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Our next game will be announced on Sat! Messages in this topic - RSS

Akernis
Akernis
Posts: 255

9/24/2016
It's happening Big Grin
Oooh, so the new game is 'Sunless Skies'. With the Kickstarter starting in February. So esxcited Big Grin
edited by Akernis on 9/24/2016

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NiteBrite
NiteBrite
Posts: 1019

9/24/2016
Here's a link for official confirmation:
https://twitter.com/LiamWelton/status/779710492612890624

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Parabuteo
Parabuteo
Posts: 47

9/24/2016
http://www.failbettergames.com/7-facts-about-our-next-game/
Seven facts about Sunless Skies. Here is the most important one:
"5. Why the name? The stars are dying. The stars are the Judgements: the inventors, arbiters and enforcers of the universe’s laws – but a revolution has begun, and the stars are being murdered."

I always knew we could do it, gang. The Liberation is here.

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Chris Gardiner
Chris Gardiner
Administrator
Posts: 539

9/24/2016
You crazy kids pulled it off.
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Vavakx Nonexus
Vavakx Nonexus
Posts: 892

9/24/2016
Chris Gardiner wrote:
You crazy kids pulled it off.



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suinicide
suinicide
Posts: 2409

9/24/2016
Don't scream! You'll startle it!

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sosisqua
sosisqua
Posts: 120

9/24/2016
Liberation is new canon? Ha-ha. What a time to be alive.

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Cthonius
Cthonius
Posts: 362

9/24/2016
This seems...different from the Liberation. Honestly this sounds like something more than just the Revolutionaries are behind. Maybe.

Which makes me wonder if this means some drastically new FL stuff. Like if Sunless Skies is canon to FL or a sort of What If? There are many questions, and a patient excitement for this game.

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Mr Sables
Mr Sables
Posts: 597

9/24/2016
Parabuteo wrote:
http://www.failbettergames.com/7-facts-about-our-next-game/
Seven facts about Sunless Skies. Here is the most important one:
"5. Why the name? The stars are dying. The stars are the Judgements: the inventors, arbiters and enforcers of the universe’s laws – but a revolution has begun, and the stars are being murdered."

I always knew we could do it, gang. The Liberation is here.


I'm not sure how I feel about that . . .

It kind of makes a few destinies 'un-canon', while a lot of the stories some people created for their characters feel . . . 'wrong'? Like, I liked that the whole 'future' of the world was up to the player character in some respects, but now it seems like there's a set path.

Ah well, FBG do make amazing games, and I'll be happy to contribute once the kick-start is open smile

Here's looking forward to it and hoping for the best.
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Sara Hysaro
Sara Hysaro
Moderator
Posts: 4514

9/24/2016
I'm just viewing this as a possible future, much like the destinies are possible futures.

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Matthew Enigma
Matthew Enigma
Posts: 28

9/24/2016
Parabuteo wrote:
http://www.failbettergames.com/7-facts-about-our-next-game/
Seven facts about Sunless Skies. Here is the most important one:
"5. Why the name? The stars are dying. The stars are the Judgements: the inventors, arbiters and enforcers of the universe’s laws – but a revolution has begun, and the stars are being murdered."

I always knew we could do it, gang. The Liberation is here.



Oh my, this is going to be fun. I'm ready to sell a kidney to fund the Kickstarter.

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Akernis
Akernis
Posts: 255

9/24/2016
Uh... and my excitement just got tainted with trepidation. The Liberation of Night was always my least favourite story-line of Fallen London. And if this is the very premise for Sunless Skies it seems that no matter what we do the Liberation is destined to succeed, rendering pretty much all non-LoN destinies moot, some of which were perhaps my very favourite part of Fallen London's lore and my character's motivations upset

I hate being pessimistic, but I really don't want to see the world I have so grown to love and care for be arbitrarily destroyed by a few revolutionaries afraid of some sunlight, with any attempt to stop that event doomed by canon to failure.

Edit: Pretty much agreed with what Robin said.

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Mr Sables
Mr Sables
Posts: 597

9/24/2016
Akernis wrote:
Uh... and my excitement just got tainted with trepidation. The Liberation of Night was always my least favourite story-line of Fallen London. And if this is the very premise for Sunless Skies it seems that no matter what we do the Liberation is destined to succeed, rendering pretty much all non-LoN destinies moot, some of which were perhaps my very favourite part of Fallen London's lore and my character's motivations upset

I hate being pessimistic, but I really don't want to see the world I have so grown to love and care for be arbitrarily destroyed by a few revolutionaries afraid of some sunlight, with any attempt to stop that event doomed by canon to failure.

Edit: Pretty much agreed with what Robin said.



It was one of my least favourite storylines, too . . .

I'm hoping this is something different; a new revolution of sorts, maybe set during a new fallen city or the surface revolutionaries (acting distinct from those in the Neath) . . . just some of us invested real-life time and money into getting precise destinies, unlocking/redoing certain stories for precise results, and other things to shape our characters and guide them down a set path. It feels pretty gut-wrenching to then be told 'it's all for nought', while an alternate timeline exploration sits funny with me, as it'd still feel more 'canon' as the only one of its kind . . .

It'll be interesting to get more information on this, as - if it is a 'canon future' - it could render a lot of what some people are doing or role-playing pointless, which I can't see FBG doing, being that they know their fanbase pretty well . . .
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Akernis
Akernis
Posts: 255

9/24/2016
Yeah, it's probably best to keep an open mind and give the FBG team the benefit of the doubt.
Finger's crossed and hope for the best smile

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suinicide
suinicide
Posts: 2409

9/24/2016
Wasn't sunless sea a sort of au for fallen london? Because if so then this one would be too.

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Cthonius
Cthonius
Posts: 362

9/24/2016
I was under the impression that Sunless Sea was canon to FL: the Dawn Machine, Frostfound, that port to the surface, etc are all still in FL. It's just nothing is really based around anything that would put Sunless sea in conflict with FL. Yet. Zubmariner may yet prove me wrong, but I doubt it. But Skies concept of the Empire in the High Wilderness departs significantly from FL unlike just zeeing what's at zee
edited by Cthonius on 9/24/2016

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Luminen Walker
Luminen Walker
Posts: 172

9/24/2016
This seems like a possible future rather than a definite one for things to me- kind of like the endings and supremacies in Sunless Sea. At least as far as Fallen London is concerned the liberation still looks stoppable.

Optimistic about this.

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Grenem
Grenem
Posts: 2067

9/24/2016
Akernis wrote:
Uh... and my excitement just got tainted with trepidation. The Liberation of Night was always my least favourite story-line of Fallen London. And if this is the very premise for Sunless Skies it seems that no matter what we do the Liberation is destined to succeed, rendering pretty much all non-LoN destinies moot, some of which were perhaps my very favourite part of Fallen London's lore and my character's motivations upset

I hate being pessimistic, but I really don't want to see the world I have so grown to love and care for be arbitrarily destroyed by a few revolutionaries afraid of some sunlight, with any attempt to stop that event doomed by canon to failure.

Edit: Pretty much agreed with what Robin said.

I read it as the liberation was successful in starting and getting some effect. This is both regrettably and fortunately not the same thing as a successful and complete liberation of the knight. In other words, it's entirely plausible that we have a liberation in testing phase, just a later-game testing phase.

That said, this is clearly forwards in the Fallen London timeline, a jump ahead of the place our game is set in, and I'm pretty sure us humans are not the only ones who want the stars gone. [x^(2k)], for instance, would love to get rid of stars if they could. Hell's obsession with souls may be to figure out how to destroy stars. I would not be surprised if other stars wanted to take them down.

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Sir Goomy
Sir Goomy
Posts: 111

9/24/2016
Well, whatever direction this may take, I think the idea is pretty neat and has a lot of potential.

Think about it - travelling through and between the realms of the Stars, interacting with beings that defy human comprehension and maybe, even aid in the salvation or downfall of a Judgment (or Judgments)

Hm, delicious ideas and possibilities, no?

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Akernis
Akernis
Posts: 255

9/24/2016
Grenem wrote:
I read it as the liberation was successful in starting and getting some effect. This is both regrettably and fortunately not the same thing as a successful and complete liberation of the knight. In other words, it's entirely plausible that we have a liberation in testing phase, just a later-game testing phase.

That is, of course, also a possibility. My only problem with that is that in the Destinies of the LoN mention that cleansing the Neath of all light and destroying all civilization is a prelude, a test run, to going after the Judgments. Meaning that if the Judgement are now being murdered (and presuming that the LoN is to blame) then they must already have been through with the Neath and Earth.
Unless, of course, the LoN is diverging from the sequence of events shown in the destinies.

That is not to say I won't have fun with the new game. I am sure I will devour it as whole-heartedly as I have FL and SS*. Afterall even if worst should come to pass, Fallen London itself is bound to continue to bring delightful and delicious adventures for years to come. And it won't take much to headcanon that my by-then-hopefully-immortal FL character is scheming insidiously from somewhere in the background of Sunless Skies.

*By the way, what is our abbreviation for Sunless Skies? SS.2?
edited by Akernis on 9/24/2016

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