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Dirigibles Messages in this topic - RSS

An Individual
An Individual
Posts: 589

7/2/2016
I suddenly realized, Fallen London establishes right off the bat that Dirigibles are a thing. But for some reason references to them seem completely absent outside of the prison. I think in Sunless Sea there were some monkeys trying to build one, but my memory there is pretty hazy. Does the game ever give a reason that Dirigibles aren't used for inter-island travel (or really, anything other than prison to ground transport)? I wonder if the Presbyterate has air defenses. Could I setup Dirigible tours of the Mountain of Light? Obviously there'd have to be a disclaimer.

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dov
dov
Posts: 2580

7/2/2016
You're right - they're not used much.

However, the dirigibles do make an appearance now and then. They are used during one of the Ambitions (Light Fingers? Can't remember...), and in one or two generic opportunity cards.

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Estelle Knoht
Estelle Knoht
Posts: 1751

7/2/2016
It is mostly London and the Prison that support or need the dirigible. The islands Londoner would go to tend to be too small or too hostile to justify building anything to support dirigibles - say, Mutton Island is too small, Tomb-Colonists aren't in a rush to get to Tomb-Colonies, the Presbyterate isn't going to agree (also the horde of aerial menaces like Blue Prophets that will tear a dirigible apart), the Cat's Isle can't afford the publicity via dirigible. It is not a easy task to land a dirigible; you often need a big crew on ground to help out, and plenty of flat ground.

Other places are too obscure or isolated from London, like the Uttershroom, or Frostfound, or Irem.

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Diptych
Diptych
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Posts: 3493

7/2/2016
If Sunless Sea had reached another stretch goal, dirigibles would be available via DLC - but we were forewarned that they'd be slow and fuel-hungry, so impractical for long trips. I daresay that answers why they're not used more often in general - not many folks can afford the materials, mooring and fuel for such an enormous and impractical way to get about.

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 Saklad
Saklad
Posts: 528

7/2/2016
There is in fact a dirigible in the Empire of Hands.

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phryne
phryne
Posts: 1347

7/2/2016
Mr Fires owns a fleet of dirigibles for transportation of goods and observation of the roof. It probably doesn't want anybody else to have one and get in the way...
edited by phryne on 7/2/2016

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Fincar
Fincar
Posts: 41

7/2/2016
Sir Frederick Tanah-Chook wrote:
If Sunless Sea had reached another stretch goal, dirigibles would be available via DLC - but we were forewarned that they'd be slow and fuel-hungry, so impractical for long trips. I daresay that answers why they're not used more often in general - not many folks can afford the materials, mooring and fuel for such an enormous and impractical way to get about.


This is a shame. Though I still hold hope that if the zubmarine dlc is successful enogh we may get the dirigibles dlc.

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Blaine Davidson
Blaine Davidson
Posts: 388

7/3/2016
I'd pay for all the expenses involved for acquiring and maintaining a dirigible, simply for the novelty of it.

The Majestic Pleasure Yacht was obtained through Mr. Apples. I wonder what could make Mr. Irons part with a dirigible.

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Ben
Ben
Posts: 657

7/3/2016
How, mechanically, would you balance the "ship" of that type?

Large - to captain level? Additional costs when you go to zea? Not shipping out of the docks at ALL, so it's your SHIP, and takes that slot, but does not count at the dock...

could then be an entirelly differnt set of mechanics in travel.

That, is costly dev time.

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Koh Kai Ying
Koh Kai Ying
Posts: 110

7/4/2016
Because the dirigible got punctured by a stalactite, a menace state that simulates you falling from the sky for 40 actions, then you die when you reach the ground straight to the boat?
edited by Koh Kai Ying on 7/4/2016

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