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Rare/Precious items increasingly meaningless? Messages in this topic - RSS

Ian Hart
Ian Hart
Posts: 437

4/25/2016
It has been said for years that Fallen London does have an ending planned out, and that we'll get there eventually.

I would be both disappointed and surprised if wrapping up all these plot threads of cosmological importance doesn't at least allow the option to spend/use our precious items for advantage or lore. I do agree that it'll likely take years of waiting though...

Also, if you really want a way to burn huge amounts of resource, Seeking the Name is supposedly coming back in a year or two, and last time it was in, you could spend 3200 Scrap items to make slight progress on one of the carousels, so it should have your grinding needs well satisfied.

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Kittenpox
Kittenpox
Posts: 869

4/25/2016
Macragg wrote:
A B Nile wrote:
Macragg wrote:
A B Nile wrote:
As a small aside, it doesn't take anywhere near a year to grind 3200 - more like 2-3 months if you have all the lodgings and flip cards reasonably regularly.

I've seen this sort of thing mentioned before and it always makes my head spin. I've been playing for about 3 years and still only have some 300-odd pieces of scrap!

Do you gamble Scrap? If so, the Fallen London Scrapgambling Temperance League would like a word with you. That way lies only madness and destitution.

Not a bit of it! I don't trust those Relickers any further than I could throw them, were I hypothetically inclined to touch one.

Do you have assorted higher-level lodgings? (by 3 years I'd presume you had the three 4-card lodgings, the Handsome Townhouse, and Decommissioned Steamer) If so, the appropriate option on their respective Opportunity Cards should have you rolling in Scrap in no time.
If you wanted to rush primarily for Scrap over whatever your other Opportunity Cards provide, a Sulky Bat has a chance of getting Scrap too.

--
Kittenpox
Current [Fabulous Diamond] count: Twenty-Five (of 50). Halfway there! ^_^
Metaphysical Caprice: 11.
-
Currently: Returned to the Neath, and regaining my footing in this place. :-)
NO PLANT BATTLES PLEASE.
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Optimatum
Optimatum
Posts: 3666

4/25/2016
I also like the Lair in the Marshes card as there's an option for 30 CP of C: Society and a Scrap. One scrap is worth three less CP than the Palace option in my mind.

--
Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.

Want a sip of Cider? Just say hi!

PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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Macragg
Macragg
Posts: 32

4/25/2016
Kittenpox wrote:
Macragg wrote:
A B Nile wrote:
Macragg wrote:
A B Nile wrote:
As a small aside, it doesn't take anywhere near a year to grind 3200 - more like 2-3 months if you have all the lodgings and flip cards reasonably regularly.

I've seen this sort of thing mentioned before and it always makes my head spin. I've been playing for about 3 years and still only have some 300-odd pieces of scrap!

Do you gamble Scrap? If so, the Fallen London Scrapgambling Temperance League would like a word with you. That way lies only madness and destitution.

Not a bit of it! I don't trust those Relickers any further than I could throw them, were I hypothetically inclined to touch one.

Do you have assorted higher-level lodgings? (by 3 years I'd presume you had the three 4-card lodgings, the Handsome Townhouse, and Decommissioned Steamer) If so, the appropriate option on their respective Opportunity Cards should have you rolling in Scrap in no time.
If you wanted to rush primarily for Scrap over whatever your other Opportunity Cards provide, a Sulky Bat has a chance of getting Scrap too.


I don't have *all* the lodgings- currently missing a room in the Royal Beth and the Brass Embassy (partly for character-related reasons, partly just because I've never bothered to actually go about acquiring them), but I have the rest. I suspect part of my issue is that I don't tend to play with long-term goals in mind very often, so I don't do much to optimize my rate of return. I'll look into getting those other two lodgings.
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Optimatum
Optimatum
Posts: 3666

4/25/2016
Those two four-card lodgings have 3-scrap options and are Frequent like the Bazaar lodgings so appear twice as often as the default. So yeah they help a lot.

--
Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.

Want a sip of Cider? Just say hi!

PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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TheThirdPolice
TheThirdPolice
Posts: 609

4/25/2016
As people have said, the rare grinds are the endgame hook. It's not the most interesting way to do it, but it is the easiest and probably the one that appeals to the largest number of players. I'd love it if Failbetter created more mechanically opaque, tactically interesting endgame content. Then the spades can test mechanics, the diamonds can compete more on skill than the amount of time they put in, and the hearts can facilitate sharing the spading results or providing useful social actions.*

Come to think of it, the way NiteBrite talks about Mr Eaten endgame, it fits that description pretty well, and catered to clubs more than any sane official content would. Would be neat to see a return to that community engagement, without the main Eaten issues of course. As it stands, the two meta-interactions for players are comparing achievements (which with a few exceptions are just a function of the time you put in) and Knife and Candle (which I would guess only appeals to a small section of the playerbase, even when it's available).

*Look up "Bartle MUD suits" if you don't know what I'm talking about.

--
Excessive Corpse & Tender to Irreal Ravens

Lover of Flawed Souls

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Parelle
Parelle
Posts: 1084

4/25/2016
TheThirdPolice wrote:

*Look up Bartle MUD suits if you don't know what I'm talking about.


That's fascinating, actually. Thanks for pointing that article out!

--
Parelle, Lady Joseph Marlen. The Singular Librarian. A Midnighter, a Player of the Marvelous.
pages from a dusty bookshop: a badly updated FL changelog | Useful Guidance and Explanations
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Sara Hysaro
Sara Hysaro
Moderator
Posts: 4514

4/25/2016
Seconded - that was a really fun read.

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Ian Hart
Ian Hart
Posts: 437

4/25/2016
TheThirdPolice wrote:
As people have said, the rare grinds are the endgame hook. It's not the most interesting way to do it, but it is the easiest and probably the one that appeals to the largest number of players. I'd love it if Failbetter created more mechanically opaque, tactically interesting endgame content. Then the spades can test mechanics, the diamonds can compete more on skill than the amount of time they put in, and the hearts can facilitate sharing the spading results or providing useful social actions.*

Come to think of it, the way NiteBrite talks about Mr Eaten endgame, it fits that description pretty well, and catered to clubs more than any sane official content would. Would be neat to see a return to that community engagement, without the main Eaten issues of course. As it stands, the two meta-interactions for players are comparing achievements (which with a few exceptions are just a function of the time you put in) and Knife and Candle (which I would guess only appeals to a small section of the playerbase, even when it's available).

*Look up "Bartle MUD suits" if you don't know what I'm talking about.


Totally agree! These are my favorite parts of Fallen London, like the Cave of the Nadir and the Passion Destiny.

I really hope the player investment and Fate purchases they draw justifies their development cost, because they're absolutely what keeps me coming back.

Wikis and forums really do hurt this sort of thing though, since I'm sure it takes a great deal of time (and talent) to write content like this that's lore friendly, complex, and valuable to the development of the game overall. It's a shame that only the leading edge of players get the experience of "solving" them, and everyone else only plays the profitable portion of that discovery space. Even that is still fun though, especially when it plays around with FL's more unique mechanics, like the opportunity deck, and quality unlocks.
edited by Ian Hart on 4/25/2016

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http://fallenlondon.storynexus.com/Profile/Antifinity
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