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Have The Big One stories really been tweaked? Messages in this topic - RSS

JohnPurple
JohnPurple
Posts: 29

2/3/2012
In a recent announcement, Alexis Kennedy claimed that (I quote)

- The Big One stories (for Shadowy players in the Flit) have been tweaked and now give Tales of Terror!!, Journals of Infamy, Muscaria Brandy, Brilliant Souls, Antique Mysteries and Bazaar Permits (mostly, the things you need for more expensive lodgings)


So, full of hope and already picturing myself moving in a comfortable Guest Room at the Brass Embassy (who's much warmer and therefore valuable for me than my Lofty Tower), I decide to rob my future hosts (I'm sure they won't mind, this is wicked, isn't it?).
There are, that is true, two new options for building the robbery, BUT have I been disappointed when I finaly succeed: nothing except the usual: genuine Souls, Infernal contracts, etc...
Where are the Brilliant Souls, the Muscaria Brandy promised? Snif.
I can't believe I've been played like this! Or is it some king of misunderstanding?

--
http://echobazaar.failbettergames.com/Profile/John~Purple
"From which, remarkably enough, nothing develops"
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