 genesis Posts: 924
10/5/2016
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Heists now seem to drop your Casing by some number of change points rather than resetting the entire Casing progress. It should make it easier to optimise things and avoid frustrating misclicks.
Now, I wonder whether something similar has happened or will happen to Dramatic Tension..
-- http://fallenlondon.com/Profile/mikey_thinkin
Keeping track of incomplete content and loose ends in Fallen London
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+3
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 PSGarak Posts: 834
10/5/2016
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Hannah Flynn wrote:
We made some bug fixes which have inadvertently introduced some issues, and are working on fixes for the issues now. Bear with us! Ninety-nine minor bugs in the code, Ninety-nine minor bugs! You take one down, You patch it around, A hundred and seventeen bugs in the code!
-- http://fallenlondon.com/Profile/PSGarak
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+25
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 Hannah Flynn Administrator Posts: 491
10/5/2016
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We made some bug fixes which have inadvertently introduced some issues, and are working on fixes for the issues now. Bear with us!
-- Wields the news canon, aboard the hype train.
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+8
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 phryne Posts: 1351
10/7/2016
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genesis wrote:
Unfortunately, the original change has been reverted entirely. Casing hard-resets again. I guess they rolled back the entire change since it was causing so much trouble. I'm sure they'll try again and fail better next time...
-- Accounts: Bag a Legend • Light Fingers • Heart's Desire • Nemesis • no ambition Exceptional Stories, sorted by Season and by writer ― Favours & Renown Guide
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+7
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 phryne Posts: 1351
10/15/2016
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I'm not really impressed by this recent fad of implementing half-assed UI changes on Friday afternoons, leaving the player-base to sort out the mess over the weekend...
Also, am I the only one not really seeing any reason to fiddle around with the UI in the first place? What happened to "if it's not broken, don't fix it"?
A twist in your story! You now have A Forum Rant. Righteous Indignation shows your progress in this venture. Grumpy is decreasing...
-- Accounts: Bag a Legend • Light Fingers • Heart's Desire • Nemesis • no ambition Exceptional Stories, sorted by Season and by writer ― Favours & Renown Guide
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+7
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 Grenem Posts: 2067
10/15/2016
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phryne wrote:
I'm not really impressed by this recent fad of implementing half-assed UI changes on Friday afternoons, leaving the player-base to sort out the mess over the weekend...
Also, am I the only one not really seeing any reason to fiddle around with the UI in the first place? What happened to "if it's not broken, don't fix it"?
A twist in your story! You now have A Forum Rant. Righteous Indignation shows your progress in this venture. Grumpy is decreasing... I can see a few points where it is, in fact, broken... but they aren't fixing most of those properly. I'd like to know what my new CP level is when I go up or down more than one level, for instance.
You have failed a Rebuttal challenge. Foolishness is increasing...
-- Married!:http://fallenlondon.storynexus.com/Profile/takuza I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters. On psudeo-hiatus. Will be inactive and active and fluctuate without warning. Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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+2
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 Estelle Knoht Posts: 1751
10/15/2016
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It doesn't seem to be an intentional change if you ask me - considering the timing, FBG had its hand full with doling out Zubmariner DLC keys for people who are missing access and Hallowmas on the horizon. And before that happened, someone mentioned that they encountered the whole "Sorry but you must be an Exceptional Friend to visit your Lodgings" bug so it seems to be closer to the server blowing up.
Especially if you look at the weird results for social actions - no amount of revamp ideas would lead them to decide "let's shove in the results of the other side as well".
-- Estelle Knoht, a juvenile, unreliable and respectable lady. I currently do not accept any catbox, cider, suppers, calling cards or proteges.
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+2
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 Kaijyuu Posts: 1047
10/15/2016
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Another bug report: For things that cannot go above a certain value (like stats and favors), it will incorrectly tell you that the quality has not increased when you reach the cap.
IE, if you have 6 favors and gain a 7th, the results will say "this quality cannot go above 7". You still get the 7th favor.
-- Be of good cheer. Our contacts have assured us that your sins are forgiven.
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+2
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 Grenem Posts: 2067
10/5/2016
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PSGarak wrote:
Hannah Flynn wrote:
We made some bug fixes which have inadvertently introduced some issues, and are working on fixes for the issues now. Bear with us! Ninety-nine minor bugs in the code, Ninety-nine minor bugs! You take one down, You patch it around, A hundred and seventeen bugs in the code! Yes, exactly. Also, for the record, it sounds better if you drop the "and"- "one hundred seventeen bugs in the code!"
Of course, caring about how anything based off of 99 bottles of beer sounds is like caring about how your piano tastes.
-- Married!:http://fallenlondon.storynexus.com/Profile/takuza I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters. On psudeo-hiatus. Will be inactive and active and fluctuate without warning. Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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+2
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 Saklad Posts: 528
10/6/2016
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Social actions are no longer displaying ANY changes, which I imagine is absolutely unplayable for anyone who doesn’t have their effects memorized.
This is probably the most critical glitch, so please prioritize fixing that. I may remember what things do, but statistically speaking there are probably people starting the game right now and wondering what the heck those actions are doing. edited by Saklad5 on 10/6/2016
-- Saklad5, a man of many talents
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+1
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 genesis Posts: 924
10/7/2016
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Jermaine Vendredi wrote:
Are heists broken altogether now? Burglar's progress now at 8, still no reward and out of inside information...
I've just completed 3 this morning. They seem fine.
Unfortunately, the original change has been reverted entirely. Casing hard-resets again.
-- http://fallenlondon.com/Profile/mikey_thinkin
Keeping track of incomplete content and loose ends in Fallen London
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+1
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 Gul al-Ahlaam Posts: 225
10/5/2016
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I kind of like that you don't get a message to tell you whether you succeeded or failed right now. Makes things more interesting, makes the failures seem more "real." If you get my meaning. It's usually obvious from the results what the outcome of the dice roll was, but this way I'm less inclined to skim over the fail responses and think of the successful one as "real," eh? Just a lil thought. It'll probably get fixed soon. I like the change to italics for Airs of London btw, very nice.
-- The Uncanny Hierophant. The Jewel-Eyed Prince.
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+1
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 phryne Posts: 1351
10/5/2016
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Airs of London are in italics too now.
At the moment, the UI doesn't tell me whether I succeeded or failed an action. This is not good... edited by phryne on 10/5/2016
-- Accounts: Bag a Legend • Light Fingers • Heart's Desire • Nemesis • no ambition Exceptional Stories, sorted by Season and by writer ― Favours & Renown Guide
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+1
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