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June Exceptional Story: Five Minutes to Midday Messages in this topic - RSS

Estelle Knoht
Estelle Knoht
Posts: 1751

5/26/2016
Sir Joseph Marlen wrote:
Has anyone yet recorded what happens when you admire the explosion on the beginning storylet "Thunder and Hell!"?


25 Romantic Notion, Hedonist Boost, Austere Drop.

If only the Protester'd turn around and face the camera. Daaaaaaaaaaaaaa-yum.
edited by Estelle Knoht on 5/26/2016

--
Estelle Knoht, a juvenile, unreliable and respectable lady.
I currently do not accept any catbox, cider, suppers, calling cards or proteges.
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Ruddertail
Ruddertail
Posts: 36

5/26/2016
I'm wondering, does going through with the plan delete your Connected: Hell?

--
http://fallenlondon.storynexus.com/Profile/Ruddertail
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Stygota
Stygota
Posts: 64

5/26/2016
Ybea wrote:
How do I talk to the Protester about his motivations again? The first time I didn't have enough trust that he would open up to me, and now that I'm helping him prepare I have the trust, but no... storylet? Does it come up later, or is it an opportunity card?


[spoiler]You should get the opportunity to carouse and converse after preparations are complete[/spoiler]
edited by Stygota on 5/26/2016

--
A once hungry, now sated Hunter with a silver tongue: http://fallenlondon.storynexus.com/Profile/Stygota
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Mr Sables
Mr Sables
Posts: 597

5/26/2016
Ruddertail wrote:
I'm wondering, does going through with the plan delete your Connected: Hell?



The cynical part of me is going to say 'no' . . .

There's a big disconnect between your choices and the story in this one; example, after comparing notes, your initial choices make zero difference to story and gameplay, and another example is how siding with the devils has zero impact on anything, creating an outright bizarre plot-hole where they know the revolutionary is creating a bomb and let you go ahead with it, making no attempt to stop you (even letting you set it off, should you choose) . . . bizarre. Nothing I did had an impact on Hell connection one way or another, or my Revolutionaries, for that matter (that I remember), making everything . . . self-contained and with no greater impact.

I'm being harsh, but . . . the more I process this story, the less I like it :-S
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Art Shrival
Art Shrival
Posts: 51

5/26/2016
Ruddertail wrote:
I'm wondering, does going through with the plan delete your Connected: Hell?


Not at all. I still have every last CP of Connected: Hell and my Devilish gentleman caller is still interested in hitting me up.
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Vavakx Nonexus
Vavakx Nonexus
Posts: 892

5/26/2016
Overall, I would say the story is highly disappointing. As mentioned above, it feels disconnected from the overall game and, what's even worse, is plain not interesting. Right after hearing the plan, I already knew what would happen: [Insert Spoilers here], [More Spoilers over here, please] and we would go on our merry ways. The text in itself also did not provide any entertainment, as it contained no new lore(except, possibly, the quirks of demonic usage of fireplaces). The Beard-man's (Can't even remember how to call him on the very same day of playing this ES) story wasn't half bad, but the tiniest amount of specificity on geographical location would be highly appreciated.
Admittedly, I haven't played the Embassy in Repair content, but I doubt it would turn out to be anything particularly interesting either.
Overall, I would say that this ES deserves a 2/5, for at least having a semi-decent biographical story from the Beard-man.

--
Amets Estibariz, the Moulting Eidolon: Cradled by a sun all their own.


Blabbing, the Hobo Everyone Knows: The One Who Pulls The Strings. A Clarity In The Darkness.


Charlotte and the Caretaker: A family?
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Appolonia
Appolonia
Posts: 248

5/26/2016
I liked the topic - clear sense of urgency. I felt connected to the story and it felt important to me to accomplish my objective.

But then very disappointed by the ending. Player choice is directly contradicted. I wish I'd never played it. I would have been happier with no story this month.


[spoiler]I chose to alert the Embassy understanding that they would stop the bomb. I am not a fan of the devils at all. I just assumed they would be far more competent than the constables at preventing it. Every time I had a choice, I selected choices that said 'prevent the bomb from going off.' I assumed, okay, I am gathering information, I'll keep going, but my entire goal here is to prevent the explosion. Like many players, I have people I care about who live at the Embassy. I would *never* set off a bomb there. But, then the bomb goes off. Really upsetting. At least let us throw ourselves on it and take a death and loss of stuff and stats to mitigate in some small way. That was just awful.[/spoiler]

--
http://fallenlondon.storynexus.com/Profile/Appolonia%20VonRavenscroft
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suinicide
suinicide
Posts: 2409

5/26/2016
... But you can stop the bomb? I mean, I did it so I know it is possible.

--
http://fallenlondon.storynexus.com/profile/sunnytime
A gentleman seeking the liberation of knowledge, with a penchant for violence.
RIP suinicide, stuck in a well. Still has it under control.
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Catherine Raymond
Catherine Raymond
Posts: 2518

5/26/2016
Ruddertail wrote:
I'm wondering, does going through with the plan delete your Connected: Hell?


[spoiler] Nope. Doesn't reduce it in the slightest. [/spoiler]

Apologies for wasting space; I missed Art's message above when I posted this.
edited by cathyr19355 on 5/26/2016

--
Cathy Raymond
http://fallenlondon.com/Profile/cathyr19355

Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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Blaine Davidson
Blaine Davidson
Posts: 388

5/26/2016
It appears I was right in being paranoid and always [spoiler] choosing the option to potential betray the plot[/spoiler] when possible.

I guess my character got lucky. She doesn't like to commit herself entirely if it isn't necessary and gives herself as many chances to back out of possible.

--
Blaine Davidson, a reserved and sensible woman with a fondness of collecting rarities.
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Appolonia
Appolonia
Posts: 248

5/26/2016
suinicide wrote:
... But you can stop the bomb? I mean, I did it so I know it is possible.


[spoiler] Did you go to Constables? That one choice may be necessary. I am not sure I picked alert Embassy, and prevent the bomb every time. Bomb went off. Though knowing there is a way to prevent, maybe you can PM me what you did. It would be worth it to me to pay and replay it if there is a way. Though I guess that is the worst way to encourage them to write so that choices have intended impact on outcome.[/spoiler]

--
http://fallenlondon.storynexus.com/Profile/Appolonia%20VonRavenscroft
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suinicide
suinicide
Posts: 2409

5/26/2016
Sending a PM.

--
http://fallenlondon.storynexus.com/profile/sunnytime
A gentleman seeking the liberation of knowledge, with a penchant for violence.
RIP suinicide, stuck in a well. Still has it under control.
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Zephyrmoth
Zephyrmoth
Posts: 22

5/26/2016
Yeah, honestly as my first completed Exceptional Story, I would have rather just spent the subscription money and bought Fleet Street or something of the sort. I can understand the reasoning for the way Hell acted somewhat, but it does still feel like there was no real purpose to my actions except [spoiler] saving a few buerecrats who would have taken the course of action they planned on anyways [/spoiler]

--
Call on me here
In search of the Marvellous and "kicks" as the kids call them
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Catherine Raymond
Catherine Raymond
Posts: 2518

5/26/2016
I respect the responses of those who felt the story did not properly acknowledge their desire to have their characters halt the bombing. It must be frustrating to attempt to stop a pivotal event in a story with no satisfying story reason for the failure.

However, my tastes, and my character's objectives, are very different. My main character (my alt will not be doing this one) wanted the bombing to proceed, particularly since it was to proceed in a way that would distribute information about the particular Hellish crime that led the Bomber to do it. So I personally found the story satisfying. In addition, I'd like to note [spoiler] that this is the first story that gives any tidbit of information about the fate of the permanently dead. [/spoiler]
edited by cathyr19355 on 5/26/2016

--
Cathy Raymond
http://fallenlondon.com/Profile/cathyr19355

Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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Guest

5/26/2016
Tangential, but my thoughts about this ES are mostly overshadowed by my tears that it didn't end up being about the Dawn Machine upset

I thought this ES was Fine; a nice enough piece of content for my monthly play session, haha. Don't really dispute anyone's disappointment though.
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Shadowcthuhlu
Shadowcthuhlu
Posts: 1557

5/26/2016
I pretty meh on this story this month. . .
[spoiler]My character was trying to just bomb the deserted area to make a symbolic point rather then harm anyone. When I realized it would still cost lives, I stopped the bomb. He was angry at me, but at least he escaped. But I was frustrated that my choice of location didn't seem to make a change in the outcome of the explosion.
Also, would've it be more effective to get a crew together to take out the brass triremes? Now that would be an adventure I could get behind. Maybe the Bishop would help with that. . .
[/spoiler]
Also, since I messed up on gaining his trust, can someone PM me on who tipped him off to see if my guess is right?

--
https://www.fallenlondon.com/profile/Dirae%20Erinyes. Closed to calling cards, but open for all other social action. I also love to roleplay.
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Gonen
Gonen
Posts: 817

5/26/2016
Question:
I am currently drinking with the Protester. I only have enough trust-quality to ask him the first question. Other than that - I can only go home and am unable to ask other questions (Why? Where? How?) as I have not enough trust.
Will I be able to ask those later, by gaining trust and returning to ask again?

EDIT: Sorry, it specifically reads there WILL be other opportunities.
edited by Gonen on 5/26/2016

--
The Ashen Anesthesiologist - Paramount Londoner

Woe to those who call evil good, and good evil; Who substitute darkness for light and light for darkness.

The long journey to eccentricity:
On March 10th, 2018, reached 15 on all quirks, simultaneously. The Quirky Anesthesiologist
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Professor Strix
Professor Strix
Posts: 616

5/26/2016
Gonen wrote:
Question:
I am currently drinking with the Protester. I only have enough trust-quality to ask him the first question. Other than that - I can only go home and am unable to ask other questions (Why? Where? How?) as I have not enough trust.
Will I be able to ask those later, by gaining trust and returning to ask again?


If it's the first time you drink with him, you will be able to ask him things again just before the end. If you already had a drink with him before and it's almost mid-day, then it's your last chance to ask.

--
The Inescapable Professor, London's Most Academic Detective. Open to consultation from Mondays to Fridays, above the Silver Binding bookshop, Veilgarden. Half the payment in advance, half after closing the case. No refunds.

"THIS SATURDAY, in MAHOGANY HALL, delight your eyes with the DARING FEATS of the DAPPER ESCAPIST. Gape at his CHARM and WIT and his CLEVER TRICKS OF ILLUSIONISM. No mirrors used."
---------
Social actions welcomed. Will take menaces if not currently grinding that one stat. Send them and cross your fingers.
http://fallenlondon.storynexus.com/Profile/Professor%20Strix
My alt loiters suspiciously if you want to:
http://fallenlondon.storynexus.com/Profile/Derek%20Davis
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Harlocke
Harlocke
Posts: 506

5/26/2016
If there's a not too spoiler heavy way to do it, can anyone explain how the whole "embassy in repair" thing works? Can you still get lodgings at the embassy if you blow it up? No other devil related opportunities get closed off either? And is it worth getting quarters at the embassy before playing the story, for additional options or lore?

--
I welcome social actions, and can visit your salon as an author.

http://fallenlondon.storynexus.com/Profile/Harlocke
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ochrasy
ochrasy
Posts: 169

5/26/2016
Professor Strix wrote:
Gonen wrote:
Question:
I am currently drinking with the Protester. I only have enough trust-quality to ask him the first question. Other than that - I can only go home and am unable to ask other questions (Why? Where? How?) as I have not enough trust.
Will I be able to ask those later, by gaining trust and returning to ask again?


If it's the first time you drink with him, you will be able to ask him things again just before the end. If you already had a drink with him before and it's almost mid-day, then it's your last chance to ask.


does that mean I won't be able to ask him everything, or I just can't nope out of the card at the end? because I want to know everything

--
Ochrasy. Monster-Hunter. Dangerous and Watchful, favors the Constables.
Robitaille. Persuasive and Shadowy, fond of the Devils.
Herr Horst. Seeker of Revenge.
Open to all social actions on all accounts. Preferably, send any MW-providing actions to Ochrasy.
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