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Absintheuse
Absintheuse
Moderator
Posts: 348

7/4/2016
Delicious friends, the time has come: Election begins today!

“A hustings has been erected in Hastings Square. Banners festoon the lamplit streets. A Sable-liveried civil servant from the Ministry of Public Decency bellows an announcement.”


You are invited to participate in the city's first official Election.


The Election is free and is open to all players. It will begin today, Monday 4th July and end on the 18th July. Halfway through, we'll announce which candidate is in the lead.


Choose a candidate, and campaign! Gather Election Resources, and raise your Election Career Level to increase their support!

Join the electoral efforts now through the "An Election! London Must Decide!" storylet, to explore the three candidates up for the 1894 Election: Sinning Jenny, The Bishop of Southwark, and The Jovial Contrarian.

The elected Mayor will reign for one year, after which another election will be held. The winning candidate will have a Mayoral influence in your Opportunity Deck until next year's election, so consider who you support carefully.


We cannot wait to see who you will choose, delicious friends...
+22 link
Darkroot
Darkroot
Posts: 48

7/4/2016
Hey folks, the link to this thread on the silver-bordered storylet has an extra . on the end, making it not work.

--
Me!
+5 link
Estelle Knoht
Estelle Knoht
Posts: 1751

7/4/2016
I am undecided, bribe me now

--
Estelle Knoht, a juvenile, unreliable and respectable lady.
I currently do not accept any catbox, cider, suppers, calling cards or proteges.
+13 link
babelfishwars
babelfishwars
Administrator
Posts: 1132

7/4/2016
Darkroot wrote:
Hey folks, the link to this thread on the silver-bordered storylet has an extra . on the end, making it not work.



Fixed. Thank you.

--
Mars, God of Fish; Leaning Tower of Fish
0 link
JimmyTMalice
JimmyTMalice
Posts: 237

7/4/2016
If anyone's wondering about the unique items, the one that I picked up was a Reactionary Tomb Colonist, which I believe requires you to support the Jovial Contrarian. He gives +7 Persuasive and +1 Bizarre.

Edit: Since I first picked him up, he's been changed to +8 Persuasive.
edited by JimmyTMalice on 7/4/2016

--
Gideon Stormstrider, the Episcopalian Esotericist
Jimmy T. Malice, gone.

A Tale of Two Suns - Meeting Your Maker - A Squid in the Polls
+2 link
Estelle Knoht
Estelle Knoht
Posts: 1751

7/4/2016
[spoiler]ON CAREERS:
Campaigners only need to write Compelling Short Stories to advance (Public Attention and Convincing Rhetoric).
Alternatively, you can gain Public Attention via Talk of the Town, or you can do a Flash Lay.
Recommended if you are a rich, end-game player that wants to progress in the election quickly, since you can burn Favour in High Places to write Short Stories quickly.

Agitators only need to do Flash Lay to advance (Public Attention and Dirty Secrets)
Do Flash Lays, forever. Pretty nice if you are poor. Highly recommended if you are not a PoSI.

Fixers need to do both because they need (Convincing Rhetoric) from Short Stories / Investigation and (Dirty Secrets) from Flash Lay.
Slower progress than the other two, but you gain a better Making Waves-generating option that only use Public Attention, so you gain Notability faster than the other two factions. Recommended for PoSI who isn't in a hurry.

ON GIFTS:
You are eligible for a 30 Fate-item for free, once.

Mutton Island Account: +1 Respectable, +8 Persuasive, +4 Shadowy (50 Fate, Weapon, 2nd Best Persuasive Weapon)
Seven-Times-Exiled Parliamentarian's Guide to Electioneering: +1 Bizarre, +8 Watchful, +6 Shadowy (40 Fate, Weapon, tied for Best Watchful)

A Redoubtable Dame-Harbinger: +1 Respectable, +8 Watchful (30 Fate + Bishop only, Rat-Squad is better)
An Enfranchised Anchoress: +1 Dreaded, +8 Dangerous (30 Fate + Sinning Jenny only, Rat-Squad is better)
Reactionary Tomb Colonist: +1 Bizarre, +8 Persuasive (30 Fate + Contrarian only, 2nd best Persuasive Pet)

A Polythreme Drinking Vessel: +1 Bizarre, +8 Persuasive (30 Fate, Agitator only, weapon)
A Poisoned Pen: +1 Dreaded, +8 Dangerous (30 Fate, Fixer only, weapon)
Wax-sealed Boots: +5 Watchful (30 Fate, Campaginer only, best Watchful shoes)

A Venomous Caricaturist: (20 Fate, +6 Watchful, +3 Dangerous, fun intro)
A Pre-Lapsarian Speaking Trumpet: (10 Fate, Weapon, +4 Persuasive, -1 Shadowy, fun intro)

[/spoiler]

Information about all the stats and min-maxing gameplay behind spoilers, so people get a bit more of a choice whether they want to play to optimise or not.

edited by babelfishwars on 7/4/2016


Edit: Rewritten with a more balanced view and less temper tantrum.

edited by Estelle Knoht on 7/9/2016

--
Estelle Knoht, a juvenile, unreliable and respectable lady.
I currently do not accept any catbox, cider, suppers, calling cards or proteges.
+20 link
scarlettbleustar
scarlettbleustar
Posts: 6

7/4/2016
So my guess is:
Campaigner follows a Persuasive route
Fixer follows a Shadowy route
Agitator follows a Dangerous route
That seems right, right?
edited by scarlettbleustar on 7/4/2016
0 link
beeawwb
beeawwb
Posts: 18

7/4/2016
scarlettbleustar wrote:
So my guess is:
Campaigner follows a Persuasive route
Fixer follows a Shadowy route
Agitator follows a Dangerous route
That seems right, right?
edited by scarlettbleustar on 7/4/2016


That was my assumption. Now fingers crossed it pans out that way.

--
http://fallenlondon.storynexus.com/Profile/Beeawwb
Soulless and proud.
+1 link
suinicide
suinicide
Posts: 2403

7/4/2016
Those wax sealed boots give a watchful +5. New best boots.

--
http://fallenlondon.storynexus.com/profile/sunnytime
A gentleman seeking the liberation of knowledge, with a penchant for violence.
RIP suinicide, stuck in a well. Still has it under control.
+2 link
Happy Londoner
Happy Londoner
Posts: 74

7/4/2016
What's known about the candidates?

--
My profile: http://fallenlondon.storynexus.com/Profile/Happy~Londoner
0 link
JimmyTMalice
JimmyTMalice
Posts: 237

7/4/2016
suinicide wrote:
Those wax sealed boots give a watchful +5. New best boots.


D__n, I wish I'd gone for those now, since I need all the Watchful I can get for Seeking and my Persuasive is already maxed.

It might be helpful if we could get a description underneath the various items showing which stats they increase, as with certain other items, since they're very difficult to change without Fate.


Happy Londoner wrote:
What's known about the candidates?


Sinning Jenny is a member of the Sisterhood of Abbey Rock and a known associate of Mr Wines. She mainly appears in Ambition: Bag a Legend!

The Bishop of Southwark is a vehement campaigner against Hell and very fond of a good bit of Christian shouting. He turns up in the Fourth Coil of the Labyrinth of Tigers and the associated Fate extension, where he's looking to breed some beasts to hunt down devils.

The Jovial Contrarian seems to stand for whatever view is the opposite of the person he's speaking to, and he's connected with the Revolutionaries. He can be found at the 'A Polite Invitation' parties and a few other places besides.
edited by JimmyTMalice on 7/4/2016

--
Gideon Stormstrider, the Episcopalian Esotericist
Jimmy T. Malice, gone.

A Tale of Two Suns - Meeting Your Maker - A Squid in the Polls
+6 link
TheSoullessOne
TheSoullessOne
Posts: 3

7/4/2016
Well, I got the Poison Pen (Dangerous +8/Dreaded +1), but for whatever reason I can't equip it. Clicking it in my inventory just refreshes the screen as if it's about to equip, but doesn't.

--
Open to suggestions..
You may or may not regret making them, however..
0 link
Paflick
Paflick
Posts: 26

7/4/2016
Aye, I am in a similar situation with being unable to equip my pen.

EDIT: I can now equip my pen.
edited by Paflick on 7/4/2016

--
Pleased to make your acquaintance! A party made up of Paflick, Wilmont, Thaddeus Dorschine, and The Abominable Autophage
0 link
Barnaby
Barnaby
Posts: 20

7/4/2016
SoullessOne wrote:
Well, I got the Poison Pen (Dangerous +8/Dreaded +1), but for whatever reason I can't equip it. Clicking it in my inventory just refreshes the screen as if it's about to equip, but doesn't.




That one I like (except to unequipable part but that will be fixed, I assume).. Any ideas on how to acquire it?
edited by Barnaby on 7/4/2016

--
Cleavers, guns, mandrakes and a gentlemanly hat. Sort of. Request tutelage in Hunting a Certain Quarry at your own risk.
0 link
TheSoullessOne
TheSoullessOne
Posts: 3

7/4/2016
Barnaby wrote:
SoullessOne wrote:
Well, I got the Poison Pen (Dangerous +8/Dreaded +1), but for whatever reason I can't equip it. Clicking it in my inventory just refreshes the screen as if it's about to equip, but doesn't.




That one I like. Any ideas on how to acquire it?

Well if you choose to be a Fixer... (I also chose to support the Jovial Contrarian, but unsure if that affects it)

--
Open to suggestions..
You may or may not regret making them, however..
0 link
Barnaby
Barnaby
Posts: 20

7/4/2016
SoullessOne wrote:
Barnaby wrote:
SoullessOne wrote:
Well, I got the Poison Pen (Dangerous +8/Dreaded +1), but for whatever reason I can't equip it. Clicking it in my inventory just refreshes the screen as if it's about to equip, but doesn't.




That one I like. Any ideas on how to acquire it?

Well if you choose to be a Fixer... (I also chose to support the Jovial Contrarian, but unsure if that affects it)



So, might that be the Dangerous route? That handy pen aside, I wanna choose that one.

--
Cleavers, guns, mandrakes and a gentlemanly hat. Sort of. Request tutelage in Hunting a Certain Quarry at your own risk.
0 link
scarlettbleustar
scarlettbleustar
Posts: 6

7/4/2016
beeawwb wrote:
scarlettbleustar wrote:
So my guess is:
Campaigner follows a Persuasive route
Fixer follows a Shadowy route
Agitator follows a Dangerous route
That seems right, right?
edited by scarlettbleustar on 7/4/2016


That was my assumption. Now fingers crossed it pans out that way.

Campaigners can also gain Convincing Rhetoric by investigations which is good for people with high watchful. I didn't pick Fixer but if each of them have two qualities that can be used (kind of like with the ambitions) then I reckon it's:
Campaigner: Persausive and Watchful, Fixer: Shadowy and Watchful, Agitator: Dangerous and Shadowy
0 link
Skinnyman
Skinnyman
Posts: 1877

7/4/2016
Uh, lovely, what a lovely day it is!
Was thinking of choosing between Fixer and Campaigner, but after seeing those boots, I'll go for Campaigner.
We'll need information on all the possible items and, if it happens, I hope people can confirm that certain items offer certain options (cards, for example).
Cheers and may the best nutcase win!

--
I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats.
No suppers, no second chances gain and no need to cure my menaces!
ESs items and quality requirements sheet
Achievement list if you're feeling bored!
0 link
TheSoullessOne
TheSoullessOne
Posts: 3

7/4/2016
scarlettbleustar wrote:
beeawwb wrote:
scarlettbleustar wrote:
So my guess is:
Campaigner follows a Persuasive route
Fixer follows a Shadowy route
Agitator follows a Dangerous route
That seems right, right?
edited by scarlettbleustar on 7/4/2016


That was my assumption. Now fingers crossed it pans out that way.

Campaigners can also gain Convincing Rhetoric by investigations which is good for people with high watchful. I didn't pick Fixer but if each of them have two qualities that can be used (kind of like with the ambitions) then I reckon it's:
Campaigner: Persausive and Watchful, Fixer: Shadowy and Watchful, Agitator: Dangerous and Shadowy

The odd part with these combinations is getting a Dangerous item as a Fixer, which definitely does seem like a shadowyish occupation

--
Open to suggestions..
You may or may not regret making them, however..
+1 link
RandomWalker
RandomWalker
Posts: 948

7/4/2016
The fixer gets the option of a poison pen - 8 dangerous, +1 dreaded weapon. Nice.
edited by RandomWalker on 7/4/2016
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