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Fruits of the Zee Festival- Untangling the rewards
 genesis Posts: 924
8/27/2016
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So I've been gathering observations over the last 2 weeks trying to figure out how the rewards of the "The Fruits of the Zee Festival!" storylet are structured. The branches promise that raising various stats improves the rewards but the precise relationship is unclear. Because the relationship is unclear, it's also hard to evaluate how profitable the festival is (unique items excluding). It turned out to be a pretty difficult task and I haven't even completed it, which is why I am posting this so late in the festival. Still there are a few days left and in any case, I am hoping that once others pitch in with their observations and the wiki is updated it might help the players next year (and might make data collection easier next year too).
Some of these I am very confident about, others are somewhat more speculative. The main assumptions that I've made are that all formulae are linear. I then collected the data on the minima and the maxima of the various rewards and then applied some very basic regression, common sense and game design intuition. The results presented as a range: either as a plain (Min -- Max) or sometimes by moving the min out so you have (Min + (0 --- Max-Min)). Wat/Dan/Per/Sha are the obvious obvious for the main attributes.
[spoiler]
- Listen to the Drownies' songs:
- Tale of Terror!!: 1 -- Wat/50
- Romantic Notion: 0 -- Wat/10, Zee-Ztory: 1 (fixed amount)
- Dance with a Drownie
- Zee-Ztory: 1 -- Per/50
- Map Scrap: 5+(0--Per/10)
- 'Oi! You stepped on my invisible rat!'
- Brass and Wax: 12+(0 -- Per/4)(each), Silk Scrap: 12+(0 -- Wat/4), Glim: 14+(0 -- Wat/4)
- Partial Map: 1 (fixed amount)
- Accompany a passing crowd of drunken revellers
- Manic Prayer: 3+(0--Dan*/20),Primordial Shriek: 10+(0--Dan/4)
- Appalling Secret: 3+(0--Dan/15)
- Stoke an argument between … Chef and … Curate
- Soul: 15+(0 -- Sha*/4), Primordial Shriek: 5+(0 -- Dan/8)
- Incendiary Gossip: 1 -- Sha/50
- Drink with a Hooded Lady of Mysterious Provenance
- Inkling of Identity: 3 -- Watchful/20, Cryptic Clue: 10+(0 -- Dan/4)
- Inkling of Identity: 3 -- Watchful/20, Romantic Notion: 3+(0 -- Dan/20)
- I didn't really have enough data to analyse any of the branches pertaining to the Curate and the Chef, unfortunately. I did notice, though, that when you return the catches to reduce the menace, the rewards you get do not depend on the catch level but the menace reduction does depend on it. The range of menace reduction seems to be (StrangeCatch-1 -- StrangeCatch)*5 CP
[/spoiler] edited by genesis on 8/21/2017
-- http://fallenlondon.com/Profile/mikey_thinkin
Keeping track of incomplete content and loose ends in Fallen London
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