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Idea: "Use best outfit" checkbox on myself page Messages in this topic - RSS

Harlocke
Harlocke
Posts: 506

4/3/2016
I switch between outfits a lot, which can be tricky to do when playing on mobile. Even on a real computer, it's pretty unsatisfying to have to switch outfits over and over. I want to focus on the story, not fiddle around with a drop down menu.

What if there was an option to automatically switch to the best preset outfit you have for every action? It would just use whichever outfit has the highest relevant stat. This would save people a lot of clicks. There could be a small checkbox on the myself page you could toggle on and off at will.

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xKiv
xKiv
Posts: 846

4/3/2016
Significantly, this would skip over the "switch tab, wait 10 seconds for it to load, try to remember what you were doing so that you know what outfit to switch to, click back to main tab, wait for it to load, try to remember what you were trying to do ..." process/annoyance.

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Harlocke
Harlocke
Posts: 506

4/3/2016
Psyche Labyrinth wrote:
I believe he meant an automatic switch of outfit. Though I'd suggest putting it in a checkbox on the actual option you plan to pursue (like the second chances) as the game can't predict what you are about to do.


What I mean is, whenever you perform an action the game would automatically switch to whichever of your 4 preset wardrobes that maximizes the used stat.

For example, let's say your morning outfit gives +10 to persuasive and that's the best persuasive bonus out of all your 4 presets. If you perform an action that uses persuasive, you'd automatically change to your morning outfit.

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Sara Hysaro
Sara Hysaro
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Posts: 4514

4/3/2016
That might get kinda annoying if you're trying to minimize your Persuasive to get the most stat gains from a certain action. This wouldn't be a problem for me since I've never bothered trying to min-max in that way (and I'm statcapped now anyway), but it'd probably aggravate other people.

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Kittenpox
Kittenpox
Posts: 869

4/4/2016
[spoiler]"Best" is subjective, I'm afraid.

- If I'm wearing a Set of Workman's Clothes (-1 level of Suspicion) and my Suspicion had reached 8, and I use the "select best outfit" function you're suggesting, will it be mindful about other circumstances? Or will it just pick the best attributes and send me straight to New Newgate Prison in the process?
- If I have an action which requires an attribute as well as An Experienced Zailor, if I've got 'M. Demeaux's Advice for Captains: Commemorative Edition' equipped to compensate for my lack of the 'An Experienced Zailor' quality, will "select best outfit" pick the highest stats for that attribute, leaving me without the required quality?
- If an action requires both Bizarre and Persuasive, how will it quantify the decision-making? What if you can still succeed at the action by passing one check, but get better rewards if you pass both?

It's a nice idea in theory but it sounds like a lot of work to code, for minimal actual gain.
Perhaps adding the equipment dropdown list to the main page as well (between Fate and Attributes, on the left-hand side?) would be a simpler way of handling this, so that changing tabs is not required. It's not as though the task is exhausting anyway, especially when compared to how it used to be handled.[/spoiler]

EDIT: Okay, so I mis-read that as it changing items individually rather than picking a predefined outfit for the task. Dropping my previous bit into a spoiler tag.
I still stand by the end bit of my comment here, though:
It's a nice idea in theory but it sounds like a lot of work to code, for minimal actual gain.
Perhaps adding the equipment dropdown list to the main page as well (between Fate and Attributes, on the left-hand side?) would be a simpler way of handling this, so that changing tabs is not required. It's not as though the task is exhausting anyway, especially when compared to how it used to be handled.

edited by Kittenpox on 4/4/2016

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Psyche Labyrinth
Psyche Labyrinth
Posts: 159

4/3/2016
I believe he meant an automatic switch of outfit. Though I'd suggest putting it in a checkbox on the actual option you plan to pursue (like the second chances) as the game can't predict what you are about to do.

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Wiwo
Wiwo
Posts: 365

4/5/2016
I definitely agree that the main difficulty is on mobile. I have a feeling that the iOS app interface will help with this, though.

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Professor Strix
Professor Strix
Posts: 616

4/3/2016
What is the difference from what you are proposing and the "morning", "evening", etc. preset outfits in the "myself" tab? I don't know if I understood the nuances.

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Vavakx Nonexus
Vavakx Nonexus
Posts: 892

4/3/2016
Professor Strix wrote:
What is the difference from what you are proposing and the "morning", "evening", etc. preset outfits in the "myself" tab? I don't know if I understood the nuances.



I think that the checkbox is supposed to be easier to use than switching between outfits every 10 minutes.

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Psyche Labyrinth
Psyche Labyrinth
Posts: 159

4/3/2016
If there was a checkbox on the actions to make it an option at least you'd have the choice. Maybe also a minimize stat option.

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th8827
th8827
Posts: 823

4/3/2016
This would be awkward for the few actions that require multiple stats.

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Harlocke
Harlocke
Posts: 506

4/4/2016
Sara Hysaro wrote:
That might get kinda annoying if you're trying to minimize your Persuasive to get the most stat gains from a certain action. This wouldn't be a problem for me since I've never bothered trying to min-max in that way (and I'm statcapped now anyway), but it'd probably aggravate other people.


You could uncheck the box whenever you want. That would turn off automatic switching whenever its inconvenient.

th8827 wrote:
This would be awkward for the few actions that require multiple stats.


Even if it only worked for single stat actions, that would still be useful enough.

And it's very simple to calculate the overall odds of success across two different random checks. Even if one stat was lowered while another was raised, it would be very easy to calculate which outfit has the overall highest success rate for any given action.

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