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Favorite Order in Knife and Candle Messages in this topic - RSS

Which order are you part of or want to be part of?

Order Ovate:9
Order Serpentine:8
Order Vespertine:5
Shadowcthuhlu
Shadowcthuhlu
Posts: 1557

3/2/2016
I have just started to give Knife and Candle serious consideration. As part of my research, I learned about the orders in Knife and Candle.
Besides difference in play styles, what makes the orders different? Which order is your favorite? Why?

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Schmidt
Schmidt
Posts: 114

3/2/2016
They all have their own benefits, but I would say it depends really on what sort of character you are.

The Vespertines are masterful fighters, savage as can be, and would certainly win in a brawl.

The Serpentines are masters of shadow and deception, almost certainly light on their feet. One can't kill what they can't see, no?

The Ovates. I myself belong to them. Probably the least defined and most open style. Personally, Atticus is a duelist and a marksman, skilled but not powerful. He fights fair at first, but only once several contingencies are in place, be it a poison blade, explosives, ranging to some high-level Moriarty stuff. Others interpret Baroque players to simply be weird. Like "Tried to kill me by dropping snakes down the chimney" weird.

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Shadowcthuhlu
Shadowcthuhlu
Posts: 1557

3/2/2016
I'm usually a baroque player but since there was an option to start over, I was wondering what the lore and/or mechanical differences are.

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https://www.fallenlondon.com/profile/Dirae%20Erinyes. Closed to calling cards, but open for all other social action. I also love to roleplay.
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Catherine Raymond
Catherine Raymond
Posts: 2518

3/2/2016
[spoiler]The Vespertines have a role in the Flint Extraordinary Story.[/spoiler]

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Cathy Raymond
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Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.com/Profile/Catherine%20Raymond (Gone NORTH)
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Kaigen
Kaigen
Posts: 530

3/3/2016
Mechanical differences are minimal. IIRC, the slight stat bump isn't enough to get you a better reward from a sponsor, and 1-4 stat points isn't likely to make a difference in a duel's outcome. It mainly comes down to lore.

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Just a simple doctor with a chess habit. Publisher of The Flit Dispatch.

"One must remember that the impossible is, alas, always possible."
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Grenem
Grenem
Posts: 2067

3/3/2016
Kaigen wrote:
Mechanical differences are minimal. IIRC, the slight stat bump isn't enough to get you a better reward from a sponsor, and 1-4 stat points isn't likely to make a difference in a duel's outcome. It mainly comes down to lore.

IDK, I'm going to say that the stat bump could be worth doing.

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MrBurnside
MrBurnside
Posts: 188

3/3/2016
Kaigen wrote:
Mechanical differences are minimal. IIRC, the slight stat bump isn't enough to get you a better reward from a sponsor, and 1-4 stat points isn't likely to make a difference in a duel's outcome. It mainly comes down to lore.

The first point is, actually. Most mechanics in videogames use rounding down to prevent munchkins and min-maxers (kind-of-nonsensically because it just moves the breakpoints up), but the payouts from a sponsor round up. As a result, joining an order is noticeable in terms of payout, but (probably) useless in terms of success-rate.
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Ian Hart
Ian Hart
Posts: 437

3/7/2016
I just recently got into Knife and Candle, just as something to do. I'm pursuing the Order Serpentine because I find the lore on their medals the most interesting. I did also take into consideration that I already missed the EF story content for Vespertine, so I'm hoping that two other two will get their turn.

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Optimatum
Optimatum
Posts: 3666

3/8/2016
MrBurnside wrote:
Kaigen wrote:
Mechanical differences are minimal. IIRC, the slight stat bump isn't enough to get you a better reward from a sponsor, and 1-4 stat points isn't likely to make a difference in a duel's outcome. It mainly comes down to lore.

The first point is, actually. Most mechanics in videogames use rounding down to prevent munchkins and min-maxers (kind-of-nonsensically because it just moves the breakpoints up), but the payouts from a sponsor round up. As a result, joining an order is noticeable in terms of payout, but (probably) useless in terms of success-rate.

I'm pretty sure that's not actually accurate - iirc payouts from a sponsor round down but give one more item than you'd expect. So for example, with February as sponsor Savage 100 and 101 both pay out with one Thirsty Bombazine Scrap.

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