 kurkku Posts: 2
5/28/2016
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This might be something out of the ordinary, or someone might have done it already, I don't know. I'm in love with the world and the lore of Sunless Sea, and I'd like to know if some other people would like to partake in a project like this as well.
Basically, I'd absolutely love to play a pen & paper style RPG set in the world of Sunless Sea. Something along the lines of Dungeons and Dragons, Pathfinder etc. I don't have experience with games like this yet, so if anyone who has worked as a DM before would like to organize a Sunless Sea campaing based on the ruleset of whatever P&P works, it might turn out great. I have a single friend who'd also be interested but we can't do it by ourselves. So if people would be interested in playing online, maybe with the help of Tabletop Simulator, we might get a thing going. The characters we play could be the captain and the officers of a ship, and the storyline could be based on the game.
Just probing the water with this, I've never played with strangers through the internet before so I'm not sure how it would work out but I'm willing to try, since a Sunless Sea P&P would be pretty darn amazing.
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 Zero Posts: 136
5/28/2016
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I'm trying to find a game system that could be tweaked to fit the lore and mechanics of Sunless Sea, but nothing comes to mind. However, if you simply want to RP without thinking about rules and dices, there is a nice RP community centerend around Fallen London - some of us roleplay on the forums, others on tumblr, and other ones directly on the game. Look here for more informations! http://community.failbettergames.com/forum10-mr-pages-fabularities.aspx
-- SEND ME CHESS AND I SHALL RECIPROCATE
Daniel Ember - Once a doctor. Now something else.
My Twine games
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 Mordaine Barimen Posts: 670
5/29/2016
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I hadn't worked on Sunless Sea itself, but I was making a Fallen London system Borrowing heavily from "A Dirty World."
I backed the new edition of 7th Sea, so I may flip through the rulebook and see how well it looks like it might suit Sunless Sea.
-- I'm sorry, but due to policy clarifications, I will no longer be giving detailed mechanics advice on the forums.
If you still need help, try the IRC channel.
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 Andrea Serafini Posts: 169
6/9/2016
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Actually, i already sketched something along the lines of an apocalypse world hack for sunless sea.
The main difference is that there is some sort of madness track, and every character has a special section that "adds something" to the ship. I thought to add also some sort of "debit" mechanic as in Urban Shadows.
The main booklets would be:
- The Captain The Captain knows better than the others how to command the crew and move the ships and it is the one which travelled most: she knows about places, treasures, and peoples of all the zee. Moreover, she tends to be the most level-headed in case of madness.
- The Zee Priest The Priest is able to see the terrible desires of the gods of the Zee, and he's able to appease them. Moreover, he's the one you may burden with your secrets and fears. Of course, he'll know them, but you'll feel better. It's not a D&D cleric, but more some sort of terrible gloomy prophet.
- The Academic Master of knowledge, of course. She's able to gain info from unexpected places, and she's rewarded to go in such unexpected (and, of course, dangerous) places in order to do so.
- The Ungentlemanly Gentlebeing It's a sort of diplomat/spy/thief. Hides stuff, searches for info, craft poisons and does this sort shadowy things. It's probably a Great Game player, but it may also be some emissary from hell, or a lone criminal with a good plan.
- The Monster-Hunter A terrific fighter, of course, but he's also really capable to know better his enemies, to track them and scare them.
- The Drownie She's dead of course. She knows the dark depth of the sea better than anyone else, and she is able to command its creatures. The sing of the drownies is one of the most beautiful or terrible things you may hear.
- The Ship Husband While the captain is able to command the crew and navigate, and the Academic masters knowledge, the Ship Husband is an ingeneer. He knows HOW TO DO THINGS (in particular, how to improve the ship).
- The Dilettante. The dilettante is an affluent person, a passenger on the ship. Maybe a merchant, or someone which decided to get away because of scandal, her name is known - as it is her tongue. The dilettante is encouraged to act and appear - she's a good confidant and a person really able to make a deal - but she may also be a sharp duelist.
- The Burning One He has a dream. An ambitious, terrible dream for which they'd be able to burn themselves and the world. The burning one is able to self-destroy, or destroy that which he holds dear in order to reach its dream.
-- Mizr Edlaine Saphburgh, the Prothean Neologist Per aspera, sic itur ad astra (i.e. I'd really love to patron new and seasoned Londoneers, or help them in any other way possible.
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 TheThirdPolice Posts: 609
5/29/2016
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http://ponderingsongames.com/2016/05/11/sunless-sea-3/
-- Excessive Corpse & Tender to Irreal Ravens
Lover of Flawed Souls
And with especial pride, Worst Screwup of the Decade!
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