 Clifton Royston Posts: 110
5/1/2016
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I have loved Emily Short's IF! I'm delighted to learn she's writing for Fallen London. Fans of wordplay should particularly check out her game 'Counterfeit Monkey' which is thoroughly delightful, and has a lot of gameplay revolving around turning one word into another, for example by adding or removing letters.
-- A person of little significance: http://fallenlondon.storynexus.com/Profile/cliftonr
Currently accepting all non-harmful social actions, at least until I learn better.
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[1].png) Emain Ablach Posts: 348
5/1/2016
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Still no info about Cut With Moonlight and its mysterious writer ? :s
-- Went NORTH. Got salted. Never came back. We won't remember him.
https://www.fallenlondon.com/profile/Emain%20Ablach
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 M. Cinder Posts: 25
5/2/2016
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Mordaine Barimen wrote:
Updated with the Pentacost Predicament and adding the Seasons of stories. If anyone has a suggestion to improve this, please feel free to speak up. Sorry to be pedantic, but you made a typo there. It's Pentecost. :P
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 Mordaine Barimen Posts: 670
5/27/2016
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Updated With new story/season
-- I'm sorry, but due to policy clarifications, I will no longer be giving detailed mechanics advice on the forums.
If you still need help, try the IRC channel.
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+1
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 Chris Gardiner Administrator Posts: 540
5/27/2016
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Emain Ablach wrote:
Still no info about Cut With Moonlight and its mysterious writer ? :s That was me. Although as with all our pieces, it was very collaborative. Alexis helped beat the story into shape, Olivia edited the &*%$ out of it, and Cash and Alice Bowman provided feedback on design and implementation.
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+7
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 absimiliard Posts: 759
5/27/2016
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I quite liked Cut with Moonlight Chris, thanks -- and to Alexis, Olivia, Cash, and Alice.
(I'm absolutely biased though, running sunlight from Aestival > London is a Huge thing for most of my captains in SS)
-- "Because, Parabola!" -- the Curious Captain Eating nightmares from friends -- and I'm easy to befriend. Absimiliard: the Black Rose of Wolfstack Docks
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 Mordaine Barimen Posts: 670
5/27/2016
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Chris Gardiner wrote:
That was me. Although as with all our pieces, it was very collaborative. Alexis helped beat the story into shape, Olivia edited the &*%$ out of it, and Cash and Alice Bowman provided feedback on design and implementation. I loved the story.
Do you want credited for it in the first post, everyone credited, or a generic FBG staff credit?
-- I'm sorry, but due to policy clarifications, I will no longer be giving detailed mechanics advice on the forums.
If you still need help, try the IRC channel.
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 Parelle Posts: 1084
5/27/2016
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For Nuncio, it may interest some people to read Spacemarine9's original concept doc http://saint-arthur.tumblr.com/stuff edited by Parelle on 5/27/2016
-- Parelle, Lady Joseph Marlen. The Singular Librarian. A Midnighter, a Player of the Marvelous. pages from a dusty bookshop: a badly updated FL changelog | Useful Guidance and Explanations
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 absimiliard Posts: 759
5/27/2016
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Is that link incomplete Parelle? I'm getting a tumblr's equivalent of a 404 when I try it.
-- "Because, Parabola!" -- the Curious Captain Eating nightmares from friends -- and I'm easy to befriend. Absimiliard: the Black Rose of Wolfstack Docks
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 Chris Gardiner Administrator Posts: 540
5/27/2016
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It looks like you're listing the writer for each piece, so that would be me. I'm just always keen to make clear that practically every bit of content we create is worked on by at least four people. While the writer's voice might come across most strongly, everyone involved makes a significant contribution.
No story gets written without being pitched to at least one other person, and incorporating their feedback. Editing isn't about fixing typos - it ensures clarity and continuity, and drastically improves the writing. Design feedback ensures that mechanics support and enhance the story. Testing not only fixes bugs, but looks at the whole player experience and tries to make it as smooth as possible. We take this stuff very seriously!
Often, the changes are drastic. In Cut with Moonlight's case, for example, the visions of London Above (which are pretty central to the story!) weren't part of the original concept. They were introduced during the pitch meeting.
Writers already get a lot of credit, while editors, QA, marketers and other contributors tend to go unsung. At FBG we want to ensure they get the kudos they deserve, too! Without them, our stories wouldn't be nearly as good.
If there are any gaps in your list, let me know and I'll try and work out who was the relevant lead. Or if you have questions about our process, I'm happy to answer.
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+11
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 Mordaine Barimen Posts: 670
5/27/2016
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Thanks for your response, Chris. I know that the stories are a collaborative effort, and Hannah emphasized that early in the topic. The germ of this topic came into being while trying to mentally sort Fate stories to help recommend new ones to people based on what other stories they had enjoyed (or disliked.)
When author names started being included with ES releases, it seemed useful to start tracking this to assist in the matter, as well as give a place for a little cheering on for you guys. A little extra praise for the creative types helps keep the word mines running, after all.
Noting the lead writer seemed a relatively useful metric for judging stories, and was also the only info we really had to go by. I'm not in contact with some insider, so I have to go by public info and things other fans tell me.
I would love to be able to credit any of the main islands that had a lead writer of sufficient influence to kepp the work "theirs" instead of a collaborative effort, as well as the ES and proto-ES credits not listed above. And thank you for your time (and tasty words.)
PS: Please give a thumbs up to whoever pitched the London Above visions, as they really added to the story in my estimation. (I still keep the Touched quality on my main in the hopes that it will tie in to something eventually.)
-- I'm sorry, but due to policy clarifications, I will no longer be giving detailed mechanics advice on the forums.
If you still need help, try the IRC channel.
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 Mordaine Barimen Posts: 670
7/1/2016
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Urchins now invading the list.
-- I'm sorry, but due to policy clarifications, I will no longer be giving detailed mechanics advice on the forums.
If you still need help, try the IRC channel.
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+2
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 Mordaine Barimen Posts: 670
7/28/2016
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And "The Calendar Code" now fills out the Season of Revolutions. Such a nice kitty...
-- I'm sorry, but due to policy clarifications, I will no longer be giving detailed mechanics advice on the forums.
If you still need help, try the IRC channel.
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 phryne Posts: 1523
8/31/2016
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Hey, I just noticed that the Court of Cats (June 2015) is missing from your list! Have you asked Chris about it? I'd be very interested to know who was its (main) writer!
-- One with all the Time in the Neath, a successful Huntress, an honorary Cat, a Murderer-turned-Doctor, the last Priest of the Red Bird and a rising Composer.
Exceptional Stories, sorted by season and by writer
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 rahv7 Posts: 302
9/28/2016
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The current Exceptional Story is still missing:
"Where You and I Must Go", written by Cash DeCuir. Editing and QA: Killian McCabe, Olivia Wood, James Chew, and Chris Gardiner.Art by Paul Arendt.
It's the first story of "The Season of Wrecks".
-- https://www.fallenlondon.com/profile/rahv7
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 phryne Posts: 1523
10/21/2017
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This thread is no longer updated, but there's a replacement already  edited by phryne on 5/2/2018
-- One with all the Time in the Neath, a successful Huntress, an honorary Cat, a Murderer-turned-Doctor, the last Priest of the Red Bird and a rising Composer.
Exceptional Stories, sorted by season and by writer
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