Discuss topics unrelated to our games here - as ever, be courteous and have fun!
Fallen London Mods
 Nanako Posts: 536
2/6/2016
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There are a couple of mods here and there for fallen london, and also for this forum. Most of what i've seen is custom Style Sheets, to do things like making it impossible to discard certain cards. there is potential for modding a web application for FL.
As can be seen here:http://community.failbettergames.com/topic21710-user-style-opportunity-protector-pending.aspx And Here: http://community.failbettergames.com/topic20311-user-style-lily-protector-pending-approval.aspx
People are making little threads for their mods, for feedback, improvements suggestions, etc. It probably wouldn't be especially high traffic, but it might be nice to have a modding subforum. It would also be a nice opportunity to give it another cool name
Perhaps Caminus Yards, or Cotterall and Hathersage. Or the Great Downward Engineering Company
-- Sunless Skies needs engine and speed control mechanics. Have a look at my design proposal for implementing it
http://community.failbettergames.com/topic25687-a-design-for-engines.aspx
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 Rupho Schartenhauer Posts: 787
2/6/2016
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The whitelisted ones are all here, and I think there aren't many more? Could be wrong, don't know. Anyway, besides the two you listed there's the Fallen London Secretary.
Oh yes, and maybe the Little Downward Engineering Workshop would be an appropriate name for the thread?  edited by Rupho Schartenhauer on 2/6/2016
-- Rupho Schartenhauer has killed a Master, well: most of it. Cortez the Killer has killed a Master, definitely. Deepdelver has become the progenitor of London's brightest star. It's... complicated. Dr. Kvirkvelia, gone NORTH on 23/12/1894.
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