 Flyte Administrator Posts: 671
5/3/2016
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As promised last week, we're in the process of converting Connected: Rubbery Men to the Favours and Renown system. Some branches may be temporarily locked or slightly peculiar in operation while we're doing this; please bear with us in the mean time. I'll post again once it's done.
This includes three new items for characters with Renown: Rubbery Men at high enough levels. All being well, we expect to introduce something similar for other kinds of Renown, to provide additional recognition for those who develop an especially high degree of fame or notoriety. We're also going to release a new heist today; it will require criminal Favours and will allow you to investigate a mysterious and exceedingly wealthy individual, recently arrived in Fallen London.
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 The Master Posts: 804
5/3/2016
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Flyte wrote:
As promised last week, we're in the process of converting Connected: Rubbery Men to the Favours and Renown system. Some branches may be temporarily locked or slightly peculiar in operation while we're doing this; please bear with us in the mean time. I'll post again once it's done.
This includes three new items for characters with Renown: Rubbery Men at high enough levels. All being well, we expect to introduce something similar for other kinds of Renown, to provide additional recognition for those who develop an especially high degree of fame or notoriety. We're also going to release a new heist today; it will require criminal Favours and will allow you to investigate a mysterious and exceedingly wealthy individual, recently arrived in Fallen London.
Does the heist have anything to do with favours other than taking some to start or is it just something that is added along with this update?
edit:and a question to the community, this individual could be a refference to a real life figure, he/she/it may not be, of course, but if he/she/it is, does anyone have any idea who it could be? edited by The Master on 5/3/2016
-- http://fallenlondon.storynexus.com/Profile/Lolwolfking A very ruthless and daring doctor of the neath.
No more gift exchanges, im getting too many and I can barely hold these. He has knowledge of a certain enigma, ask, you will get a clue.
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 th8827 Posts: 823
5/3/2016
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I'm looking forward to this going live.
-- http://fallenlondon.storynexus.com/Profile/th8827
Gone NORTH. It's nice here.
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 Mr Sables Posts: 597
5/3/2016
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Flyte wrote:
As promised last week, we're in the process of converting Connected: Rubbery Men to the Favours and Renown system. Some branches may be temporarily locked or slightly peculiar in operation while we're doing this; please bear with us in the mean time. I'll post again once it's done.
This includes three new items for characters with Renown: Rubbery Men at high enough levels. All being well, we expect to introduce something similar for other kinds of Renown, to provide additional recognition for those who develop an especially high degree of fame or notoriety. We're also going to release a new heist today; it will require criminal Favours and will allow you to investigate a mysterious and exceedingly wealthy individual, recently arrived in Fallen London.
Very excited for the new content, especially a heist that introduces a new story and character 
Little disappointed it requires criminal favours, though, as those guys always earn me a turncoat (which is a pain to reduce) . . . so it feels like I'll be getting automatically penalised by trying the new heist, but - eh - I guess that's all a part of the game. The actual use for renown - including items - is a fantastic idea, though, and one I can't wait to see in practise
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 The Master Posts: 804
5/3/2016
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Robin Mask wrote:
Flyte wrote:
As promised last week, we're in the process of converting Connected: Rubbery Men to the Favours and Renown system. Some branches may be temporarily locked or slightly peculiar in operation while we're doing this; please bear with us in the mean time. I'll post again once it's done.
This includes three new items for characters with Renown: Rubbery Men at high enough levels. All being well, we expect to introduce something similar for other kinds of Renown, to provide additional recognition for those who develop an especially high degree of fame or notoriety. We're also going to release a new heist today; it will require criminal Favours and will allow you to investigate a mysterious and exceedingly wealthy individual, recently arrived in Fallen London.
Very excited for the new content, especially a heist that introduces a new story and character 
Little disappointed it requires criminal favours, though, as those guys always earn me a turncoat (which is a pain to reduce) . . . so it feels like I'll be getting automatically penalised by trying the new heist, but - eh - I guess that's all a part of the game. The actual use for renown - including items - is a fantastic idea, though, and one I can't wait to see in practise 
You don't have to get to 5 favours, as I know the only way to obtain turncoat because of criminal favours is the conflict card and the card where you spend your favours for items(and only sometimes here).
-- http://fallenlondon.storynexus.com/Profile/Lolwolfking A very ruthless and daring doctor of the neath.
No more gift exchanges, im getting too many and I can barely hold these. He has knowledge of a certain enigma, ask, you will get a clue.
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 th8827 Posts: 823
5/3/2016
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Things are happening, because my Rubbery/Revolutionary conflict card just disappeared. (I don't think that I discarded it)
-- http://fallenlondon.storynexus.com/Profile/th8827
Gone NORTH. It's nice here.
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 Saklad Posts: 528
5/3/2016
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Thanks for the heads-up about the Heist. I just raised my Casing… to 8 in preparation. (My method is to use the Gang of Hoodlums twice, get four Inside Information, and have JUST enough left over to actually begin. Very efficient and more than enough to get through.)
Choosing a Heist doesn’t clear Casing, right? I didn’t think it does, but now I’m worried I just blew ten actions. edited by Saklad5 on 5/3/2016
-- Saklad5, a man of many talents
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 Gonen Posts: 817
5/3/2016
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New heist! Thank you! <3 <3 <3
--
The Ashen Anesthesiologist - Paramount Londoner
Woe to those who call evil good, and good evil; Who substitute darkness for light and light for darkness.
The long journey to eccentricity: On March 10th, 2018, reached 15 on all quirks, simultaneously. The Quirky Anesthesiologist
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 The Master Posts: 804
5/3/2016
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th8827 wrote:
Things are happening, because my Rubbery/Revolutionary conflict card just disappeared. (I don't think that I discarded it)
you probably didn't have enough revolutionary connections since conflict cards were changed to 30 before as well, my constabled/rubbery men conflict card is still here.
-- http://fallenlondon.storynexus.com/Profile/Lolwolfking A very ruthless and daring doctor of the neath.
No more gift exchanges, im getting too many and I can barely hold these. He has knowledge of a certain enigma, ask, you will get a clue.
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 Kaigen Posts: 530
5/3/2016
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If the problem is the conflict card, all you have to do is spend Criminal Favours on other things. If you get the conflict card but then your Favours drop below 5 it will auto-discard, which saves you from the potential of getting turncoat. Having an additional storylet means of spending a favour in addition to Thieves' Cache expeditions and Rag Trade conversions might help you avoid that conflict card overall.
-- Just a simple doctor with a chess habit. Publisher of The Flit Dispatch.
"One must remember that the impossible is, alas, always possible." -Jacques Derrida
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 The Master Posts: 804
5/3/2016
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Robin Mask wrote:
The Master wrote:
You don't have to get to 5 favours, as I know the only way to obtain turncoat because of criminal favours is the conflict card and the card where you spend your favours for items(and only sometimes here).
It's been a long while, but I know there was a reason why I stopped collecting them . . .
I can't remember if it's because the conflict card is non-discardable, forcing you to get turncoat or decimate your constable (?) connection, but I feel that may be it . . . once you have a favour, there's not much you can do to get rid of them, except for spending them, so - if you're right that spending them also gets a turncoat - you end up with a non-discardable card in your deck and no way to use the favours you've gained. So if the heist requires getting favours, it means I'm automatically going to get a turncoat . . . at least, that's the way it seems, so I gladly admit I may be misunderstanding or misremembering things. I've not used the criminal favours at all since I got several turncoats and worked out why, via the forum.
The conflict card can't be discarded, that is correct, but only some options on the card to use your favours increase your turncoat
http://fallenlondon.wikia.com/wiki/An_implausible_penance
here it is, anyways, you can also use your criminal favours on the call in favours in the filt card, on the card you unlock with 20 renown, and you can also use it to increase your shadowy on their faction card but this requires 5 favours.
-- http://fallenlondon.storynexus.com/Profile/Lolwolfking A very ruthless and daring doctor of the neath.
No more gift exchanges, im getting too many and I can barely hold these. He has knowledge of a certain enigma, ask, you will get a clue.
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 Saklad Posts: 528
5/3/2016
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Robin Mask wrote:
The Master wrote:
You don't have to get to 5 favours, as I know the only way to obtain turncoat because of criminal favours is the conflict card and the card where you spend your favours for items(and only sometimes here).
It's been a long while, but I know there was a reason why I stopped collecting them . . .
I can't remember if it's because the conflict card is non-discardable, forcing you to get turncoat or decimate your constable (?) connection, but I feel that may be it . . . once you have a favour, there's not much you can do to get rid of them, except for spending them, so - if you're right that spending them also gets a turncoat - you end up with a non-discardable card in your deck and no way to use the favours you've gained. So if the heist requires getting favours, it means I'm automatically going to get a turncoat . . . at least, that's the way it seems, so I gladly admit I may be misunderstanding or misremembering things. I’ve not used the criminal favours at all since I got several turncoats and worked out why, via the forum. You can convert your Favours into Renown at the same level you get the card, which is worth going out of your way for anyway. You can also just take the Revolutionaries hit necessary to eliminate Turncoat, or just leave the card in your deck until you use them anyway. You could also just maintain the “A Guardian of the Realm” quality for “A Power in Waiting,” which will eliminate the Turncoat gain. If you aren’t actively pursuing Boxfuls of Intrigue to get Correspondence Plaques, that is probably best. Keep in mind that ALL conflict cards will be like that eventually.
-- Saklad5, a man of many talents
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 Saklad Posts: 528
5/3/2016
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The Fate option on the Nodule of Pulsating Amber now requires you to have fewer than 7 Favours: Rubbery Men.
-- Saklad5, a man of many talents
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 The Master Posts: 804
5/3/2016
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Well, my constables/rubbery men dissapeared too, so I guess that wasn't it.
-- http://fallenlondon.storynexus.com/Profile/Lolwolfking A very ruthless and daring doctor of the neath.
No more gift exchanges, im getting too many and I can barely hold these. He has knowledge of a certain enigma, ask, you will get a clue.
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 Saklad Posts: 528
5/3/2016
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Robin Mask wrote:
Jeremy Saklad wrote:
You can convert your Favours into Renown at the same level you get the card, which is worth going out of your way for anyway. You can also just take the Revolutionaries hit necessary to eliminate Turncoat, or just leave the card in your deck until you use them anyway
You could also just maintain the “A Guardian of the Realm” quality for “A Power in Waiting,” which will eliminate the Turncoat gain. If you aren’t actively pursuing Boxfuls of Intrigue to get Correspondence Plaques, that is probably best.Keep in mind that ALL conflict cards will be like that eventually.
True, but the 'revolutionary' connection is a pain for my character to get . . .
I already am 'A Guardian of the Realm', so that won't make a difference to me.
If I'm honest, I don't see a point to the turncoat outside of that specific carousel, and if all conflict cards become like that -? I'm going to be peeved, especially because it makes the game so black-and-white instead of shades of grey, where you could build relationships with multiple factions . . . that's just my opinion, though, and clearly others disagree. *heaves sigh*. Well, nothing stays the same, I suppose. The idea is that Renown replaces Connected checks, while Favours replace Connected costs. Renown is basically the kind of relationship you are talking about, and that’s permanent.
And if you already have Guardian of the Realm, you have nothing to complain about. You won’t get Turncoat.
edited by Saklad5 on 5/3/2016
-- Saklad5, a man of many talents
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 Flyte Administrator Posts: 671
5/3/2016
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We removed Turncoat from the Criminals conflict card several weeks ago – we agree it made that branch too punishing.
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 Gilphon Posts: 93
5/3/2016
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I don't think any of the other conflict cards give Turncoat, anyway. The updated ones are all pretty costly to your reputation with the faction you side against, but that's all they do.
Certainly I don't imagine any of Rubbery conflicts giving out Turncoat.
-- http://fallenlondon.storynexus.com/Profile/Gilphon
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 suinicide Posts: 2409
5/3/2016
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One of the new items (I'll put it on my profile) unlocks at 25 renown and 5 favors at the university. It equips as a companion. edited by suinicide on 5/3/2016
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Mr Sables Posts: 597
5/3/2016
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Flyte wrote:
We removed Turncoat from the Criminals conflict card several weeks ago – we agree it made that branch too punishing.
Ah, thank God! :')
I didn't realise you've made that change, so that's a huge relief and opens up a whole new part of the game for me :')
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 Flyte Administrator Posts: 671
5/3/2016
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The rework is now complete, and we've released the new heist. As ever, please send an email to support@failbettergames.com if you encounter any issues.
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