controls the Great Game as a whole, and the Constables item sheds light on just how absurdly wicked and brutal the Constables can be. It just feels like expectations were set up so much that the Society item just looks mundane by comparison. What were you hoping for? A Society matron's most scandalous memoirs? Being in a viscount's will?The place they hid the champagne?
-- Prof. Sian Kan, at your service.
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 Hotshot Blackburn Posts: 110
8/9/2017
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loredeluxe wrote:
I think I'm most disappointed with the Society renown 40 item out of all of them. It's just a team of really good horses that the Empress gives you. I've come to expect the renown 40 items to come with some kind of earth shattering revelation or to have really disturbing implications about the setting, but the Society item is relatively mundane by comparison. We can't even start up a lore discussion about it like you could all the other items.
I don't think that's true, really. There's very few of the renown 40 items that have earth-shattering revelations I find - those that even have them in the first place are just confirming support for existing pieces of lore information. Going by faction specifically... (warning, candid discussion of mysteries of Neath in spoilers)
[spoiler] Rubbery Folk - Location of an Underground Organ: While the "Rubbery Men trying to discover/rediscover music" has never been one of the hot and trendy mysteries of the Neath, this item is pretty much the natural conclusion to the item chain of "a Rubbery instrument, a Rubbery folk playing an instrument, many Rubbery Folk playing a huge instrument". It does have Mild Revelation/Implication because it confirms a united Rubbery success in making music, but why it's a Persuasive weapon is still beyond me. . Criminals - One Who Pulls the Strings: The prisoner in the deepest part of New Newgate has been referenced once before in a single mention in New Newgate, and all this does is provide you with their ally-ship. There is No Revelation/Implication. Dockers - Unexploded Mine: Maybe you could use this as another example of the Royal Navy once being involved in the unterzee, but that already well established at the time through other stories and this doesn't really dwell on the matter. It's mainly a great visual weapon with No Revelation/Implication. Urchins - What Might Be A Thunderbolt: I have not gotten this one yet. While there are tangential connections to Sliivy (is that the child's name? I hope I'm not insulting him) and of course the urchin's worship of the God in the Roof, by the time you get this item you'll have had to go through the WtTS/Stormy-Eyed storyline which should hit you with all the Storm-related revelations. You get a sweet-as-hell-not-quite-real thunderbolt, but No Revelation/Implication. Tomb-Colonists - Newly-Born Frost Moth: I have not gotten this one yet. This would actually have Major Revelation/Implication status were it not for the fact that there's so many other parts of the lore that confirm or confirmed the Tomb-Colonist -> Frost Moth possibility. Cave of the Nadir, Venderbight in Sunless Sea, the Order Ovate, the second to latest Exceptional Story, and so forth. The Cave of the Nadir, I would argue, is actually the first place where most regular players are likely to receive the major revelation (and their own, not-as-supercharged Frost Moth companion) because it's quicker to get access to the Nadir than it is to grind 40 Renown: Tomb-Colonists as a new player. Thus, I'm assigning Mild Revelation/Implication to this. Hell - Infernal Vinification Station: I have not gotten this one yet. The analogy of souls to wine is well-established and present in the soul conversion chain, and there's bits of lore in both regular and Fate stories involving devils where the analogy is continued. Now, the experiments to appease the Law? That's worth noting, if only because it builds on previous lore provided by the Season of Skies (I think in particular the reward from 12:15 to Moloch Street) and other past hints about the Devils collecting souls at least partially for the Judgements. This is worth a Mild Revelation/Implication. Constables - The Place Where They Bury the Bodies: I have not gotten this one yet. Perhaps the most major of the revelations in a sense, because before this I'm pretty sure we didn't have any texts or stories that indicated the Constables would go to such lengths to ensure that certain people were kept from coming back...permanently. This thus has genuinely new implications for the setting and deserves a Major Revelation/Implication status. Although it doesn't quite match up, my personal theory is that this is related to the Trophonian Duty in some manner. The ancient ritual did, after all, involve throwing someone into a pit and later descending into a dark cave... Great Game - The Great Game: I have not gotten this one yet. The Cave of the Nadir, the Waltz that Moved the World, and Lilac have all documentation of the Old Man in Vienna and his relationship to the Great Game. However...there are two points that make this more than minor. First, the player character through past lore....well, depending on your interpretation and made more nebulous by the very nature of the Nadir, the Old Man might be responsible for why you are down here in the first place. Second, attaining this item means you actually have an in-setting major impact by moving the Game forward. This is, well, a Major Revelation/Implication in the context of your personal story as a player character. Bohemians - Oneiric Key: I have not gotten this one yet. The connection between dreaming, bohemians, and sneks is well documented in both Fate and non-Fate stories. This is more explicit about that connection, though, so definitely a Mild Revelation/Implication. Church - Beatific Stone: I have not gotten this one yet. You get this on Corpsecage Island, where deciphering the Theophilosophical writings of the previous cities leads to a route pointing East (with a detour to the South). You are granted an epiphany that references St. Julian and the hazelnut, also known for her writings on God, love, the nature of God, and wellness. Corpsecage, East, Salt, Star, God, Love,all will be well, and all will be well, and every kind of thing will be well...suffice to say, this has Major Revelation/Implication. Society - Most Humbling Expression of Her Majesty's Esteem: I will agree, this is mostly a Super-Sweet Ride (even if it comes from the Traitor Empress). And I do have to disagree with Jolanda slightly in terms of lore, because being a legit Governor of a foreign colony to the Crown is just as potentially good in the eyes of society as being a hanger-on at Court even if you did have to get there at the expense of the latter. Regardless, this does have No Revelation/Implication. Revolutionaries - Gleaming Buttons: I'm not even sure what these are meant to signify in the lore, except as a symbolic gift you keep on your nightstand. From last year's election and the Calendar Code the Manager was implicated as a member of the Council, so this just confirms it and serves as a Mild Revelation/Implication. [/spoiler]
In brief, a third of the items have no real revelations or implications for the setting that were not already known - they're mundane but cool items that are thematic to the faction. Five of the items do have some mild revelations, but more in confirming theories about the setting that already had evidence. Of the remaining, only the Constable, Church, and Great Game items have undiscovered revelations or (in the case of the latter two) major implications for your journey as a/the character within that world. It's still a 2 to 1 revelation to mundane, but the majority of items don't really produce new insight into the nature of the setting so much as they build on old insight.
...As an aside, I'm cool with the buttons but I definately wish the Revolutionaries Renown 40 item was more like the Great Game or Constables Renown 40 item: the latter for it's brutality, the former for it's somberness. When you're dealing with groups interested in upturning the local and/or cosmic order, you'd expect a bit more seriousness out of the deal rather than vague mysteriousness and wistfulness.
-- Hotshot Blackburn: Messidor, Aspirant to the Calendar Council. Paramount Presence. Seeker of the Name. A firm believer in kindness, solidarity, and sufficient use of force and firepower.
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 Gul al-Ahlaam Posts: 225
8/10/2017
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Really? I thought it said quite a lot. [spoiler]It bridges a theological chasm. If the Judgements are 'the faces behind God's mask,' if they make the laws of the universe, ensoul humankind, decide what is true and false, right and wrong, what room is there in the world for God? For unconditional love, for acceptance of that which falls beyond the Judgements strict delineation, for hope, for redemption, for freedom? The epiphany's significance is in the holy nature of darkness, of Storm's mercy, of the Neath itself. It is not a foul place, beyond God's light, its a place of holiness and sanctity. In mirroring Julian of Norwich, it offers the possibility of Religion without Judgement. I thought that was very beautiful.[/spoiler]
-- The Uncanny Hierophant. The Jewel-Eyed Prince.
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 Siankan Posts: 1048
8/9/2017
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When the promised Last Constable update comes out later this year, I will drink a cup of tea in your memory.
-- Prof. Sian Kan, at your service.
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 Jolanda Swan Posts: 1789
8/9/2017
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Sir Frederick Tanah-Chook wrote:
The difference is that the University/Squad choices exist within the game's own narrative and mechanics, while avoiding exile from the Court doesn't. Not being exiled means stopping the progress of the story at a point decided by the player, not the developers - and the devs can't really be expected to account for choices people make that aren't part of the actual narrative. edited by Sir Frederick Tanah-Chook on 8/9/2017
I disagree. Choosing to not upset the Empress, to not do the bidding of Hell, is a perfectly valid narrative choice. If the game wanted me to go forward with that story no matter what, then they would make my final opera a disaster no matter what. Someone would dupe me, or the Empress would be too upset by my final masterpiece. In the very least, they would give me a good reason for betraying Queen Victoria - something other than "an oily person in the court told you to and it seemed like fun". I mean, when you ask him why he chose you for that, he just says: "you look like the short to do it". But whether he is right or not, is entirely up to you.
Do not get me wrong: if someone took that way, this is perfectly valid route. Plus, Fallen London is not always about the RP. Somehow we are all cleptomaniac daredevils in here, no matter what else we choose to be, or else we render the game unplayable.
BUT, unlike other storylines, the choice at the Court was never presented as an one way street. It was supposed to be exactly that: a choice. And I understand than by making one choice, I lose a chunk of content. On the other hand, I keep the few benefits of the court. Exactly as in University and Velocipede, what your choices get you makes some kind of sense.
But making me lose one of the best items of the game -an item for which I made sure to have ALL the prerequisites- for making the ONE choice which should keep me in society's good graces is, in my opinion, NOT a very nice thing to do, and not very well thought out.
Even with the chance to return to court, I still have to betray the Queen, which turns the game ENTIRELY mechanical. At least give me another way to get to Port Carnelian (let me just sail there), even if I cannot be governor or play through the content. edited by Jolanda Swan on 8/9/2017
-- Lover of all things beautiful, secret admirer of ugly truths, fond of the Parabola Sun... and always delighted to role play. http://fallenlondon.com/profile/Jolanda%20Swan
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 Màiread Posts: 385
8/8/2017
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Koenig wrote:
So would, anyone mind PM'ing me the location of the level 40 Revolutionary, Bohemian, and Church items? edited by Koenig on 8/8/2017
Revolutionary: A state of some confusion Church: Corpsecage Island Bohemians: Mirror-Marches
-- Màiread - Correspondent, composer, lover of cats. Can probably bake you a d__n fine cake.
Useful Links: Traveller's Friend (Progress Tracker & Notability Calculator) | phryne's Guide to Favours & Renown |
Peggy the Nowoman lived to see the Feast. Thank you for the memories, Snow Lady.
I'm happy to accept most social actions except for lethal sparring and loitering suspiciously. Please challenge my plant! Currently not accepting calling cards.
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 Catherine Raymond Posts: 2518
8/9/2017
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Jermaine Vendredi wrote:
"Ordinary" players really don't have much of a chance here, do they? 152 connected produced all of 7 favours. Woo-hoo.
I feel your pain. Got 7 Renown and 7 Favours for 175 Connected: Society. :-(
-- Cathy Raymond http://fallenlondon.com/Profile/cathyr19355
Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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 Cash DeCuir Posts: 22
8/8/2017
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Dima Lazarev wrote:
[spoiler]He reminded me of a certain Ophidian Gentleman. But maybe it’s just his face.[/spoiler]
I can confirm that it's more than just his face. (Sorry about that! His name has been corrected in the text. Any notion of his being Oneiric is now just as a dream: an irretrievable memory.)
-- Failbetter Writer! @CashDeCuir on Twitter.
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 Luminen Walker Posts: 172
8/8/2017
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Jolanda Swan wrote:
...please tell me Society Renown 40 item is not in Port Carnelian. So the ones who most closely adhered to the rules of Society and did NOT get exiled, will be the ones to miss out? Is that possible?
They have stated that they are planning on adding a way to return to court soon. Having said that now. It's there.
-- 1 - Cpt. Martin Walker, a Paramount and Marvellous Dreamer. 2 - Ariana Crivelli, a silent and sagacious lady.
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 Kaijyuu Posts: 1047
8/8/2017
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Ugh. Seems the society card is discard fodder. Holding on to scraps of incendiary gossip is already bad, giving worthless cards, and costing 50 pence + action for a favor is already pushing it, but a suspicion increase too? No thanks.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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 Sallow Posts: 46
8/9/2017
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The Hound of Heaven gives THREE Church Favours?!? It's a bit rubbish that you don't get a single one for the Revolutionary heists.
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 loredeluxe Posts: 106
8/9/2017
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I hate sounding like an idiot, but I have all I need to get the Society renown 40 item but I've forgotten how to get to Port Carnelian.
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 loredeluxe Posts: 106
8/9/2017
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I think I'm most disappointed with the Society renown 40 item out of all of them. It's just a team of really good horses that the Empress gives you. I've come to expect the renown 40 items to come with some kind of earth shattering revelation or to have really disturbing implications about the setting, but the Society item is relatively mundane by comparison. We can't even start up a lore discussion about it like you could all the other items.
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 Kylestien Posts: 749
8/9/2017
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Kylestien wrote:
Of course, using Favours: Revolutionaries will advance the Liberation of Night...
Eh, if LoN actualy did anything it would have activated by now. (proceeds to card turn)
-- I will accept all actions, though I hold the right to refuse for my own reasons. However, if you explain WHY you send me a harmful action like Loitering or Dantes,And I feel the reason good, I will consider it more. http://fallenlondon.storynexus.com/Profile/Kylestien
Persuasive patron. You want a lesson, send me a message asking for one.
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 MidnightVoyager Posts: 858
8/9/2017
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Of course Society, the connection I had tons of before the goddamn Salon, is one with a companion. Ugh.
-- Midnight Voyager - A blood-cousin to predators. Collector of beasts. Affably mad.
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 Krysin Posts: 34
8/9/2017
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Sir Frederick Tanah-Chook wrote:
Now, Renown can't ever be lost
Well...
-- I am Krysin.
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 dov Posts: 2580
8/10/2017
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Hotshot Blackburn wrote:
There's very few of the renown 40 items that have earth-shattering revelations I got the Church 40 Renown item and perceived absolutely no lore/revelations from it.
It's just you sitting on a rock and thinking about how God created everything and so no one is really alone.
It didn't feel like anything FL lore related; just generic religious in nature.
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Cthonius Posts: 362
8/10/2017
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Thanks for the echo!
Yeah it...just looks like an extended Julian of Norwich reference. Nothing deep lore. But def something enjoyable
-- Cthonius, gone North. Gone.
Oneiropompus, a Scarlet Saint, eager to help make your dreams realities. Accepting all social requests for now.
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 genesis Posts: 924
8/11/2017
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There are three society favours to gain, potentially. One for leave the party, one for the Rubbery (instead of ambassador) at 1 and the last one for the Contrarian (instead of Rubbery) at 2
-- http://fallenlondon.com/Profile/mikey_thinkin
Keeping track of incomplete content and loose ends in Fallen London
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 Kukapetal Posts: 1449
6/2/2017
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Awww, the Anxious Auditor got nerfed. Guess I'll never need to talk to him again.
*waves goodbye* :P
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 MartzelDePamplona Posts: 49
6/5/2017
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So, not sure how to phrase this, but there is a fate-locked option that once gave connections for Constables, the Church, and Society, as well as menace reduction. It now gives more than one favor for Constables. Should help for those who need to grind to get up to Renown 40 with Constables. Hopefully that was vague enough.
-- Martzel De Pamplona an inescapable, sagacious and magnificent gentleman. All social actions welcome.
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 Gillsing Posts: 1203
6/26/2017
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I don't mind those parts of the Favour system. But I'm getting increasingly tired of having to manually check my number of Favours before taking an action that doesn't tell me in advance whether or not an expected Favour will not be forthcoming due to the cap of 7. And then having to travel to some other part of the city in order to call in a single Favour to make room when needed. Lots of clicking around because of those low caps, which are also close to the 5 Favour requirements for the conflict cards, which makes cashing in several Favours at the same time a bad idea in most cases.
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 Optimatum Posts: 3666
6/26/2017
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Personally I'd love it if FBG made Renown mechanically similar to quirks and their caps. Make every option that used to give Connected, and maybe even others, have capped Renown gain. Difficulty and repeatability could determine the cap on gains, while only difficulty* would determine exactly how much Renown is gained. That would help with potential optimization at cost of story - you could delay a one-time option because of a high cap, but if it only gives a couple CP, there's not much point. Having lots of low-level Renown sources would also help with Renown locks like that Unfinished Business option for souls that keeps coming up in conversation.
*Both mechanical and narrative difficulty. For example, robbing the Bazaar isn't very difficult mechanically, just time-consuming. Narratively it's an incredible accomplishment. Any faction taking interest is going to take a lot of interest, no matter how straightforward getting there was..
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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 Absintheuse Posts: 348
7/19/2017
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genesis wrote:
Awesome! Would you be able to confirm (whether now or closer to the time) whether they will go live simultaneously or what the order would be otherwise?
Of course! They will be going in two per day, in the order listed above
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 Mr Sables Posts: 597
7/20/2017
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Krampus wrote:
I also would love to know if eventually the other factions (Masters, Duchess, Benthic, ...) will be converted to the favors and renown system.
Ditto that.
The Masters is a pain to raise; it'd be nice to know whether I need to save some money for fate (to be certain of max renown), or whether I can just leave my connections as they stand. I spent a huge amount of in-game resources and Fate to get it so high, so I'll be less than amused if it gets anything less than 50 :-/
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 xKiv Posts: 846
7/23/2017
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They could care less, if they cared more about how much they care about it. So they could care less, but they couldn't care less.
-- https://www.fallenlondon.storynexus.com/Profile/xKiv - a witchful, percussive, dangermous and shadowry scholar of coexplodence, hopsidirean, and walker of fallen kitties.
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 Aardvark Posts: 119
8/7/2017
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673 Connected only got 46 Renown. Slightly disappointing from the roleplaying perspective of my character - I got renown 50 with Hell despite being in leagues with the Bishop of Southwark and it's out of character to be more appreciated by devils. Well, as a double agent for Church, I guess my openly good relationships with Hell made the uninformed elements within clergy ill at ease. At least since the favours to renown conversion requires Watchful, I'll only need a couple Moods to hit 50. The conversion factors for the remaining factions are bound to be completely brutal... Edit: God bless the Bishop of Southwark. You gotta love the way he's enthusiastically and violently bonkers... edited by Aardvark on 8/7/2017
-- Sir Reginald Monteroy, Paramount Glassman, Courier's Footprint, Poet-Laureate and Cider owner.
http://fallenlondon.com/Profile/Sir Reginald Monteroy
If you desire a sip of Hesperidean Cider, PM me in the game.
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 Estelle Knoht Posts: 1751
8/7/2017
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Renown 40 item is on Corpsecage - a +8 Persuasive Home Comfort, and some Polythreme propaganda.
-- Estelle Knoht, a juvenile, unreliable and respectable lady. I currently do not accept any catbox, cider, suppers, calling cards or proteges.
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 Aardvark Posts: 119
8/7/2017
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Was there something in the Cave of the Nadir, actually? Can't recall. Other than that, only the various Fate-locked locales spring to mind. I would expect these to be off-limits, but we have the Flute Street item, so the precedent was already set. From these, I recall Apis Meet and Tanah-Chook. Any others?
-- Sir Reginald Monteroy, Paramount Glassman, Courier's Footprint, Poet-Laureate and Cider owner.
http://fallenlondon.com/Profile/Sir Reginald Monteroy
If you desire a sip of Hesperidean Cider, PM me in the game.
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 Lamia Lawless Posts: 604
7/30/2017
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I am so pleased with the renown items from Hell. Not one, not two, but three renown items! And one of them is a head accessory!
-- The Harmonic Hellfarer
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 Sara Hysaro Moderator Posts: 4514
7/30/2017
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There's a Chap on the corner.
-- http://fallenlondon.storynexus.com/Profile/Sara%20Hysaro Please do not send SMEN, cat boxes, or Affluent Reporter requests. All other social actions are welcome.
Are you a Scarlet Saint? Send a message my way to be added to the list.
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 Vavakx Nonexus Posts: 892
7/20/2017
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Jeremy Avalon wrote:
Somewhere, probably buried in Alexis Kennedy's list of posts, is a comment to the effect that the Masters do not have friends, although they do have "favorites", in the sense that you might have a favorite variety of sandwich, or a pet insect.
I think that's a fairly sound argument against the plausibility of Renown: The Masters of the Bazaar.
Not to mention that every single time you interact with them, they really could care less, except perhaps in the very late stages of one or two Ambitions, and also SMEN. That sounds more like a justification for Renown: The Masters than not. Hearing my favourite brand of ice cream ask me to put it back in the fridge just kinda cements how weird & memorable the whole process was.
-- Amets Estibariz, the Moulting Eidolon: Cradled by a sun all their own.

Blabbing, the Hobo Everyone Knows: The One Who Pulls The Strings. A Clarity In The Darkness.

Charlotte and the Caretaker: A family?
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 Mr Sables Posts: 597
7/20/2017
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MidnightVoyager wrote:
They might well have done that before this whole favors/renown system was even announced though, you know?
Indeed.
genesis wrote:
I understand *why* you are saying that and obviously that's entirely up to you. But it's worth mentioning that from the very first announcement it was made clear that Masters may be treated differently and they haven't made a decision that it will work like all the other factions. So it may have been somewhat premature to invest so much Fate/resources on a hope if the alternative would make you quit the game...
While I'm still debating throwing more fate, in order to get more connection . . . (which I was going to do anyway, as it's a connection I particularly want to grind) . . . every in-game and RL resource was spent before the future conversions were announced. I imagine a lot of people are the same way with other factions.
In things like Bohemians or Constables, it's all fair game. If you spent a lot of fate or none, or a lot of in-game resources or none, you're not actually losing out and everyone is getting something equivalent for their work . . . if you spent x then you get x. If the Masters is say 11 Connected for 50 renown, and I overspent -? Eh, it's a little annoying, but it's fair. If the Masters is say 11 connected for favours -? No, that's unfair. I paid real-life money to go past the cap, and - frankly - I'd want a refund, because the money I spent upon a specific thing has been rendered moot.
The same for all other connections. People do spend Fate. It's why I loathed the idea thrown around that they should have started us all off at zero renown, because some people would lose out actual real-life cash (and potentially items, depending on connection and means) . . .
The Masters, even at low and non-fate locked levels means extreme levels of items to be paid. It requires a huge amount of actions and requires sometimes paying for fate-locked stories or just paying fate outright (along with items like whirring contraptions) in order to get it past the cap . . . I trust FBG not to just go "haha, you lose, sucker" and give me Favours without anything to show for my effort, but the very idea still rankles me and - were that to happen - I would quit playing because a) cash, b) in-game resources, and c) time. It's unfair to give a person nothing for that. edited by Robin Alexander on 7/20/2017
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 Plynkes Posts: 631
8/7/2017
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Slyblue wrote:
Absintheuse wrote:
Bohemians are also now officially live
Are the conversions done for today/this week?
It was said that it would be two per day. They didn't actually say it would be consecutive days, but that was the impression I took away. If that is so it will be Society and Revolutionaries tomorrow.
-- "Then tell Wind and Fire where to stop, but don't tell me."
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 Absintheuse Posts: 348
8/7/2017
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Bohemians are also now officially live
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 Koenig Posts: 466
8/7/2017
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Years of grinding and 650+ connection and I still fell short of my goal by 5 levels...
--
Koenig: Extraordinary. Invisible. Shattering. Legendary.
  
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 trajing Posts: 24
8/7/2017
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I am similarly unaware if this has been mentioned yet, but now the "A public lecture" action from "Reaping the academic benefits" gives out one Dubious Testimony.
-- Adam Sanzelwicky - http://fallenlondon.storynexus.com/Profile/Adam%20Sanzelwicky
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 Passionario Posts: 777
8/7/2017
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Bohemian Renown 10 item is: [spoiler]Barrel with Leather Shoulder-Straps, Clothing with Dangerous +4 and Scandal +1.[/spoiler] edited by Passionario on 8/7/2017
-- Passionario: Profile, Story, Ending Passion: Profile, Appearance
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 JimmyTMalice Posts: 237
8/7/2017
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osberend wrote:
Ivica wrote:
Drake Dynamo wrote:
I feel FBG needs to come out once these next conversions are done to explain exactly how they determine which factors are used in conversion. Unless they intend to convert the Duchess, the Widow, the Universities and the Masters, I see no harm in explaining the system to us.
I think that factors is calculated on the basis of average connections of active players. Many active players have fate locked-card Shepherd of souls(Restoring souls), with which it was possible to raise the connection Church very easy. I raised connection to 850+ for half-year only, with that card. That is my humble explanation. Sorry for my Tarzan english. This is undoubtedly true, but is also perverse: Consider if there were only one player. Then basing the conversion on average Connected would mean that that player would get the same Renown regardless of how much work they had chosen to put into grinding that faction's Connected. In reality, the distribution across numerous players makes this perversity less obvious, but it's still present, just as it is when blindly grading on a curve. Everyone putting more (or less) effort into grinding a given faction's Connected should result in everyone getting more (or less) of that faction's Renown.
Exactly. As it is, everyone grinding Connected furiously has done nothing but move the goalposts for everyone else. I didn't actively grind Church with the Shepherd card or anything like that, but after a year of taking every possible opportunity card to raise Church I still only ended up with 15 Renown. It's bizarre that Bohemians of all factions has a more favourable conversion factor when it's readily available in the Palace.
--
Gideon Stormstrider, the Esoteric Gadgeteer
Jimmy T. Malice, gone.
A Tale of Two Suns - Meeting Your Maker - A Squid in the Polls
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 osberend Posts: 36
8/7/2017
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Given that Home Comforts are the hardest category of items that you can own more than one of to acquire otherwise, this strikes me as entirely sensible. I haven't looked at the particular benefits of the new home comforts, so I can't say if they're actually filling a gap or not, but certainly having more home comforts available is a good thing, to make Midnighter less of an obvious "right career choice" in midgame if nothing else.
Although, really, the biggest gap isn't Midnighter vs. everything else at the top -- the "Townhouse Three," to coin a term, are reasonably comparable (and I actually switched from Midnighter to Correspondent, and don't regret doing so), and Glassman gives a good Dangerous Hat and will be awesome whenever Parabola finally opens. The real gap is those 4 vs. Licenciate and Monster Hunter. Poor stat boosts relative to other available equipment (Dangerous on a Weapon is not exactly hard to get), and either no special action available now -- and (unlike the Glassman) no promise of one in the future) -- or a special action that generates only a modest reward, and on rare occasions. So maybe making Midnighter substantially less attractive isn't actually that great of an idea, if its effect is to reduce the number of sensible career choices from 3 to 2. edited by osberend on 8/7/2017 edited by osberend on 8/7/2017
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 Siankan Posts: 1048
8/7/2017
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DonaghyLogan wrote:
Does anyone else want separate "Favours" and "Renown" tabs on the "Myself" page (instead of the single "Contacts" tab) when all's said and done? I'm finding the "Contacts" a little clogged these days. With the earlier conversions, they had Renown listed first, then Favours, which I thought was a handy system. Somewhere about Hell, however, this ceased to be guaranteed, and it is now becoming, as you say, quite the mess.
-- Prof. Sian Kan, at your service.
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 Pumpkinhead Posts: 516
8/7/2017
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Depending on the vicar, you'd think you might be doing them a favor by feeding one to your plant.
-- McGunn/Bsymstad is on the slow boat, waiting to see if he can find out what death is. (I'm done with London for now. Thanks for everything!) Amanda Albright is a *spoiler* now, like she always wanted.
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 DonaghyLogan Posts: 205
8/8/2017
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Dudebro Pyro wrote:
So the election boots are completely outclassed! Darn, that means my Master-loving professor is going to have to blow some things up.
Yes, I'm definitely regretting my decision to obtain the boots rather than the Reactionary Tomb Colonist right about now.
-- https://www.fallenlondon.com/profile/DonaghyLogan - An eccentric, ambitious professor with a quite frankly unreasonable number of pets
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 dov Posts: 2580
8/8/2017
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- Renown 10 item, on the faction card: "Implausible Beartrap"
- Renown 25 item, Spite, "Language of Laces" (Boots, Watchful +7, Dreaded +1). Best in class
- Renown 40 item, in A State of Some Confusion, and is "Gleaming Buttons" (Home Comfort, Dangerous +8). Best in class
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 dov Posts: 2580
8/8/2017
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navchaa wrote:
That was a surprisingly low conversion rate! I wasn't expecting to get 50 renown for connected 514. Of all other factions, this is the one I'm most satisfied to get Renown 50, just because I have a feeling any time we'd like to raise Renown it will also advance the Liberation.
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 MidnightVoyager Posts: 858
8/8/2017
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You know the drill. Any companions in this batch?
-- Midnight Voyager - A blood-cousin to predators. Collector of beasts. Affably mad.
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 Kaijyuu Posts: 1047
8/8/2017
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Holy crap bohemians favors are expensive. At least from their card.
Any other sources?
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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 loredeluxe Posts: 106
8/8/2017
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Well it looks like I was blessed enough to get 50 renown bohemians and just now got the Renown 40 item from the Mirror Marches. It is certainly an enigmatic item. Because I love to speculate on the high renown items, here's my theory on it given the vague information from the storylet.
[spoiler]Here's the text.
The Oneiric Gentleman shakes your hand. His grip is firm and cold: like stones at the bottom of a lake. He smiles, delighted to meet you. He has been observing you – your work, of course. Your work! – for a long time. You are not like the talentless others. But he can still give you more: insight into dreams, whenever you wish. It'll be on your desk when you wake. Oh, and if you ever find the mirror where the shard belongs, he would be most grateful if you replaced it.
The Oneiric Key is a mirror shard given to you by a very skilled Bohemian when you visit his dreamspace in Parabola. It apparently serves as some sort of key, but to what exactly I'm not sure. The wording of the text implies the Oneiric Key can used to enter other people's dreams at will, maybe like red prisoner's honey but with no downsides. What particularly intrigues me is to what mirror the shard belongs and where it leads if a single shard of the mirror holds such power.[/spoiler]
What are your thoughts on the Renown 40 item?
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 JimmyTMalice Posts: 237
8/8/2017
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These buttons have been placed over my eyes, to presage the coming of a deeper darkness. I don't know what use they are, but they are so terribly shiny.
--
Gideon Stormstrider, the Esoteric Gadgeteer
Jimmy T. Malice, gone.
A Tale of Two Suns - Meeting Your Maker - A Squid in the Polls
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 Màiread Posts: 385
8/8/2017
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Holy bells. 350 society got me 15 renown. 15! Wish I'd been able to cash it into my salon, but I just couldn't draw the card fast enough.
-- Màiread - Correspondent, composer, lover of cats. Can probably bake you a d__n fine cake.
Useful Links: Traveller's Friend (Progress Tracker & Notability Calculator) | phryne's Guide to Favours & Renown |
Peggy the Nowoman lived to see the Feast. Thank you for the memories, Snow Lady.
I'm happy to accept most social actions except for lethal sparring and loitering suspiciously. Please challenge my plant! Currently not accepting calling cards.
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 Gillsing Posts: 1203
8/8/2017
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Plynkes wrote:
Slyblue wrote:
So Bohemians got a CF of 12 and Society gets a CF of 22? Is there something I'm missing?
-Is horribly salty-
Well, they don't let any old riff-raff into society, do they? They used to let all kinds of riff-raff into society, giving Connected: Society for a lot of stuff, which would be why the Renown levels cost so much. It was quite easy to get, by the armfuls. 10, 20, 30 points here and there, just as a bonus to the stuff one was actually getting.
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 Aardvark Posts: 119
8/8/2017
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None of us are, obviously  Until the conversion is settled, I'd advise to refrain from wasting cards which should be expected to give Favours. Even if they already work, you'll most likely end up with 7 Favours from the conversion anyway, so any obtained in advance will be wasted.
-- Sir Reginald Monteroy, Paramount Glassman, Courier's Footprint, Poet-Laureate and Cider owner.
http://fallenlondon.com/Profile/Sir Reginald Monteroy
If you desire a sip of Hesperidean Cider, PM me in the game.
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 genesis Posts: 924
8/8/2017
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Glass/Shroud will almost certainly be removed from Contacts grouping and become a standard Story tracker quality. This follows from Flyte's comments.
Benthic/Summerset I feel will be combined into University (to go with the Closest to: University) for the purposes of Renown/Favours (which, in particular, is used in item conversions). However additional tracker qualities will be added to show allegiance to one college or another for the purposes of the University storyline (much like Playing the Game was added).
Duchess/Widow I really don't know. It does make sense to have them be opposed but it feels too much to add two expanded factions. In favour of the Duchess we have that it has a corresponding Closest to and that Widow never got an overhauled faction item when all the other factions got quirk polishers. In favour of the Widow we have the Widow/Urchin conflict card. Another alternative, I suppose, would be to introduce a consolidated "Fallen Cities" faction which will cover the Manager, the Duchess, the Widow and maybe the God-Eaters eventually. That doesn't seem too likely though as it would require re-writing a lot of the pre-existing content...
-- http://fallenlondon.com/Profile/mikey_thinkin
Keeping track of incomplete content and loose ends in Fallen London
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 Siankan Posts: 1048
8/8/2017
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phryne wrote:
Just noticed that the six remaining Connected qualities make for three nice pairs. Seven. You forgot the Masters.
-- Prof. Sian Kan, at your service.
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 Sallow Posts: 46
8/8/2017
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The Wry Functionary on the Visit card gives 1 Great Game and Society Favour. I imagine the Sardonic One does the same, but Bohemian in stead of GG. Has anyone tried the other two chums?
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 The Soft-Hearted Revolutionary Posts: 26
8/8/2017
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Koenig wrote:
Either way, I am certainly not a fan of 1000+ conversion requirements to reach otherwise locked levels of renown. The thing is, level 50 Renown is no longer blocked with the recent Specialisation Changes. It takes quite a lot of luck and work, but it's definitely possible now
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 Andropov Posts: 16
1/18/2017
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Isn't this sweet? Another faction where it's impossible to max out Renown because Failbetter decide to use yet another formula this time, so 321 Connected no longer net 50 Renown.
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 Sajach Posts: 77
1/18/2017
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Also I might be the first to find it but their is a new conflict card between the Urchins and the Docks. The title is "youthful high spirits" it appears with very infrequent frequency. It requires five docks favors and five urchin favors.The basic idea is you can either sabotage The Regiments cannon or help them in demanding protection money from the residents. Either way you lose the favors from the faction you worked against and gain some other rewards. I choose to help the urchins and echoed the result in my profile. The rewards for the urchins are 500 silk scraps 5 Thirsty Bombazine Scraps and 5Whisper-Satin Scraps. You can choose to discard the card as well.
-- https://www.fallenlondon.com/profile/Sajach
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 PJ Posts: 210
1/18/2017
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Conversion ratio seems pretty harsh this time. 107 Connected translated to zero favors and zero renown. :-/
-- https://www.fallenlondon.com/profile/Peter%20James
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 Optimatum Posts: 3666
1/18/2017
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Sajach wrote:
Also I might be the first to find it but their is a new conflict card between the Urchins and the Docks. The title is "youthful high spirits" it appears with very infrequent frequency. It requires five docks favors and five urchin favors.The basic idea is you can either sabotage The Regiments cannon or help them in demanding protection money from the residents. Either way you lose the favors from the faction you worked against and gain some other rewards. I choose to help the urchins and echoed the result in my profile. The rewards for the urchins are 500 silk scraps 5 Thirsty Bombazine Scraps and 5Whisper-Satin Scraps. You can choose to discard the card as well.
Yep, that's the Urchins/Docks conflict card. Until now it required Connected: Urchins 30 and Favours: Docks 5.
PJ wrote:
Conversion ratio seems pretty harsh this time. 107 Connected translated to zero favors and zero renown. :-/
That's absolutely a bug - by my math, you should have 7 Favours and Renown 12. You should contact Failbetter at support@failbettergames.com
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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 Skinnyman Posts: 2133
1/18/2017
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rahv7 wrote:
If anyone is interested, all information on the Renown 40 item can be found on my profile.
I had Connected:Urchins 420 and ended up with Renown 50. Hahaha, I can't believe I'm one of the few that are on top with this conversion! Mine as soon as I get home! Although I was hoping it would be a +10 shadowy hat!
-- ESs items and quality requirements sheet. Please check if there are errors or if something is missing Achievement list if you're feeling bored! I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats. No suppers, no second chances gain and no need to cure my menaces!
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 Mr Sables Posts: 597
1/18/2017
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Absintheuse wrote:
Urchins are now one of the available factions in the Favour/Renown system!
Thank you for being patient with us, delicious friends. As always, it is much appreciated!
What the heck was the conversion rate? 0_0
I had 252 renown, but only got 33 renown . . . just how much will I need for Hell or Constables to get 40? 0_0
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 Kaigen Posts: 530
1/18/2017
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"Tip the Squatters Off" in the Arson and Avarice option on An Implausible Penance now gives an Urchins Favour along with the same 600 moon pearl payout it had before.
-- Just a simple doctor with a chess habit. Publisher of The Flit Dispatch.
"One must remember that the impossible is, alas, always possible." -Jacques Derrida
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 Televangelist Posts: 109
1/18/2017
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The location of the 40 renown item is absolutely perfect, tied intimately as it is to the Urchins. If you're not at the endgame, you shouldn't be anywhere near 40 renown. If you're at the proper endgame (stats nearing 200 etc), you've unlocked Stormy-eyed already. If you've unlocked stormy eyed, getting it to 19 at Mutton Island is fairly trivial.
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 MidnightVoyager Posts: 858
1/18/2017
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IgnatuStone wrote:
I love the fact that there is challenging end game content to grind for. I don't think the requirements are too high at all. I've had very little to do in the game besides hoarding resources so this new content is welcome. edited by IgnatuStone on 1/18/2017 The problem is that I don't equate challenge with an extensive grind. The only thing it challenges is my attention span and my patience. As a result, I don't look for challenge in a browser game.
-- Midnight Voyager - A blood-cousin to predators. Collector of beasts. Affably mad.
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 Parelle Posts: 1084
1/31/2017
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Pumpkinhead wrote:
Whatever they do, I kind of wish they didn't use a strictly linear equation for the conversions. With urchins, I put almost a week's worth of time into grinding connections and ended up with about 53 connected when the switch happened. That almost a week's worth of effort? It got me 5 renown. Oh hey. I could have gotten that by going to the carnival and burning under 10 actions after the switch, you know, instead of 500.
This is actually why I've been cashing out my Connections whenever they've come up - it's so easy to get those first few levels it's not even worth the trouble increasing Connected if you're starting from a middling number, like below 100. My highest connected is Church at 90, and I've been playing since September 2013.
I started all Renown conversions around 20-connected or lower, gaining me practically no Renown (perhaps 7 Favours, at best). Similar to Rav7 who posted a week or two ago, I now have Tomb Colonies 29 and Docks 34 with Criminals now at 40 (although I took a long break raising Criminals there in the middle before the Renown 40 items were announced.) I did buy Flute Street, so my Rubberies is also 32 (I've done essentially the run up to Renown 25 there and otherwise have mostly gotten Favours in London) and I do have a very high BDR due to the Ratwork Velocipede. I'm otherwise very Fate light (I do not have any of the other Favour granting Fate cards) and have never tried EF.
Yes, I've been working mostly on Renown, particularly recently (I anticipate gaining Urchins will involve a lot of force drawing their card, as there's no practical way to grind it sans cards). But I also got an Impossible Theorem this year and an Ubergoat, so what else should I be doing? The one effect is that I'm staying in London much more than my want, which I'm not sure I care for. But once I'm done the Criminal and TC 40's I'll probably go out Zailing for a while...
Edit: ah, forgot about Mark of Credit. I'll be doing that instead as it gives both Docks and Urchins right now. edited by Parelle on 1/31/2017
-- Parelle, Lady Joseph Marlen. The Singular Librarian. A Midnighter, a Player of the Marvelous. pages from a dusty bookshop: a badly updated FL changelog | Useful Guidance and Explanations
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 Toran Posts: 193
2/1/2017
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So, to kind of get up on a weird Charley Square soapbox for a minute, I'd like to talk about game design and how it's interacting with the Renown Items.
Level 40 Renown items are, mostly, best in slot, but only marginally so. The Rubbery and Docks items duplicate each other in terms of functionality.
Except for maaaaybe 5 tests in the whole game, there's no actual value in having them because for a maxed out end-game player all tests are Straightforward other than those 5.
And there's only one real resource in Fallen London - Actions.
Everything in the game is just based on how many actions you dump into it. So the actual economy of the game is how many action it takes you to accomplish a task, whether that's getting Renown: Faction to 50 or buying Hesperidean Cider or getting the Noman Tattoo.
For the most part it's actively worst to grind any one thing (other than cash) because it wastes actions.
By flipping cards, I've been seeing anecdotally about 2-4 Favours per day from each faction (that is 2-4 Criming Favours, 2-4 Docks, etc.). That's not a scientific average, but it's what I've been seeing. I worked Docks from 15 to 40 in a month and a half through card flipping.
My point is that trying to grind is cool if you REALLY want to get something immediately. But that's your goal and you're making the choice to create that grind. FL, as a game, rewards you for slow play.
I hope this made sense. It's hard to write in this tiny window.
-- I have a Hepta-Goat. Do you have a Hepta-Goat? https://www.fallenlondon.com/profile/Anthony%20Toran
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 Kaijyuu Posts: 1047
5/22/2017
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Woo! Seems to be going faster now.
Time to get Bohemian sky-high.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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 Optimatum Posts: 3666
2/3/2017
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xKiv wrote:
...and unless you have one of the correct affiliations you will be depending on many card draws
That's the point though. If you want a way to grind Favours rather than just drawing cards, you'll have to follow the requirements of that grind.
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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 lady ciel Posts: 2548
1/29/2017
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I think both hell and the constables are going to have a lot of people with high connections. Anyone who has bought the Soul Trade will have raised Hell if they took the spirifer side and Shepherds will have Constables, Church and Society.
-- ciel
Sorry RL means I am not a very active player at the moment. No social actions unless you are prepared to wait and definitely no sparring or other mult-action things.
No Calling Cards or boxed cats please. Will take dupes on the affluent photographers. Other social invitations welcome. Parabolan Kittens usually available, send me an in-game social action saying you want one and I will get one to you as soon as possible.
storynexus name - reveurciel
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 dov Posts: 2580
1/29/2017
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suinicide wrote:
I believe people are looking at this, and interpreting it as average.
"Don't worry – we know some Connected qualities are easier to gain than others, and we'll be setting the exchange rate in each case based on the actual distribution of Connected values among players." Indeed. Nowhere did FBG say they are using the *average*.
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Pumpkinhead Posts: 516
1/29/2017
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Whatever they do, I kind of wish they didn't use a strictly linear equation for the conversions. With urchins, I put almost a week's worth of time into grinding connections and ended up with about 53 connected when the switch happened. That almost a week's worth of effort? It got me 5 renown. Oh hey. I could have gotten that by going to the carnival and burning under 10 actions after the switch, you know, instead of 500. It irked me that I put so much effort in and got pretty much nothing in return. Basically, the conversion heavilyfavors high level players who may not be working on anything else at the moment. I think that it would be a good idea to change something so the renown that can be gained through the carnival is equal to the connections that could be gained there before the switch (or at least to what you could get from the faction items). So if you can easily get 20 connected through the carnival, then maybe that should correspond to 5 renown. The way it is right now, actions spent before the switch are worth far less than those afterward. Of course, this goes hand in hand with a nonlinear conversion formula, since with a linear one it would make getting renown 50 way too easy.
-- McGunn/Bsymstad is on the slow boat, waiting to see if he can find out what death is. (I'm done with London for now. Thanks for everything!) Amanda Albright is a *spoiler* now, like she always wanted.
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 NotaWalrus Posts: 221
1/27/2017
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As the days pass I find myself more and more in the "renown is terrible" camp. The worst thing is that most of the problems are things I could see fixed if
1) Non-exclusive-item-related storylets that use renown were turned into stat checks instead of requirements.
2) Cards that granted favours also granted a couple cp of renown. Mitigating the frankly stupid decision to make the only way to increase renown require throwing several hard-to-get, highly valuable favours down the well.
-- http://fallenlondon.com/Profile/NotaWalrus Ignacious, the Fluid Professor, he will accept most social invitations, including boxed cats and affluent photographers (but only betrayals), though he is absent-minded and might take more time than entirely necessary. He apologizes.
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 lady ciel Posts: 2548
1/27/2017
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I wonder why the Urchin 25 Renown item doesn't have a point of BDR. All the others, so far, gave +1 BDR.
I do agree that it would be easier if gaining Renown was more organic. Grinding favours, which lead to undiscardable cards, and then having to use the faction item isn't the most intuitive way to gain renown.
-- ciel
Sorry RL means I am not a very active player at the moment. No social actions unless you are prepared to wait and definitely no sparring or other mult-action things.
No Calling Cards or boxed cats please. Will take dupes on the affluent photographers. Other social invitations welcome. Parabolan Kittens usually available, send me an in-game social action saying you want one and I will get one to you as soon as possible.
storynexus name - reveurciel
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 Grenem Posts: 2067
1/19/2017
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loredeluxe wrote:
Grenem wrote:
Urchins looks like it won't have any worthwhile grinds added, but you should get the winsome urchin- its card can provide favors. Implausible penance apparently has an option to turn 3 criminal favors into an urchin one and some echoes. Other than that, the only option is to get a kitten.
You can grind Urchins favors semi reliably by doing the Finishing School with the Urchin as the final exam. It's a 50/50 chance for the favor, but the carousel is only 12 action and it refreshes the opportunity deck giving more chances for Urchins faction cards. Yay. More fate-locked favor grinding. just what london needed.
Sorry, that's rude, of course the people who actually fund the game should get special privledges. It's inconvenient, but it shouldn't be a big deal; pardon my sarcasm.
-- Married!:http://fallenlondon.storynexus.com/Profile/takuza I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters. On psudeo-hiatus. Will be inactive and active and fluctuate without warning. Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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 Harlocke Posts: 506
1/20/2017
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Wiwo wrote:
Kaigen wrote:
Grenem wrote:
Or a mere 435 favor-urchins-over-X action on conflict cards? And giving tribute of weasels gave +10 cp an action as well? Yeah, those were card based, but with three conflict cards pre-conversion; I could see it on a "mid-game" player, if you define mid-game as "has not run out of free content yet" more-so if you define it as "does not have a goat".
I don't have a stake in this fight over whether putting the item in the Mind is onerous, but this brought me to an interesting calculation. It takes 25 favour conversion actions to go from 15 Renown to 40 Renown, which means 200 actions/card draws, plus 312.5 echoes worth of goods. Depending on how efficiently you can obtain the necessary goods, this is almost certainly faster than grinding the same connections via conflict cards, generally the most action efficient Connection source, in terms of overall actions and takes less than half as many card draws. Doing a straight grind like selling information would take over a thousand actions, which is quite a lot of lost income if you consider how many echoes those actions could have gotten you.
Unless you're trying to hit that coveted 50 Renown, pre-grinding connections to convert is more effort than just waiting and using Favours to get to that highest tier item.
That's precisely the tack that I'm taking. I don't need/want the stress of shooting the moon for 50 renown, so I'm just getting mine slow and steady. Compared to cider, it's child's play.
Hopefully, 50 renown will be achievable in game through normal play, and not just for certain POSI specializations. I'm not super interested in metagamey grinding in anticipation of a one time conversion. I'd rather earn it slowly over the course of the game, as a long term difficult but achievable objective.
-- I welcome social actions, and can visit your salon as an author.
http://fallenlondon.storynexus.com/Profile/Harlocke
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 Parelle Posts: 1084
11/26/2016
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Newspaper generation clogs your hand like crazy, but you can't blaze through it in the traditional carousel fashion. I definitely haven't wanted to go deep into them because of it, never mind the fairly pricey cost in contraptions.
-- Parelle, Lady Joseph Marlen. The Singular Librarian. A Midnighter, a Player of the Marvelous. pages from a dusty bookshop: a badly updated FL changelog | Useful Guidance and Explanations
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 Catherine Raymond Posts: 2518
11/26/2016
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Parelle wrote:
Newspaper generation clogs your hand like crazy, but you can't blaze through it in the traditional carousel fashion. I definitely haven't wanted to go deep into them because of it, never mind the fairly pricey cost in contraptions.
I generate my Contraptions though Wilmot's End, but that's quite a few actions and a lot of annoyance in and of itself.
-- Cathy Raymond http://fallenlondon.com/Profile/cathyr19355
Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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 Anne Auclair Posts: 2215
11/23/2016
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I hope they add special items for getting high newspaper levels: Defender of Truth, Cardinal of Conspiracy, and Prophet of the Gutter. Right now there doesn't seem to be any reason to raise them?
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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 loredeluxe Posts: 106
1/18/2017
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Doing the Urchin as the final exam in Jenny School does NOT appear to award you with a favor for succeeding. As of right now, there are no ways that I can think of that you can grind Urchins favors. If anyone does find something at least semi-reliable, I would love to hear it since I only managed Renown 35.
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 Lallinka Posts: 138
12/31/2016
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Koenig wrote:
Absintheuse wrote:
T We’re also hoping to add in the Urchins faction to the Favours / Renown system this year I take that this has been pushed into 2017? I am looking forward to seeing what the Urchins have to offer.
I believe they decided to wait till after Christmas stuff was over. I think that's understandable (and it gives you more time to grind that Urchin connection!).
-- Lallinka is accepting any social interactions as soon as my actions allow it. No Loitering and no Photographer, please. Available for interviews about Nemesis and a Midnighter for Orphanages.
Ragish is accepting everything, including Loitering and Photographer. Available for interviews about Heart's Desire and a Crooked-cross for Salons.
Pienkava is freshly out of prison and will need charity to survive in the harsh streets of London. Have pity, she is only fifteen.
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 Catherine Raymond Posts: 2518
11/14/2016
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I just got the low-level Docks item: [spoiler]The Ex-Privateer Clerk. +4 Watchful[/spoiler]
-- Cathy Raymond http://fallenlondon.com/Profile/cathyr19355
Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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 MidnightVoyager Posts: 858
11/11/2016
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Grenem wrote:
Rubberies are the worst off- only renewable favor source is fate-locked, but their companion is currently only one point better than the best alternative and inferior to fate, and their 40 renown reward, while best in slot, is fate locked. Otherwise, you're going to have a hard time impressing them. You're missing one though, because you can get rubbery favors at parties with A Polite Invitation! Potentially two, though the first one is kinda random. It's the only way I ever made ANY headway with them.
-- Midnight Voyager - A blood-cousin to predators. Collector of beasts. Affably mad.
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 Blaine Davidson Posts: 388
11/11/2016
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Grenem wrote:
Blaine Davidson wrote:
What a shame, as lovely as some of the criminal items sound I'll never obtain them. Same with whatever is given to the Anarchists. Criminals is pretty easy to gather, actually, if you aren't talking RP. I mean, it's not cheap, but what is?
It's for RP reasons. My character considers herself above the Criminals and looks down on the methods of the Anarchists.
Which is really annoying because it makes harvesting Magnificent Diamonds that much harder.
-- Blaine Davidson, a reserved and sensible woman with a fondness of collecting rarities.
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 Grenem Posts: 2067
11/12/2016
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Vavakx Nonexus wrote:
PSGarak wrote:
Vavakx Nonexus wrote:
Presumably, all Renown 40 rewards give +10 to a single stat, consistent with the rest of the faction's renown items.
Both the 10 and 25 Renown items for Tomb-Colonists were Persuasive, and from what I've heard the Tomb-Colonist Renown 40 one is a companion.
So, definitely better than what the bazaar has on offer, a +10 Persuasive Companion. edited by Vavakx Nonexus on 11/12/2016
The 10-Renown item for Tomb-Colonists boosts Dangerous, not Persuasive. And Dangerous is also the stat you can raise from their Connection Card.
Thank you for the correction. Still, that is much better than what the Bazaar houses for that stat and my answer to the original question is the same as before. The 10-renown item is the one at the 10-renown tier, not the one that gives a +10. If it is a companion, it could be best-in-slot persuasive, best-in-slot dangerous, best-in-slot shadowy{though tied by ... other renown item}, or inferior-to-overgoat watchful.
-- Married!:http://fallenlondon.storynexus.com/Profile/takuza I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters. On psudeo-hiatus. Will be inactive and active and fluctuate without warning. Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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 rahv7 Posts: 294
11/13/2016
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Artful wrote:
Disappointing that it is essentially the same as the Rubbery 40 weapon. I was planning on diverting time from my cider press to get it, but it does not appear to be worth the effort.
Also appears that the Criminals 40 item is not any better than the Laconic Prodigy, so that will also spare me some effort.
On the other hand, there are lots of players who can't afford fate-locked content and they'll be really happy about these items. Although I also have both the Organ and the Prodigy I'm still happy with all the new items even though they have no mechanical benefit for me.
-- It's possible people have forgotten that there is an actual devil in the actual Lord Mayor's office. A devil who is promising to look after people's souls. What is wrong with everybody?
https://www.fallenlondon.com/profile/rahv7
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 Lamia Lawless Posts: 604
11/13/2016
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I'm going to miss being able to have my Connected: Hell in the hundreds, but I'm really looking forward to the item when they convert it to the renown system.
-- The Harmonic Hellfarer
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 Saklad Posts: 528
11/14/2016
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Estelle Knoht wrote:
Saklad wrote:
I am definitely going to be waiting until Connected: Hell moves over to Renown before I go for New Newgate.
Hey Failbetter, would it kill you to add a mirror that gets you sent to prison without incrementing a criminal record? Or some option for your character to go there purposefully? (You could spin it as a decision to go undercover.)
Be careful what you wish for! What if they do make a mirror that drop you into Prison..... and set Wounds to 16 on the side?  I’d be completely okay with that. Criminal Records are utterly permanent stains on my character, and losing 14,315 change points of Connected: Hell is something I’d prefer to avoid, especially since they are on track to be converted to the much more permanent Favours/Renown system.
Speaking of Connected: Hell, the first option with the Brass Ambassador at the “A Polite Invitation” party is ridiculously overpowered. I expect it will be changed to a much more reasonable single Favour. edited by Saklad5 on 11/14/2016
-- Saklad5, a man of many talents
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 Parelle Posts: 1084
11/15/2016
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As someone who enjoys having connected hell 0 I look forward fo seeing how the Favours will work! I'd have mental reservations if I had to have Renown Hell rather than just Favors Hell.
May I recommend the Unfinished Business storylet for Foxfire Candles in Veilgarden if you're Favour grinding? 500 Candles are needed for each round of the Tomb Colonies Renown 15+ Upgrade
-- Parelle, Lady Joseph Marlen. The Singular Librarian. A Midnighter, a Player of the Marvelous. pages from a dusty bookshop: a badly updated FL changelog | Useful Guidance and Explanations
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 Wiwo Posts: 365
11/10/2016
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Remember that you can get to New Newgate without incrementing your criminal record by failing at Robbing the Brass Embassy. Do note that it'll cost you all of your Connected:Hell, though.
-- Wiwo. Almost certainly not a squid in a cunningly tailored suit. Surely.
Care for some cider? Here's how to ask me for some. Strange pranks strongly preferred.
Care to pet a Heptagoat? Too bad. It doesn't do anything (probably).
I'm a Correspondent and would be delighted to lecture at your orphanage.
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 Kaigen Posts: 530
11/10/2016
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Gonen wrote:
Oh, wait... I am banned from the Colonies! I have 15 Hedonist and Austere, I cannot arrive there without losing that Fate earned Hedonist 
If you let your Austere drop below 10, you should be able to go, return unrepentant, and then get the Austere back in the Iron Republic.
-- Just a simple doctor with a chess habit. Publisher of The Flit Dispatch.
"One must remember that the impossible is, alas, always possible." -Jacques Derrida
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 Wiwo Posts: 365
11/10/2016
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One imagines that, mirroring the Rubbery items, there will be a 10 Renown item on the faction opportunity card for 3 favours, a 25 Renown item in a midgame location, and a 40 renown item in a super-inconvenient location.
Judging by the above, the locations are:
[spoiler] Docks: 10, Card 25, Wolfstack 40, At Zee
TC: 10, Card 25, Mahogany Hall 40, Tomb-Colonies
Criminals: 10, Card 25, Flit 40, New Newgate[/spoiler] edited by Wiwo on 11/10/2016 edited by Wiwo on 11/10/2016
-- Wiwo. Almost certainly not a squid in a cunningly tailored suit. Surely.
Care for some cider? Here's how to ask me for some. Strange pranks strongly preferred.
Care to pet a Heptagoat? Too bad. It doesn't do anything (probably).
I'm a Correspondent and would be delighted to lecture at your orphanage.
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 Estelle Knoht Posts: 1751
11/10/2016
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It is my good fortune that there is zero grinding for me this update :P
-- Estelle Knoht, a juvenile, unreliable and respectable lady. I currently do not accept any catbox, cider, suppers, calling cards or proteges.
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 dov Posts: 2580
11/12/2016
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rahv7 wrote:
If anyone is interested to see the item you get for Renown: The Docks 40, I've put it on my mantelpiece (although I suspect that might be dangerous). I love the item's description. A Persuasive weapon, indeed.
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Eglantine-Fox Posts: 872
11/12/2016
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Typos: Defenstrating Boots instead of Defenestrating, the Charter Clerk's description has 'incination' instead of inclination.
-- Eglantine Fox, the charming and androgynous Correspondent, teetering between hobbies of seduction and self-destruction.
Siobhan O'Malley, Irish patriot (or 'bl__dy Fenian' if you're impolite).
Isidore Day, an up-and-coming London gentleman. All allegations of wrongdoing are categorically denied.
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 Mr Sables Posts: 597
11/11/2016
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Gillsing wrote:
Wiwo wrote:
Remember that you can get to New Newgate without incrementing your criminal record by failing at Robbing the Brass Embassy. Do note that it'll cost you all of your Connected:Hell, though. So it would be better to do that after all Connected to: Hell has been converted to Renown, since Renown is (Normally) never lost, and all one would lose would be whatever favours one might have? Unless they change the storylet to impart a more severe punishment.
It depends how much of a rush you're in to get there . . .
I think they said the urchin change would be this year, but bear in mind that the change will have taken many months. The other renown changes happened very quickly one after another, but for various reasons there's no guarantee the next changes will be at the previous speed, and the constables seem to be coming first (thankfully, as it's the first one I may get 50 for, lol) . . . if you're lucky, you could wait and it'll be a few months or less, but alternatively you could be waiting a year or longer?
Personally, I'd take the hit and raise my connections back up afterward. I was extremely low on Urchins connections when they announced the changeover, but now I'm nearly 150 . . . if the gaps stay the same length, you could probably go from 0 to 150 without any stress, too, in Hell/Devils.
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 PSGarak Posts: 834
11/11/2016
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xKiv wrote:
I heard that tomb colonies are a good place to grind some colonist favours, so I ventured there for the item. But I see no favours forthcoming. Where are they? Help! It's an option on a handful of Opportunity Cards. I think they're all quite explicitly labeled that increase Scandal but grant favors. You may need to appease the RNG, but it's a fairly small deck so it hopefully won't take too long.
-- http://fallenlondon.com/Profile/PSGarak
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 PSGarak Posts: 834
11/11/2016
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The best way to speed up your way out of exile is to get exiled with 6 Scandal instead of 8 via equipment. It doesn't sound like a lot, but due to CP scaling that actually saves you 15 CP out of 36 in both directions (if I mathed right).
-- http://fallenlondon.com/Profile/PSGarak
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 the_loof Posts: 4
11/10/2016
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It'll be interesting to see the Renown: Urchins items.
Does anybody have any guesses as to where the high-value Urchins item might be stored when it comes out? All the other locations have been stunningly inconvenient. The Cave of the Nadir, maybe? edited by the_loof on 11/10/2016
-- http://fallenlondon.storynexus.com/Profile/MatthiewSPACESYMBOLBrambley
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 Kaigen Posts: 530
11/10/2016
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the_loof wrote:
It'll be interesting to see the Renown: Urchins items.
Does anybody have any guesses as to where the high-value Urchins item might be stored when it comes out? All the other locations have been stunningly inconvenient. The Cave of the Nadir, maybe?
Or maybe the Mind of a Long-Dead God, just to be extra difficult.
-- Just a simple doctor with a chess habit. Publisher of The Flit Dispatch.
"One must remember that the impossible is, alas, always possible." -Jacques Derrida
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 absimiliard Posts: 759
11/10/2016
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Kaigen wrote:
Or maybe the Mind of a Long-Dead God, just to be extra difficult.
That would be awesome!
-- "Because, Parabola!" -- the Curious Captain Eating nightmares from friends -- and I'm easy to befriend. Absimiliard: the Black Rose of Wolfstack Docks
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 The Dark Gentleman Posts: 188
11/10/2016
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...I have uncovered the darkest of secrets within New Newgate. Who would've guess the stairs went down that far...
-- The Dark Gentleman~ Social actions welcome. Menace reductions upon request. Newspaper interviews by appointment. Falconry by invitation only.
"THE HOURS FEAR THE NAMES. THE NAMES FEAR THE LONG. THE LONG FEAR THE KNOW. ALL FEAR THE HOURS."
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 the_loof Posts: 4
11/10/2016
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parr0t wrote:
PSGarak wrote:
Is anybody willing to speculate on the Constables & Hell faction rewards? Constables is beyond my foresight, but I would bet a box of dead rats that Hell's items will require a trip to the Iron Republic.
Not speculation on the items but I would think that a hell item would be in the mirror-marches edited by parr0t on 11/10/2016
Well now I'm trying to guess where all the unclaimed factions might stash their top-tier items.
Wild speculation:
Bohemian: The Royal Bethlehem or the Mirror-Marches The Church: The Slow Boat, maybe. Not a lot of options, honestly The Constables: The Foreign Office, maybe. Again, not a lot of options. The Great Game: Cave of the Nadir, Port Carnelian, or the Foreign Office Hell: The Mirror-Marches or the Iron Republic Revolutionaries: The Iron Republic or (maaaybe) Doubt Street. But probably the Iron Republic. Society: Port Carnelian, Doubt Street, or a Heist location Urchins: The Cave of the Nadir or the Mind of a Long-Dead God
Something might wind up in Polythreme--I just haven't the slightest idea whose.
Interested in other peoples' ideas. edited by the_loof on 11/10/2016 edited by the_loof on 11/10/2016
-- http://fallenlondon.storynexus.com/Profile/MatthiewSPACESYMBOLBrambley
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 shylarah Posts: 171
11/10/2016
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I'm not sure how keen I am on the conversion of other connections. Favors to Renown grinding is a pain, and then if your renown is too high you can't nab a couple favors cheap. Ah well. Nice items, though. Anything with defenestrating in it is always excellent.
-- Lady of Cold Steel, Lady of the Flit, Lady Alyssana Grey. A formidable woman, hard to read and slow to trust. Darkness lurks inside her.
Alts: (please direct all inquiries to Alys & say who they're for) -Nikki, the Playful Daredevil, leading the constables on merry chases across London at every available opportunity. It's not a good robbery if you didn't get chased~ -Shylarah, waifish, wide-eyed, painfully foreign, entirely untamed. Her search for a way home now leads her to Parabola. There's something about her... -Dr. Maxwell Thomas, a kindhearted physician who can't stand to see suffering. Moral to a fault, even to his own detriment. Unlucky in love. I would rather be taken for a fool than deny aid where it is needed. -Angie, the Cheeky Sharpshooter. Got her start with the Regiment and proudly operated their cannon for years. Rowdy, rough, and among the best shots in London.
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 Grenem Posts: 2067
11/11/2016
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Parelle wrote:
In particular, Criminals are the only faction you can increase your chances by purchasing companions. In addition, if you don't mind going to newgate a lot, you can outright buy favors there, at one 12.8 echo item a favor. (skyglass knife turn in for suspicion reduction) Expensive? Yes. Likely to break the bank? Yes. Actually less time consuming than most favor grinding routes, even after you factor in the actions spent on grinding those echoes? Yes!!!
In comparison, docks has an in-london grind of ~23 actions per favor, with a 5% chance of a second favor for 1 more action if the devs haven't blocked that, and an out of london grind that is faster, but maybe not enough to be worth bothering with the zail.
Tomb colonists has the option of repeated trips to the tomb colonies, and an obsessive optimizer could make a trip, at a loss, in about 18 actions. However, the superior alternative is waiting for enough of the two standard cards while there, which, while card reliant, is relying on 2 cards in less than 22. The RNG can't hate you nearly as much as it does in london, in other words. On the topic of straight actions->favors, though, it's worse than the cash-in for criminals.
Rubberies are the worst off- only action-based favor source is fate-locked, but their companion is currently only one point better than the best alternative and inferior to fate, and their 40 renown reward, while best in slot, is fate locked. Otherwise, you're going to have a hard time impressing them.
EDITED for clarity edited by Grenem on 11/11/2016
-- Married!:http://fallenlondon.storynexus.com/Profile/takuza I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters. On psudeo-hiatus. Will be inactive and active and fluctuate without warning. Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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 dov Posts: 2580
11/10/2016
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You can grind for Docks Favours without waiting for cards:
Just play any story which changes the Airs of London (e.g. Unfinished Business). When the Airs value is in the range 96-100 (roughly every twenty actions), you can go and get a Docks Favour from the Chandleress in the Department of Menace Eradication.
It's still RNG dependent, but without cards.
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 suinicide Posts: 2409
11/10/2016
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Mutton island lets you grind docks, and flute street for rubbery. Neither are all that efficient though.
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 MidnightVoyager Posts: 858
11/12/2016
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Parelle wrote:
MidnightVoyager wrote:
I'm having a hard time figuring out how to get to the colonies as a maxed out POSI.
Consider the methods mentioned here: Http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx Oh, thanks. I wouldn't have thought to look there.
-- Midnight Voyager - A blood-cousin to predators. Collector of beasts. Affably mad.
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 Grenem Posts: 2067
11/12/2016
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Robin Alexander wrote:
Gillsing wrote:
Wiwo wrote:
Remember that you can get to New Newgate without incrementing your criminal record by failing at Robbing the Brass Embassy. Do note that it'll cost you all of your Connected:Hell, though. So it would be better to do that after all Connected to: Hell has been converted to Renown, since Renown is (Normally) never lost, and all one would lose would be whatever favours one might have? Unless they change the storylet to impart a more severe punishment.
It depends how much of a rush you're in to get there . . .
I think they said the urchin change would be this year, but bear in mind that the change will have taken many months. The other renown changes happened very quickly one after another, but for various reasons there's no guarantee the next changes will be at the previous speed, and the constables seem to be coming first (thankfully, as it's the first one I may get 50 for, lol) . . . if you're lucky, you could wait and it'll be a few months or less, but alternatively you could be waiting a year or longer?
Personally, I'd take the hit and raise my connections back up afterward. I was extremely low on Urchins connections when they announced the changeover, but now I'm nearly 150 . . . if the gaps stay the same length, you could probably go from 0 to 150 without any stress, too, in Hell/Devils. I'd say unless criminal record is being kept zero for RP reasons, or you're going to hit five *right now*, just go by suspicion. Not listening, I see. Why does everyone fear a criminal record, but no one fears the much more horrible boatman's opponent?
Urchin's been in the pipeline for quite some time, hell's after that, and keep in mind that you can get 11.25 cp per action, over a long period of time, by selling info. Calculate how many actions you'd lose by doing this. Then decide if it's worth the hassle, if it'd be better to do it by seeking, or if you want to wait.
Edit: Also, does anyone know if the tomb-colonist renown 40 reward is better than anything I could buy at the bazaar? edited by Grenem on 11/12/2016
-- Married!:http://fallenlondon.storynexus.com/Profile/takuza I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters. On psudeo-hiatus. Will be inactive and active and fluctuate without warning. Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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 PSGarak Posts: 834
11/12/2016
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Vavakx Nonexus wrote:
Presumably, all Renown 40 rewards give +10 to a single stat, consistent with the rest of the faction's renown items.
Both the 10 and 25 Renown items for Tomb-Colonists were Persuasive, and from what I've heard the Tomb-Colonist Renown 40 one is a companion.
So, definitely better than what the bazaar has on offer, a +10 Persuasive Companion. edited by Vavakx Nonexus on 11/12/2016
The 10-Renown item for Tomb-Colonists boosts Dangerous, not Persuasive. And Dangerous is also the stat you can raise from their Connection Card.
-- http://fallenlondon.com/Profile/PSGarak
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 genesis Posts: 924
11/10/2016
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I wonder whether "the Devils" is simply casual terminology or an indication of the faction name change?
-- http://fallenlondon.com/Profile/mikey_thinkin
Keeping track of incomplete content and loose ends in Fallen London
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 Jermaine Vendredi Posts: 588
11/10/2016
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Gonen wrote:
Jermaine Vendredi wrote:
Found the high value docks item! Another 9 points of renown to go before it's snaffle time!
Does it require 40 Renown (+/- 5 points or so?). Around that value area?
Exactly that (plus 5 favours)
-- No plant battles, please. https://www.fallenlondon.com/profile/Jermion
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 Skinnyman Posts: 2133
11/10/2016
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Hannah Flynn wrote:
Can I ask you to spoiler the revelations in the second post, and keep item specifics spoiled in general for now? Many players will want to investigate themselves, let's give them a chance to! Oh, yes, done! Sorry, but the thrill of the hunt messed with my head a bit!
-- ESs items and quality requirements sheet. Please check if there are errors or if something is missing Achievement list if you're feeling bored! I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats. No suppers, no second chances gain and no need to cure my menaces!
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 dov Posts: 2580
11/10/2016
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Excellent! The hunt is on!
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 absimiliard Posts: 759
11/10/2016
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th8827 wrote:
Why did this happen the day after I went NORTH? (T_T)
To encourage you to start a new alt?
-- "Because, Parabola!" -- the Curious Captain Eating nightmares from friends -- and I'm easy to befriend. Absimiliard: the Black Rose of Wolfstack Docks
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 Vavakx Nonexus Posts: 892
11/10/2016
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PSGarak wrote:
Is anybody willing to speculate on the Constables & Hell faction rewards? Constables is beyond my foresight, but I would bet a box of dead rats that Hell's items will require a trip to the Iron Republic.
Constables might include:
An actual Constable Hat A Neddy Stick A Neddy Man armed with the Above Some part of Special Constable Uniform
Hell is...
WHO KNOWZZ!?
-- Amets Estibariz, the Moulting Eidolon: Cradled by a sun all their own.

Blabbing, the Hobo Everyone Knows: The One Who Pulls The Strings. A Clarity In The Darkness.

Charlotte and the Caretaker: A family?
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 Kaigen Posts: 530
11/10/2016
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PSGarak wrote:
Is anybody willing to speculate on the Constables & Hell faction rewards? Constables is beyond my foresight, but I would bet a box of dead rats that Hell's items will require a trip to the Iron Republic.
Perhaps Corpsecage Island, as there are rumours that the Constables dispose of their worst criminals there.
-- Just a simple doctor with a chess habit. Publisher of The Flit Dispatch.
"One must remember that the impossible is, alas, always possible." -Jacques Derrida
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 Skinnyman Posts: 2133
11/17/2016
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Art Shrival wrote:
Actually, I'm not 100% sure how transferring connections to the favor/renown system works. When they transfer a faction, do we lose our existing connections CP with the relevant faction and start the grind for favor/renown fresh, or does our existing CP get exchanged for a number of favors/renown? edited by Art Shrival on 11/17/2016
The Faction Connections gets converted to Renown like this: Renown = (Connection leve - 21) / 5 (or 6) If you could grind a faction connection easy, the divider will be 6, otherwise 5, but probably for the very easy ones (like Society) it'll be bigger. Let's say Urchins will be considered an easy faction so you'll need Connection level 321 to have it converted to Renown 50.
-- ESs items and quality requirements sheet. Please check if there are errors or if something is missing Achievement list if you're feeling bored! I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats. No suppers, no second chances gain and no need to cure my menaces!
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 suinicide Posts: 2409
11/17/2016
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If you don't have a connected pet and hang out in veilgarden, you get a fairly common card that's good at increasing connected: urchins. edited by suinicide on 11/17/2016
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Skinnyman Posts: 2133
11/18/2016
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Vavakx Nonexus wrote:
I am unsure whether this is quite the thread to ask about this, but I haven't found anything better, so here goes...
I am currently grinding Favours: Tomb-Colonies for those sweet sweet bandages & moth by repeatedly leaving and reentering the Tomb-Colonies. I have begun to wonder whether it would be more efficient to just stay there until I get to 7 Favours or not.
I am not an exceptional friend I have a 4-card hand thanks to Premises at the Bazaar I can get into exile from London in 3 actions (thanks to alts that throw menace dumps at me and my 10 Hedonist)
Which method would be more efficient, staying in the colonies or leaving & reentering? Staying to get 7 is your safest bet, but make sure you have few AP, but 3 cards so you'll be thrown there with full deck, but you won't have to worry that you'll lose AP while waiting for the cards. If you can check the game every hour so you won't lose any cards, it'll probably take you a whole day to get 6 cards (you get one Favour when you are exiled). Be sure to check the nasty/useless cards and keep them in the deck so they won't bother you anymore, but make sure to take advantage of the stat boosting one (if needed) and the one that offers a 2.5 E candle.
Good luck with your quest!
-- ESs items and quality requirements sheet. Please check if there are errors or if something is missing Achievement list if you're feeling bored! I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats. No suppers, no second chances gain and no need to cure my menaces!
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 Parelle Posts: 1084
11/18/2016
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Skinnyman wrote:
Be sure to check the nasty/useless cards and keep them in the deck so they won't bother you anymore, but make sure to take advantage of the stat boosting one (if needed) and the one that offers a 2.5 E candle.
Good luck with your quest!
And the one granting sudden insights! It works up to at least +24.
-- Parelle, Lady Joseph Marlen. The Singular Librarian. A Midnighter, a Player of the Marvelous. pages from a dusty bookshop: a badly updated FL changelog | Useful Guidance and Explanations
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 Shalinoth Posts: 493
11/18/2016
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dov wrote:
Meradine Heidenreich wrote:
Also, since there are only 5 levels of airs involved (96-100), I'm familiar with the words for those levels, which appear on the results page when the airs change. As I'm sure you're aware, the wiki has a list. That's what I do as well.
If I ever see any of the following sentences in my results, I go to the Chandleress to get a Docks Favour:
- The wind toys with paper-scraps in the gutter.
- A governess passes with a child on a leash. No! No, only a young woman and a little dog.
- A beetle the size of a boot sits atop a tar-barrel, nonchalantly twiddling its antennae.
- A scowling boy distributes hand-bills. "MAHOGANY HALL: TONIGHT", they read. "HEPHAESTA." "M. PLEAT."
- All shall be well, and all manner of thing shall be well.
This list has been so very helpful lately, thanks!
And I just got two of these quotes in a row during a visit a moment ago.
-- Profiles: Shally, Chimes & Jack~of~Smiles . . . Current Goal:
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 genesis Posts: 924
11/19/2016
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Robin Alexander wrote:
I was curious how the Masters connections might possibly convert?
Based on the initial comments back when the conversion was first announced over a year ago, it's not even clear whether the more unusual connections (Masters, Widow, Duchess, etc) would even be directly converted to the Favour/Renown system. They might be but I recall FBG reserving their position on this.
-- http://fallenlondon.com/Profile/mikey_thinkin
Keeping track of incomplete content and loose ends in Fallen London
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 Gillsing Posts: 1203
11/11/2016
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Wiwo wrote:
Remember that you can get to New Newgate without incrementing your criminal record by failing at Robbing the Brass Embassy. Do note that it'll cost you all of your Connected:Hell, though. So it would be better to do that after all Connected to: Hell has been converted to Renown, since Renown is (Normally) never lost, and all one would lose would be whatever favours one might have? Unless they change the storylet to impart a more severe punishment.
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 Meradine Heidenreich Posts: 468
11/14/2016
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I tend to so a mouse-over on one of the relevant storylets. Also, since there are only 5 levels of airs involved (96-100), I'm familiar with the words for those levels, which appear on the results page when the airs change. As I'm sure you're aware, the wiki has a list.
-- https://www.fallenlondon.com/profile/Meradine%20Heidenreich
The Starveling kit Gobbled up the bit of cheese on my tray .. "O Weh!"
No plant battles, please.
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 Baron Lagavulin Posts: 27
11/13/2016
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Tier 3 Criminal Renown item is now on my mantelpiece, for anyone wanting to have a look. Will soon take it down but I guess you can see it at the wiki, it has an entry there!
[spoiler]One Who Pulls the Strings (Companion) +10 Shadowy, +1 Dreaded[/spoiler] edited by sunshinecorp on 11/14/2016 edited by sunshinecorp on 11/15/2016
-- https://www.fallenlondon.com/profile/Baron Lagavulin
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 Skinnyman Posts: 2133
1/1/2017
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I'm going with Lallinka considering that some people buy snow from Urchins and the new items may be to tempting for many.
-- ESs items and quality requirements sheet. Please check if there are errors or if something is missing Achievement list if you're feeling bored! I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats. No suppers, no second chances gain and no need to cure my menaces!
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 Vavakx Nonexus Posts: 892
1/18/2017
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And the Connections-to-Renown variable is 7. Bl__dy 7! What's Hell gonna be like? 21? 49? Will I need C: Hell in more than four digits to hope for Renown: 50?
-- Amets Estibariz, the Moulting Eidolon: Cradled by a sun all their own.

Blabbing, the Hobo Everyone Knows: The One Who Pulls The Strings. A Clarity In The Darkness.

Charlotte and the Caretaker: A family?
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 loredeluxe Posts: 106
1/18/2017
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Sorry about the false information . I finally hit the lucky result after 4 times through the carousel, and did get a favor. The text for the Urchin's final exam didn't mention it, but it does in fact give a favor. RIght now this is the best and quickest way to grind favors, since it also refreshes the opportunity deck which gives a chance for more favor cards. edited by loredeluxe on 1/18/2017
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 suinicide Posts: 2409
1/18/2017
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I can confirm the level 40 item is not in the temple club, and would appreciate another invitation. :P
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Anne Auclair Posts: 2215
11/26/2016
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Saklad wrote:
Anne Auclair wrote:
I hope they add special items for getting high newspaper levels: Defender of Truth, Cardinal of Conspiracy, and Prophet of the Gutter. Right now there doesn't seem to be any reason to raise them?
Newspapers are a rather lucrative grind that consists of dispensing Menace reduction to all of your friends. Those extra qualities, by and large, are just there for the prestige. It would be cool to have a few branches around the place unlocked by your journalistic fame, but as it stands Doubt Street is still a great system. I was under the impression that a lot of players would rather not bother with them and that people like me who regularly play the publishing game are a minority? edited by Anne Auclair on 11/26/2016
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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 Kalix Posts: 50
12/4/2016
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suinicide wrote:
What is your renown at?
It's at 50, which is a bit of a surprise. Thank you all for the answers 😃
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 Wiwo Posts: 365
1/20/2017
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Jamilah Sauvage G. Wolf wrote:
Excuse me if this has already been asked, but how does one trade Urchin favours for renown?
With a Rookery Password purchasable at Crawcase Cryptics in the Bazaar tab.
-- Wiwo. Almost certainly not a squid in a cunningly tailored suit. Surely.
Care for some cider? Here's how to ask me for some. Strange pranks strongly preferred.
Care to pet a Heptagoat? Too bad. It doesn't do anything (probably).
I'm a Correspondent and would be delighted to lecture at your orphanage.
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 Shalinoth Posts: 493
1/19/2017
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I'm also really happy at having more Urchin text!
-- Profiles: Shally, Chimes & Jack~of~Smiles . . . Current Goal:
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 Grenem Posts: 2067
1/19/2017
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Televangelist wrote:
""It takes 25 favour conversion actions to go from 15 Renown to 40 Renown,""
But that's 15+16+17+18+19+20 ... + 39 + 40 favors required to fuel those actions, though? In other words, a huge number? not true. You get 28 cp for 7 favors once you hit renown 14. prior to that, you get 14 for 7 favors (10 for 5, 12 for 6) at 7-13. it's only 1 favor per cp at the very bottom of the heap, at 5-7. (well, 1-7, but you should know to use the carnival.). the number listed sounds about right- feels like they want to say from 14-40, because 15-40 is 24 conversions. edited by Grenem on 1/19/2017
-- Married!:http://fallenlondon.storynexus.com/Profile/takuza I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters. On psudeo-hiatus. Will be inactive and active and fluctuate without warning. Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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 Reshemin Posts: 226
1/18/2017
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Frenzgyn wrote:
(A lot of stuff I mostly agree with, sort of.)
[...] With the exception of the bellringer, there aren't any interactions, unlocking or whatever. Just a completionist obsession.
Why? Why so harsh? [...] Because of that, I'd assume. Because it is just a completionist's obsession.
Frenzgyn wrote:
I think this is getting out of hand. Hmm. I'll make up my mind on that when I will have seen where and how exactly they will have hidden the Tier 3 Hell Renown Item in the Iron Republic. 
Also, this at least gives a reason to (re)visit that stormy place. It's not like there's much else to see there, really.
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 Aodyssey Posts: 43
1/29/2017
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I believe, at this point, it'd be more benificial to create a pact to keep Connected: Constable and Hell at a relatively low level. The minority browsing this forum would just keep pulling the curve upward and lessening the value of Connected: Whatever by engaging in this arms race.
-- http://fallenlondon.storynexus.com/Profile/Aoditor - a frequently moral upholder of standards, possessing mysterious and indistinct qualities; countenance; loyalties. Promoted from Pawn to Knight piece of the Great Game.
http://fallenlondon.storynexus.com/Profile/Char_name - a lady from across the Zee, advocate of Khaganian supremacy. Trying to be cruel. Under the generous auspices of the ever estimable Sam Stephens, an Extraordinary Mind.
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 Wiwo Posts: 365
1/21/2017
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Reshemin wrote:
A nice idea, but first thing coming to my mind would be this gives almost insurmountable problems with balancing, regarding freshmen vs. endgame players if you use this for anything common and serious.
Not necessarily. You could restrict the range to a fairly narrow one if that's a concern.
-- Wiwo. Almost certainly not a squid in a cunningly tailored suit. Surely.
Care for some cider? Here's how to ask me for some. Strange pranks strongly preferred.
Care to pet a Heptagoat? Too bad. It doesn't do anything (probably).
I'm a Correspondent and would be delighted to lecture at your orphanage.
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 The Maltese Raven Posts: 22
1/30/2017
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I think i like the whole new Favours/Renown system in general. Renown for permanently unlocking new actions for Londdon's factions, favours as a precious commodity for those actions.
But i think i am missing something?
Renown goes only up to 5 with the carnival actions. Afterwards you need the faction item (Engraved Pewter Mug, Rookery Password etc.). Those items are not exactly cheap and were defintly not the first thing i liked to buy at the bazaar.
But even then items like the mug were incredible useful for upconverting items and getting your supplies for the expeditions in the Forgotten Quarter. Those expedtions are still one of my favourite long-time actions during the mid-levels.
This week i have problems even getting the supplies together for "Searching for a thief's cache" in reasonable time. The mug is now only good for the renown gain (and the Fate option). Doesn't even seem to influence getting "The Docks" card more often.
Of course not every faction had or has this fluctuation (or abuse) of their connections. edited by The Maltese Raven on 1/31/2017
-- http://fallenlondon.storynexus.com/Profile/The Maltese Raven
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 Reshemin Posts: 226
1/29/2017
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Optimatum wrote:
Just taking the average value from all the players would also give some spectacularly bad results. A lot of players haven't been active for years, a lot of accounts are low-level characters who stopped playing early in the game, some number of endgame players have ridiculously high Connections, others have gained huge quantities overall but spent it all as it came in... Well I don't have details on exactly what measurement is used... but I'm pretty certain FBG know how to do their math on all of this. If they even actually do too much of that - I'm also pretty certain they don't just let loose some rabid algorithms on their database and then take the output with 'Yup. That's it. Now back to the coffee machine.'
Meaning there's presumably quite some not-so-mathematical gut feeling involved there - this not-so-measurable thing called 'common sense'. I very much doubt if 90% of people have Connected: Wossname at 50, and 10% have it at 500, that they'd be working with the number 95 then...
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 Reshemin Posts: 226
1/29/2017
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lady ciel wrote:
I think both hell and the constables are going to have a lot of people with high connections. Anyone who has bought the Soul Trade will have raised Hell if they took the spirifer side and Shepherds will have Constables, Church and Society. Was about to say the very same thing, but was too slow typing I'm a Shepherd, and I've had both Church and Constables at a minimum of 200-something for years without even trying - as there just is no 'profitable' use for these (unless you want 666 Implacable detective's bezness cards - right) these just tend to pile up even if one uses them up when the faction card comes around. Presumably there are people having Connected: Constables at 500-whatever out there, and not just a handful either...
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 Mr Sables Posts: 597
1/29/2017
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Catherine Raymond wrote:
I can't speak to how MANY Shepherds have high Connected values for Church or Constables, but my my character's statistics bear out your point. My main character is a Shepherd. Her Connected: the Church is 1901. Her Connected: Constables is 1121.
See, this is why using averages on conversions irks me . . .
The high connections are great for the users that achieve them, but if one user has 1121 and ten users have say 121 . . . well, ten users are going to immensely suffer at the expense of that one user who has done better. Even if those ten users work all this time to increase their levels to say 500, if that one user works up their stats then to 2000, you end up in the exact same position . . .
This is why I think using the median or mode works out a lot fairer for everyone.
Still, what can you do? *goes back to grinding with a sigh*
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 Optimatum Posts: 3666
1/29/2017
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Do we actually have details on exactly what measurement is used? I've seen plenty of references to Failbetter saying they use an average, but I've yet to see the actual quote.
Just taking the average value from all the players would also give some spectacularly bad results. A lot of players haven't been active for years, a lot of accounts are low-level characters who stopped playing early in the game, some number of endgame players have ridiculously high Connections, others have gained huge quantities overall but spent it all as it came in...
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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 suinicide Posts: 2409
1/29/2017
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I believe people are looking at this, and interpreting it as average.
"Don't worry – we know some Connected qualities are easier to gain than others, and we'll be setting the exchange rate in each case based on the actual distribution of Connected values among players."
Hmm, did I lose the color when I copied it over?
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Kaigen Posts: 530
2/8/2017
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Koenig wrote:
I am sure it has been mentioned before, but I can't for the life of me find a post pertaining directly to it; but is there I a way that I can visit new-gate WITHOUT raising my record OR destroying my connected with devils? I have a meeting with someone in that wretched place, but unfortunately visiting hours are something I will have to arrange by my own ingenuity. The only other means I know of is via Seeking. Getting a Memory of Chains sends you to New Newgate without impacting your criminal record.
-- Just a simple doctor with a chess habit. Publisher of The Flit Dispatch.
"One must remember that the impossible is, alas, always possible." -Jacques Derrida
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 Skinnyman Posts: 2133
5/22/2017
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Uhuuuu!Great news, mate, great news! *checking connections* All good! 
Absintheuse wrote:
22nd May Update
This morning we announced that Fallen London will be receiving some exciting updates this year. Along with that, we’ll be continuing to add more factions to the Favour / Renown System.
Those who have been waiting for Hell and Constables will not have to wait much longer, as they, along with Great Game will be added in the beginning of June!
Bohemian, Church, Revolutionaries, and Society will be the next factions to receive an update during the Fallen London reworks later this summer.
Maybe a little more Revolutionary connections!  edited by Skinnyman on 5/22/2017
-- ESs items and quality requirements sheet. Please check if there are errors or if something is missing Achievement list if you're feeling bored! I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats. No suppers, no second chances gain and no need to cure my menaces!
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 suinicide Posts: 2409
2/1/2017
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MidnightVoyager wrote:
Toran wrote:
By flipping cards, I've been seeing anecdotally about 2-4 Favours per day from each faction (that is 2-4 Criming Favours, 2-4 Docks, etc.). That's not a scientific average, but it's what I've been seeing. I worked Docks from 15 to 40 in a month and a half through card flipping.
Since the Urchins change went through, I have gotten literally five Urchins favors period. Docks and Criminals are outliers in that I can actually get favors for them. Tomb Colonies and Rubbery are also abysmal, but there are ways to get more or them than Urchins that can grinded. I card flip every day.
Actions do not matter for Urchins favors, unless there's a grindable way I don't know about.
The fate locked empress's shadow story lets you grind them, at about the same rate as the docks in mutton island.
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Ginny Pasteur Posts: 2
1/18/2017
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There's a new option on What will you do with your Grubby Kitten to get a Favour: Urchins! Not sure it's worth more than the tales of terror if you're goated enough to auto-pass the Dreaded check, but it's a cute new option at least.
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 ofelina Posts: 18
1/18/2017
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I had connected:157 and "only" got renown 19 + 7 favors. I had settled on ~150 connected since I figured it'd put me in the mid-twenties. oh well.
-- http://fallenlondon.storynexus.com/profile/Ofelina
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 Kukapetal Posts: 1449
1/18/2017
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I guess I never looked at it as an Easter egg, but rather, the end result of getting your stormy-eyed up to a certain level. Unless you specifically decide you don't want to grind that particular quality, I assumed you'd probably end up there and become aware of its existence eventually.
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 ochrasy Posts: 169
1/18/2017
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not that I have a great amount of Urchins renown, but I'm almost at the end game (story-wise I've been at it for a while, but my stats aren't all at 200 yet), and I still don't have stormy eyed. I've had WTTS 18 for quite a while, and the card never showed up. edited by ochrasy on 1/18/2017
-- Ochrasy. Monster-Hunter. Dangerous and Watchful, favors the Constables. Robitaille. Persuasive and Shadowy, fond of the Devils. Herr Horst. Seeker of Revenge. Open to all social actions on all accounts. Preferably, send any MW-providing actions to Ochrasy.
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 aegisaglow Posts: 202
1/18/2017
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For some reason my connected didn't convert...until just now, when I went to make this post.
Anyway, my two cents is that Mind of a Dead God may be obscure, but it's still more fair than putting it in a fate-locked location.
-- Mx. Aglow. Glazier, hedonist, devil-teaser, Paramount Presence. Pursuing their Heart's Desire.
Ms. Lilian Leith. A lady of proper standing, which seems like an increasingly ludicrous thing to give a rat's ___ about. Known (to some) for her Light Fingers.
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 Harlocke Posts: 506
1/19/2017
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Vexpont wrote:
Morucant wrote:
I feel like it's worth asking; has anyone seen if using the Constables connection card lowers Urchin Favours?
It appears safe, as I've just (with trepidation) done it without the feared result. I have a mighty Renown:Urchins 7, and had 5 Urchin Favours to lose at the time.
OTOH, rashly and hopefully deciding to persuade an Urchin to keep his soul and defy a suave Deviless on the reworked 'The Devil and the Child' card tanked 10 points of my Connected:Hell, did the usual Wounds, didn't (as per usual) change my highish Austere...and gave me 2 Antique Mysteries, and 2 Tales of Terror in return, not the Urchins favour I was hoping for.
Devils.
Is FBG removing quirk decreases from all the actions they're converting from using connected to favors? That would be a welcome change. It's extremely frustrating trying to preserve a high level quirk and being unable to grind certain resources on faction cards. Particularly on undiscardable conflict cards, where you may be forced into a choice you don't want because the alternative involves a quirk decrease.
-- I welcome social actions, and can visit your salon as an author.
http://fallenlondon.storynexus.com/Profile/Harlocke
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 Catherine Raymond Posts: 2518
1/19/2017
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Re" The low-level Urchins Renown item--
[spoiler] It's on the Opportunity card called "The Roof Tops: Urchins" (the same card where they sell pails of lacre during the holiday season). I haven't been able to use it yet because I don't have enough Favours, but I can see that 10 Renown and 3 Favours will get you a Feathered Bonnet (stats presently unknown). [/spoiler] edited by cathyr19355 on 1/19/2017 edited by cathyr19355 on 1/19/2017 edited by cathyr19355 on 1/19/2017
-- Cathy Raymond http://fallenlondon.com/Profile/cathyr19355
Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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 Hallabalooga Posts: 6
1/19/2017
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49 renown... can't help but feel at least a little bit annoyed...
-- http://fallenlondon.storynexus.com/Profile/Hallabalooga
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 Tozh Taurog Posts: 114
1/19/2017
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The Cheesemonger card, "Task from the Cheesemonger" seems to give a favor on "tip off the Urchins". My alt just got the card, automatically clicked the option - and got "your favors didn't increase because it's higher than 6". Because I forgot about them. But it looks like it gives a favor.
-- A Correspondent. Thrilled to advance science by educating the younger generation at your Orphanage. A Marvellous player. Willing to talk about it to the press. An amateur horticulturist. Usually up for socializing, especially with text.
http://fallenlondon.storynexus.com/Profile/TozhTaurog
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 Skinnyman Posts: 2133
1/19/2017
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It's a nice visit up there!
FBG stated that the conversion factor is based on an average of the player base which is present on the forum in a small portion. Renown is supposed to be something that you increase over time not by a mindless clicking grind. I managed to get all my renown levels to 40 and enjoy every bit of the game while doing so. I must admit that I was a bit frustrated that after the previous conversions I ended up with less than level 5 Renown, but I learn that there's no rush! Same is with expeditions after conversion; those are something that you do between grinds.
I'm not even 1 year old, but I understood fast that FL is a game about mystery, lore, unknown and things shouldn't be rush (good example are the 80-110 stat cards which are one of the best). Probably RNG was nice to me as I unlocked Stormy-eyed some time before the Zee festival and in it's second week I went to the island just to increase the quality for RP only.
Think we should be thankful that FBG told us that early about Urchins being next! The time frame was more then enough for people to reach level 400+ without a big effort; I just used cards as these rascals are one of my favourite faction! 
Now, let's focus on grinding favours, best cash in and increasing Hell and Constable! Best non-fate options are selling Casing, but don't forget the conversion factor is based on an average level! The more we grind, the bigger the number it'll be!
-- ESs items and quality requirements sheet. Please check if there are errors or if something is missing Achievement list if you're feeling bored! I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats. No suppers, no second chances gain and no need to cure my menaces!
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 Kaijyuu Posts: 1047
1/19/2017
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I imagine constables/hell will be even worse with its conversion ratio, but I'll keep mine at 375 anyway since renown 50 isn't worth that much to me (and I'll be able to get it someday if I really want).
The only faction I really want renown 50 for is Bohemians since I identify with them so much. I'm expecting an awful ratio for that one like 9 or 10. Might have to start grinding again.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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 rahv7 Posts: 294
1/19/2017
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I.e. once you hit Renown: Urchins 20 you will save 3 actions during each round through the carousel and need not succeed on any challenges.
That means you could get a Collection of Curiosities using only 25 actions instead of 34. If I see this correctly, the CoC into Puzzling Maps grind now gives 2.4 EPA if you have Renown: Urchins 20. edited by rahv7 on 1/19/2017
-- It's possible people have forgotten that there is an actual devil in the actual Lord Mayor's office. A devil who is promising to look after people's souls. What is wrong with everybody?
https://www.fallenlondon.com/profile/rahv7
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 Grenem Posts: 2067
1/19/2017
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Televangelist wrote:
Optimatum wrote:
Televangelist wrote:
The location of the 40 renown item is absolutely perfect, tied intimately as it is to the Urchins. If you're not at the endgame, you shouldn't be anywhere near 40 renown. If you're at the proper endgame (stats nearing 200 etc), you've unlocked Stormy-eyed already. If you've unlocked stormy eyed, getting it to 19 at Mutton Island is fairly trivial.
It's great flavor-wise, yes. But mechanically? I don't agree.
- "If you're not at the endgame, you shouldn't be anywhere near 40 renown." Says who? Why "shouldn't" a new PoSI for example have Renown 40? A dedicated midgame player could get C: Urchins to 301 before the conversion.
- "If you're at the proper endgame (stats nearing 200 etc), you've unlocked Stormy-eyed already." Again, says who? What's the "proper endgame"? There's no stat threshold granting Stormy-Eyed or What the Thunder Said. There's no guarantee of drawing enough dream cards, especially as not everyone trims their decks.
- "If you've unlocked stormy eyed, getting it to 19 at Mutton Island is fairly trivial." It's mechanically trivial, assuming players already have their ships. But there's no in-game indication that option is special, or that anything happens with Stormy-Eyed 19, or that there's a reason to grind WtTS up again.
"A dedicated midgame player could get connected: urchins to 301 before the conversion"???The 261 levels of Connected: Urchins between level 50 and level 301 each require 50 change points, with the action in the Flit previously giving 3 points per action... That's 4,350 actions, which even if you used all of your actions perfectly per day is a full month of doing literally nothing else. That's not midgame in the slightest, that's an absolutely daffy degree of requirement. Or a mere 435 favor-urchins-over-X action on conflict cards? And giving tribute of weasels gave +10 cp an action as well? Yeah, those were card based, but with three conflict cards pre-conversion; I could see it on a "mid-game" player, if you define mid-game as "has not run out of free content yet" more-so if you define it as "does not have a goat".
More-over, it means that anyone who already went there once {and didn't get stormy-eyed again yet} is kinda... screwed. It's not possible to re-arrive until you get through WTTS again, and you have to go through a lot of now-pointless grinding to unlock content you've already explored and a best-in-slot. it's not that bad, but it certainly isn't good either.
It would be better if you could go there multiple times; if it wasn't a locked door. oh well, it is what it is. I guess I'll go grind docks favors in mutton after the holidays end.
-- Married!:http://fallenlondon.storynexus.com/Profile/takuza I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters. On psudeo-hiatus. Will be inactive and active and fluctuate without warning. Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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 Kukapetal Posts: 1449
1/18/2017
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Agreed, I think the spot it's in seems perfect. I'm not sure the highest tier items are supposed to be super easy to find, and should required you knowing the factions well enough to make an educated guess as to where they are which makes sense from a lore standpoint. And there is a forum and a wiki for people who do get stuck trying to find them.
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 Kaijyuu Posts: 1047
1/18/2017
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Despite having 50 renown, I imagine it'll take me quite a while to get the 40 renown item. My stormy eyed is at 7 and my thunder dreams are at 20 (I wanted to stop drawing dream cards, see). Lots of time at Mutton Island is ahead for me, though I think I'll do it after I'm done grinding connections, since I don't want to spend so much time away from london while I still have time pressing things to do.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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 MidnightVoyager Posts: 858
1/18/2017
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I'm nowhere near having enough renown, though I've long been at endgame level... and have never been to the mind of a dead god. I think I'm just resigned to the renown stuff being utterly ridiculous now.
On the bright side, I mostly only want companions for my collection, so it won't matter unless it's a companion.
-- Midnight Voyager - A blood-cousin to predators. Collector of beasts. Affably mad.
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 IgnatuStone Posts: 208
1/18/2017
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I love the fact that there is challenging end game content to grind for. I don't think the requirements are too high at all. I've had very little to do in the game besides hoarding resources so this new content is welcome. edited by IgnatuStone on 1/18/2017
-- http://fallenlondon.storynexus.com/Profile/Ignatus~Stone
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 phryne Posts: 1351
8/8/2017
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Sardonic Singer does indeed give 1x Bohemian and 1x Society Favour.
Update: Forger now gives 1x Bohemians and 1x Criminals.
Update 2: Can now confirm that nothing has changed for the Soldier, no Favours to be had there. edited by phryne on 8/9/2017
-- Accounts: Bag a Legend • Light Fingers • Heart's Desire • Nemesis • no ambition Exceptional Stories, sorted by Season and by writer ― Favours & Renown Guide
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 Kaijyuu Posts: 1047
8/8/2017
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I was wise and dumped my society connection beforehand. Got 170 Puzzle Damasks from Going Gentle, which means I spent 850 levels of society. 850 levels which would have given me what, 35 renown? Worth it.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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 Andropov Posts: 16
8/8/2017
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Oh, **** this noise. Subscription cancelled and will stop playing. Whoever wants to take over drop me a pm and I'll change the password and email to yours. It's got 261 fate and a bunch of fun little things and a few days left in the subscription if anybody's interested, that's enough fate to change name and profile pic.
Profile: http://fallenlondon.storynexus.com/Profile/Andropov
Also, preferably in the next few days, I'll check once more in about a week's time, won't be checking back after that anymore, obviously. edited by Andropov on 8/8/2017 edited by Andropov on 8/8/2017
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 Zarremgregarrok Posts: 29
8/8/2017
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The new batch of Connected -> Renown need a "Increase this by using xyz item" clause at the end of Renown tooltip.
-- Main and a professor of some note: Zarremgregarrok No Affluent Photographer requests, or healing offers; all other social actions welcome.
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 Absintheuse Posts: 348
8/8/2017
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Revolutionaries and Society are officially available!
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 Tyrconnell Posts: 271
8/8/2017
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25 renown items and locations: [spoiler]Revolutionaries give +7 Watchful boots in Spite. Society gives a +7 Shadowy companion in the Shuttered Palace.[/spoiler]
-- Tyrconnell, a gentleman and doctor of diverse interests and multifarious proclivities
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 phryne Posts: 1351
8/8/2017
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Aardvark wrote:
Wonder what they'll eventually come up with for the remaining factions - the Duchess and the Widow are foremost among my favourite characters in the game. I have a feeling they might pair off Duchess/Widow, Benthic/Summerset and Glass/Shroud as opposing factions at some point; in a way that some Quirks are paired off (i.e. Hedonist/Austere) - when you do something for the Duchess, your Connected: The Widow suffers, and vice versa.
That's just a feeling, mind you. I don't have any secret intel. Just noticed that the six remaining Connected qualities make for three nice pairs. edited by phryne on 8/8/2017
-- Accounts: Bag a Legend • Light Fingers • Heart's Desire • Nemesis • no ambition Exceptional Stories, sorted by Season and by writer ― Favours & Renown Guide
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 TheOneWhoPlays Posts: 3
8/8/2017
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Mrs. Plenty's Carnival now shows Favours/Renown for Society EDIT: So does Slowcake's Exceptionals edited by TheOneWhoPlays on 8/8/2017
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 Plynkes Posts: 631
8/8/2017
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Interesting. "Curry favour with the Duchess" now requires Society favours.
Edit: Ah, I misunderstood. I never used that option before. It is for raising your connection to the Duchess rather than spending it. I get it now. edited by Plynkes on 8/8/2017
-- "Then tell Wind and Fire where to stop, but don't tell me."
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 Rostygold Posts: 346
8/8/2017
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I have seen the Society faction's card; the Renown item from that card is a ring 'worth killing fors (sic)' - probably yet another "weapon" item.
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 Slyblue Posts: 224
8/8/2017
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Gillsing wrote:
Plynkes wrote:
Slyblue wrote:
So Bohemians got a CF of 12 and Society gets a CF of 22? Is there something I'm missing?
-Is horribly salty- Well, they don't let any old riff-raff into society, do they? They used to let all kinds of riff-raff into society, giving Connected: Society for a lot of stuff, which would be why the Renown levels cost so much. It was quite easy to get, by the armfuls. 10, 20, 30 points here and there, just as a bonus to the stuff one was actually getting. Oh, I know. I just figured it was also the case with Bohemians, seeing as the options to raise both were pretty much in same place, at the same cost. I wasn't aware Connected: Society was way easier to get, apparently. Please, don't mind me.
-- The Smiling Devil • The Curt Licentiate • The Keen-Eyed Captain
"For hearts of truest mettle, absence doth join and Time doth settle."
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 Plynkes Posts: 631
8/8/2017
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Slyblue wrote:
So Bohemians got a CF of 12 and Society gets a CF of 22? Is there something I'm missing?
-Is horribly salty-
Well, they don't let any old riff-raff into society, do they? But if you can paint a bit you can be a Bohemian. edited by Plynkes on 8/8/2017
-- "Then tell Wind and Fire where to stop, but don't tell me."
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 TheOneWhoPlays Posts: 3
8/8/2017
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The conversion rate seems to be 22 so it should be 241 connected for 10 renown, 571 for 25, 901 for 40 and 1121 for 50
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 Aardvark Posts: 119
8/8/2017
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1378 Connected translated into 50 Renown. Only the Church took me by surprise. Quite a happy outcome... Time to search for the new items!
-- Sir Reginald Monteroy, Paramount Glassman, Courier's Footprint, Poet-Laureate and Cider owner.
http://fallenlondon.com/Profile/Sir Reginald Monteroy
If you desire a sip of Hesperidean Cider, PM me in the game.
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 Jermaine Vendredi Posts: 588
8/8/2017
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TheOneWhoPlays wrote:
The conversion rate seems to be 22 so it should be 241 connected for 10 renown, 571 for 25, 901 for 40 and 1121 for 50
-- No plant battles, please. https://www.fallenlondon.com/profile/Jermion
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 Màiread Posts: 385
8/8/2017
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Jermaine Vendredi wrote:
"Ordinary" players really don't have much of a chance here, do they? 152 connected produced all of 7 favours. Woo-hoo.
This does seem excessively brutal, yes.
-- Màiread - Correspondent, composer, lover of cats. Can probably bake you a d__n fine cake.
Useful Links: Traveller's Friend (Progress Tracker & Notability Calculator) | phryne's Guide to Favours & Renown |
Peggy the Nowoman lived to see the Feast. Thank you for the memories, Snow Lady.
I'm happy to accept most social actions except for lethal sparring and loitering suspiciously. Please challenge my plant! Currently not accepting calling cards.
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 PSGarak Posts: 834
8/8/2017
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I don't think the conversion has settled down yet. Calling in Favors still only gives 2.4E worth of wines, Peril & Pajamas gives neither Connection nor Favor, and the Mayor's card doesn't have Favor lock-outs yet. I shall continue to sit on my Polite Invitation for a while longer. TeslaWalker wrote:
The Renown 40 item for society is in Port Carnelian. It's the transportation on my profile.
A Transportation! Thank goodness! I don't actually care what it is (and I'm not going to spoil it for myself), I just wanted one of the Renown rewards to be a Transport. Horay!
-- http://fallenlondon.com/Profile/PSGarak
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 BlabberingMat Posts: 385
8/8/2017
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PSGarak wrote:
I don't think the conversion has settled down yet. Calling in Favors still only gives 2.4E worth of wines, Peril & Pajamas gives neither Connection nor Favor, and the Mayor's card doesn't have Favor lock-outs yet. I shall continue to sit on my Polite Invitation for a while longer.
Now that you say that, I feel really foolish for wasting mine...
-- Alt-Lana Loter Main-Always Drunk Slav
"To see a world in a grain of sand, and Heaven in wild flowers. To hold an infinity in palm of hand and Eternity in an hour”
Finally, I am Crooked Cross! Feel free to send invitations for Salon! As of June 5th, 1895, I am London's newest Legendary Charisma!
The current progress in Mega Soul Grind: 53727/1 639 121 Souls
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 Aardvark Posts: 119
8/8/2017
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Màiread wrote:
Jermaine Vendredi wrote:
"Ordinary" players really don't have much of a chance here, do they? 152 connected produced all of 7 favours. Woo-hoo.
This does seem excessively brutal, yes.
Agreed, this whole rat race was the wrong kind of crazy. Can't really shake a sense of culpability, having contributed to the madness the way I have. Hopefully it was the last of the one-upmanship shenanigans of this kind.
Wonder what they'll eventually come up with for the remaining factions - the Duchess and the Widow are foremost among my favourite characters in the game.
-- Sir Reginald Monteroy, Paramount Glassman, Courier's Footprint, Poet-Laureate and Cider owner.
http://fallenlondon.com/Profile/Sir Reginald Monteroy
If you desire a sip of Hesperidean Cider, PM me in the game.
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 ggscv Posts: 25
8/8/2017
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The 25 renown Revolutionary item is found in Spite and is very juicy.
-- https://www.fallenlondon.com/profile/ggscv
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 dov Posts: 2580
8/8/2017
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genesis wrote:
Connected: Revolutionaries 421 became Renown: Revolutionaries 44 - Known to the ones who mark historical days on the Calendar. Conversion factor is 9.
Connected 471 needed for Renown 50.
---- edited by dov on 8/8/2017
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Kaijyuu Posts: 1047
8/8/2017
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[spoiler]"Grip like cold stone" implies a connection to the clay men/king with hundred hearts. They've been implied to have a connection to mirrors and/or dreams and/or Fingerkings for some time, with the Touched by Fingerwork quality.[/spoiler]
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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 navchaa Posts: 561
8/8/2017
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dov wrote:
navchaa wrote:
That was a surprisingly low conversion rate! I wasn't expecting to get 50 renown for connected 514. Of all other factions, this is the one I'm most satisfied to get Renown 50, just because I have a feeling any time we'd like to raise Renown it will also advance the Liberation.
I guess enough people don't want to advance the Liberation that they're not even touching revolutionary connections.
-- Paramount Presence (London's Marrow 2, London's Nerves 2, London’s Sinew 3, London’s Blood 3) and mercenary Notary
Married to Myrto :: Exchanging Surprise Packages with anyone interested :: Exchanging cat boxes with Kitty Rambunctious
http://fallenlondon.com/Profile/navchaa
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 Diptych Administrator Posts: 3493
8/8/2017
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Some interesting tidbits relating to the months... also, is the Oneiric Key a nod to that item occasionally referenced in old locked content notifications, the Key of Dreams?
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Aardvark Posts: 119
8/8/2017
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It seems the Society conversion is underway. Attending the Duchess' Salon no longer gives Connected. So far no Renown or Favours in my tab, though.
-- Sir Reginald Monteroy, Paramount Glassman, Courier's Footprint, Poet-Laureate and Cider owner.
http://fallenlondon.com/Profile/Sir Reginald Monteroy
If you desire a sip of Hesperidean Cider, PM me in the game.
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 Jermaine Vendredi Posts: 588
8/8/2017
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Public lectures appears to have been totally nerfed -- 2 dubious testimony and at least 2CP of Suspicion.
-- No plant battles, please. https://www.fallenlondon.com/profile/Jermion
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 Rostygold Posts: 346
8/8/2017
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Jermaine Vendredi wrote:
Public lectures appears to have been totally nerfed -- 2 dubious testimony and at least 2CP of Suspicion. That's bound to happen - though I am glad that there is now a conveniently repeatable storylet source for Dubious Testimonies.
Also, I just gained 2 Favours: Society from the second option under "More Larks with the Young Stags". 2 Favours!
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 Slyblue Posts: 224
8/8/2017
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The Tower of Eyes still requires Connected.
No, I am not refreshing this tab and flipping cards over and over, what are you saying?
-- The Smiling Devil • The Curt Licentiate • The Keen-Eyed Captain
"For hearts of truest mettle, absence doth join and Time doth settle."
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 dov Posts: 2580
8/7/2017
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badmothertrekker wrote:
can someone tell me where the church items are (lower, middle, highest)? - Church faction card - The Flit - Corpsecage Island
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Plynkes Posts: 631
8/7/2017
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It's all in the thread already, so I don't think it counts as a spoiler. So to summarize:
Low - Church Card Middle - The Flit High - Corpsecage Island
Edit: Scooped! Way too slow.  edited by Plynkes on 8/7/2017
-- "Then tell Wind and Fire where to stop, but don't tell me."
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 Siankan Posts: 1048
8/8/2017
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So, in short the process is:
1. Earn Favours
2. Use item (the Reliquary for the Church, but every faction has a different one) to turn Favours into Renown
3. Earn more Favours
4. Repeat
When Renown gets high enough, it will unlock certain special items, which can then be acquired (for a certain number of Favours)
-- Prof. Sian Kan, at your service.
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 osberend Posts: 36
8/7/2017
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Drake Dynamo wrote:
I feel FBG needs to come out once these next conversions are done to explain exactly how they determine which factors are used in conversion. Unless they intend to convert the Duchess, the Widow, the Universities and the Masters, I see no harm in explaining the system to us. They probably do, but in my view, that's just *more* reason to explain it now. Introducing uncertainty into the grinding process itself leads to interesting tactical decisions. Introducing uncertainty into the algorithm for a one-time redenomination of the rewards of grinding accomplishes nothing useful, and screws people over who have put careful thought into their tactics based on past observations.
(Also, as noted in my previous post, the redenomination algorithm itself is terrible, regardless of conversion factor, since it widens existing gaps by effectively giving players a better conversion rate the more Connected they already have.)
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 alekth Posts: 80
8/7/2017
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I think Church was so weird with its conversion factor because of some odd distribution of players' levels with it. It is not an easy one to grind, and without any extra content most people would have it at a low level. Then there is the only really high return grind for it, via fate-locked soul trade story, for the shepherds - and those could end up with a lot of Church over time since unlike Boheminas/Society it also doesn't have seriously lowering actions like boosting a salon.
Maybe in the end it meant that for the lower levels a moderate conversion factor would still result in something pretty low, so they went for almost all or nothing and tailored it to be moderate for mostly the shepherds.
-- Ray Trevelyan Josephine Montilyet Aileas Amell - NORTH
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 osberend Posts: 36
8/7/2017
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alekth wrote:
I think Church was so weird with its conversion factor because of some odd distribution of players' levels with it. It is not an easy one to grind, and without any extra content most people would have it at a low level. Then there is the only really high return grind for it, via fate-locked soul trade story, for the shepherds - and those could end up with a lot of Church over time since unlike Boheminas/Society it also doesn't have seriously lowering actions like boosting a salon.
Maybe in the end it meant that for the lower levels a moderate conversion factor would still result in something pretty low, so they went for almost all or nothing and tailored it to be moderate for mostly the shepherds. I'm a shepherd, and a pretty active one (I don't think I've ever discarded the shepherds' opportunity card, and I do A True and Dedicated Shepherd of Souls . . . I'd say at least a third of the time, maybe a little more. And when I don't, I invariably do A True Shepherd of Souls), and I ended up with 23. Yeah, a more moderate conversion factor would have resulted in a whole lot of shepherds who've not only been active, but been active for a *long time* hitting 50, but honestly, isn't that the *right* outcome anyway? Just how many thousands of souls should you *need* to rescue from the clutches of Hell in order to hit "The Church has already reasoned how to canonise you after your death!?"
(FBG's answer would appear, incidentally, to be "between 64 and 128, depending on how you go about it.")
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 dov Posts: 2580
8/7/2017
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Tofan Bogdan wrote:
Do you know where to find the last item for renown church? Please. Corpsecage Island
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Dudebro Pyro Posts: 757
8/7/2017
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Well clearly it was already in use in 1894.
-- Dudebro Pyro, eccentric scholar
Spare Starveling Kitties always welcome. I collect them. For that matter, send me your unwanted cat boxes too.
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 osberend Posts: 36
8/7/2017
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Ivica wrote:
Drake Dynamo wrote:
I feel FBG needs to come out once these next conversions are done to explain exactly how they determine which factors are used in conversion. Unless they intend to convert the Duchess, the Widow, the Universities and the Masters, I see no harm in explaining the system to us.
I think that factors is calculated on the basis of average connections of active players. Many active players have fate locked-card Shepherd of souls(Restoring souls), with which it was possible to raise the connection Church very easy. I raised connection to 850+ for half-year only, with that card. That is my humble explanation. Sorry for my Tarzan english. This is undoubtedly true, but is also perverse: Consider if there were only one player. Then basing the conversion on average Connected would mean that that player would get the same Renown regardless of how much work they had chosen to put into grinding that faction's Connected. In reality, the distribution across numerous players makes this perversity less obvious, but it's still present, just as it is when blindly grading on a curve. Everyone putting more (or less) effort into grinding a given faction's Connected should result in everyone getting more (or less) of that faction's Renown.
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 Ivica Posts: 67
8/7/2017
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Slyblue wrote:
Ivica wrote:
Does anyone know where the 40 renown Church item is located? Corpsecage Island, I think edited by Slyblue on 8/7/2017 Raise the sails!!!
-- http://fallenlondon.com/Profile/Sincityster
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 Plynkes Posts: 631
8/7/2017
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Ooh, they're going a bit mad with the old Home Comforts, aren't they? The Bohemian 40 Renown fellow is one too.
-- "Then tell Wind and Fire where to stop, but don't tell me."
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 genesis Posts: 924
8/7/2017
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This is weird. Church has a higher conversion factor than Bohemian, which has the same conversion factor as Constables.
I could have sworn Bohemian would be second highest next to Society and now I don't know what to think about Society... Is it likely to be higher than 20? I would have said yes this morning but now I am not as sure
-- http://fallenlondon.com/Profile/mikey_thinkin
Keeping track of incomplete content and loose ends in Fallen London
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 Rostygold Posts: 346
8/7/2017
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Plynkes wrote:
Mrs. Plenty has switched over to Favours/Renown for the Bohemians, but the switch-over itself still hasn't happened. Which means you can currently click on it (as we don't have any Favours or Renown yet). Wonder what happens if you do? Would it break something?
You get nothing. You just waste your action points.
It has happened before in previous conversions. You might want to wait until Absintheuse makes an announcement. That should be when the changes have been locked down.
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 SingingFlame Posts: 34
8/7/2017
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I don't know if anyone's mentioned this yet, but "Hand over your hou...snake" gives out 3 favours now.
-- Matilda Ydmos, the Discerning Huntress (Nemesis) Anne Carnacki, the Audacious Canon (Heart's Desire) Eleanor Redrick, the Stalwart Well-Widow (Bag a Legend!) -Any social actions welcomed-
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 Slyblue Posts: 224
8/7/2017
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Looks like you can't grind Bohemians at the Palace anymore. Maybe the conversion's starting? edited by Slyblue on 8/7/2017
-- The Smiling Devil • The Curt Licentiate • The Keen-Eyed Captain
"For hearts of truest mettle, absence doth join and Time doth settle."
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 Ivica Posts: 67
8/7/2017
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40 renown Bohemian item: homecomfort +8 shadowy name: Oneiric Key location:The Mirror-Marches
-- http://fallenlondon.com/Profile/Sincityster
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 Fluffy Posts: 41
8/7/2017
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Absintheuse wrote:
Bohemians are also now officially live
Why does Bohemian have a lower conversion rate factor than the Church?
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 Tyrconnell Posts: 271
8/7/2017
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The 25 renown item is in Mahogany Hall. And it's delightful.
-- Tyrconnell, a gentleman and doctor of diverse interests and multifarious proclivities
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 Slyblue Posts: 224
8/7/2017
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Ivica wrote:
Does anyone know where the 40 renown Church item is located? Corpsecage Island, I think edited by Slyblue on 8/7/2017
-- The Smiling Devil • The Curt Licentiate • The Keen-Eyed Captain
"For hearts of truest mettle, absence doth join and Time doth settle."
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 Slyblue Posts: 224
8/7/2017
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genesis wrote:
(...) and now I don't know what to think about Society... Is it likely to be higher than 20? I would have said yes this morning but now I am not as sure Shh. SHH.
Bohemians' conversion factor is wonderful and fitting and I see nothing wrong with it please don't make Society have a factor higher than 16 I'm begging you
-- The Smiling Devil • The Curt Licentiate • The Keen-Eyed Captain
"For hearts of truest mettle, absence doth join and Time doth settle."
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 Dudebro Pyro Posts: 757
7/21/2017
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Personally, I think the Masters are perfectly suited to remaining as Connected.
On one hand, Renown indicates how well-known you are; I don't think you, as a character, ever really get to the point where you could have Renown 40 or something with them. On the other hand, Favours indicate that someone owes you something; you have some bargaining power. Again, I don't think the Masters really ever owe you anything.
Something like Connected, or Disposition, seems to describe matters best. Alternatively, that could be converted to renown, but capped at maybe 7 or so - and perhaps with no way to gain Favours, which would make this particular Renown be just Connected by another name (but might help to keep things consistent across the entire game).
-- Dudebro Pyro, eccentric scholar
Spare Starveling Kitties always welcome. I collect them. For that matter, send me your unwanted cat boxes too.
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 Kaijyuu Posts: 1047
8/7/2017
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So, new factions should be converted soon. Any theories as to item locations?
My guesses: Revolutionaries - Iron Republic again Society - Empress's Court (with society renown possibly being the way to re-enter) Bohemians - State of Some Confusion (ie, royal beth while being insane) Church - Labyrinth of Tigers?
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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 Kaijyuu Posts: 1047
8/7/2017
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No dream wiping required; it just takes a few CP off when you leave, and can be entered easily from the option in the Mirror Marches and the mirror in the carnival.
Anywho, the Manager does have a large collection of artists and poets and the like. I mean, some people have hundreds if not thousands of Room Numbers at the Royal Beth. That's a lot of writers with a fidgeting habit! Also it's the last menace area to get a renown item :P edited by Kaijyuu on 8/7/2017
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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 Aardvark Posts: 119
8/7/2017
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Do we actually know exactly which day the conversion is supposed to take place? And I certainly hope that no item is at the Empress's Court, unless they implement the readmission possibility in the same update. As things are, a substantial majority if not all of the long-term players would have literally no way to even work towards getting the item. So far, no Renown item was locked behind an impossibility, even if some things were substantially more challenging to obtain than others. It may be cool to have an item appear at Port Carnelian, though. Or in some of the numerous other places beyond the Zee. Frankly, I had been thinking the Great Game item would have been a natural fit for Port Carnelian, before it had been released... edited by Aardvark on 8/7/2017
-- Sir Reginald Monteroy, Paramount Glassman, Courier's Footprint, Poet-Laureate and Cider owner.
http://fallenlondon.com/Profile/Sir Reginald Monteroy
If you desire a sip of Hesperidean Cider, PM me in the game.
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 Kaijyuu Posts: 1047
8/7/2017
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Port Carnilian would make a fine place for the Widow, should she ever get converted. I'm not quite sure why she was overlooked, honestly; the faction has all the trappings of the others, and only centers around the Widow due to the original name of the faction being unfortunate.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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 Passionario Posts: 777
8/7/2017
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I still expect Rev 40 item to be hidden in the Liberation of Night destiny storylet. dov wrote:
Anything else? The Talk of the Town party?
-- Passionario: Profile, Story, Ending Passion: Profile, Appearance
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 dov Posts: 2580
8/7/2017
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Passionario wrote:
I still expect Rev 40 item to be hidden in the Liberation of Night destiny storylet. I doubt it. Way too different than any other item/location. It's not even a real location. Also, this is only available 3 times a year, and for most players only by paying extra Fate for content you've already otherwise unlocked.
Likewise, I don't believe it will be in any Ambition-specific location (even though you can pay Fate to reset your Ambition).
Passionario wrote:
The Talk of the Town party? A good candidate. Also, I supposed, inside an archaeological expedition.
---- edited by dov on 8/7/2017
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 suinicide Posts: 2409
8/7/2017
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The church conversion has started!
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Màiread Posts: 385
8/7/2017
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If anyone knows i) what quirks are affected by converting favours to renown (touch wood I'm not gonna have to sacrifice my 15 hedonist) and ii) what the result for the Shepherd of Souls card is I'd appreciate it. If it offers a good soyrce of favours I'm definitely going to buy the soul trade.
As an aside, these conversions are BRUTAL. I was hoping the fact that the only good source of church connection was fate locked would soften the blow a bit, but here we are. I gave up the connections arms race after the last conversion so I've got a long way to go if I decide to pursue church renown, but man. I bet my 350 bohemians turns into about 12 renown at this rate.
-- Màiread - Correspondent, composer, lover of cats. Can probably bake you a d__n fine cake.
Useful Links: Traveller's Friend (Progress Tracker & Notability Calculator) | phryne's Guide to Favours & Renown |
Peggy the Nowoman lived to see the Feast. Thank you for the memories, Snow Lady.
I'm happy to accept most social actions except for lethal sparring and loitering suspiciously. Please challenge my plant! Currently not accepting calling cards.
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 Plynkes Posts: 631
8/7/2017
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The 25 Renown item is also a Home Comfort, +4 Dangerous.
-- "Then tell Wind and Fire where to stop, but don't tell me."
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 Estelle Knoht Posts: 1751
8/7/2017
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Màiread wrote:
If anyone knows i) what quirks are affected by converting favours to renown (touch wood I'm not gonna have to sacrifice my 15 hedonist) and ii) what the result for the Shepherd of Souls card is I'd appreciate it. If it offers a good soyrce of favours I'm definitely going to buy the soul trade.
As an aside, these conversions are BRUTAL. I was hoping the fact that the only good source of church connection was fate locked would soften the blow a bit, but here we are. I gave up the connections arms race after the last conversion so I've got a long way to go if I decide to pursue church renown, but man. I bet my 350 bohemians turns into about 12 renown at this rate.
Subtle boost, Heartless drop for high Church Renown.
Yes, Subtle, again.
-- Estelle Knoht, a juvenile, unreliable and respectable lady. I currently do not accept any catbox, cider, suppers, calling cards or proteges.
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 Meradine Heidenreich Posts: 468
8/7/2017
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On the Devil has taken a shine" card just now, the short shrift option had the message that I hadn't received a church favour, because 7 was the maximum (that was how I found out the conversion had gone ahead).
-- https://www.fallenlondon.com/profile/Meradine%20Heidenreich
The Starveling kit Gobbled up the bit of cheese on my tray .. "O Weh!"
No plant battles, please.
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 Teaspoon Posts: 866
7/24/2017
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There are many things I care absolutely nothing about.
Numbers of sufficient size to be usefully meaningless. Dust particles on the other side of the planet. The Queen's toe-nail clippings.
-- Truth lies at the bottom of a well.
https://www.fallenlondon.com/profile/Alt%20Ern
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 Krampus Posts: 23
7/20/2017
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Passionario wrote:
the opportunity card for Decomissioned Steamer lodgings, and resetting the storyline part of Affair of the Box then siding with one of the Masters. Both give 3 change points.
Are you sure the Decomissioned Steamer option rewards 3 change points?
-- http://fallenlondon.storynexus.com/Profile/qwe1
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 Jeremy Avalon Posts: 345
7/20/2017
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Somewhere, probably buried in Alexis Kennedy's list of posts, is a comment to the effect that the Masters do not have friends, although they do have "favorites", in the sense that you might have a favorite variety of sandwich, or a pet insect.
I think that's a fairly sound argument against the plausibility of Renown: The Masters of the Bazaar.
Not to mention that every single time you interact with them, they really could care less, except perhaps in the very late stages of one or two Ambitions, and also SMEN.
-- How we must glow; yes, I bet we look like snow.
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 Mr Sables Posts: 597
7/20/2017
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Jeremy Avalon wrote:
The only one I've had a hypothesis for was that the Masters would be moved to Favours, but without Renown.
Oh God, I hope not.
I would literally stop playing.
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 genesis Posts: 924
7/20/2017
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Robin Alexander wrote:
Oh God, I hope not.
I would literally stop playing.
I understand *why* you are saying that and obviously that's entirely up to you. But it's worth mentioning that from the very first announcement it was made clear that Masters may be treated differently and they haven't made a decision that it will work like all the other factions. So it may have been somewhat premature to invest so much Fate/resources on a hope if the alternative would make you quit the game...
-- http://fallenlondon.com/Profile/mikey_thinkin
Keeping track of incomplete content and loose ends in Fallen London
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 MidnightVoyager Posts: 858
7/20/2017
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genesis wrote:
Robin Alexander wrote:
Oh God, I hope not.
I would literally stop playing.
I understand *why* you are saying that and obviously that's entirely up to you. But it's worth mentioning that from the very first announcement it was made clear that Masters may be treated differently and they haven't made a decision that it will work like all the other factions. So it may have been somewhat premature to invest so much Fate/resources on a hope if the alternative would make you quit the game... They might well have done that before this whole favors/renown system was even announced though, you know?
-- Midnight Voyager - A blood-cousin to predators. Collector of beasts. Affably mad.
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 Ben Posts: 657
6/2/2017
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Kaijyuu wrote:
40 constable item on the Boat? Darn. I was hoping to never die.
Maybe once I get my cider.
I'd 0 my wounds, get a sip of cider, and then walk through the mirror in the fairgrounds. Possibly with enough small lives to walk right back off the boat instantly.
I'd say it counts.
-- The wind has no destination. http://fallenlondon.storynexus.com/Profile/IcountFrom0
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 Dima Lazarev Posts: 172
6/7/2017
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Everything is fixed for me now (and, I believe, for others, judging by comments on Reddit), thanks!
-- http://fallenlondon.storynexus.com/Profile/Dima Lazarev
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 Von Darken Posts: 39
6/17/2017
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Brin wrote:
Having recently been to A State of Some Confusion with Great Game 50 and 7 Favors, I was unable to locate the home furnishing. A further hint would be appreciated, as the loss of all that dream cp is painful, and I hope my second trip there goes better.
I'm sorry, but I believe it is in the Mirror Marches, not the Royal Beth. I believe you get there by having a Memory of Light when going insane. Hope this is of use!
-- Mannfred von Darken - Of an old, established lineage. Just don't ask since when
-- Mannfred von Darken - Accidentally aiding the forces of Evil since 1893 http://fallenlondon.storynexus.com/Profile/Mannfred%20Von%20Darken
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 dov Posts: 2580
6/17/2017
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It's not in "a state of some confusion"; it's in the Mirror-Marches.
So either increase Nightmares to 8 while in possession of at least one Memory of Light, or go there directly by looking into a Mahogany-Framed Mirror at the carnival.
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Kukapetal Posts: 1449
6/2/2017
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He was on the Constable card. Reduced your scandal (which I didn't need) while also raising your Connected: Constables.
Was hoping he'd give out a favor after the conversion, but alas...
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 Brin Posts: 53
6/2/2017
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So, this 'slow river', pardon my ignorance...that's 8 wounds and death, right? I've never died, and while a few posts above it says that you can go to the carnival with no wounds to get there...wouldn't that remove all of your Nightmares/Dreams? I'm a little confused and worried.
-- It's odd, the turns fate takes. I chased my spouses' killer to the Neath, and in the process I found my spouse again. It's peculiar, avenging the death of a loved one, when you have tea with them every afternoon.
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 Jolanda Swan Posts: 1789
6/2/2017
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I have to add to this question: isn't walking through the mirror "dying"?
-- Lover of all things beautiful, secret admirer of ugly truths, fond of the Parabola Sun... and always delighted to role play. http://fallenlondon.com/profile/Jolanda%20Swan
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 rahv7 Posts: 294
6/2/2017
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Brin wrote:
So, this 'slow river', pardon my ignorance...that's 8 wounds and death, right? I've never died, and while a few posts above it says that you can go to the carnival with no wounds to get there...wouldn't that remove all of your Nightmares/Dreams?
Yes, that means you die. It doesn't remove your Dreams (you're probably mixing that up with going to the Nightmare-menace area ... A Place of Some Confusion ... which lowers dream qualities by a few CP).
But as Jolanda mentioned, wether you die of Wounds or go through the mirror ... technically I'd assume you're dead either way. At least we have no lore or other information that says otherwise.
-- It's possible people have forgotten that there is an actual devil in the actual Lord Mayor's office. A devil who is promising to look after people's souls. What is wrong with everybody?
https://www.fallenlondon.com/profile/rahv7
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 dov Posts: 2580
6/2/2017
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Note that most cards on the boat are red-bordered, so you can play those even when your action counter is at zero.
This can give you lots of free actions dropping Wounds if you take this into account.
---- edited by dov on 6/2/2017
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Ben Posts: 657
6/2/2017
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I'd say the "sip of cider" as that by itself is enough to make you immortal, would be for role play purposes. Going in at 0, using the mirror, and making the sacrifice, also role play for me... consume the small lives, keep yours intact, and then pop off a quick 19 actions and 6 cards as fast as possible to be out... and maybe you can even do it without playing chess against the boatman and inceasing his skill (so it's as if you where never there)...
-- The wind has no destination. http://fallenlondon.storynexus.com/Profile/IcountFrom0
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 suinicide Posts: 2409
6/3/2017
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Its already been converted, the connected is just sticking around in case there were problems.
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Anne Auclair Posts: 2215
6/4/2017
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Kukapetal wrote:
Awww, the Anxious Auditor got nerfed. Guess I'll never need to talk to him again.
*waves goodbye* :P As someone who has the Anxious Auditor on their card, I think it's a little unfair that meeting him no longer helps with the Constables. At the very least having a meeting him should give you a chance at gaining a favor in addition to the scandal reduction. They did the same thing with the singing Drownies after all.
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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 Anne Auclair Posts: 2215
6/5/2017
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I'd say, if you have under 200 Connected, and definitely under 100 Connected, it's probably more worthwhile to cash it in then take a gamble with the conversion.
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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 Siankan Posts: 1048
6/5/2017
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Anne Auclair wrote:
I'd say, if you have under 200 Connected, and definitely under 100 Connected, it's probably more worthwhile to cash it in then take a gamble with the conversion. From an entirely mercenary point of view, this is probably correct. From a roleplaying point of view, however, (and as many have already noted) it was a strange thing for a former consulting detective who's on the Velocipede Squad and already completed everything Making Your Name, the Honey-Addled Detective, and the Implacable Detective can throw at him to have 0 Renown for the Constables. It will be equally strange if, say, a Soul Shepherd and an ally of the Bishop of Southwark has 0 Renown with the Church, and I can easily see someone taking pitiful renown over none at all.
Speaking of such things, I'm not normally a fan of schemes to increase renown outside of Favors, but can we have a natter about Jack?
-- Prof. Sian Kan, at your service.
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 BlabberingMat Posts: 385
8/11/2017
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genesis wrote:
There are three society favours to gain, potentially. One for leave the party, one for the Rubbery (instead of ambassador) at 1 and the last one for the Contrarian (instead of Rubbery) at 2 I did not know about Rubbery one. Although, I prefer Ambassador at that point, due to being 3 levells away from Renown 40 for Hell.
-- Alt-Lana Loter Main-Always Drunk Slav
"To see a world in a grain of sand, and Heaven in wild flowers. To hold an infinity in palm of hand and Eternity in an hour”
Finally, I am Crooked Cross! Feel free to send invitations for Salon! As of June 5th, 1895, I am London's newest Legendary Charisma!
The current progress in Mega Soul Grind: 53727/1 639 121 Souls
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 souroldlemon Posts: 3
9/1/2017
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The +3 talk of the town for the Turkish Girl occurs at time remaining 3, not 4. Tyrconnell wrote:
For completeness:
6: Brass Ambassador (card, 2 Hell favours) 5: Tentacled Entrepreneur (card, ~50% Rubbery favour) 4: Turkish Girl (card, +3 Talk of the Town instead of +2) 3: Stick to something stately (~20% Docks favour) 2: Jovial Contrarian (card; Society favour) or Tentacled Entrepreneur (card, Rubbery favour) 1: Brass Ambassador (card, Hell favour) or Tentacled Entrepreneur (card, Society Favour) 0: Quiet Statesman (Society favour) or trade Talk of the Town for rewards
I now try to get the Ambassador for 6, Contrarian for 2, and Entrepreneur for 1, as well as hoping for luck at 3. Any more requires a whole lot of card flipping and luck. If you end with 3 cards in your hand (or 5 if you're an exceptional friend) you also return to your lodgings with a full opportunity deck, which is nice.
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 xKiv Posts: 846
9/2/2017
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Taking contrarian at 4 skips 3 entirely, which significabtly improves epa, mw/a, and echo-value-over-aotb of a single party card. It slightly decreases mw value of a single party card, of course, and drops chance of dock favour to zero. It also means you have to find duplicate contrarian for 2.
I just take "Accept, brass ambassador, admiral, turkish, stately dance, contrarian, tentacled", because it only needs once card draw (at the beginning) and leaves me with 10 cards in deck after leaving the party. Still has 201 ppa and 459.08p value-over-aotb per party. For comparison, using that 1 duplicate contrarian has 215 ppa, 571.88p value-over-aotb per party, and will likely leave me with 6 or fewer cards after leaving the party. That card deficit is an important factor.
(edit: dingle party is a fun phrase, but a typo) edited by xKiv on 9/2/2017
-- https://www.fallenlondon.storynexus.com/Profile/xKiv - a witchful, percussive, dangermous and shadowry scholar of coexplodence, hopsidirean, and walker of fallen kitties.
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 Vavakx Nonexus Posts: 892
8/9/2017
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Estelle Knoht wrote:
I don't know, a high speed carriage with wild horses specifically tailored for stealth and legal immunity? A run around London could dispose most of your enemies overnight with just a bit of irresponsible driving. Kinda surprising it doesn't give you Dangerous, at this point.
-- Amets Estibariz, the Moulting Eidolon: Cradled by a sun all their own.

Blabbing, the Hobo Everyone Knows: The One Who Pulls The Strings. A Clarity In The Darkness.

Charlotte and the Caretaker: A family?
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 loredeluxe Posts: 106
8/9/2017
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Just to make a comparison, the Bohemian item is a mirror shard given to you by a fingerking that lets you travel into dreams at will, the Great Game item is a chess board that literally controls the Great Game as a whole, and the Constables item sheds light on just how absurdly wicked and brutal the Constables can be. It just feels like expectations were set up so much that the Society item just looks mundane by comparison.
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 dov Posts: 2580
8/10/2017
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Gul al-Ahlaam wrote:
Really? I thought it said quite a lot I'm not saying that the writing isn't beautiful. But none of what you've said comes from the game; it's all your (valid) interpretation.
The text for getting that item doesn't mention the Judgements at all; or anything of significant to FL lore, for that matter.
It's just the character reflecting that everything is natural, life is a miracle, you are not alone in the world, etc. It might be a significant personal/religious epiphany for your character, but it reveals nothing (objective) about the FL lore/cosmology.
---- edited by dov on 8/10/2017
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Màiread Posts: 385
8/10/2017
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This excellent thread over on reddit has all the known sources: https://www.reddit.com/r/fallenlondon/comments/6s8kbi/sources_for_church_favours/
-- Màiread - Correspondent, composer, lover of cats. Can probably bake you a d__n fine cake.
Useful Links: Traveller's Friend (Progress Tracker & Notability Calculator) | phryne's Guide to Favours & Renown |
Peggy the Nowoman lived to see the Feast. Thank you for the memories, Snow Lady.
I'm happy to accept most social actions except for lethal sparring and loitering suspiciously. Please challenge my plant! Currently not accepting calling cards.
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 BlabberingMat Posts: 385
8/11/2017
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I have just now realized how good Polite Invitation became with conversions done. You can now get 3 Hell Favours, 2 Society Favours, 1 Docks Favours and 1 Ruberry Favour, if you are lucky enough. Of course, you spend more actions and Cards, but still.
-- Alt-Lana Loter Main-Always Drunk Slav
"To see a world in a grain of sand, and Heaven in wild flowers. To hold an infinity in palm of hand and Eternity in an hour”
Finally, I am Crooked Cross! Feel free to send invitations for Salon! As of June 5th, 1895, I am London's newest Legendary Charisma!
The current progress in Mega Soul Grind: 53727/1 639 121 Souls
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 lady ciel Posts: 2548
8/11/2017
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It depends on what favours I have. But I tend to arrive late If I am lucky and get 5 Whiskered Admiral (though that might change to mingle for the chance of a Society favour when I get my renown high enough); if 4 it depends on if I need a dock favour if I do it is Turkish Girl then 3 Dance; if not I play the Jovial Contrarian. Then 2 Rubbery; 1 Brass Ambassador; leave.
-- ciel
Sorry RL means I am not a very active player at the moment. No social actions unless you are prepared to wait and definitely no sparring or other mult-action things.
No Calling Cards or boxed cats please. Will take dupes on the affluent photographers. Other social invitations welcome. Parabolan Kittens usually available, send me an in-game social action saying you want one and I will get one to you as soon as possible.
storynexus name - reveurciel
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 Gonen Posts: 817
8/11/2017
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Kaijyuu wrote:
Wonder if anyone's deeply analyzed the party yet.
My preferred route is the same as before: 6: Brass Ambassador Card 5.5: Draw until get Brass Ambassador again 5: Whiskered Admiral 4: Jovial Contrarian 2: Rubbery 1: Brass Ambassador 0: Leave.
I like to try and max the favours (thus, perhaps, EPA): 6: Brass Ambassador (card, 2 Hell's favours) 5: Rubbery (card, ~50% Rubbery favour) 4: Turkish dancer (card, just cause I want to keep my quirks without change) 3: Stick to something stately (~20% Docks favour) 2: Rubbery (card, Rubbery favour) 1: Brass Ambassador (card, Hell's favours)
When I'm only trying to gain Making Waves and speed the party I'll: 6: Arrive late 4: Jovial Contrarian 2: Card or other options 1: Card or other options
EDIT: BlabberingMat wrote you can gain 2 society's favours. One by Taking your leave, but where is the other one? Didn't know of this new option. edited by Gonen on 8/11/2017 edited by Gonen on 8/11/2017
--
The Ashen Anesthesiologist - Paramount Londoner
Woe to those who call evil good, and good evil; Who substitute darkness for light and light for darkness.
The long journey to eccentricity: On March 10th, 2018, reached 15 on all quirks, simultaneously. The Quirky Anesthesiologist
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 Plynkes Posts: 631
8/9/2017
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Oh that's good to know, about the vicars. Thanks.
-- "Then tell Wind and Fire where to stop, but don't tell me."
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 dov Posts: 2580
8/9/2017
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Plynkes wrote:
So there's an option to not get kicked out of court which locks you out of going to Port Carnelian? Didn't know that. I'll have to make sure that doesn't happen when the time comes. Not exactly.
The choice in this case, is to just *not* play the action which progresses the Court storyline and ends with you exile.
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Andropov Posts: 16
8/9/2017
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Siankan wrote:
When the promised Last Constable update comes out later this year, I will drink a cup of tea in your memory.
...and I'll read about it in the forums, if I remember to check.
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 Lady Sapho Byron Posts: 770
8/9/2017
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I picked it up, but now I don't remember ... the DF is a 25 Renown item, right?
-- http://fallenlondon.com/Profile/Lady%20Sapho%20L%20Byron Fighting the Menace of Corsetry Since 1892.
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 Jolanda Swan Posts: 1789
8/9/2017
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The final item is a +8 persuasive transportation item.
-- Lover of all things beautiful, secret admirer of ugly truths, fond of the Parabola Sun... and always delighted to role play. http://fallenlondon.com/profile/Jolanda%20Swan
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 Tyrconnell Posts: 271
8/9/2017
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Lady Sapho Byron wrote:
I picked it up, but now I don't remember ... the DF is a 25 Renown item, right? Yes.
-- Tyrconnell, a gentleman and doctor of diverse interests and multifarious proclivities
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 Meradine Heidenreich Posts: 468
8/9/2017
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loredeluxe wrote:
I hate sounding like an idiot, but I have all I need to get the Society renown 40 item but I've forgotten how to get to Port Carnelian.
You need "Imperial Legitimacy" from the Foreign Office, and then it's just sail away...
-- https://www.fallenlondon.com/profile/Meradine%20Heidenreich
The Starveling kit Gobbled up the bit of cheese on my tray .. "O Weh!"
No plant battles, please.
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 Kaijyuu Posts: 1047
8/9/2017
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PSA: Bringing the Revolution card now has a option for Revolutionaries favours. Costs a compromising document, and if you're like me you've got a mountain of them.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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 Jolanda Swan Posts: 1789
8/9/2017
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Sara Hysaro wrote:
The game does expect you to get kicked out of the Empress' Court, however. It's not so much a choice as it is stalling the next chapter of the Persuasive storyline.
This is one way of looking at it, sure, and the game is more narrative that RP, I get this.
I have lost access to the University and the Velocipede Squad, because of RP choices. This I understood: the game penalizes 'paladin' gameplay, because this is the nature of Fallen London; it is telling a dark story. However, I would expect those who sided with society's rules to have an easier access to the item than those who flaunted the rules. I would have no problem missing out on the Revolutionary item for example; I kind of expected to.
As for difficulty ingrained in getting the rest of the items: the Flute Street item is replicated in the Docks item. You can go to Newgate without a criminal record if you rob the Embassy. Dying - yes, I have nothing there, but please remember that exile is not PURELY an RP choice - it also takes the Court away from you.
I know I sound quite upset over an imaginary item -and I apologize to those that did enjoy the storyline- but I admit that the Bohemians, Great Game and Society items are the ones I was looking forward to due to RP of course. Losing out on one of them for no real narrative reason is a bit... ouch. edited by Jolanda Swan on 8/9/2017
-- Lover of all things beautiful, secret admirer of ugly truths, fond of the Parabola Sun... and always delighted to role play. http://fallenlondon.com/profile/Jolanda%20Swan
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 dov Posts: 2580
8/9/2017
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Sir Frederick Tanah-Chook wrote:
Previously, if you had high Connected, you had to be careful all the time 'cause anything that reduced it invariably did so by huge amounts, so you could tank your qualities really quickly if you weren't careful. I've never felt that.
Except for very specific and deliberate choices (e.g. using Society/Bohemians at your Salon) I haven't encountered cases where Connected dropped by huge amounts if not careful.
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 dov Posts: 2580
8/9/2017
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Kylestien wrote:
dov wrote:
You only get Renown if the conversion will give you at least 6. This is a bonus, because when Renown is less than 5 you can use the option at the Carnival to get "free" Favours and Renown.
In the case of Society, to get any Renown you'd have needed Connected at least 153 (which would have given a Renown 6). So, I've got 7 favors and nothing to spend them on, and have to either sacrifice the favors to get renown, or get renown from carnival and waste free favors? You can spend them. Just go to the Shuttered Palace to Call in Favours, and get some wine in exchange for your existing favours (4.2 echoes' worth per each Favour).
Then get Renown *and* Favours for free at the Carnival.
That's why it's a bonus to not get Renown from the conversion if it would have given you only up to 5. You essentially got 7 free Favours to exchange for goods.
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Plynkes Posts: 631
8/9/2017
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The top option on the Generous Princess card (the one that gives Making Waves rather than material goods) now gives you a Society favour too.
Or it would have done, if I wasn't currently holding seven already. Grr...
-- "Then tell Wind and Fire where to stop, but don't tell me."
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 Gillsing Posts: 1203
8/9/2017
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dov wrote:
Kylestien wrote:
Thanks. But what about my revolutionary favors? I see no way to spend those and I'm the same boat. Unfortunately, Revolutionaries are trickier. You'll need to draw the Calling in Favours card in the Flit. On the other hand, these are *extremely* profitable to cash in (unless FBG re-balance it). Turns out that they re-balanced it to become even more profitable, as the reward is the same, but only requires a single Favour, unlike the Urchins and Criminals, who both require three. The only other way I know of to cash in Favours: Revolutionaries would be to side with the Rubbery Men on their conflict card. I guess I'll spend the rest of the year protesting against Feducci, since I'm sure I won't need the rewards for fighting before him.
EDIT: Trade favours with revolutionaries now requires three Favours, like the other options on that card. _______________________________ edited by Gillsing on 8/9/2017
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 Dudebro Pyro Posts: 757
8/9/2017
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Plynkes wrote:
Or it would have done, if I wasn't currently holding seven already. Grr... 
I've noticed some of the favour-related options have rather sloppy requirements. Some don't require that you have less than 7 favours before attempting to give you one, and others will cost a favour - unless you have none, in which case you can happily do the action for free. (For instance, I just fed a vicar to my plant after cashing in all my favours and it cost me absolutely nothing.)
-- Dudebro Pyro, eccentric scholar
Spare Starveling Kitties always welcome. I collect them. For that matter, send me your unwanted cat boxes too.
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 dov Posts: 2580
8/9/2017
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Kylestien wrote:
No, you misunderstand, I ONLY have Connected Society. I have favors but no renown. You only get Renown if the conversion will give you at least 6. This is a bonus, because when Renown is less than 5 you can use the option at the Carnival to get "free" Favours and Renown.
In the case of Society, to get any Renown you'd have needed Connected at least 153 (which would have given a Renown 6).
And as already mentioned, the old Connected quality stays for a few days/weeks after a conversion to monitor for problems.
---- edited by dov on 8/9/2017
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Kylestien Posts: 749
8/9/2017
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dov wrote:
Kylestien wrote:
No, you misunderstand, I ONLY have Connected Society. I have favors but no renown. You only get Renown if the conversion will give you at least 6. This is a bonus, because when Renown is less than 5 you can use the option at the Carnival to get "free" Favours and Renown.
In the case of Society, to get any Renown you'd have needed Connected at least 153 (which would have given a Renown 6).
And as already mentioned, the old Connected quality stays for a few days/weeks after a conversion to monitor for problems.
---- edited by dov on 8/9/2017
So, I've got 7 favors and nothing to spend them on, and have to either sacrifice the favors to get renown, or get renown from carnival and waste free favors?
...Wow. I thought I hated Renown before. This system SUCKS. Is there any good point to Renown/favors because I do NOT see it. edited by Kylestien on 8/9/2017
-- I will accept all actions, though I hold the right to refuse for my own reasons. However, if you explain WHY you send me a harmful action like Loitering or Dantes,And I feel the reason good, I will consider it more. http://fallenlondon.storynexus.com/Profile/Kylestien
Persuasive patron. You want a lesson, send me a message asking for one.
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 Kylestien Posts: 749
8/9/2017
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Huh. I still have Connected: Society. I almost don't want to change it with how little I will get from 125 connected.
-- I will accept all actions, though I hold the right to refuse for my own reasons. However, if you explain WHY you send me a harmful action like Loitering or Dantes,And I feel the reason good, I will consider it more. http://fallenlondon.storynexus.com/Profile/Kylestien
Persuasive patron. You want a lesson, send me a message asking for one.
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 Catherine Raymond Posts: 2518
8/9/2017
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Kylestien wrote:
Huh. I still have Connected: Society. I almost don't want to change it with how little I will get from 125 connected.
That's how FBG has done things for all the other Connected conversions; they leave the old "Connected" value up until they are satisfied that they have the conversion working properly.
-- Cathy Raymond http://fallenlondon.com/Profile/cathyr19355
Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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 Sallow Posts: 46
8/9/2017
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The Mayor card gives fighters a Revolutionary Favour if they lose. Does it do the same on a win? I'm assuming it does. edited by Sallow on 8/9/2017
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 Jolanda Swan Posts: 1789
8/8/2017
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...please tell me Society Renown 40 item is not in Port Carnelian. So the ones who most closely adhered to the rules of Society and did NOT get exiled, will be the ones to miss out? Is that possible?
-- Lover of all things beautiful, secret admirer of ugly truths, fond of the Parabola Sun... and always delighted to role play. http://fallenlondon.com/profile/Jolanda%20Swan
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 Luminen Walker Posts: 172
8/8/2017
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I feel the urge to ask this but does anyone else find the revolutionary items a bit... milquetoast by their standards? Or am I imagining this.
-- 1 - Cpt. Martin Walker, a Paramount and Marvellous Dreamer. 2 - Ariana Crivelli, a silent and sagacious lady.
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 Koenig Posts: 466
8/8/2017
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Jolanda Swan wrote:
All right. Thank you. That... is bad. Everything else was accessible to everyone, but it seems the Society item is only accessible to players who made ONE choice, instead of another. I really do not get this. With the exception of the rubbery, which require a fate locked location.
--
Koenig: Extraordinary. Invisible. Shattering. Legendary.
  
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 The Soft-Hearted Revolutionary Posts: 26
8/8/2017
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TeslaWalker wrote:
I feel the urge to ask this but does anyone else find the revolutionary items a bit... milquetoast by their standards? Or am I imagining this. Perhaps you had the wrong idea about the Faction.
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 Brin Posts: 53
8/9/2017
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Jolanda Swan wrote:
...please tell me Society Renown 40 item is not in Port Carnelian. So the ones who most closely adhered to the rules of Society and did NOT get exiled, will be the ones to miss out? Is that possible? I'm right there with you. I'm going to wait to see when/how we get back into Court before getting exiled. I know I'm missing out on a ton of the most interesting content, but I just can't help myself...
-- It's odd, the turns fate takes. I chased my spouses' killer to the Neath, and in the process I found my spouse again. It's peculiar, avenging the death of a loved one, when you have tea with them every afternoon.
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 Brin Posts: 53
8/9/2017
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Tozh Taurog wrote:
Or madness, which will ruin your dreams. ...Wait, does a State of Some Confusion mess up your dream stats? Is this a little dock, like -5cp, or a complete wipe of the qualities?
-- It's odd, the turns fate takes. I chased my spouses' killer to the Neath, and in the process I found my spouse again. It's peculiar, avenging the death of a loved one, when you have tea with them every afternoon.
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 Brin Posts: 53
8/9/2017
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suinicide wrote:
Its exactly-5 cp. Thank you very much. Had a flutter of panic there.
-- It's odd, the turns fate takes. I chased my spouses' killer to the Neath, and in the process I found my spouse again. It's peculiar, avenging the death of a loved one, when you have tea with them every afternoon.
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