 genesis Posts: 924
9/26/2016
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Ian Hart wrote:
I'm fairly certain that Sunless Sea was declared an alternate continuity. I could dig up evidence if people want to be assured one way or the other, but there are a couple of points where the world just fundamentally does not work the same way.
I have evidence to the contrary
-- http://fallenlondon.com/Profile/mikey_thinkin
Keeping track of incomplete content and loose ends in Fallen London
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 suinicide Posts: 2409
9/26/2016
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That's fairly final.
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Anne Auclair Posts: 2215
9/26/2016
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Fallen London and Sunless Sea stand side by side. It will be interesting to see how they place Sunless Sky.
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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 Diptych Administrator Posts: 3493
9/26/2016
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Well, above, obviously.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Anne Auclair Posts: 2215
9/26/2016
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Sir Frederick Tanah-Chook wrote:
Well, above, obviously. Okay, that made me laugh ^^
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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 Televangelist Posts: 109
9/26/2016
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This begs the question... for those of us who started playing after the Sunless Sea kickstarter, will some of the old Sunless Sea kickstarter benefits -- the Parabolan Panther, the Dadd Wing, the Cladery Heart, and the like? Or perhaps even some of the very cool Silver Tree kickstarter rewards?
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 suinicide Posts: 2409
9/26/2016
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They said those would be fate locked a couple months after they were all released. Cladery heart just released, so we have at least 3 months.
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 fallingkitten Posts: 53
10/1/2016
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First off, I am looking forward to this new game! I think Failbetter make great games, so I'm sure this one will be even better.
I am rather..apprehensive? concerned?..about this though. I mean, from what I've heard (well, read) neither app is really up to scratch. The Android one's pretty slow for a lot of people I believe (and I think it's much the same for the ios app, but I could be wrong there). Costs and requirements haven't been touched in a while I don't think, and we still haven't got back the ability to marry/divorce other players. Also gifts of fate aren't back, and I know of one that's currently in limbo. The move of connections to favours and renown seems to have stopped too.
I'm sure I'm just being silly (and tired), but I'm hoping these (fairly major) issues haven't been put on the back burner.
-- The august abode of a young feline unwittingly affected by gravity
912 change points of dreams annihilated.
Accepting any and all social actions, and always happy to help with menaces.
__________________________________________________________________________________
Hiram McDaniels - A five-headed dragon, who cares? Currently not running for Neathy Mayor
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 Mr Sables Posts: 597
10/1/2016
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fallingkitten wrote:
[...]I'm sure I'm just being silly (and tired), but I'm hoping these (fairly major) issues haven't been put on the back burner.
See, I'm always curious how FBG works behind the scenes . . .
Like, I'm thinking how it would make sense to have x employees dedicated solely to FL content, and y dedicated solely to other projects, for example . . . that way work on one wouldn't interfere with the other; renown, requirements, lagging, marriage, new content, finishing content . . . it could all be completed and fans could be happy, but they'd still make a profit and get new games out. At the minute it sometimes feels like: "drop everything, everyone, we have a new project out now! Work on this instead!" . . . like, it's probably not, and probably more professional than that, but I can fully get why fans are worried, as - at a certain point - it does get worrying.
Like, years of incomplete content, months since announcements 'x will change into y' . . .
Not to mention the 'reward' for purchasing a full season that went from 'next week' to 'before the end of this next one, for sure'.
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 Estelle Knoht Posts: 1751
10/1/2016
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Stuff might be a little slow as they are apparently moving offices for better internet. A serviced office in a Victorian foundry, they say, so presumably more time will be spent on stuff that isn't fixing the light bulb or the internet and things will go faster. (Hannah's internet went up in spectacular jam-fueled flames last time she came on to IRC)
-- Estelle Knoht, a juvenile, unreliable and respectable lady. I currently do not accept any catbox, cider, suppers, calling cards or proteges.
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 phryne Posts: 1351
10/1/2016
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Estelle Knoht wrote:
they are apparently moving offices for better internet Yay, that's great - one up over the Jamlords!
-- Accounts: Bag a Legend • Light Fingers • Heart's Desire • Nemesis • no ambition Exceptional Stories, sorted by Season and by writer ― Favours & Renown Guide
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 Akernis Posts: 255
10/1/2016
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Robin Alexander wrote:
See, I'm always curious how FBG works behind the scenes . . . *snip*
From what I gather from following developers talking about the behind-the-scenes on various games, I am under the impression that it is never quite as clean as that. If it was that easy I am fairly certain that they would have done it a long time ago.
You rarely have enough resources to just be able to assign a sufficient number of people to whatever project you would like. If you split people between project you might end up with all your projects being under-staffed and delaying and nothing being able to meet deadlines. Since you almost never have the time and manpower to do everything you would have liked at once you have to prioritize and sometimes put some things on pause while others gets finished on time. A problem that is only made made more complex with technical problems, time-constraints, having to re-write or re-program things, and any other host of issues that might arise.
. edited by Akernis on 10/1/2016
-- Vena's profile - http://fallenlondon.com/Profile/Akernis
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 Anne Auclair Posts: 2215
10/1/2016
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Buy Sunless Sea and Zubmariner so they make money and can maybe afford to hire more people.
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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 maleclypse Posts: 259
10/3/2016
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We learn a lot more in the first item I think. 1. As with Sunless Sea, it’ll be rich with stories. The Victorian Empire in space – the High Wilderness – a “blistering, wonderful night” among the thrones and domains of the stars. The Empress has abandoned London and led an exodus to the High Wilderness, to carve out a new British Empire. With the Empire being increasingly authoritarian, bohemians, revolutionaries and outcasts – like you – are trying to make a life for themselves on its fringes.
The Liberation doesn't succeed. The New Sequence does.
-- Maintaining a controlling interest in my soul requires a pretty constant negotiation between the various shareholder interests. Thankfully the Fingerkings 23% control makes a pretty good foil to unite the other factions enough to get to 51%.
http://fallenlondon.storynexus.com/Profile/Maleclypse
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 Akernis Posts: 255
10/3/2016
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maleclypse wrote:
The Liberation doesn't succeed. The New Sequence does.
I'd be much more open to that possibility. I always found the Dawn Machine a much more interesting element, whether as an 'ally' or enemy, than the Revolutionaries.
-- Vena's profile - http://fallenlondon.com/Profile/Akernis
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 Anne Auclair Posts: 2215
10/3/2016
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Akernis wrote:
maleclypse wrote:
The Liberation doesn't succeed. The New Sequence does.
I'd be much more open to that possibility. I always found the Dawn Machine a much more interesting element, whether as an 'ally' or enemy, than the Revolutionaries. Yeah, but if the Dawn Machine succeeded would there even be room for resistance?
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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 maleclypse Posts: 259
10/3/2016
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Yes, because the judgements laws aren't absolute. If they were then the Neath would be Is rather than blurred Is/Is not and there would be no need for dragons, like Storm. Realistically strong willed people seem to regain/retain free will based upon distance from the Dawn Machine.
-- Maintaining a controlling interest in my soul requires a pretty constant negotiation between the various shareholder interests. Thankfully the Fingerkings 23% control makes a pretty good foil to unite the other factions enough to get to 51%.
http://fallenlondon.storynexus.com/Profile/Maleclypse
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