Here you can speculate on the game’s plot, discuss its characters, and compare notes with other players.
I wish the aunt wasn't a negative-sum game...
 Denubis Posts: 13
2/6/2012
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So... I've got this problem with my Auntie.
She keeps bringing me drinks to try, and 90% of the time, they cost me an action and 2 points of wounds (I think, maybe more). And roughly 10% of the time, I get a lovely refresh.
I do wish that I'd at least break even on the actions I invest ... since dealing with the wounds takes more actions than are given by her.
Now with the new "variable turn cost" thing, I'd love to see her cost 0, but with the wounds adjusted so it was ever so slightly a positive sum game...
-- M. Denubis Banere, a midnight, sinister, terrifying and lethal individual of mysterious and indistinct gender. Editor and Publisher of the Statuary & Gardens Gazette, a precis of Wilmont Events and Entertainment.
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 travellersside Posts: 288
2/6/2012
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After a year of having her try to torture me with foul drinks, I eventually gave her to Mr. Sacks. One should never count on luck. It has the most amazing habit of failing when it actually matters.
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