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A game of survival, trade and exploration in the universe of Fallen London

First footage of the Zubmariner alpha! Messages in this topic - RSS

Hannah Flynn
Hannah Flynn
Administrator
Posts: 491

1/26/2016


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Wields the news canon, aboard the hype train.
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Viti Rose
Viti Rose
Posts: 32

1/26/2016
Wow, that looks pretty cool. May I ask what it does and how it is different from the other ships?
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Hannah Flynn
Hannah Flynn
Administrator
Posts: 491

1/26/2016
Viti Rose wrote:
Wow, that looks pretty cool. May I ask what it does and how it is different from the other ships?



It is your ship, with a zubmarine shell on top!

--
Wields the news canon, aboard the hype train.
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MrChapeau
MrChapeau
Posts: 31

1/26/2016
Hannah Flynn wrote:
Viti Rose wrote:
Wow, that looks pretty cool. May I ask what it does and how it is different from the other ships?



It is your ship, with a zubmarine shell on top!


So this is confirmation there'll be no dispatched sub while the main vessel waits on the surface of the zee? That eliminates a lot of interesting choices about what equipment and items go on the sub. Will it have a time limit within which it will have to surface again?
edited by MrChapeau on 1/26/2016
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Tyrone
Tyrone
Posts: 79

1/27/2016
Will there be more than one kind of zubmarine shell?
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TheThirdPolice
TheThirdPolice
Posts: 609

1/27/2016
Shall all be shell? Shall shell be well? Shell Shelby shell?

--
Excessive Corpse & Tender to Irreal Ravens

Lover of Flawed Souls

And with especial pride, Worst Screwup of the Decade!
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Diptych
Diptych
Administrator
Posts: 3493

1/27/2016
The idea of converting a conventional ship into a submarine sounded vaguely familiar, so I went looking for real-world examples. Didn't find any right away, but I did find discussion of the conversion of naval vessels into "merchant submarines", and, from there, the use of illegal submarines in narcotics trafficking. Which is, well, awful, but also kind of amazing. Armadas of illegal submarines, stuffed to the proverbial gills with proscribed substances. What a world we live in.

--
Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron.
Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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Hannah Flynn
Hannah Flynn
Administrator
Posts: 491

1/27/2016
Tyrone wrote:
Will there be more than one kind of zubmarine shell?



Yes; slightly different and more/less fancy, depending on how fancy the base ship is.

--
Wields the news canon, aboard the hype train.
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swaggery
swaggery
Posts: 2

1/30/2016
So I'm wondering, will this expansion just be more of the same stuff we got in the base game, or will you also try to fix some of the game's problems (for example, almost everything in regards to the actual gameplay)
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Guest

1/31/2016
swaggery wrote:
So I'm wondering, will this expansion just be more of the same stuff we got in the base game, or will you also try to fix some of the game's problems (for example, almost everything in regards to the actual gameplay)

Failbetter did mention they arte fixing some of the problems with the add-on. One of the reasons they asked for Unity Testers on said thread linked.
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th8827
th8827
Posts: 823

1/31/2016
This looks cool. I can't wait.

I'm just wondering if anything will happen with that giant shadow that glides across the light patch, or if it is just flavor.

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http://fallenlondon.storynexus.com/Profile/th8827

Gone NORTH. It's nice here.
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