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Which lodgings are actually worth getting? Messages in this topic - RSS

Harlocke
Harlocke
Posts: 506

7/1/2016
I recently started a new alt, and I want to avoid clogging his deck as much as possible. Which lodgings should I avoid?

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Teaspoon
Teaspoon
Posts: 866

7/1/2016
That's...unfeasibly expensive, isn't it? If the alt's new, it'll take ages to get enough for a big lodging. And all that time you'd have to play with next to no opportunity cards.

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suinicide
suinicide
Posts: 2409

7/1/2016
Yeah, you're right. The decommissioned steamer is a good one. Also the town house, and the lair in the marshes. Sorry about that.

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Fincar
Fincar
Posts: 41

7/1/2016
suinicide wrote:
To become a PoSI, I think you need to have all of the smaller lodgings, or one of the bigger ones. So just go straight for the bazaar lodgings or something, otherwise youll need them all.


As far as I remember you only need handsome townhouse unless they changed something since then. However it is fairly expensive (500 romantic notions) soI would sugest geting any of the other lodgings wich allow 3 cards on hand until you are redy to become a PoSi then buy the handsome towhose.

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suinicide
suinicide
Posts: 2409

7/1/2016
I'll just let myself out after getting these answers so wrong. Sorry.
edited by suinicide on 7/1/2016

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IgnatuStone
IgnatuStone
Posts: 208

7/1/2016
A guest room at the brass embassy for the scraps
A room at the royal Bethlehem hotel for the scraps
Premises at the bazaar for the scraps and the profitable card
One of these should be upgraded at Sackmass to a 5 card lodging
If you want an orphanage or a salon then get the handsome town house.
A rooftop shack for the profitable opportunity card.
And if you're tired of city vices then get a remote lodging at sackmass.

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Parelle
Parelle
Posts: 1084

7/1/2016
As a note, for POSI requirements there are several paths to choose from: you don't have to pick one of the two lodging options (and some will develop naturally over the course of the game).

Among the 3-card options, the rooftop shack is my favorite. My favorite of the fours is the Bazaar, but there's less difference I feel between the fours.

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Harlocke
Harlocke
Posts: 506

7/1/2016
How does the lair in the marshes stack up? Is the society increase worthwhile?

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Estelle Knoht
Estelle Knoht
Posts: 1751

7/1/2016
Definitely bad / to be avoided:
Cottage by the Observatory (1 Scrap, or below 1E of profit)
A Room Above a Bookshop (1 Scrap, Fate-locked Shepherd option is useless)

Very bad, potentially useless:
A Smoky Flophouse (1 Scrap, or 1 Criminal Favour if Jack is Alive, terrible MW option)

Quite bad, but has specific function
Gambling Den (1 Scrap, or 80 Amber, or spend a Night on the Town for a MW boost)

========================

Decent:
Decommissioned Steamer (2 Scrap + 1 CP Great Game, 10-Fate emergency MW boost)
Lair in the Marshes (1 Scrap + 30 CP Society)

Recommended Lodgings Progression Path:
Newgate (1 Card)
Spare Bedroom (2 Card)
Rooftop (3 Card, Price: 150 Primordial Shrieks, 1x Scrap early game, 3 Echoes / per action profit with Forger)
Townhouse (3 Card, Price: 500x Romantic Notions, for Making Waves Scheme / Person of Some Little Consequence Card)
All 4/5 Cards Lodgings

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MrBurnside
MrBurnside
Posts: 188

7/1/2016
Estelle Knoht wrote:
Snip

This is my take exactly. The only things unmentioned are a Fate-locked lodging that is quite a convenience early on and to remember your Sackmas seasonals.

Edit: Also the K+C Lodging when it comes back. Could be a while though.
edited by MrBurnside on 7/1/2016
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The Master
The Master
Posts: 804

7/1/2016
Estelle Knoht wrote:
Definitely bad / to be avoided:
Cottage by the Observatory (1 Scrap, or below 1E of profit)
A Room Above a Bookshop (1 Scrap, Fate-locked Shepherd option is useless)

Very bad, potentially useless:
A Smoky Flophouse (1 Scrap, or 1 Criminal Favour if Jack is Alive, terrible MW option)

Quite bad, but has specific function
Gambling Den (1 Scrap, or 80 Amber, or spend a Night on the Town for a MW boost)

========================

Decent:
Decommissioned Steamer (2 Scrap + 1 CP Great Game, 10-Fate emergency MW boost)
Lair in the Marshes (1 Scrap + 30 CP Society)

Recommended Lodgings Progression Path:
Newgate (1 Card)
Spare Bedroom (2 Card)
Rooftop (3 Card, Price: 150 Primordial Shrieks, 1x Scrap early game, 3 Echoes / per action profit with Forger)
Townhouse (3 Card, Price: 500x Romantic Notions, for Making Waves Scheme / Person of Some Little Consequence Card)
All 4/5 Cards Lodgings


Note that the Smoky Flophouse may also grant favours with the revolutions eventually(we don't know how it's going to work on the other hand, my guess is that it won't be a luck challenge and it will give either 1 favour with the criminals or the revolutionaries but we will just have to wait).

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Grenem
Grenem
Posts: 2067

7/1/2016
I mostly agree with estelle's post, but there are a few things i disagree with:
While the final outcome is up in the air, if jack is left alive, the smoky flophouse may well be an amazing card- if and when revolutionaries are converted to favors. as it stands, it's a 50% chance of a favor and a few cp revolutionaries, with a 2.5 echo rare success, but if they transfer it the way they should, IMO, then it'll be a 50% chance of each favor type, or maybe 1-or-the-other. If this is the case, then it has been moved into niche territory, as for some people- those who would rather know who made jack than destroy him- it's good through the entire game, if you get a certain quality. [since favors all have been worth at least 4.4 echoes on their best cash in action, and that's assuming you aren't after renown.]

Additionally, it's easy to fall into the trap of getting all 4-card lodgings because you can. but if you have little-to-no interest in scraps, the only substantially profitable one is the premises at the bazaar- so get that one first, and if you want, only.

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Teaspoon
Teaspoon
Posts: 866

7/1/2016
I skipped straight from homeless to the Rooftop, because I kept failing the persuasive. It didn't take that long.

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Beau Mercy
Beau Mercy
Posts: 76

7/1/2016
"...One of these should be upgraded at Sackmass to a 5 card lodging..."


This is tantalizing. Does this mean I don't necessarily have to keep saving up trillions of bottles of wine just to get one Vial of Masters' Blood to upgrade my premises on the bazaar?

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dov
dov
Posts: 2580

7/1/2016
Oh, absolutely.

All 4-card lodgings can be upgraded very very cheaply to their 5-card version during Hallowmas.

The only one I got the expensive way was the Sanctum, since during Hallowmas, while cheap, it does require one to have no soul. And, alas, my soul is too stained to (safely) sell.

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Mr Sables
Mr Sables
Posts: 597

7/1/2016
Beau Mercy wrote:
"...One of these should be upgraded at Sackmass to a 5 card lodging..."


This is tantalizing. Does this mean I don't necessarily have to keep saving up trillions of bottles of wine just to get one Vial of Masters' Blood to upgrade my premises on the bazaar?


Nope!

Actually, I'd very much recommend not grinding for blood (unless you have another use for it).

It's way, way, way cheaper to wait until Christmas . . . it's how I got my upgrade in lodgings, too; I think the exact amount of lacre varies, according to which lodging you want, but you'll have ample chance to grin lacre during the holidays, which will pay towards your lodgings at the end of the season. You get lacre from pails of snow, but the exact manner of how can wait until nearer the time (one wonderful user posted an amazing guide on this which is a life-saver). Basically: wait until the holidays XD
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Parelle
Parelle
Posts: 1084

7/1/2016
Not that you should make much difficulty with 6 months real time ahead of you, but as a warning to anyone else to comes across this thread later, you need to be a POSI with several levels of Notablity to upgrade those to 5-card lodgings.

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Parelle, Lady Joseph Marlen. The Singular Librarian. A Midnighter, a Player of the Marvelous.
pages from a dusty bookshop: a badly updated FL changelog | Useful Guidance and Explanations
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Beau Mercy
Beau Mercy
Posts: 76

7/1/2016
Good to know! I have 5 bottles of 4th City Airag, and can't fathom saving up for, what, 30 more? How many bottles of Greyfields 1882 is that?

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Koh Kai Ying
Koh Kai Ying
Posts: 110

7/1/2016
you should save up wines starting from Absinthe instead of Greyfields, less conversion work

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dov
dov
Posts: 2580

7/1/2016
Greyfields 1879 Can be converted in bulk directly to Broken Giant 1844 via the Sommelier opportunity card.

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