 genesis Posts: 924
6/7/2016
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The urchin is back! New possibilities for a kickstarter!!
The options are:
1. A game about rats - procedurally-generated turn-based, side scrolling adventure
2. A game about stars - SS-like exploration game in space
3. A Fallen London lorebook and tabletop RPG
4. A digital card game - The Great Game-themed
[I actually can't decide. I want to pledge to three! I am less excited about the rat thing but everything else is "TAKE MY MONEY"] edited by genesis on 6/7/2016
-- http://fallenlondon.com/Profile/mikey_thinkin
Keeping track of incomplete content and loose ends in Fallen London
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 lady ciel Posts: 2548
6/7/2016
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Exploring the stars sounds like fun to me. I would love to know more about the Judgements.
-- ciel
Sorry RL means I am not a very active player at the moment. No social actions unless you are prepared to wait and definitely no sparring or other mult-action things.
No Calling Cards or boxed cats please. Will take dupes on the affluent photographers. Other social invitations welcome. Parabolan Kittens usually available, send me an in-game social action saying you want one and I will get one to you as soon as possible.
storynexus name - reveurciel
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 Erika Posts: 528
6/7/2016
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It was a tough decision, and I went for the Lorebook and tabletop RPG, that's what I can see myself enjoying the most for the longest amount of time.
But learning more about the Judgements sounds fantastic! Or building a rat colony! Can I vote for all of them?
--
Where the sun is hot, the moon is beautiful, and mysterious lights pass overhead while we all pretend to sleep. Going on a fate expedition? I'm collecting data! Help me? "Bottles of Oblivion" drunk in the name of content: 57 Catboxes (send more!) opened in the name of science: 1093 Fancy a friend?
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 phryne Posts: 1351
6/7/2016
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Well, this is a no-brainer for me! SUNLESS SEA IN SPACE, of course!
-- Accounts: Bag a Legend • Light Fingers • Heart's Desire • Nemesis • no ambition Exceptional Stories, sorted by Season and by writer ― Favours & Renown Guide
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 Zero Posts: 136
6/7/2016
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Parelle wrote:
I think the Lorebook sounds the most fascinating but the other opinions are perhaps more practical for a smaller company. Of those, the Sunless Stars sounds interesting... ^ This. The lorebook would be pure gold for die-hard fans, but a little Company like Failbetter must make money, and I think the other projects sounds more lucrative. Maybe add the lorebook as a kickstarter reward for a videogame? I'd throw lots of money at the screen for that.
EDIT: I almost forgot! To whomever voted for the card game option, may I suggest Cabals? It's a fine little card game about secret societies fighting one another. Last time I played it it was't tto balanced, but the setting is really charming. edited by Zero on 6/7/2016
-- SEND ME CHESS AND I SHALL RECIPROCATE
Daniel Ember - Once a doctor. Now something else.
My Twine games
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 Estelle Knoht Posts: 1751
6/7/2016
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My personal opinion is Lorebook -> Ratgame -> Skygame -> Cardgame.
What I'd like over these four is something like a crowdfunding where we pay extra for some sort of ES, except free to access for all, although that might be too big a pipe dream.
Can you imagine my disappointment when Sunless Sky is not about being a star but another ship blargh edited by Estelle Knoht on 6/7/2016
-- Estelle Knoht, a juvenile, unreliable and respectable lady. I currently do not accept any catbox, cider, suppers, calling cards or proteges.
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 Parelle Posts: 1084
6/7/2016
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Some one argue with me on this: I do want a Lorebook. I do, I very much want one. I'd love to dive in and have something off line to engage with.
But I'd be afraid of a written history cutting off some of the grand speculation we have here. If the Powers that Be have to definitely declare what is true, it closes off possibilities: what is the First City? Who is the Manager of the Bethlehem Hotel? What is the true name of the Duchess? What's exactly has happened under the cellars of the Palace (and which palace is it?) The world of Fallen London then becomes fixed in a way it wasn't before and less open to interpretation. It'd be like having a set generated map for Sunless Sea (and honestly, I'd expect a lorebook to have a map....). For new players coming in for the first time, they'll have a question and - bam. We'll answer it in a second by looking it up. And they'll have the answer, but not with the exploring it would have been taken earlier.
And, worse yet, fans being fans, we'll probably find something they missed or an inconsistency. Something small (Wine didn't exist in the 15th Century BC! Dip pens can't write upside down like that! Ladybone's Road is North of the Forbidden Quarter on the map but East of it in the Book!) which doesn't necessarily matter - but something a bit off. And unless we plan an elaborate Sherlockian style mythology around it, it'll be, 'Oh, they made a mistake' and spoil some of the fun of it.
But, oh, I'd like a book, as much as I'd fear what we'd lose by it.
-- Parelle, Lady Joseph Marlen. The Singular Librarian. A Midnighter, a Player of the Marvelous. pages from a dusty bookshop: a badly updated FL changelog | Useful Guidance and Explanations
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 Gonen Posts: 817
6/7/2016
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Oh, I could only choose one, but had at least 2 favorites! 1. Completely happy and excited to see FL expanding. 2. Kinda sad, because when this someday be a landmark in RP games, and many will know FL, I'll be that old fool yelling "I was here before FL went into space! We used to grind all day and night for a Cider and a goat! You kids know nothing!" 3. That is probably how you feel towards me, you who have 4 to 5 years of FL gaming ahead of me. I salute you elder players - I will always respect you. Not like those new kids who only knows FL in space! 4. These are great times. 5. I finally chose the lore book. Would probably back every product that will be decided. edited by Gonen on 6/7/2016
--
The Ashen Anesthesiologist - Paramount Londoner
Woe to those who call evil good, and good evil; Who substitute darkness for light and light for darkness.
The long journey to eccentricity: On March 10th, 2018, reached 15 on all quirks, simultaneously. The Quirky Anesthesiologist
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 Rupho Schartenhauer Posts: 787
6/8/2016
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Anne Auclair wrote:
the Underzee and the High Wilderness are already thematically linked thanks to the Merchant Venturer. Indeed. Imagine meeting him again, somewhere out there!
"Long time no see! How do you do, pal?" "Oh, you know how it goes. Same sh--, different planet..."
-- Rupho Schartenhauer has killed a Master, well: most of it. Cortez the Killer has killed a Master, definitely. Deepdelver has become the progenitor of London's brightest star. It's... complicated. Dr. Kvirkvelia, gone NORTH on 23/12/1894.
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 Skinnyman Posts: 2133
6/7/2016
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Well, I picked the rats! Sounds fun, interesting, possible a rogue-like and, most important, it'll be in the sewers of Fallen London!
-- ESs items and quality requirements sheet. Please check if there are errors or if something is missing Achievement list if you're feeling bored! I am accepting Plant battles, Neath's Mysteries card, Starveling Cats and boxed cats. No suppers, no second chances gain and no need to cure my menaces!
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 Anne Auclair Posts: 2215
6/12/2016
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I think Sunless Sky would be the best project for the following reasons ^_^
1. Just as Sunless Sea naturally grew out of Fallen London's Wolfstack Docks and the Broad Underzee, so Sunless Sky naturally follows Sunless Sea and Fallen London. Fallen London and Sunless Sea are both brimming with little glimpses of, meetings with, and references to the powers of the High Wilderness. While the chain imprisons and oppresses all, it also seamlessly links everything together through its myriad effects. I came to Fallen London through Sunless Sea and I can say that I was startled and then thrilled to realize there was more to the FL world than an underground city and zee. There were worlds elsewhere, places behind mirrors, seas more sunless, and the kingdom of the stars, so close yet so far. All very cool, it made everything feel so much bigger and deeper, and I think Sunless Sky would continue that.
2. Fallen London and Sunless Sea have endings, or things very much like endings, which [spoiler]directly involve the High Wilderness: Yearning Burning, the Merchant Venturer, an Eastward Journey, A Chilly Future.[/spoiler] So Sunless Sky would be the spiritual continuation of these storylines.
3. Sunless Sea and Zubmariner have given Failbetter lots of experience with this sort of exploration and adventure game. They know what features of Sunless Sea work wonderfully and which are necessary evils which might be improved upon or switched out for something new. They also have a large number of Sunless Sea players they can poll if necessary.
4. This game would literally be reaching for the stars. Who doesn't want that? ^_^ edited by Anne Auclair on 6/12/2016
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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.png) fadi_efendi Posts: 22
6/8/2016
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The text in one of the endings of Sunless Sea [dare I say the true ending?] may shed some more light on the project:
[spoiler] Green and gold and glory. This is the last horizon (...) But there is always another horizon. There is always a Sunless Sky. [/spoiler]
-- Fadi_efendi, the Levantine radical. If a law of men could be torn down by a mob, why not a law of nature?
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 dragonridingsorceress Posts: 622
6/8/2016
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I voted for the rats, because I feel I would play it myself.
The stars excited me because of the lore possibilities.
Having skimmed through the last 3 pages of this thread, I'm beginning to think I should have voted for the tabletop game.
-- DragonRidingSorceress is an Author of good standing. Mostly good standing. She's happy to accept any social action except Photographer and Loitering, but requests warnings before duping/poisoning/etc.
Seeker of Names is a... being with an obsession. They're willing to accept all invitations. One who seeks to know all that is and may be. One who dances in the silence of the void. One whose fantasies make the reality come alive.
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 imeja Posts: 22
6/7/2016
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I voted for Sunless Sky, naturally.
I was always really excited by the promise of the mysterious islands beyond the Unterzee. Wasn't always all that satisfied when we finally got to visit them, though Flint did eventually deliver in spades. But we've seen the Neath now, surely? It's time to expand the explorable Neathverse into the High Wilderness, the final frontier!
-- http://fallenlondon.storynexus.com/Profile/imeja
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 Kittenpox Posts: 869
6/7/2016
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I really like the idea of a Tabletop RPG, but at the moment I don't have anybody I could reliably play it with, so it would just be a book sitting on a shelf at home. (Even trying to get people to play a one-shot of All Outta Bubblegum has been a challenge lately - I guess I'm just hanging around the wrong kind of people.) Parelle's summed up what I would have said about a Lorebook though. In theory, it sounds like a good idea. In practice, I'm worried it would be like being given end-game rewards when you've barely played. (Some of my fondest moments have been when the pieces have fallen together and I've realised what is actually going on.)
The rats adventure game sounds interesting, but I'm not always so fond of procedurally generated games (though I did very much enjoy FTL, so it could go either way.)
Digital card game? Not really my thing.
I ended up choosing Sunless Sky, myself. I'd like to learn a bit more about the Judgements, etc. and it'll be interesting to see how that one turns out. (The RPG and Rats are both interesting as well, so if they win I won't be upset. :-p ) edited by Kittenpox on 6/7/2016
-- Kittenpox Current [Fabulous Diamond] count: Twenty-Five (of 50). Halfway there! ^_^ Metaphysical Caprice: 11. - Currently: Returned to the Neath, and regaining my footing in this place. :-) NO PLANT BATTLES PLEASE.
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 Optimatum Posts: 3666
6/7/2016
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thedeadlymoose wrote:
For the record I don't mind if we're playing another ship (and not a star) in Sunless Sky, so long as it's a /very cool/ ship. Nothing ordinary or static, pls!
My guess is it would be something like the Merchant Venturer's vessel, if not that itself.
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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 DeserterKalak Posts: 94
6/7/2016
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I put rats because that game sounds AMAZING, but what I really wanted to vote for was that idea Alexis bandied about a while ago, of controlling/directing a rookery of thieves in Fallen London and sending them out on heists and things. I've been salivating over the prospect ever since it was mentioned, and it's sad that it's apparently fallen by the wayside, as it was a brilliant idea.
-- https://www.fallenlondon.com/profile/DeserterKalak
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 Optimatum Posts: 3666
6/7/2016
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genesis wrote:
Interesting to note, that last time it took a mere month for FB to tally up the feedback and commit to their new project. Although, I wonder whether it was a truly open choice or whether it was more the case that they had already decided on Sunless Sea and then used the poll more as a sanity-check/method of validation... Well, from the AMA on Reddit two months or so ago:
"Maybe this is too soon to ask, but does Failbetter have plans to continue making games in the Fallen London/Sunless Sea universe beyond Zubmariner or is the creative team geared to change direction?"
"[Paul, Art Director] It's safe to say you'll be able to visit the Fallen London universe in future games. Put it this way: I've been drawing a lot of rats lately."
(spacemarine9: "good") edited by Optimatum on 6/7/2016
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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 mayexist Posts: 132
6/7/2016
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nightday wrote:
Sunless Sea...in SPACE! Yeah, that's my jam. I mean, I'd be for the rats too, but I don't think the game format is that appealing. I'm not much for side-scrollers. If they could retailor that to be Sunless Sewers or the like, that would be my vote because rats > suns any day.
PS: I also really like the lorebook option. I love lorebooks and would totally buy a FL one! I think that would be more of a hardcore fan option, though, and not appealing to a more general audience.
Why can't we get the best of all worlds?
"A game about rats An exploration game set among the living, warring rats of Fallen London's cosmos."
--
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 dov Posts: 2580
6/7/2016
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Zero wrote:
Parelle wrote:
I think the Lorebook sounds the most fascinating but the other opinions are perhaps more practical for a smaller company. Of those, the Sunless Stars sounds interesting... ^ This. The lorebook would be pure gold for die-hard fans, but a little Company like Failbetter must make money, and I think the other projects sounds more lucrative. I completely agree.
While for me, personally, the lore book holds the most appeal, I doubt that it's the best new product to introduce to a mass audience.
I'd probably back on Kickstarter a few of these choices, should they happen.
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Guest
6/7/2016
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Sunless Sea...in SPACE! Yeah, that's my jam. I mean, I'd be for the rats too, but I don't think the game format is that appealing. I'm not much for side-scrollers. If they could retailor that to be Sunless Sewers or the like, that would be my vote because rats > suns any day.
PS: I also really like the lorebook option. I love lorebooks and would totally buy a FL one! I think that would be more of a hardcore fan option, though, and not appealing to a more general audience. edited by nightday on 6/7/2016
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 Catherine Raymond Posts: 2518
6/7/2016
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They all look interesting to me except for the digital card game. I chose the lorebook because it's the one that I'm most likely to be able to use, since I don't own a smartphone or a Windows/Apple system.
-- Cathy Raymond http://fallenlondon.com/Profile/cathyr19355
Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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 genesis Posts: 924
6/7/2016
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I went with the stars in the end.
Incidentally, I got the quality value "Sunless Sky" (which given that it's a successor to "Sunless Sea" may indicate the draft name for the product)
Those of you who chose other products, what quality descriptor did you get?
-- http://fallenlondon.com/Profile/mikey_thinkin
Keeping track of incomplete content and loose ends in Fallen London
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 Parelle Posts: 1084
6/7/2016
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Ooo! Could you turn your original post into a poll perhaps? I think the Lorebook sounds the most fascinating but the other opinions are perhaps more practical for a smaller company.
Edit: no, sorry. I'm on Team RATS. The blurb sounds intriguing! edited by Parelle on 6/7/2016
-- Parelle, Lady Joseph Marlen. The Singular Librarian. A Midnighter, a Player of the Marvelous. pages from a dusty bookshop: a badly updated FL changelog | Useful Guidance and Explanations
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 absimiliard Posts: 759
6/7/2016
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I'm with Lady Ciel and genesis. I came here from SS, it was so incredible an experience that I simply HAD to join FL in order to explore the Lore more. (of course I found that Lore here is much, Much, slower to acquire, but I've found other reasons to stay that are more compelling)
Anyhow, I would totally back a Sunless Sky product.
That said, the Lorebook was really tempting, but I think the Rats sound more fun.
-- "Because, Parabola!" -- the Curious Captain Eating nightmares from friends -- and I'm easy to befriend. Absimiliard: the Black Rose of Wolfstack Docks
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 Pyrodinium Posts: 639
6/7/2016
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I chose digital card game
-- My profiles: http://fallenlondon.storynexus.com/Profile/Pyrodinium (A Monster hunter on the hunt of his twin brother's killer. Overprotective dad of his twin's daughter) http://fallenlondon.storynexus.com/Profile/Rudolph~of~Taured (an indeterminate person of potentially rubbery lineage) * All social actions except photographers and loitering welcome!
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 th8827 Posts: 823
6/7/2016
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It said that the Digital Card Game was between warring factions. Not specifically Great Game. Maybe each of the current Connected factions have their own team for the game?
-- http://fallenlondon.storynexus.com/Profile/th8827
Gone NORTH. It's nice here.
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 Gilphon Posts: 93
6/7/2016
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I voted for the tabletop. The cards and rats sound- not bad, exactly, but like the sort of thing I can get elsewhere. Sunless Sky sounds interesting, but it's a bit too tangental to the setting I'm actually interested in for me get excited about it.
But a tabletop sounds amazing- the setting is good portion of why I'm here, so being able to be play with it, exorcizing the aspects of the franchise I don't like... I'm sold.
-- http://fallenlondon.storynexus.com/Profile/Gilphon
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[1].png) Emain Ablach Posts: 348
6/7/2016
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Like Estelle, my choices are Lorebook/tabletop -> Ratgame -> Skygame -> Cardgame. So I voted lorebook/tabletop even though I guess it's the least lucrative choice for Failbetter Games. :s
The ratgame could be so much fun, and we'd learn so much about the life inside of the walls (literally) of Fallen London.
-- Went NORTH. Got salted. Never came back. We won't remember him.
https://www.fallenlondon.com/profile/Emain%20Ablach
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 Harlocke Posts: 506
6/7/2016
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I was very torn on this. I came to FL through Sunless Sea, and would love more gameplay in that style.
However the idea of a game set in Fallen London itself was too tempting to pass up, so I ended up voting for rats. Hopefully we'd get plenty of lore about the different places and characters of London while we explore the city. If it's just a sidescrolling combat game set in nondescript sewers fighting random monsters, that would be a bit disappointing. But if we actually get to visit different parts of the city, that would be incredible. Emerge from pipes in Veilgarden to forage for supplies... negotiate/fight our way past the duchess' cats to raid the palace larder... rob the brass embassy basement to get metal parts for our ratwork pistols... explore the deeper tunnels to where the clay and rubbery men dwell.... That's the kind of game I would love to see.
-- I welcome social actions, and can visit your salon as an author.
http://fallenlondon.storynexus.com/Profile/Harlocke
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 Vortigaunt Posts: 51
6/7/2016
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The lorebook might not be like an encyclopedia or guide or anything like that. It's mentioned with the tabletop RPG, so it might just be something like a Player's Handbook or rulebook for the game.
-- http://fallenlondon.storynexus.com/Profile/Vortigaunt
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 Anne Auclair Posts: 2215
6/8/2016
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I really enjoy Sunless Sea, so I went with Sunless Sky. I just love the thought of exploring the High Wilderness. Plus, the Underzee and the High Wilderness are already thematically linked thanks to the Merchant Venturer.
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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 Israfel Posts: 36
6/7/2016
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I went with Sunless Sky (This tickles me, as the game was said to take place among warring stars). I greatly enjoy games set in space so the idea immediately placed the hook. Then the involvement of the Judgements, FL narrative lore and the fact that I enjoy Sunless Sea as much as I do sealed the deal. I found all the options interesting though. edited by Israfel on 6/7/2016
-- Two futures, endlessly circling.
Adimarch - Yearning, Burning.
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 spacecatte Posts: 42
6/7/2016
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All these possibilities look great! It's stars > rats > lorebook > cards for me, with a very tight squeeze between the stars and the rats. here's hoping the plot of "rats trying to expand out of the city" expands into space and we can see more of the rattus faber despite the immense location shift!
-- "That cat is walking around in a space suit."
The SpaceCatte, a capricious feline claiming some absurd things.
Agent Wicket, a Fist of the Bazaar who is far too serious for her own good.
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 Askebaske Posts: 25
6/7/2016
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I so would love the Sunless Sky game. Not only would it expand on the part of the lore I find most interesting ("The big picture" - what is the bazaar, the dragons, the stars, the masters? What games to the gods play?) but it also promises more of the Sunless Sea-type gameplay. I think Failbetter is easily strongest on the writing front, so an "action" game would feel like a waste of talent.
Lorebook/RPG would be a close second.
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 maricolous Posts: 56
6/7/2016
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Honestly, I am finding Sunless Sea to be an incredible game, both artistically and in its storytelling. The atmosphere of being alone out on this dark stretch of ocean is so powerfully conveyed through every aspect of the design, that when imagined this translating to space, I just get shivers. The lorebook sounds super cool and interesting, but I have to also think about the amount of time I invest for the amount of money I put in. Sunless sea is great in how it can't all be done at once. You can play an hour here and and two hours there but it's never really quite finished. I'm afraid with a lorebook that I'll flip through it once or twice and it'll just end up back on the shelf.
-- http://fallenlondon.storynexus.com/Profile/Maricolousa (Finished)
http://fallenlondon.storynexus.com/Profile/Kraine Mystic on the way to becoming a Glassworker, on occasional hiatus.
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 Corran Posts: 401
6/12/2016
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I really wanted to vote for all four as all the ideas seem like a lot of fun and I'll definitely kickstart whichever one will be chosen.
I voted for the RPG book as I've been thinking about running a Fallen London RPG for a very long time now. As it happens, my 11+ year D&D campaign is slowly nearing its end so the timing is quite nice. (Though I doubt my players would pick Fallen London as the first option from the ten or so ideas I have for the next campaign.)
I do agree with other people in this thread that the RPG might be the least commercially successful (sadly).
If you do go for an RPG book I would suggest not investing much time in creating an actual RPG system to go with it but to make it a pure lore book. There are more than enough RPG systems out there and whatever you create will make some people happy and others less so. It should not be that hard to do conversions as most of Fallen London is pretty straightforward (by RPG terms).
Related to that; I would also like to suggest that everyone who kickstarts/buys a paper copy of the book also receives a pdf version (because that is text searchable and can be patched/updated if any errors, etc. turn up). Add to that a dedicated forum/website where people can post conversions (I'll gladly do some) and other ideas and you've got a pretty perfect system as far as I am concerned.
-- My Fallen London profile
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