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Best storylet grind for each connected faction? Messages in this topic - RSS

Kaijyuu
Kaijyuu
Posts: 1047

8/23/2016
What's the best storylet grind (ie, repeatable, not card based) for each faction that hasn't been converted to renown yet? Preferably not fate based, either.

Ones I know:

Urchins: Speak softy to the little villains. (a pitiful 3 CP per action point)
Revolutionaries: A public lecture. (15 CP per action point at the cost of 1 suspicion)(notably raises society and bohemian too. Though there are better grinds for those, might as well get them incidentally)
Society: Attend and be erudite (+33! society)
Dutchess/Bohemian: Publish poetry for the duchess. (+22 bohemian, +10 duchess)
Alternative for Duchess: Curry favour with the Duchess (+20 Duchess -40 Society. Not as efficient as publishing poetry, unless you already have too much society connections, in which case a good dump for that
Widow: Working for the widow storylets. (Priority order depending on your Airs: Audience > Peach Brandy (steal a shipment of walking canes) > Tomb Colonist Exodus (take a peak)) (10, 6, and 5 respectively)
Hell: Sell Info to the Brass Embassy (11.25 CP per action with a gang of hoodlums and high shadowy; requires 8 actions to earn and fully turn in casing each time)
Constables: Pass info to the constables. (11.25 CP per action; same as hell)
Benthic/summerset: A colleage with a problem (5 CP for both)
Great Game: Chat to a Tipsy Spy (an abysmal 1 CP and an additional bottle of Greyfields 1882 (2p) cost)
Church: All grinds dependent on your progress in the game. See the thread below. If you're maxed at everything, it's probably repeatedly making hounds of heaven, which is really bad CP per AP (~3). The best possible is if you're halfway through the labyrinth of tigers (4th coil) and you grind Scout out the Fourth Coil (5 CP per action)
Masters: There is none that isn't fate locked, and even that one is hella expensive (250 echoes per point).
edited by Kaijyuu on 8/23/2016

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Skinnyman
Skinnyman
Posts: 2133

8/23/2016
I'll mention cards as there aren't any viable options to raise some connections.
Urchins:
Card: Arson and Avarice from An implausible Penance only 15 CP and 600 Pearls for 3 Criminal Favours

GG:
London air 26-50(NOT 27-48 as wiki says): A furtive duo pick second option for 2CP (lousy) and 14-18 x Fistful of Surface Currency
Card if you haven't unlocked Wilmot's End: Don't you know her? for 10 CP
Card: Decommissioned Steamer it's only 1 CP, but gives 2 scrap as well
You also have the Numismatrix (GG, Urchins, Bohemians, 1 dock Favour), Visit the Wry Functionary, Sulky Bat card, Nadir Card, but also the Brass card which is only drawn in Ladybones and I don't advise to stay there.

I advise to stay in The Flit to draw the Favour card for a nice payment, but this consumes Revolutionary connections. The total EPA is still amazing and you get extra Society and Bohemians. Using this cards requires you to grind Revolutionaries in the FQ which means you'll have a lot of Society and Bohemians connections which aren't that useful.

But you can exchange Society connections for the Duchess (40 Soc for 20 Duchess) which makes it the best option regarding Echoes and AP spent (even if you consider to cash in Bohemian and Society connections).

You also have the Shepard of souls card (amazing!) and after finishing A Trade in Faces. Of course the faction cards, but also, the most important and valuable card, is, of course, Doctor Schlomo, the Interpreter of Dreams! Doesn't look great, but, once you're a PoSI it's a nice chance to get Master Connections for free. In the months since I am eligible for this card I got 4 Masters CP. And, to be honest, I'm starting to think that the rare success is an alternative one (1 in 4 successes), but it's up to RNG God!

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suinicide
suinicide
Posts: 2409

8/23/2016
Kaigen wrote:
Optimatum wrote:
Unfortunately the relevant card in iirc Watchmaker's Hill is locked with A Clandestine Rendezvous, so that method doesn't work for all factions.

I just tested this, and &quotA tavern dust-up&quot can still be drawn with A Clandestine Rendezvous, so long as you don't have a connected pet. So while it may have once locked, it no longer does.


I think its another one that locks. But it gives criminals/tombcolonists, so its not that great for grinding connections anymore. (On the other hand, does this mean we'll be locked out of all of these cards once everything is favours?)

Edit: its the tomb colonist and the footpad, drawn in spite.
edited by suinicide on 8/23/2016

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suinicide
suinicide
Posts: 2409

8/23/2016
Oh yeah, for 2500 romantic notions you can get some connected masters if you have an invitation to the temple club. That's a storylet.

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http://fallenlondon.storynexus.com/profile/sunnytime
A gentleman seeking the liberation of knowledge, with a penchant for violence.
RIP suinicide, stuck in a well. Still has it under control.
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Optimatum
Optimatum
Posts: 3666

8/23/2016
Catherine Raymond wrote:
suinicide wrote:
Oh yeah, for 2500 romantic notions you can get some connected masters if you have an invitation to the temple club. That's a storylet.


I tried that once. I got ONE POINT of Connected: The Masters. One point. I have not bothered to make the attempt again.

Hey, one point for 250 echoes is better than one point for 400 echoes.

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