 Nanako Posts: 536
1/21/2016
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i was talking with a friend of mine yesterday, and i found it a little odd that he wanted to go down the Journalist path, the same as me. Perhaps even jealous, that's totally my thing. but it seems popular
List of professions here: http://fallenlondon.wikia.com/wiki/Category:Profession
So i'm wondering about you guys.
- Which of the profession branches have you chosen (or are planning to choose, if you're still t0)?
- What made you choose that?
- What about the others? which other options did you consider,
- And why did you decide against them ?
As mentioned i'm on journalist. I originally started on ratcatcher though, being a monster hunter seemed like something i wanted to do. But honestly, and call me shallow if you wish, i was put off it by the artwork. The top tier item, a spear of bone, it looks shoddy and makeshift, and not-at-all suitable for someone of a high tier profession. and it certainly doesn't look very respectable. I'd have much rather have gotten a finely crafted sword or a masterwork rifle or something.
 I mean look at it. This kind of makeshift weapon might seem suitable for a low-class profession. But stepping up from a finely made gun, to that thing, is an insult. It definitely feels like a step down, in both looks and combat capability. How is someone supposed to hunt zee beasts with a weapon like that?
Edit: Removed section about glassman, it was due to a misunderstanding on my part
But aside from that, archaeology and watchfulness has always been my thing, the monster hunter fits my primary stats better (dangerous + watchful) and if the art were made into something more visually pleasing, i'd probably use that. As is, correspondant looks nice because that pot of violant ink is just so pretty to look at, and i like that it involves Scholar of the Correspondence too. For me it seems like a shame, this profession is the only one i can stand to use. edited by Nanako on 1/21/2016 edited by Nanako on 1/21/2016 edited by Nanako on 1/22/2016
-- Sunless Skies needs engine and speed control mechanics. Have a look at my design proposal for implementing it
http://community.failbettergames.com/topic25687-a-design-for-engines.aspx
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 Rupho Schartenhauer Posts: 787
1/26/2016
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Looking at the poll results, I am struck by how few people seem to be taking the Enforcer - Murderer - Licentiate path. Probably not very surprising if this mirrors most people's healthy aversion against killing people (even in a fictional setting). While I share the aversion in RL, I'm less squeamish about things in fictional settings. One of my characters, Cortez, is a Licentiate and I thought I'd share my views on his noble profession:
To call the Licentiate a glorified or fancy murderer completely misses the point. They are that, but much more importantly the Licentiate is an institutionalized murderer. They are, as a matter of fact, something very much like a clerk or civil servant - a bureaucrat. Like so many bureaucrats in so many institutions across the world, they are working through a list of names. Like most bureaucrats, they do not know precisely where this list comes from, and who decides which names appear on it. Like most bureaucrats, they do not care much - repetitive work not only dulls the mind, it can also provide feelings of great comfort and satisfaction (this is often overlooked). The Licentiate crosses a few names off his or her list, and walks home feeling satisfaction and pride in a job well done. Of all the advanced professions, the Licentiate is probably the least glamourous one.
How can Londoners stand this? I think it does play a role here that we're talking about a city that has now for a few decades been ruled by, as one forum user put it, "ancient horrors of eldritch night". Generally speaking, I think whether the head of government looks like Disraeli or Cthulhu does leave an impression on a society. This, together with the near-lawlessness of the Neath far from the Judgements' gaze (the "freedom from traditional forms - and moralities - that the darkness of the Neath permits") combined with the relative wealth of Fallen London, is the key. After all, societies are flexible; it doesn't really matter who rules, and how they do it: as long as the most basic needs of the people are met, not many will care about the details. People get used to everything.
Another thing is that we do not know (because it is nowhere stated) whether the Licentiate's work consists of killing permanently. Personally, I don't think so - at least not the majority of their work. I think - and this is solely my interpretation - that the Licentiate's work mostly includes the temporary displacement of undesirables and the delivery of "warnings" to them and, maybe especially, overdue debtors. Let's not forget that this is a city run by merchants! Killing someone who owes you money is usually not a smart move. On the surface, if you exceed your credit, you'll receive a series of notices and exhortations; the bank will eventually block your account and cancel your credit card etc. pp... while in Fallen London, you're professionally sliced up by a Licentiate. You'll spend a few hours, maybe days on the River thinking about your sins. In the meantime, the Masters' debt collectors (more civil servants) sell your stuff to pay up (some of) your debts. The experience will be unpleasant enough to make you want to avoid it happening again at any cost. The Licentiate will perform this duty with the impassionate efficiency of a county court bailiff, completely assured in their position as an important and necessary cog in the great clockwork of civilization; a servant of the public good.
Again, this is solely my interpretation, yours may differ widely. In any way, I feel quite assured that Cortez, enjoying a glass of mushroom brandy in his townhouse in the evening, is an exceptionally contented person with an immaculately spotless conscience. I almost envy him. edited by Rupho Schartenhauer on 1/27/2016
-- Rupho Schartenhauer has killed a Master, well: most of it. Cortez the Killer has killed a Master, definitely. Deepdelver has become the progenitor of London's brightest star. It's... complicated. Dr. Kvirkvelia, gone NORTH on 23/12/1894.
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 Magmionify Posts: 32
1/24/2016
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Nanako wrote:
The T1 profession, campaigner, is something taken from revolutionaries, if i recall correctly. So i imagined the profession as a sort of lobbyist/protestor, who writes letters, pickets things, and generally tries to push the revolutionaries agenda wherever a political ear can be found. Presumably their salary is paid out of revolutionary funds from their wealthy benefactors. This profession line seems, at first, a directly political one, and i'd expeect it to lead to becoming a Member of Parliament or somesuch
But then, tier 2 is mystic, i've no clue what that's all about, and tier 3 is the even more obtuse Glassman, which i gather has something vaguely to do with visiting parabola, and i don't see any sort of connection to politics at all.
This profession line seems to have fahrenheit syndrome. Can anyone explain what in blazes is going on there? edited by Nanako on 1/24/2016
Just to say, I don't often comment on posts, due to the lack of a better english and laziness. But I trully liked this post, and the difference of opinions, plus how everyone has something to say on a matter so important on Fallen London as Professions. Stating this, I' ve tried my best to, as a Mystic, analyze the different perspectives of my work branch both for the ones who join with the Church, and the Revolutionaries.
For me, the crux of the matter is the evolution of each stage of this profession branch, either they work for the Church, or the Revolutionaries. With the Campaigner decision, both texts options are pretty clarifying, from my point of view. While the Church asks you specifically to change the things that they see as "wrong" in the city, (and requires you having the quality Adrift on a Sea of Misery: Surrounded by Wretchedness, which if i'm not mistaken, can only be acquired by helping the disgraced humans, and let me remark that and its certain hipocrisy), the Revolutionaries don't. All they ask of you is to speak in support of the Cause, (as TheThirdPolice said, classic radical passing of pamphlets, or even demonstrations, or meetings), and in exchange, they will attract to you certain people who, while passionate, seem to be rather innefective, or even hinderers of progress, (as before, I'd like to note how you need Plotting against the Masters: 1, unlocked by accepting a task from the Revolutionaries). As a conclusion of this first stage, let's compare the different texts that you got when becoming a Campaigner, which talk mostly of your followers. The church ones are a ragged, stout-hearted, panoply which seems to rejoice in singing loud hymns, (which I assume can change to slogans, or chants), with the purpose of being a motor of politicalor religious change, on the side of the ones who can't loose anything for anything they have, (who, let's remember, didn't have much possibility to become Parliament members, neither had a real political party till 1900 and its changes of the Liberal Party into the Labour Party, in my opinion), as so many of Londoners of the Victorian period did, as stated by Anne Auclair, above. On the other side, we have the Revolutionary Feckless Supporters, who seem to be of more "practical" uses than the other ones, being probably spured on commiting acts "For The Cause" by the persuasive demagogue who they follow.
On the change from Campaigner to Mystic, I understand that it can come as a strange evolution of the previous stage, but I can think of options to justify it, and the text on both the passing stage, and in the weekly rewards seem to me as enlightening as the glorious light of the Mirror Marches. But first, let's talk of the rol perspective, on why would a Church or Revolutionary Campaigner become Mystics. Starting on the religious view, a Mystic would be: "A person who claims insight into mysteries transcending ordinary human knowledge, as by direct communication with the divine or immediate intuition in a state of spiritual ecstasy". Thus, mysticism can be combined with the Christian faith, (as examples, Saint John of the Cross, Saint Thomas of Aquino, and even William Blake, who all claimed to contact God by different means, often ascetism), and his beliefs; either the Mystic is pretending her trances or not is left to the player, for roleplaying diversity, (an allegiance to the Shroud, maybe). On contrast, the Revolutionary acception of Mystic, would be, for me more of "involving mysteries known only to the initiated", focused on altering the views on his political beliefs into ones more according to salvation doctrines, or thinking systems, (as examples, I would put the protoanarchist Brotherhood of the Free Spirit, or Thomas Müntzer, who believed that the adventment of God's Reign would come after a social reform). It is implied, then, that Mystic Revolutionaries have even more space to move than her Church counterparts, positioning the Liberation of the Night as the trully meaning of Heaven, (one romantic idea), as instance, using God's visions and demagogy to atract more people... Glassy perspectives fit here better, as Sir Frederick Tanah-Chook exemplified with July. Finally, let's talk about the common points of both alternatives. To start with, one branch and the other make your "congregation" more radical, and fervent, (Cyrcle of Acolytes implies master cultist's connotations for the one who leads them). The two of them demand devotion towards deciphering the whys and secrets of a Cause, one being more theological, and the other, more ideological, (and "obscurous", let's say). Both make "oddly-angled knowledge" to clung to the corners of your electrical generator of thinkings. And, as a conclusion, the Church Mystic and the Revolutionarie Mystic seem to seek huge ends, in a larger scheme. Interesting is the clarification when you become a Mystic: " Speak of the future and the past. This is the spark that sets stories aflame". This shouldn't be taken, in my opinion, as you talking literally of future and past, but mixing them and his stories as one, for the achieving of the ends of the Mystic, (we know there are some places where time is not lineal, and the knowledge on that could trully make a burning story or a flaming mirror, depending on the fathomless of the understanding).
The Glassman is, for me, the most difficult stage to explain. I have not played the the Gallery of Serpents expedition, since it's Fate-Locked, and because of that, I cannot know what arts does she own, but I assume that they would have to do with observing or communicating with the Fingerkings on the other side of the glass. Her item, the Set of Cosmogones Spectacles, mentions said connection with who lies behind the glass, She has transcended the mere knowledge of her Cause, and changes the course of events with the aid of her charm. She can venture into Glass, (which is, in itself, no-little achievement), and is in good terms with the impossible-existing ophidious that we all love, like has been said. Revolutionaries Glassmans would seek the protection of Parabola against his enemies, the Masters and maybe, (this is a theory of mine), a better understanding of the way that light works there, which may aid them with the studies on Neoluminology and his implications, (for example, the fact that when the Memories of Light disappear, sometimes only Storm-Therodies remain). Church Campaigners would probably seek the beliefs of the Bishop of Southwark, as TheThirdPolice stated, or maybe they started to adore Fingerkings now, with proofs of his power and existence, or figured an allegory or interpretation of the Holy Scriptures that makes them angels... Possibilities are as endless as imagination.
I hope you understand my views, and that I helped a little, with assistance of others previously mentioned, to understand the vast role play that allow the most-classy/glassy profession in the game. That said, I can't wait to become a Glassman, and the implementation of Parabolan Base Camps, currently impossible.
-- Magmionify, a Crooked-Cross lover of devilesses, intrigues, and blood... Intoxicating blood. Also, you should taste his incredible cake of rodents
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 Hobnail Posts: 179
1/23/2016
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Lady Sapho Byron wrote:
Since the players of FL tend to be smart folks (at least the ones on the forums); I wonder if we consciously or unconsciously attempt to maximize Watchful in-game.
AS A TREMENDOUS SELF-DESTRUCTIVE IDIOT AND RECIDIVIST FOOL I TAKE A GREAT DEAL OF EXCEPTION TO THIS STATEMENT
-- http://fallenlondon.storynexus.com/Profile/Hobnail
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 Diptych Administrator Posts: 3493
1/23/2016
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the truthseeker wrote:
this is Steampunk, not Fallout.
D'you know, I'd say Fallout -is- steampunk - in that it uses the styles and values of a past era to make a critique of technology's role in society. Whether the combination is "Victorian London" and "industrial capitalism makes slaves of the poor" or "1950s America" and "technological progress is a façade that hides the enduring injustices of competition for scarce resources", the fundamental structure is the same.
...oh, and discussing the point at hand, the harpoon is a powerful weapon because it's a handmade weapon, carved from the very bones of a terrible monster by a dedicated hunter, and there's no way for a handmade weapon carved from the very bones of a terrible monster by a dedicated hunter -not- to be a powerful weapon in any fictional setting that has even a shred of romance to it. Also the monster had supernatural powers and the hunter has gained its strength by killing it and devouring its essence. Every element of this equation is magic, and they only get magic-er as they come together.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 yetanotherone Posts: 135
1/22/2016
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Nanako wrote:
...odd that he wanted to go down the Journalist path...
That path leads to correspondent, and I went with it because empurplement is important:

I'm not entirely happy with the gloves, and obviously that goat needs to be a Blemmigan Secretary (I'm sure one will turn up soon...), but I am most annoyed by the complete lack of purple (irrigo or violant is also acceptable!) boots.
Also, watchful & persuasive are good stats.
-- https://www.fallenlondon.com/profile/AncientDrunkard https://www.fallenlondon.com/Profile/ModernDrunkard
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 Grenem Posts: 2067
1/22/2016
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Nanako wrote:
As far as i can see, the correspondence is basically code. To study and write it, is to be a programmer And monster hunting is just hunting, except with slightly bigger prey.
And being a crooked-cross is like being a preist, only instead of selling absolute truth you sell absolute doubt.
and being a glassman is like being a mirrorsmith in reality, only the mirrors can kill you.
and being a midnighter is like running a tanning both.
Any of the proffessions can be oversimplified to the point where they sound dull, mundane and normal. If you're willing to oversimplify it, of course. but note- if "dull, mundane and normal" were really what we were after, there'd be a ton more notaries and doctors. The real reason is
A. correspondence is more interesting and explored than, say, glassman. you have an entire story area around its study, and then more. compare to midnighter, for instance.
B. correspondent is tied in a 3-way competition for best profession equipment, giving it another edge.
C. about half the pre-posi people i knew back when i was pre posi were authors, because it was a superior proffession to any other non-posi profession. continuing from there makes correspondent common.
correspondence has a finite reliability, but it's not without it's quirks. for instance, normally you can't write correspondence on paper, but a [REDACTED] verifiably can. Conversely, sometimes the sigils burst into flame despite being done properly, or as close as you can get, and most people who study it wind up smelling of smoke more than once in their lifetime. edited by Grenem on 1/22/2016
-- Married!:http://fallenlondon.storynexus.com/Profile/takuza I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters. On psudeo-hiatus. Will be inactive and active and fluctuate without warning. Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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 Passionario Posts: 777
1/22/2016
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Nanako wrote:
As the Memento Mori proudly demonstrates, Mixing modern technology with wierd occult magic is perfectly possible. Embracing one doesn't have to mean abandoning the other. If you're a Monster-Hunter, there might be a big gun coming up later in your career, but you won't be the one firing it. So hold on tight to that harpoon, you're going to need it. edited by Passionario on 1/22/2016
-- Passionario: Profile, Story, Ending Passion: Profile, Appearance
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 Optimatum Posts: 3666
1/22/2016
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Things in some lack of order:
- Monster-Hunters are the end of their profession chain; the beginning is the Rat-catcher.
- The less-entangled professions ARE the more realistic career options you ask for. Doctors and tutors and such are normal but also much more boring. The Bazaar prefers good stories so the unusual careers are more powerful and well-paid.
- Correspondents are more of magic theoretical physicists than anything else. I'd disagree about the code analogy since it's both used for communication and has potent effects with just a single symbol.
- Monster-Hunters are pretty damn terrifying as-is. A big gun might be scary to a person but it's at least understandable. Swimming miles and miles from shore, killing a horrible monster with your hands, and eating the entire thing for eldritch power is a lot more Weird as well as difficult. A sentient bone weapon and ancient ritual is also more effective against nightmarish beasts than conventional weaponry.
- The Memento Mori isn't really at all modern besides being mounted on a ship. It's an awakened seal of the red science shooting life-warping energy from a housing of emotion-proof metal. And actually, it's not the best weapon against zee-beasts. The Icarus in Black is far more potent and two-shots Mount Nomad... by firing monster-hunters at it. Which have to be individually purchased at incredible price and do 500 damage each to zee-beasts and a still significant amount to ships. (Also Mount Nomad is considerably more eldritch and powerful than really any other Sunless Sea monster so explicitly just submerges when it takes enough damage to care.)
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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 dov Posts: 2580
1/21/2016
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I've made one further edit in order to: 1. Use consistent image sizes for all tables on the page (some used 40px, some 50, and some 60). 2. Use smaller images for the items to be (a) consistent, and (b) avoid needless line breaks in item name. 3. Align images vertically by putting the item class (hat, weapon, etc.) after the item name. 4. Use 'Companion' instead of 'Pet'.
I hope this makes things clearer and more readable.
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Rupho Schartenhauer Posts: 787
1/31/2016
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Wrap your excellent minds around this, delicious fellow citizens:
- the Correspondent writes in violant ink - the Midnighter has a shrine draped in irrigo - the Crooked-Cross owns a cross lacquered in apocyan - the Monster-Hunter's eyes turn peligin - the Glassman has spectacles of cosmogone - the Licentiate owns a list writ in gant
... so where is the profession that uses viric?
[turns on wild speculation mode] Maybe it's the one that unlocks the Paramount Presence! And you need Closest to The Masters of the Bazaar to find it. Which you can only become with 77x Impossible Theorems and 7x Heptagoats...
Also, it would be the SEVENTH on this list, so maybe the missing profession is SEEKER!
-- Rupho Schartenhauer has killed a Master, well: most of it. Cortez the Killer has killed a Master, definitely. Deepdelver has become the progenitor of London's brightest star. It's... complicated. Dr. Kvirkvelia, gone NORTH on 23/12/1894.
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 Rupho Schartenhauer Posts: 787
1/21/2016
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Totally agree with Phryne, I love the look of that Harpoon, and its description! And of course it doesn't look "respectable" - why should it? Monsterhunting is not a Respectable profession but a Dreaded one.
Oh, about the reasons: my main is a Glassman because they're totally into the whole Parabola thing. Cortez is a Licentiate because they like killing people. Actually, I don't know whether they like it, they just happen to be extremely good at it. And you should always do what you do best. 
Deepdelver is a Crooked-Cross because:
"The Crooked-Cross is a tempter. He invites the ignorant to knowledge, and opposes any monopoly on morality. He tests the boundaries between right and wrong. He has parted a priest and his faith, convincing the priest to deface the sign of his God."
... that's just totally me. If it was impossible to play more than one character, I'd always go for Crooked-Cross! edited by Rupho Schartenhauer on 1/21/2016
-- Rupho Schartenhauer has killed a Master, well: most of it. Cortez the Killer has killed a Master, definitely. Deepdelver has become the progenitor of London's brightest star. It's... complicated. Dr. Kvirkvelia, gone NORTH on 23/12/1894.
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 Diptych Administrator Posts: 3493
1/24/2016
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the truthseeker wrote:
I'm curious for those who look at it in a Role-playing perspective for more on why do Revolutionaries become Mystics?
Whatever their reasons, it doesn't always work out for them - poor July.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 dov Posts: 2580
1/24/2016
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Some of the profession progressions indeed seem weird. I guess that's what happens as you get more entangled in the mysteries of the Neath and of the Bazaar.
For example, I was very much content with the Watcher profession and its progression to Agent. But then the 3rd tier professions appears, and I was very skeptical about becoming a Midnighter.
I mean, I was very reluctant to trade my Memento of a Struggle (a +9 Watchful, +9 Shadowy weapon) for a new and strange Home Comfort (only +3 Watchful, +3 Shadowy; thought the BDR point was nice).
I was also very put off by the sudden and strange religious connotations that came with the Midnighter, of which there was no hint in the Watcher/Agent levels. I just wanted to observe all the secrets. Why should I now become entangles in a religious-like order?
Then I read a bit on Saint Joshua (patron saint of spies) and actually tried out the new profession, and suddenly everything "clicked" for me. I found myself (unexpectedly) fascinated by the level of mysticism which was added to the "plain old" spy/agent role.
I remained a Midnighter even though the unaffiliated professions are more profitable. I can't wait until Echoist is unlocked...
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 MidnightVoyager Posts: 858
2/5/2016
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Nanako wrote:
Pyrodinium wrote:
Gameplay-wise I believe it isn't supposed to be "respectable", I think it's supposed to be "dreadful". Everyone keeps siezing on that word, no that's not what i meant. I mean that a spear isn't terrifying. Far less so than a really big gun.
But in the hands of a Monster-Hunter, it IS terrifying. Monster-Hunters are so terrifying that there's a whole gun out there that uses them as ammo. A gun whose purpose is to propel a monster-hunter to a monster so they can kill the hell out of it.
Guns are completely impersonal. Monster-hunters are deeply personal. They've consumed their prey to take on its traits. What's a gun got to do with that? It's man's way of hunting, not a monster's. The way the spear is described, it is not a weapon at all. It's the hunter's teeth, a part of their body that just happens to not be attached.
Have you ever seen the Monster-Hunter result for catching a plated seal? http://fallenlondon.storynexus.com/Profile/Hilrall?fromEchoId=7207075
(I know things have moved on from hunter stuff, but that's the only one I have Opinions on that other people haven't done better. Ehe.)
OH, and another thing, the text from before that option: "The Monster-Hunter winnows the lesser terrors from the true." This beast is your harvest, and now comes the winnowing edited by MidnightVoyager on 2/5/2016
-- Midnight Voyager - A blood-cousin to predators. Collector of beasts. Affably mad.
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 ganjalf91 Posts: 87
1/23/2016
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Ill try to explain the harpoon choice going in another direction.
I dont think devs wanted to give you a realistically powerful weapon, they wanted to give you a symbol: The monster hunter is a mysterious figure, that doesnt talk much, goes around in a trenchcoat and silently defends london from the hidden creatures coming from the very depths of the sea. It must inspire fear, mystery and respect. Think of it as a movie scene:
1)a kraken emerges from the deep. Our hero, living in a victorian setting, pulls out... A bazooka. Staying safe on the dock of the ship, he shots a single blow with his OP weapon and the kraken is not to be seen again.
2)he instead pulls out the harpoon, jumps fearlessly into the water, and after what seems to be hours he emerges victorious with the kraken's head to hang later above the fireplace. Its like Gandalf vs the balrog, how lame would it look if he had a gun?
Now, im a HUGE fan of fallout (New Vegas is my favourite game of all times), but that simply would not work in FL. Here, the most powerful weapons are symbols with a story, not things with more gunpowder than other things. I mean, what am i supposed to do with "a list written in gant", hit you on the head with that?
-- http://fallenlondon.storynexus.com/Profile/Ganjalf91
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 Kittenpox Posts: 869
1/23/2016
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Seems like we're getting into a discussion about monster-hunting rather than a discussion about comparing the various professions in general. Also, it looks like someone's going through and giving the thumbs-down to many of Nanako's comments. (As indicated by their grand total of *MINUS* 61 across all posts, even after I put a few of them back up to +0.)
Generally I don't overly concern myself with this because I figure it'll all balance out in the end (and it usually does), but when someone's giving the thumbs-down to: Nanako wrote:
As far as i can see, the correspondence is basically code. To study and write it, is to be a programmer ...then it seems to me either that person is taking a rather passive-aggressive approach at saying "YOU'RE WRONG!", or is just being spiteful about the whole thing.
The lore in the game ain't handed out on a silver platter. There's conflicting and deliberately unreliable information within the various facets of the game, including the sidebar text pieces. So the comment that goes "As far as I can see, <thing>..." is basically an opinion at most, and one that is already being prefaced by a 'this might not be exactly the case but what I've seen implies...'
So if you were voting that one down (along with all the other comments Nanako has made, including the ones on http://community.failbettergames.com/topic19616-varchas-storyline-how-can-it-end-spoilers.aspx and http://community.failbettergames.com/topic7828-changes-to-theological-husbandry.aspx?Page=4 ), I honestly don't get it - what exactly do you want??? (Note: This is a rhetorical question. I'm not interested in reading the answer in this thread, because that's only going to perpetuate the off-topic discussion, and ain't gonna make either of us happy.)
What I'm trying to say is that regardless whether you think bone weapons or cannonballs are better for the task of monster-hunting, or what your personal belief is regarding a deliberately obscure piece of lore in a text-based browser game, there's no need to downvote someone's comments indiscriminately. Let's avoid getting all toxic about this, yeah? We can do better, surely. edited by Kittenpox on 1/23/2016
-- Kittenpox Current [Fabulous Diamond] count: Twenty-Five (of 50). Halfway there! ^_^ Metaphysical Caprice: 11. - Currently: Returned to the Neath, and regaining my footing in this place. :-) NO PLANT BATTLES PLEASE.
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 phryne Posts: 1351
1/21/2016
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I enjoy being a Watcher right now because the Revolting Disguise is just one of the coolest items in the game! But eventually I'll go down the long dark path to Monster-Hunting. And I disagree with you, Nanako: that Notched Bone Harpoon is not insulting at all - it looks terrifying and has an awesome description! About the snake eating an apple: have you heard of the Fingerkings? 
-- Accounts: Bag a Legend • Light Fingers • Heart's Desire • Nemesis • no ambition Exceptional Stories, sorted by Season and by writer ― Favours & Renown Guide
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 Hobnail Posts: 179
1/21/2016
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CORRESPONDENTS ARE HEIRS TO LAOCOÖN
-- http://fallenlondon.storynexus.com/Profile/Hobnail
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 dov Posts: 2580
1/21/2016
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What's visually appealing is, of course, subjective. Personally, I think the bigger images are less aesthetic, especially how the cause a line break for the item's text.
Also, consistency of the image sizes used is important to be aesthetic (rather than different tables in the same page using different image sizes).
And, as I've noted, there are other improvements I've made (aligning images vertically, etc.).
However, as I said, it's all subjective. If you want to, go ahead and undo all my changes. All it takes is two clicks of the mouse. (or add a comment on the page in the wiki about this and let one of the wiki admins make the call).
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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 Grenem Posts: 2067
1/22/2016
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Nanako wrote:
metasynthie wrote:
You know the highest-tier Journalist profession is also somewhat fantastical, right? The Correspondent. Lore-wise, the higher-end professions are institutionalized by the Bazaar for its own ends.
Certainly the correspondence is fantastical, but it has a concrete real-world analogue. Archaeology. Correspondant is really just that fused with journalism. Which is a very odd fusion to be sure, (and i'd personally rather see a whole seperate scholarly profession outside of journalism) but it's still somewhat relateable
Meanwhile, what in the heck is a crooked cross, for example?
"The Crooked-Cross is a tempter. He invites the ignorant to knowledge, and opposes any monopoly on morality. He tests the boundaries between right and wrong. He has parted a priest and his faith, convincing the priest to deface the sign of his God."
Not really a priest. Some sort of salesman, is the closest analogue i can think of ? This sounds more like a wierd pseudo-anarchist hobby, than a profession. Who exactly is paying him, and for what?
The correspondence is a weird, magic science. not language, or if it is language, it's an unstoppable magical language that casts spells without warning even by writing and often casts them... explosively. Calling it journalism and archeology fused is like calling the profession of bomb defusers "gambling mixed with armed service."
The crooked-cross might be a Secular Missionary (with normal missionary funding), an individual in revolutionairy employ, someone who thrives on tips alone, the bazaar, hell, or any number of others. Generally, they weild any of the trinity of logic, faith, and emotion against one another.
They thrive on conflict and explore and map the grey areas left by the surface religions and moralities. They probably were the reason for the loss of killing inhibitions, for the loss of most racism and sexuality discrimination. They don't believe in simple black and white.
-- Married!:http://fallenlondon.storynexus.com/Profile/takuza I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters. On psudeo-hiatus. Will be inactive and active and fluctuate without warning. Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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 Pyrodinium Posts: 639
1/23/2016
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Nanako wrote:
Everyone keeps siezing on that word, no that's not what i meant. I mean that a spear isn't terrifying. Far less so than a really big gun.
I think the british empire's history demonstrates this quite effectively: http://ichef.bbci.co.uk/news/624/media/images/75401000/jpg/_75401592_zulupics.jpg
Nanako I'm not sure why you have to go that far...
Anyways, back to the argument. That weapon was meant to hunt and scare Monsters yes? I'm pretty sure those zee-monsters are more familiar with their brethren's appendages rather than gunpowder based tech. Let's see it in a sentient monster's perspective, if someone confronted me with a gun I might be able to actually talk that person out of attacking me. If someone's trying to attack me with pointed human tibias (just for perspective) I'm sure that dude is mad as hell and I must run very very fast. Nanako wrote:
Pyrodinium wrote:
The tradition of using parts of your prey to hunt monsters is an at least ~13800 year old practice.
EXACTLY! Whereas, at the time of our setting, the tradition of using giant cannons to hunt your prey is only a couple centuries old, if even that. And vastly more effective.
You may be able to jump on a tyrant moth and stab it to death, but taking down something like a Lifeberg or Mt Nomad can only feasibly be done by smashing it into pieces with explosives and large-calibre projectiles. The latter isn't even going to come anywhere near within "jump-on-it-and-stab" range, because it wrecks ships from afar with some kind of bizarre psychic powers.
I'd say the most appropriate monster hunter tool would be something akin to fallout 4's broadsider

Or perhaps even an enhanced version of such. As the Memento Mori proudly demonstrates, Mixing modern technology with wierd occult magic is perfectly possible. Embracing one doesn't have to mean abandoning the other.
 edited by Nanako on 1/22/2016
Monster-Hunting is all about fighting with wits (Watchful) and brawn (Dangerous). The fact that they're willing to engage horrors without a harpoon and after being shot out of a canon is testament to that. If you're simply relying on the strength of a weapon then you are not getting it.
You're confusing subsistence hunting with spears and other tools and industrial hunting with cannons and their associated traditions. The former is respectful of their prey and everything the prey provides is not wasted and the hunter is grateful for such a bounty. The latter on the other hand is only interested in the profits. Only the best parts of the catch are obtained while the rest are left to rot. The Monster-Hunter adheres to the former.
TLDR: Yes Monster-Hunters can and will use other, more effective weapons (Pyro has Cantigaster Venom after all which can make you deader than dead) but they use the Harpoon because it's part of their traditions and their identity.
-- My profiles: http://fallenlondon.storynexus.com/Profile/Pyrodinium (A Monster hunter on the hunt of his twin brother's killer. Overprotective dad of his twin's daughter) http://fallenlondon.storynexus.com/Profile/Rudolph~of~Taured (an indeterminate person of potentially rubbery lineage) * All social actions except photographers and loitering welcome!
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 MadmanAtW Posts: 231
1/23/2016
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My main is a Correspondent because I love love the whole lore and design of the Correspondence. Also I had wound up an Author early, though I hadn't known that it was the only one you could reach that early- I think I wound up a Journalist initially because I was Closest To the Bohemians at the start. My alt is currently an Author because I made her explicitly to be available for Salons, but now that's not as much of a concern so I'm trying to decide which path she should head down, and am leaning towards Crooked Cross.
Probably going to make a third character soon, to experience all of the Names Signed changes, and that one will be a Glassman someday.
-- http://fallenlondon.storynexus.com/Profile/Madman~Across~the~Water http://fallenlondon.storynexus.com/Profile/Xoricco Accepting any social actions except the Affluent Photographer. Would appreciate warning of dupings/betrayals/rats.
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 Grenem Posts: 2067
1/23/2016
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Nanako wrote:
Passionario wrote:
Nanako wrote:
As the Memento Mori proudly demonstrates, Mixing modern technology with wierd occult magic is perfectly possible. Embracing one doesn't have to mean abandoning the other. If you're a Monster-Hunter, there might be a big gun coming up later in your career, but you won't be the one firing it. So hold on tight to that harpoon, you're going to need it. edited by Passionario on 1/22/2016 Ah yes i remember that. But given the fact that they deal such an enormousa amount of damage instantly, and always inevitably die, i figured those particular monster hunters were strapping dynamite to themselves and suicide bombing, not attempting to stab a monster to death Attempting? They were succeeding! This isn't the surface, where guns are the ultimate weapon. health may normally be just an RPG construct, but it's probably an accurate representation in the neath! guns can't even permanantly kill you, while a properly treated vial of venom can. I would not be surprised to hear that, while bullets almost bounce off of these creatures, a stab from the weapon slides through them like butter.
Cutting the corpse to ribbons is one of very few methods to ensure they don't get back up, and monsters, creatures who have lived their life in this realm, will be even more alive then we are. edited by Grenem on 1/23/2016
-- Married!:http://fallenlondon.storynexus.com/Profile/takuza I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters. On psudeo-hiatus. Will be inactive and active and fluctuate without warning. Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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 metasynthie Posts: 645
1/22/2016
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You know the highest-tier Journalist profession is also somewhat fantastical, right? The Correspondent. Lore-wise, the higher-end professions are institutionalized by the Bazaar for its own ends.
If you break the current poll down by which stat people are improving with their professional item:
Dangerous: 10 Shadowy: 10 watchful: 23 Persuasive: 19
This tilt makes sense if you look at the fact that there are very high-level Watchful and Persuasive challenges in the game (particularly Watchful) and that Persuasive is rather hard to get into a very high range.
-- Positively antique http://fallenlondon.storynexus.com/Profile/metasynthie
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 Diptych Administrator Posts: 3493
1/23/2016
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That's an excellent point about the use of harpoons in whaling - their purpose is to transfix the whale (or zee-monster) so that it can then be worn down and taken intact. And, whether you're throwing it with your own arms or launching it out of a cannon, it's got to be more or less the same basic weapon to fulfil that purpose.
Also, yeah, the Correspondence basically is programming! Excellent description!
Also also, I bloody love Fallout: New Vegas, but I will point out there than its best weapons, too, tend to be unique items with a story behind them rather than just whatever's biggest and blastiest. Hell, it's a Fallout tradition (all the way back to the original Wasteland) that one of the best guns is a Limited Edition BB Gun - the New Vegas equivalent was bonkers powerful for a stealth build. (4's a bit of an exception, but 3 and 4 are exceptions to Fallout rules in a lot of ways, having been made by a different developer altogether.)
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Parelle Posts: 1084
1/23/2016
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Here's the thing: monster hunter isn't invoking the shoot all the Tigers in India trope. It's closer to whaling: 1) if you shoot the bloody thing to bits, you can't prove what you killed IS it. Oh? You say that's a sea monster? Looks like a pile of fish guts to me! 2) shooting it kills it. And some times that's not the point. [spoiler]like in the very instance of where being a monster hunter is useful in the Unterzee[/spoiler] 3) if you look at accounts of whaling, harpooning tired the whales out, and then sometimes they'd shoot it where it really hurts. But only after capturing it by using its own strength against it. 4) whaling peaks around 1850 but continues into the 1920, if I remember. We are solidly into the Industrial Age here, and 1894 is 10 years before the Dreadnoughts class which will revolutionize naval combat. At the same time, it's still a bit mystical - Moby Dick, In the Heart of the Sea, and the Leviathan, for example. 5) shooting can damage it: mostly dealing with the whaling analogy but it's not as easy to get oil out of a whale if it's leaking all over the ocean. 6) this is a county which originally had fox hunting (where are the foxes in the neath?) a gentleman does not shoot a fox. It's not sporting, and it misses the point of it being sport, leisure and not necessity.
-- Parelle, Lady Joseph Marlen. The Singular Librarian. A Midnighter, a Player of the Marvelous. pages from a dusty bookshop: a badly updated FL changelog | Useful Guidance and Explanations
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 Lady Sapho Byron Posts: 770
1/23/2016
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metasynthie wrote:
You know the highest-tier Journalist profession is also somewhat fantastical, right? The Correspondent. Lore-wise, the higher-end professions are institutionalized by the Bazaar for its own ends.
If you break the current poll down by which stat people are improving with their professional item:
Dangerous: 10 Shadowy: 10 watchful: 23 Persuasive: 19
This tilt makes sense if you look at the fact that there are very high-level Watchful and Persuasive challenges in the game (particularly Watchful) and that Persuasive is rather hard to get into a very high range.
Since the players of FL tend to be smart folks (at least the ones on the forums); I wonder if we consciously or unconsciously attempt to maximize Watchful in-game.
-- http://fallenlondon.com/Profile/Lady%20Sapho%20L%20Byron Fighting the Menace of Corsetry Since 1892.
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 Sara Hysaro Moderator Posts: 4514
1/22/2016
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I imagine Hell and the Bazaar are paying the Crooked-Cross for similar yet distinctly different reasons; upsetting the status quo of thought and belief can lead to useful results for both of them.
-- http://fallenlondon.storynexus.com/Profile/Sara%20Hysaro Please do not send SMEN, cat boxes, or Affluent Reporter requests. All other social actions are welcome.
Are you a Scarlet Saint? Send a message my way to be added to the list.
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 Guest
1/23/2016
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And this is why I warned about trying to deconstruct things down to their mechanical level on another thread. This may be critical, but I will endeavor to be respectful of said criticism. See later.
EXACTLY! Whereas, at the time of our setting, the tradition of using giant cannons to hunt your prey is only a couple centuries old, if even that. And vastly more effective.
You may be able to jump on a tyrant moth and stab it to death, but taking down something like a Lifeberg or Mt Nomad can only feasibly be done by smashing it into pieces with explosives and large-calibre projectiles. The latter isn't even going to come anywhere near within "jump-on-it-and-stab" range, because it wrecks ships from afar with some kind of bizarre psychic powers.
I'd say the most appropriate monster hunter tool would be something akin to fallout 4's broadsider
Not only are you assuming things that (respectfully) are sometimes wrong on your knowledge here, you are seemingly missing the point of the fantastical, the imaginative, the impossible (not to be confused with the IMPOSSIBLE game mechanic,) and the yet-obtainable offered as the FL world's theme. Even if we were to strip all the magic away, at best, this is Steampunk, not Fallout. You assume a BFG is the best end-result because that's likely how you have your previous experience on other topics and game sources. So a gun must be better than a harpoon, even if it's magic or has a better cultural importance to the group of those who hunt "monsters."
Such conjecture misses the whole history and culture of why these people become monster hunters in the first place. (I won't bother that detail as others did fine previously.) It also misses you're in a 19th century where the whole concept of industrial mechanical process is infantile at best, and the weapons you think of only were created due to twentieth-century assembly line advancement. So everything from the bazooka on up was due to said assembly line, even if not crafted via assembly lines. Such things were made due to components due to 20th century mass production paling to the 19th century US Union Civil War standards that was mainly why the Confederacy lost said insurrection. (The British Empire would have those levels at the current FL story period, magical enhancement of Hell, space-bats, and Bazaar being the higher-level exceptions.) Even the Rattus Faber's advanced mechanics are done in a crafted, even artisan manner, and take weeks to months to make as much as a quality sword hand-crafted of the finest materials and quality used to take.
As far as i can see, the correspondence is basically code. To study and write it, is to be a programmer
Saying Correspondence is a language so ergo this means you're a translator or coder is top-down thinking that ignores the undercurrent story of communicating stars speaking with magic fusion which is why we sometimes burst into flames. (And even that is just one modern description and not the true reason of the language which I am not going to spoil here.)
While there are characters in the FL world who will rationally try to logically try to make sense of the "just plain wrong" way things are altered there, players shouldn't do that to a literation world meant to illustrate the fantastic.
Unless you are Alice in one of the two journeyed-to realms of Wonderland or through the Looking Glass other than London, you will likely not succeed in your quantifications of explanation of rational this way. Having an idea is one thing. Saying "well, obviously, this is how it works" in theme or even literal reply is quite another.
We don't deconstruct Verne or Wells when they have their scientific fantastical prose. We should respect the same in a living story and play within the creator's theme and timeline. While there is nothing wrong with comparing how it works with today's topics (Star Trek the original series and all other future ones did this all the time with 20th century topics such as Race, current events, and politics,) we shouldn't demand it be only a certain way due to modern knowledge. Only the creators of a work have that final say so, and even they rarely ever "put their foot down" on anything.
All this written, I saw another place (where I will not detail) where name calling and very disrespectful replies were done. This is never acceptable. if one is dissatisfied with somebody's question, perspective or opinion, it may be discussed, but it should always be done in a respectful and civilized replying manner. (My thanks to expert moderation for them from the board staff and other players when things weren't so cordial.) If you are unhappy, remember to use your words why you are so, and use confirmed examples (on the specific topic and era if possible,) but also remember to use empathy and see it from a newer or alternate perspective as well. Even Lewis Carol didn't chop all of the dissenter's of Wonderland's heads off.
Of course, do keep up the research, but do realize what you get out of the search for it. .
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 Arlong Posts: 27
1/24/2016
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Magmionify, I must say that your interpretation of the Glassman profession line is absolutely fantastic! Glassmen has always struck to me as a bit weird and 'out there', but after reading your post, everything makes a little more sense.
Also adding on to the Church side of Glassman profession, I very vaguely recall the Bishop wanting to use the Fingerking's prowess to lead another attempt at invading Hell. So maybe the Bishop plans to use glassmen for the purpose of recruiting dream-snakes to fight on behalf of Christianity?
-- Arlong, the original, main, and default. Varanasi, an Invisible Eminence who desires the magnificent treasures of the South. Ingolstadt, an Extraordinary Mind who yearns the ultimate secrets of the North. Reykjavik, a Persuasive lotus-eater who craves the greatest delights of the West. Malacca, a Dangerous swashbuckler who seeks the grand adventures of the East.
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 Hobnail Posts: 179
1/28/2016
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Passionario wrote:
Now that I think of it: what are the respective professions of Cheery Man, Gracious Widow and the Topsy King?
Legitimate Businessman, Legitimate Businesswoman and Violinist, respectively
-- http://fallenlondon.storynexus.com/Profile/Hobnail
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 phryne Posts: 1351
1/26/2016
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@Rupho: Best. Post. Ever.
Rupho Schartenhauer wrote:
Generally speaking, I think whether the head of government looks like Disraeli or Cthulhu does leave an impression on a society.
 edited by phryne on 1/27/2016
-- Accounts: Bag a Legend • Light Fingers • Heart's Desire • Nemesis • no ambition Exceptional Stories, sorted by Season and by writer ― Favours & Renown Guide
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 Grenem Posts: 2067
1/26/2016
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Rupho Schartenhauer wrote:
~snip~ This is amazing. I didn't realize it, but that sounds exactly right. you go from doing nasty things for minor people, to killing for minor people, to governement killing. Fallen london's beuracracy may be as nasty as normal, but it also involves casual- temporary- murder, which is awesome.
-- Married!:http://fallenlondon.storynexus.com/Profile/takuza I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters. On psudeo-hiatus. Will be inactive and active and fluctuate without warning. Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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 Parelle Posts: 1084
1/29/2016
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You're notable. Just a notable criminal Famous, perhaps even norotious?
-- Parelle, Lady Joseph Marlen. The Singular Librarian. A Midnighter, a Player of the Marvelous. pages from a dusty bookshop: a badly updated FL changelog | Useful Guidance and Explanations
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 Pyrodinium Posts: 639
1/29/2016
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Hobnail wrote:
Passionario wrote:
Now that I think of it: what are the respective professions of Cheery Man, Gracious Widow and the Topsy King?
Legitimate Businessman, Legitimate Businesswoman and Violinist, respectively
They're so legitimate that we even offer a toast to their continuing legitimate-ness. Quite upstanding Londoners these people are.
-- My profiles: http://fallenlondon.storynexus.com/Profile/Pyrodinium (A Monster hunter on the hunt of his twin brother's killer. Overprotective dad of his twin's daughter) http://fallenlondon.storynexus.com/Profile/Rudolph~of~Taured (an indeterminate person of potentially rubbery lineage) * All social actions except photographers and loitering welcome!
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 Anne Auclair Posts: 2215
1/28/2016
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Well, since crime is rather independent of profession, it's not really surprising that it doesn't have its own career path. Perhaps you should follow the example of the Cheery Man (hospitality), the Graceful Widow (shipping), and the Topsy King (royalty) and aim for a nonaligned profession. A sort of front for your real career.
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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 Sestina Valdis Posts: 210
1/24/2016
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Sestina is a Correspondent. I was debating about whether she should stick with Author or not. Now I RP that she chooses to blend the two professions into a strange kind of "performance art." For example, she is currently attempting to write satires in violant ink, so that her readers will be unable to forget the lewd and appalling images within. She will also be leaving free copies on the doorsteps of certain respectable ladies and gentlemen, disguised as theological treatises from the Church.
Fei Xue is a Murderer and will become a Licentiate. I'm trying to hit all the assassin cliches for RP reasons. 
The Baron is currently a Journalist just so I don't have to pick the starter professions, and also because it's reasonably respectable. I plan to make him a Notary because he is a rather dry and boring type of person (I didn't invest much in this character in terms of RP, except I am quite sure that he is a conservative prick). edited by Sestina Valdis on 1/24/2016
-- Sestina Valdis, the Saccharine Satirist. Appearance and Misc. Accoutrements A Past Scattered Across Discarded Stockings
Fei Xue, the Artful Assassin. Self
Edward de Riere, the Barebones Baron.
Avatar by Daniel Ilinca.
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 MrBurnside Posts: 188
1/24/2016
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I take a slightly more Foucauldian approach to the language of the Correspondence and to Fallen London in general. In it, as in any language, words possess definitions, allusive reference, idiosyncratic associations as well as carrying context, subtext and interpretive shifts. The Correspondence is the language of those who shape the rules of heaven and earth. To refer to speaking or writing the Correspondence as being functional in a sort of “Chinese Room” exercise seems, somehow, to be missing the point. Mass, energy, light, or even more arcane things like souls or life need not be affected by the Correspondence in reproducible or consistent ways. Just in ways that the Judgments find convenient, practical or pleasantly ironic. Any words or syntax needn't even mean the same thing to different people or at different times. In a way this goes back to the idea of a harpoon being the (or “a”) tool of the Monster-Hunter. It's application is not merely one of joules, but one of force. The force with which a Hunter can wield such a tool may be less a question of the tool and more a question of the hunter. And the way a tool cuts or bashes or explodes may in fact depend more on what is being hit, than what hits. An enormous, bitter, old, angry wizard of a fluke may be bothered less with high-explosives then with a magically empowered piece of an enormous, bitter, old, angry wizard of a fluke. That said... mechanically, any weapon-slot item that provides Dangerous is just too out-classed by Exotica items to use.
It's almost enough to make me wish K&C didn't exist. Almost. edited by MrBurnside on 1/24/2016 edited by MrBurnside on 1/24/2016
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 Anne Auclair Posts: 2215
1/24/2016
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TheThirdPolice wrote:
To be honest the Mystic stage didn't feel like a good fit. You're either scamming people or you believe you have mystical visions. Not much room for roleplaying outside those boxes.
Actually it's a perfect fit. As discussed above, the revolutions can be very mystical and layered. When you're a campaigner you're interested in fairly mundane problems. The aristocracy is corrupt, the Church is full of hypocrites, the Masters are exploiting everyone, rents are too high, there's not enough good housing, Mr Fires overcharges for gaslight, the dockers really need a union, the Brass Embassy is taking the souls of the poor and helpless, Spite could really use a nice park, the local dogcatcher is a immoral sadist, and so on.
When you're a mystic the revolutionary struggle is elevated to a much higher, more metaphysical level. It's no longer simply about changing material conditions in London. Now you're talking about a revolution that will change some of the fundamental characteristics of existence. This is probably the Liberation of the Night, but it doesn't have to be. The destinies reveal other revolutionary paths.
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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 Gonen Posts: 817
1/25/2016
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Estelle Knoht wrote:
Like, maybe the next tier will have the Laocoonian commit weekly genocides on zee-monsters and somehow a baker will get double the salary. That'd be very cool.
There are plenty of meals and feasts which lowers wounds by 3 cp and more. (e.g. a dinner gong at Polite Invitation, Dante's Grill, Spore-Toffee, Refreshments at first coil of the labyrinth, feast at university, A Magnificent Feast, a feast on a Fate locked story on Trade of Souls, a restorative, at least two options at Mutton Island...) A cook is the best physician in the Neath, apparently, and is the next tier for the doctor, anyway.
--
The Ashen Anesthesiologist - Paramount Londoner
Woe to those who call evil good, and good evil; Who substitute darkness for light and light for darkness.
The long journey to eccentricity: On March 10th, 2018, reached 15 on all quirks, simultaneously. The Quirky Anesthesiologist
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 Parelle Posts: 1084
1/24/2016
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The Correspondence is programing in not an actual language perhaps, but in machine code. Binary. As in, something deeper and below an intelligentible syntax itself. Like knowing what the 1's and 0's mean, and how changing a single one can destroy all the work you've done... Like looking through a Magic Eye picture until it snaps into an image (and some times wishing you hadn't).
Nice. I like the analogy.
-- Parelle, Lady Joseph Marlen. The Singular Librarian. A Midnighter, a Player of the Marvelous. pages from a dusty bookshop: a badly updated FL changelog | Useful Guidance and Explanations
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 Grenem Posts: 2067
1/22/2016
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Nanako wrote:
the poll results are interesting so far. It looks like my suspicion about journalist being popular is confirmed. Perhaps that's because it's the closest the six branches come to being a "real" job. Whereas the others are more fantastical and/or criminal in nature. Enforcer is an assasin, watcher is a spy, monster hunter is pretty obvious, and i'm not even sure what crooked cross or glassman are, but their role in society is rather hard to determine. Journalist seems the most legitimate.
I kind of wish there was an engineering path, a parliamentarian branch, and a sort of legitimate military/navy career. I bet those would get a lot more love
Not many seem to like being enforcers another real reason is simpler- you can get a mid-teir profession before you become POSI, but only in journalist tree. Lots of people take this shortcut, and then others are deliberately staying author for the free night on the town, which, if you factor in the creation cost, makes it competitive with most top-teir professions.
There are other equally useful professions at times, but author is generally useful if you'll ever want notability >7, and always useful to have been if you want notability >10
edited by Grenem on 1/22/2016
-- Married!:http://fallenlondon.storynexus.com/Profile/takuza I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters. On psudeo-hiatus. Will be inactive and active and fluctuate without warning. Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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 Rupho Schartenhauer Posts: 787
1/21/2016
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Nanako wrote:
It's a picture of a snake eating an apple. And it is not at all a pair of spectacles, of any colour. Once again, art put me off. This one seems like a bug though. is it so hard to put in a pair of spectacles?
I just re-read your post and it seems you're missing something: of course the Cosmogone Spectacles have their own art! Here it is:
 edited by Rupho Schartenhauer on 1/21/2016
-- Rupho Schartenhauer has killed a Master, well: most of it. Cortez the Killer has killed a Master, definitely. Deepdelver has become the progenitor of London's brightest star. It's... complicated. Dr. Kvirkvelia, gone NORTH on 23/12/1894.
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 Parelle Posts: 1084
1/21/2016
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I have been straight up the Watcher-Agent-Midnighter path (I do like the Agent's item!). Midnighters have three things going for them mechanically: the best non fate home comfort (freeing up other slots), an otherwise not obtainable Dreaded point, and Favors in High Places as a weekly reward. But I also love the idea of spies as confessor and secret keepers.
-- Parelle, Lady Joseph Marlen. The Singular Librarian. A Midnighter, a Player of the Marvelous. pages from a dusty bookshop: a badly updated FL changelog | Useful Guidance and Explanations
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 Kaigen Posts: 530
1/23/2016
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All this talk about monster hunters and harpoons and all I can think about is this: https://www.youtube.com/watch?v=rTQkO1-Of3I
-- Just a simple doctor with a chess habit. Publisher of The Flit Dispatch.
"One must remember that the impossible is, alas, always possible." -Jacques Derrida
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 Pyrodinium Posts: 639
1/22/2016
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Nanako wrote:
As mentioned i'm on journalist. I originally started on ratcatcher though, being a monster hunter seemed like something i wanted to do. But honestly, and call me shallow if you wish, i was put off it by the artwork. The top tier item, a spear of bone, it looks shoddy and makeshift, and not-at-all suitable for someone of a high tier profession. and it certainly doesn't look very respectable. I'd have much rather have gotten a finely crafted sword or a masterwork rifle or something.
 I mean look at it. This kind of makeshift weapon might seem suitable for a low-class profession. But stepping up from a finely made gun, to that thing, is an insult. It definitely feels like a step down, in both looks and combat capability. How is someone supposed to hunt zee beasts with a weapon like that? [...] edited by Nanako on 1/21/2016 edited by Nanako on 1/21/2016
I disagree with you that this is a low-class weapon. Monster-Hunters pried this still living appendage off a horrible zee monster. It's not just a primitive spear, the thing is alive and is "eager" to get a taste of the action. Gameplay-wise I believe it isn't supposed to be "respectable", I think it's supposed to be "dreadful".
Lore-wise, this weapon IS respectable or, more precisely, respectful.
The tradition of using parts of your prey to hunt monsters is an at least ~13800 year old practice. Here's a link that gives some evidence that early humans killed mastodons with mastodon bone spears. The Makah tribe also known to hunt whales (closest IRL thing to zee-creatures aside from the giant squids) with bone harpoons and mussel shell blades. If that weapon doesn't respect the Monster-Hunter's spiritual ancestors' traditions I don't know what will.
It also works well as a leash for seals.
Nanako wrote:
So i'm wondering about you guys.
- Which of the profession branches have you chosen (or are planning to choose, if you're still t0)?
- What made you choose that?
- What about the others? which other options did you consider,
- And why did you decide against them ?
1. Monster-Hunter (Rudolph might become a Doctor though since s/he's a bit shy, repulsive and magnanimous)
2. Because it's awesome and goes well with the Nemesis Ambition both lore-wise and gameplay-wise. You have to be one if you want to hunt a monstrous nemesis. 3. The Journalist Path due to its Gameplay perks. 4. Because it doesn't fit into my character's narratives. Pyro's only sociable if there's violence or intellectual contests to be had while Rudolph is a repulsive, probably hybrid, person and having a group of fans conflicts with that role.
-- My profiles: http://fallenlondon.storynexus.com/Profile/Pyrodinium (A Monster hunter on the hunt of his twin brother's killer. Overprotective dad of his twin's daughter) http://fallenlondon.storynexus.com/Profile/Rudolph~of~Taured (an indeterminate person of potentially rubbery lineage) * All social actions except photographers and loitering welcome!
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 Diptych Administrator Posts: 3493
1/22/2016
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Grenem wrote:
The correspondence is a weird, magic science. not language, or if it is language, it's an unstoppable magical language that casts spells without warning even by writing and often casts them... explosively.
Hey, magic spells are language. They're just, you know, magic language.
[spoiler]Or, I daresay a more accurate description would be... well, if a god says something, it comes true, yeah? So we can say something in the gods' language and do the same thing. Except it's so powerful that if we get it wrong, things explode... and even if we get it right, it's a language devised so much higher on the chain than our mortal realm that things might explode anyway.[/spoiler]
Correspondence-study and its relevant profession take on the trappings of science and academia in Fallen London, rather than those of science or religion, just 'cause, well, that's Fallen London's culture.
Anyhow, I figured that Crooked-Crosses were straight up employed by Hell as, indeed, agitprop - agents out to undermine Christian morality for the benefit of the devils.
(Oh, and in answer to the original question - Sir Fred's a Correspondent, Hubris is a Crooked-Cross, Juniper's a Stalker and Esther's a Campaigner.) edited by Sir Frederick Tanah-Chook on 1/22/2016
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Kittenpox Posts: 869
1/22/2016
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I decided my character would be an author from the very beginning - and later found out that it was an actual option within the game. So I rushed through Journalist->Author pretty quickly, then stayed as such for quite a long time. (The whole 'invitation to a Salon' thing didn't hurt either.) Eventually my game experience inclined more towards the Correspondence, so it seemed appropriate for my character's profession to follow suit.
Since then, the in-game stuff relating to the Correspondence has waned significantly, but I learnt more about Parabola and decided to become a Glassman instead - I had envisioned myself as going on safari before reading up on the job, though it seems the profession involves less exploring and more pen+paper research. (Although when I personally found out what the river was made of, that blew my mind. Great writing there! ^_^ )
But someday the option to set up a base camp will become available, and that's my character's future goal as far as his profession is concerned.
So I'm a little torn between answering with Journalist or Campaigner, as both have been relevant, but I'll answer with Campaigner (because Glassman) here.
-- Kittenpox Current [Fabulous Diamond] count: Twenty-Five (of 50). Halfway there! ^_^ Metaphysical Caprice: 11. - Currently: Returned to the Neath, and regaining my footing in this place. :-) NO PLANT BATTLES PLEASE.
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 Grenem Posts: 2067
1/22/2016
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Sir Frederick Tanah-Chook wrote:
Grenem wrote:
The correspondence is a weird, magic science. not language, or if it is language, it's an unstoppable magical language that casts spells without warning even by writing and often casts them... explosively.
Hey, magic spells are language. They're just, you know, magic language.
[spoiler]Or, I daresay a more accurate description would be... well, if a god says something, it comes true, yeah? So we can say something in the gods' language and do the same thing. Except it's so powerful that if we get it wrong, things explode... and even if we get it right, it's a language devised so much higher on the chain than our mortal realm that things might explode anyway.[/spoiler]
Correspondence-study and its relevant profession take on the trappings of science and academia in Fallen London, rather than those of science or religion, just 'cause, well, that's Fallen London's culture.
Anyhow, I figured that Crooked-Crosses were straight up employed by Hell as, indeed, agitprop - agents out to undermine Christian morality for the benefit of the devils.
(Oh, and in answer to the original question - Sir Fred's a Correspondent, Hubris is a Crooked-Cross, Juniper's a Stalker and Esther's a Campaigner.) edited by Sir Frederick Tanah-Chook on 1/22/2016 Fair enough, but the point was that they're oversimplifying the problem. A mere linguist would not be a suitable description of the correspondence profession, any more than calling an engineer someone who sticks peices of metal together.
It's amazingly dangerous, all 6 professions are. not a small number of people have been killed by the correspondence.
-- Married!:http://fallenlondon.storynexus.com/Profile/takuza I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters. On psudeo-hiatus. Will be inactive and active and fluctuate without warning. Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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 Sara Hysaro Moderator Posts: 4514
1/21/2016
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The wiki shows the icon for the profession's quality, not the picture of the item they get.
-- http://fallenlondon.storynexus.com/Profile/Sara%20Hysaro Please do not send SMEN, cat boxes, or Affluent Reporter requests. All other social actions are welcome.
Are you a Scarlet Saint? Send a message my way to be added to the list.
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 lady ciel Posts: 2548
1/21/2016
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My alts have taken different paths and my youngest one is a Ratcatcher, though they have changed profession several times to get items that were useful for when they became POSI. I look forward to the day they become a Monster Hunter as that was the path I thought I would take as my Ambition is Bag-A-Legend. But I'm a Glassman - I love the lore surrounding Parabola and want to know more about the Fingerkings and life beyond the mirrors.
I also have a Midnighter; Crooked Cross and Correspondent. I don't know if I will ever start another character but if I do I suppose they will take the Enforcer to Licentiate path, though I haven't worked out a reason to take that path yet.
-- ciel
Sorry RL means I am not a very active player at the moment. No social actions unless you are prepared to wait and definitely no sparring or other mult-action things.
No Calling Cards or boxed cats please. Will take dupes on the affluent photographers. Other social invitations welcome. Parabolan Kittens usually available, send me an in-game social action saying you want one and I will get one to you as soon as possible.
storynexus name - reveurciel
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 ganjalf91 Posts: 87
1/21/2016
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Im a crooked cross. My style of playing is a bit different than the majority here: I do almost zero roleplay and aim for the most "optimized" character, trying to achieve the highest possible stats. That said: Crooked cross and correspondant give, through the profession item, a total +10 bonus not obtainable elsewhere. Glassman gives +9 Midnighter gives +5 (without fate) I dont remember the other profession but i did the math and they all give less than +9
-- http://fallenlondon.storynexus.com/Profile/Ganjalf91
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 Myrto Posts: 209
1/22/2016
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Edith has always been in the author track. She was first a journalist, then an author, and now she's trying to get her watchful high enough to try for her last 2 points of SotC to advance to Correspondent.
Jack is a new POSI, so he's trying to get his first tier 1 profession started, which will be on the monster hunter track. His ambition is Bag a Legend, so this seems right for him.
Myrto is my oldest character. They started out in the watcher track, then switched to being a murderer. This didn't feel quite right for their character, however, (though the diamonds were nice for when they got a zub), so they switched back to Agent. However, I personally am really interested in the glassman track, so Myrto may eventually switch again.
Edit: I voted with Myrto in the poll above, since they're my main character. edited by Myrto on 1/22/2016
-- Myrto, a mysterious veteran spy who is only on their own side. Married to navchaa! Edith Alpha Doyle, social climber with grand ambitions; Correspondent who would be happy to assist you in whatever way she can. , teenage orphan who came to the Neath to pursue a career in crime; monster-hunter. Currently on the Seeking road.
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 Nanako Posts: 536
1/23/2016
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Kittenpox wrote:
Seems like we're getting into a discussion about monster-hunting rather than a discussion about comparing the various professions in general. Also, it looks like someone's going through and giving the thumbs-down to many of Nanako's comments. (As indicated by their grand total of *MINUS* 61 across all posts, even after I put a few of them back up to +0.) I did notice that, it seemed a little rude. some of my recent points haven't really been addressed, but just sort of downvoted as some kind of passive agressive sniping
I should clarify, with my correspondence programming analogy, i didn't necessarily mean it's just some kind of arcane invention to be programmed. Rather i was implying that it might be the programming language in which the universe is written, which would at least sort-of explain its reality warping powers. Writing it is akin to opening the console in a game and typing commands.
Kittenpox you seem rather nice.
And on a semi related note, i'm glad that, one way or another, this spirited discussion is keeping the thread high on the forum list, so my poll can gather many more votes. i like large data samples
-- Sunless Skies needs engine and speed control mechanics. Have a look at my design proposal for implementing it
http://community.failbettergames.com/topic25687-a-design-for-engines.aspx
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 Diptych Administrator Posts: 3493
1/23/2016
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Yeah, I definitely get what you mean. Or, as the fellow for whom the Hill is named might put it, studying the Correspondence is like opening up reality to see the gears inside, and trying to rearrange them to make them do what we want. Except the gears are made of seven-dimensional light and they tell a time far more ancient than any of us can even comprehend.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Passionario Posts: 777
1/23/2016
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Unsurprisingly, Passionario is a Midnighter. Secrets, after all, are what is left after both money and power run out.
-- Passionario: Profile, Story, Ending Passion: Profile, Appearance
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 Mordaine Barimen Posts: 670
1/23/2016
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The game itself seems to prioritize Watchful and Persuasive over Shadowy and Dangerous, which betrays the interests of the writers IMO. And, naturally, will shape the players' behaviour, as per metashynthie's line of reasoning.
-- I'm sorry, but due to policy clarifications, I will no longer be giving detailed mechanics advice on the forums.
If you still need help, try the IRC channel.
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 Passionario Posts: 777
1/25/2016
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Hunger is serious business in the Neath.
-- Passionario: Profile, Story, Ending Passion: Profile, Appearance
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 suinicide Posts: 2409
1/24/2016
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Once you get too many tokens (20?) they stop giving you more, and you have to earn them through duels. Of course, I wouldn't know the details, this being an illegal activity. edited by suinicide on 1/24/2016
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Arlong Posts: 27
1/24/2016
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I'm an Author aiming to become a Correspondent. My reason? I just like the ink bottle art is all.
Also probably because in Sunless Sea, violant ink is always the hardest item for me to get to complete the neathbow quest. My attachment to illustrations of ink bottles is most definitely not healthy for my well-being. D___ you, RNG.
-- Arlong, the original, main, and default. Varanasi, an Invisible Eminence who desires the magnificent treasures of the South. Ingolstadt, an Extraordinary Mind who yearns the ultimate secrets of the North. Reykjavik, a Persuasive lotus-eater who craves the greatest delights of the West. Malacca, a Dangerous swashbuckler who seeks the grand adventures of the East.
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 malthaussen Posts: 1060
1/30/2016
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@Passionario: That is a fascinating bit about the Soviet underworld. You've made my day. @DT: It is interesting that most of the great thieves of literature I can think of were gentlemen of leisure, not identified with any profession. Oddly, for a bunch of independently-wealthy social climbers, Fallen Londoners tend to be a very middle-class lot, and not gentry of leisure. The lack of a good RP profession (and nice equipment) for a thief does seem to be a lacuna, especially as Shadowy is one of the four primary traits. The suggestion of having a non-entangled profession as a front is not without merit, especially as those professions reward only with cash, and reward more in monetary value, than any of the Top-tier professions (and require only 3 Notability to boot). There really should be a third non-entangled profession specifically for larceny. I can only presume that because a thief does not outwardly advertise himself as a thief, there is no specific job title for one. Also, from what source would a thief derive a "salary," since he is self-employed? But then, so is a doctor. It may be a worthy idea to suggest a third non-entangled profession, based on Shadowy, to cover this omission.
@Nanako: As a contribution to the Monster Hunting sub-thread, I'd like to point out that Monster Hunters are consciously and deliberately embracing a culture and practicing a tradition that has roots other than those of Fallen London, and so presumably would have traditions and accoutrements that differ from those which would be normal for a "modern," "British" society. As for the potency of such accoutrements, that is most likely derived from mystical qualities, and not physical.
-- Mal edited by malthaussen on 1/30/2016 edited by malthaussen on 1/30/2016
-- "Of two choices, I always take the third." Will do all socials except Loitering or Private Evenings (all my Free Evenings are accounted for), and Affluent Photographer Betrayals only, please. I am not currently accepting calling cards. http://fallenlondon.storynexus.com/Profile/malthaussen
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 phryne Posts: 1351
1/30/2016
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Juno wrote:
I was disappointed when I realised, however, after months of having this profession, that there appeared to be no means to practice that profession. No snippets, no additional storylines, nothing at all to acknowledge your profession. That's true for most professions though... I haven't yet had the chance to actually use my Revolting Disguise anywhere in-game. There are very few storylets with profession-specific snippets of lore implemented at this time (I think Midnighters and Correspondents are mentioned most often).
-- Accounts: Bag a Legend • Light Fingers • Heart's Desire • Nemesis • no ambition Exceptional Stories, sorted by Season and by writer ― Favours & Renown Guide
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 DT Posts: 15
1/28/2016
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I just picked up the Enforcer path, but I'm honestly not very keen on any of the professions for my character. Aliénor's a criminal, more specifically, a thief (her ambition is Light Fingers), so I want a profession that emphasizes Shadowy. Enforcer is the closest fit because of her criminal ties, but the other tiers in the progression don't really fit her: she wants to steal a person's shinies and valuables, not kill people. (Rupho's write up on the Licentiate is great, but it just doesn't fit my thief girl.) Trickster almost works because of her ties to the urchins, but being a Crooked Cross doesn't fit her personality at all, and she has absolutely no interest in getting any more deeply involved in the Great Game, so the Watcher path doesn't fit, either. And picking a profession path just for pure stat optimization isn't very appealing to me.
I guess I'm kinda frustrated that none of the professions seem all that conducive to building oneself her own criminal empire. edited by DT on 1/28/2016
-- Aliénor Derosiers, the Lightfooted Larcenist
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 TheThirdPolice Posts: 609
1/25/2016
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Fallen London is sticky with the supernatural. Unlike in our society, its charismatic leaders don't have to come up with a religious reason to convince people that devils and sentient fungus exist. Chant a revolutionary song, and their followers will pick up their hammers and build an irrigo cannon with no contradiction between the supernatural and the pragmatic.
-- Excessive Corpse & Tender to Irreal Ravens
Lover of Flawed Souls
And with especial pride, Worst Screwup of the Decade!
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 Estelle Knoht Posts: 1751
1/25/2016
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I hope there will be more untangled profession to go with the next tier, since it is absolutely hilarious to me that the Licentate is supposed to be this amazing Bazaar-sponsored killer but get paid less than a random unaffiliated doctor whose daily job consists of telling people to eat healthier.
Like, maybe the next tier will have the Laocoonian commit weekly genocides on zee-monsters and somehow a baker will get double the salary. That'd be very cool.
-- Estelle Knoht, a juvenile, unreliable and respectable lady. I currently do not accept any catbox, cider, suppers, calling cards or proteges.
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 suinicide Posts: 2409
1/25/2016
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I can completely see that! I mean, fresh food seems to be rare, to the point that stale bread heals wounds. Who knows what fresh bread would go for.
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Anne Auclair Posts: 2215
1/26/2016
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TheThirdPolice wrote:
Fallen London is sticky with the supernatural. Unlike in our society, its charismatic leaders don't have to come up with a religious reason to convince people that devils and sentient fungus exist. Chant a revolutionary song, and their followers will pick up their hammers and build an irrigo cannon with no contradiction between the supernatural and the pragmatic. That seems rather backwards to me. While the palpable presence of the supernatural does normalize its presence, it doesn't disenchant it or make it's workings any less mysterious. From the Flit to the Bazaar, secrets are one of the major currencies of Fallen London. Then there is the fact that an objectively real supernatural world actually makes it far more difficult figure out just what is real and what is fraud. Madame Shoshana does good business for a reason after all. Major involvement with the supernatural is also incredibly dangerous, especially if you're not quite sure what it is you're supposed to be doing (how do you know all that hammering won't cause the irrigo canon to explode? is the song just a song or something else? is there anything special about the hammers? and why a canon?). Naturally the leaders are going to be the people who know things, real or pretended. Visions are one of the major sources of knowing. You get them from a number of sources, such as reciting a whole host of maniacs prayers, doing stuff with Neath snow, taking prisoners honey, or sailing out to Zee. Every single Londoner has probably had at least one legitimate visionary experience and so the people who are taking serious risks or looking for a cause would probably expect their leaders to have some skill at prophecy. edited by Anne Auclair on 1/26/2016
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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 Pyrodinium Posts: 639
1/26/2016
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Estelle Knoht wrote:
Like, maybe the next tier will have the Laocoonian commit weekly genocides on zee-monsters and somehow a baker will get double the salary. That'd be very cool.
What if the Laocoonian does something even the Vake can't: hunt in the High Wilderness? 
Bakers are awesome. Given the lack of grains in the Neath. I think it's reasonable to pay them a large amount of money if they can wrestle sentient mushroom just to turn them into flour.
-- My profiles: http://fallenlondon.storynexus.com/Profile/Pyrodinium (A Monster hunter on the hunt of his twin brother's killer. Overprotective dad of his twin's daughter) http://fallenlondon.storynexus.com/Profile/Rudolph~of~Taured (an indeterminate person of potentially rubbery lineage) * All social actions except photographers and loitering welcome!
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 Passionario Posts: 777
1/28/2016
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DT wrote:
I guess I'm kinda frustrated that none of the professions seem all that conducive to building oneself her own criminal empire.
I'm not sure whether this was ever the case in Britain, but in Soviet underworld, people beyond a certain level in criminal hierarchy were outright banned by thieves' tradition from having any profession, and could lose their lives if they were caught practicing one.
Now that I think of it: what are the respective professions of Cheery Man, Gracious Widow and the Topsy King? edited by Passionario on 1/28/2016
-- Passionario: Profile, Story, Ending Passion: Profile, Appearance
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 phryne Posts: 1351
1/28/2016
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Passionario wrote:
Now that I think of it: what are the respective professions of Cheery Man, Gracious Widow and the Topsy King?
Well, the Cheery Man at least has his own pub...
-- Accounts: Bag a Legend • Light Fingers • Heart's Desire • Nemesis • no ambition Exceptional Stories, sorted by Season and by writer ― Favours & Renown Guide
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 Optimatum Posts: 3666
1/29/2016
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I see no reason that high-stakes theft couldn't be tales of romance and daring. There's certainly plenty of precedent for such: Robin Hood, Catwoman, I'm bad at spur-of-the-moment thought...
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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 Diptych Administrator Posts: 3493
1/29/2016
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Arsene Lupin... actually, I always thought he was a bit of a thug. Not really that romantic.
A. J. Raffles... actually, his stories tended to swing between the tedious and the hypocritical.
...maybe theft's not all it's cracked up to be!
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Rysiek Posts: 693
1/30/2016
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Well, my main is a Watcher,simply because it was the closest thing to a detective London has to offer. And because the disguise is awesome. He might change to a notary in 100 levels in Persuasive (yes, I neglect it)
My alt is an Enforcer. She IS a former Revolutionary and connected to criminal (the easiest path to enter. You just needed to go to Mrs. Plentys, meet criminals five timed and draw the card to join immeadiately.)
-- The silesian Detective http://fallenlondon.storynexus.com/Profile/Rysiek The incredible Warsovian. She certainly didn't steal your diamond necklace. That idea is RIDICULOUS... http://fallenlondon.storynexus.com/Profile/Maria~Konstantynopolska The silesian vengeance seeker http://fallenlondon.storynexus.com/Profile/Agata~Grym
I apologize for any and all anachronisms. I am too lazy to check some facts if I am sure they are from the 1890s or sometimes think they are.
Oh, and by the way, I am not polish, I am GERMAN to clarify for heavens sake... tylko po polsku mowie. Um Himmelswillen...
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 DT Posts: 15
1/28/2016
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Passionario wrote:
I'm not sure whether this was ever the case in Britain, but in Soviet underworld, people beyond a certain level in criminal hierarchy were outright banned by thieves' tradition from having any profession, and could lose their lives if they were caught practicing one. Oooh, that's an interesting tidbit. I don't think that was ever true of the British underworld, but I'm no expert. (Would make a good little project to research on my own for, too. Hmmm...)
Still, considering one of the training professions is, specifically, "pickpocket," a tiered profession path that explores Fallen London's underworld (and perhaps that of the rest of the Neath, too!) would be pretty neat to have; since the first tier professions all require some Connected quality, maybe such a path could begin with the Widow.
Ah, well - I'll eventually settle on something for my character, or maybe just ignore the profession option entirely for what I write with her.
-- Aliénor Derosiers, the Lightfooted Larcenist
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 Guest
1/31/2016
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DT wrote:
I just picked up the Enforcer path, but I'm honestly not very keen on any of the professions for my character. Aliénor's a criminal, more specifically, a thief (her ambition is Light Fingers), so I want a profession that emphasizes Shadowy. Enforcer is the closest fit because of her criminal ties, but the other tiers in the progression don't really fit her: she wants to steal a person's shinies and valuables, not kill people. (Rupho's write up on the Licentiate is great, but it just doesn't fit my thief girl.) Trickster almost works because of her ties to the urchins, but being a Crooked Cross doesn't fit her personality at all, and she has absolutely no interest in getting any more deeply involved in the Great Game, so the Watcher path doesn't fit, either. And picking a profession path just for pure stat optimization isn't very appealing to me.
I guess I'm kinda frustrated that none of the professions seem all that conducive to building oneself her own criminal empire. edited by DT on 1/28/2016 In your case, become an Agent. Acquisition is part of the Game. And if you miss killing, "Just Borrowing a Shovel" does NOT mean a lot of transplanted tree planting! Midnighters run the Intelligence Empire. That includes the Criminal Empires sometimes. truthseeker had a comment...and I forgot what it was. Damnit truth, you don't get to Irrigo ME to hide your secrets!
phryne wrote:
Juno wrote:
I was disappointed when I realised, however, after months of having this profession, that there appeared to be no means to practice that profession. No snippets, no additional storylines, nothing at all to acknowledge your profession. That's true for most professions though... I haven't yet had the chance to actually use my Revolting Disguise anywhere in-game. There are very few storylets with profession-specific snippets of lore implemented at this time (I think Midnighters and Correspondents are mentioned most often). If looking for a mechanical option outside of Mr. Sacks, you'll be quite disappointed (oh, hint hint Failbetter, incorporate Professions as options in more stories sometimes. Not better options, just options.)
You need to post things off-game as here or other sites to RP a profession. And many of us do so . edited by the truthseeker on 1/31/2016
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1/31/2016
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Rupho Schartenhauer wrote:
Wrap your excellent minds around this, delicious fellow citizens:
- the Correspondent writes in violant ink - the Midnighter has a shrine draped in irrigo - the Crooked-Cross owns a cross lacquered in apocyan - the Monster-Hunter's eyes turn peligin - the Glassman has spectacles of cosmogone - the Licentiate owns a list writ in gant
... so where is the profession that uses viric?
[turns on wild speculation mode] Maybe it's the one that unlocks the Paramount Presence! And you need Closest to The Masters of the Bazaar to find it. Which you can only become with 77x Impossible Theorems and 7x Heptagoats...
Also, it would be the SEVENTH on this list, so maybe the missing profession is SEEKER!  truthseeker will neither confirm nor deny that reason is kept a secret from everybody else by the following Six professions. He gives you information on it from a Irrigo-laced pamphlet... (the truthseeker telegraphs "Begin. We have a Code Seven, stop. Repeat, Code Seven, stop. End.")
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 Juno Posts: 63
1/30/2016
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Rupho Schartenhauer wrote:
Looking at the poll results, I am struck by how few people seem to be taking the Enforcer - Murderer - Licentiate path. Probably not very surprising if this mirrors most people's healthy aversion against killing people (even in a fictional setting).
I was until recently a Licentiate; but ultimately abandoned that path out of sheer boredom.
One of the things that first drew me to the profession was the intriguing idea, as you pointed out, of not merely being a common serial killer swept by the passion of the moment, but one operating according to their own unique precepts, beliefs and code. The story path leading up to the acquisition of the profession was compelling; the unique item, A List of Aliases, Writ in Gant was fodder for the imagination.
I was disappointed when I realised, however, after months of having this profession, that there appeared to be no means to practice that profession. No snippets, no additional storylines, nothing at all to acknowledge your profession. For all intents and purposes, I might as well be a Notary or Doctor.
So I then switched to try something else.
-- http://fallenlondon.storynexus.com/Profile/Etheridge
An author by trade, available for talks both public and private.
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 DT Posts: 15
1/28/2016
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Anne Auclair wrote:
Well, since crime is rather independent of profession, it's not really surprising that it doesn't have its own career path. Perhaps you should follow the example of the Cheery Man (hospitality), the Graceful Widow (shipping), and the Topsy King (royalty) and aim for a nonaligned profession. A sort of front for your real career. I hadn't yet considered that - thank you for the idea!
-- Aliénor Derosiers, the Lightfooted Larcenist
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 Rupho Schartenhauer Posts: 787
2/5/2016
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Rysiek wrote:
Since an agent is the closest to a thief, is there something closer to a cop than a watcher then? Since everyone can become a (part-time) cop through Working with the Velocipede Squad, it makes sense not to add it as an extra profession...
-- Rupho Schartenhauer has killed a Master, well: most of it. Cortez the Killer has killed a Master, definitely. Deepdelver has become the progenitor of London's brightest star. It's... complicated. Dr. Kvirkvelia, gone NORTH on 23/12/1894.
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 Màiread Posts: 385
2/8/2016
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You'll still get the card and the gift option so long as you have one notability. The challenge is straightforward at Notability 9, but 6 or above will give you decent odds.
-- Màiread - Correspondent, composer, lover of cats. Can probably bake you a d__n fine cake.
Useful Links: Traveller's Friend (Progress Tracker & Notability Calculator) | phryne's Guide to Favours & Renown |
Peggy the Nowoman lived to see the Feast. Thank you for the memories, Snow Lady.
I'm happy to accept most social actions except for lethal sparring and loitering suspiciously. Please challenge my plant! Currently not accepting calling cards.
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1/24/2016
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I actually was interested in the Campaigner branch myself, not having tested it before (and have a character just for that now.) I'm curious if I will take the Revolutionary thinking approach or bully pulpit Church approach. (Having a Glassman cool pair of glasses in the end doesn't hurt either.) I'm curious for those who look at it in a Role-playing perspective for more on why do Revolutionaries become Mystics? (My thanks to Sunicide for the Church perspectives and Anne Auclair for the first stage Campaigner perspectives, of course.)
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 TheThirdPolice Posts: 609
1/24/2016
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My thoughts as a revolutionary Glassman:
The Campaigner is a classic radical passing out pamphlets or spittle.
To be honest the Mystic stage didn't feel like a good fit. You're either scamming people or you believe you have mystical visions. Not much room for roleplaying outside those boxes.
But once you're a Glassman, you are advancing in an incredibly illegal realm. Whether you're trying to Liberate or just overthrow the Masters, Parabola entices for its near-immunity to your enemies' control, and for its own dread power. At this point it's the Church Campaigners who might wonder why they chose this career — [spoiler]although I believe the Bishop of Southwark is trying to attract Fingerking allies in a war against Hell, so you could be working for him.[/spoiler]
-- Excessive Corpse & Tender to Irreal Ravens
Lover of Flawed Souls
And with especial pride, Worst Screwup of the Decade!
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 Diptych Administrator Posts: 3493
1/24/2016
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Knife-and-Candle weapons. Specifically, the Waxwail Knife, which provides +20 Dangerous. You have to have won a lot of duels to earn it, but, well, some people are very committed to duelling.
-- Sir Frederick, the Libertarian Esotericist. Lord Hubris, the Bloody Baron. Juniper Brown, the Ill-Fated Orphan. Esther Ellis-Hall, the Fashionable Fabian.
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 Hobnail Posts: 179
1/25/2016
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ISN'T IT THOUGH
-- http://fallenlondon.storynexus.com/Profile/Hobnail
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 Ben Posts: 657
1/25/2016
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suinicide wrote:
I can completely see that! I mean, fresh food seems to be rare, to the point that stale bread heals wounds. Who knows what fresh bread would go for. When an incarnated Auditor tastes good chocolate, the surge of sensory input makes the Auditor lose control over the matter in the body, and the body dissolves into thin air.
-- The wind has no destination. http://fallenlondon.storynexus.com/Profile/IcountFrom0
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 annalibertas Posts: 161
1/25/2016
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I ran through the training professions & then was a trickster for a while before settling on the Journalist professions. I'm currently an author & haven't yet decided if I want to advance to correspondent - my character is much more in the hedonistic elements of the Authorial profession than the workings of the universe
-- https://www.fallenlondon.com/profile/Anna%20Libertas Accepting all social actions & boxed cats
https://www.fallenlondon.com/profile/Julliah%20Randolph Alt, will accept all social actions whenever I log on
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 "Many" Chin Posts: 383
1/25/2016
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Stalker for my main, Enforcer and Author for my alts. Thinking of "upgrading" my enforcer to a murderer, but I prefer to have a variety of stuff in payment than lots of rostygold. The less entangled jobs would make more sense from a role-playing standpoint, but they don't come with cool-sounding useful equipment.
-- "My little China girl/You shouldn't mess with me/I'll ruin everything you are/I'll give you television/I'll give you eyes of blue/I'll give you man who wants to rule the world" - The Goblin King.
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 TheThirdPolice Posts: 609
1/25/2016
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An enjoyable read, Magmionify. In response to you and Anne on Mystics — yes, revolutionaries often speak of millennial events and power their movements through charisma, just as religious movements do. Unfortunately, the profession literalizes this into trances and visions, which is just one way to build a metaphysics. I have no problem imagining a fiery Marxist (e.g.) as a Mystic, but why does he have to literally put on a divination performance?
(Yes, I'm being way picky about a single short passage.)
-- Excessive Corpse & Tender to Irreal Ravens
Lover of Flawed Souls
And with especial pride, Worst Screwup of the Decade!
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 Nanako Posts: 536
1/23/2016
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You assume a BFG is the best end-result because that's likely how you have your previous experience on other topics and game sources. So a gun must be better than a harpoon, even if it's magic or has a better cultural importance to the group of those who hunt "monsters." As mentioned with my references to Mt Nomad, i am basing my theories on Sunless Sea, which is official, canon, FBG content. That moreso than any historical factors
Plus, in my own Ambition Sequence in FL, i was all ready to destroy Stone, almost a literal god, with a whole swathe of dynamite. Not any kind of magic.
Such conjecture misses the whole history and culture of why these people become monster hunters in the first place.
Ah yes, "these people". I feel i should point out then, that the people you're talking about are the Chelonites, the denizens of the city inside a vast turtle carcass to the east. Hunting monsters with spears and bone tools is THEIR culture, not london's. And their culture has a reasonable degree of nihilism that implies lots of them die whenever they go out hunting. In both sunless sea and fallen london, you are typically implied to be an english-speaking ordinary londoner, if not to begin with, then eventually naturalised as such
London's culture is cannons, tea, and a stiff upper lip
(I won't bother that detail as others did fine previously.) It also misses you're in a 19th century where the whole concept of industrial mechanical process is infantile at best, and the weapons you think of only were created due to twentieth-century assembly line advancement. So everything from the bazooka on up was due to said assembly line, even if not crafted via assembly lines. Such things were made due to components due to 20th century mass production paling to the 19th century US Union Civil War standards that was mainly why the Confederacy lost said insurrection. I'm not so certain about this. As can be seen from the shopping part of london in Sunless Sea, there are quite a number of corporations who dedicate themselves to manufacturing naval equipment and cannons. Stampshod's, Leadbeater and Stainrod, Cotterell and Hathersage etc. And the latter, at the very least, is shown in-universe to be in posession of at least one large factory, filled with enough fuel and machinery to violently explode.
All this written, I saw another place (where I will not detail) where name calling and very disrespectful replies were done. This is never acceptable. if one is dissatisfied with somebody's question, perspective or opinion, it may be discussed, but it should always be done in a respectful and civilized replying manner. i like to think i reply to things in a civil manner, are you saying i was the one making insults? If so, i humbly apologise for that.
i can think of only one such thread in recent memory, and the insults were not said by myself, but directed AT me. that person seemed to be suitably reprimanded for their words, and naught more was said about it
-- Sunless Skies needs engine and speed control mechanics. Have a look at my design proposal for implementing it
http://community.failbettergames.com/topic25687-a-design-for-engines.aspx
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 Grenem Posts: 2067
1/23/2016
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Lady Sapho Byron wrote:
Since the players of FL tend to be smart folks (at least the ones on the forums); I wonder if we consciously or unconsciously attempt to maximize Watchful in-game.
Well, I have no desire to maximize my watchful on its own merits, but for a certain other purpose...
Let's just say its much harder to get the bazaar to weep if you don't go into the caverns forgotten.
-- Married!:http://fallenlondon.storynexus.com/Profile/takuza I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters. On psudeo-hiatus. Will be inactive and active and fluctuate without warning. Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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 Sara Hysaro Moderator Posts: 4514
1/24/2016
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The Campaigner can also be affiliated with the Church, in which case you're spreading the word about religious matters. Being a Mystic seems like being a prophet, and you move on from visions and trances to exploring Parabola itself.
-- http://fallenlondon.storynexus.com/Profile/Sara%20Hysaro Please do not send SMEN, cat boxes, or Affluent Reporter requests. All other social actions are welcome.
Are you a Scarlet Saint? Send a message my way to be added to the list.
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 suinicide Posts: 2409
1/24/2016
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You can also become a campaigner from the church. Both the church and the revolutionaries are about strong belief. (In god, and that what they are doing is right). So I always considered them less political, and more about just persuading people they're right, with a crowd backing them up, demonstrating their effectiveness. Mystic is more of the same, but it seems to be getting into more of the fantastical elements, such as dreams and mirrors. For glassman, I'm not sure, but I think they're using parabola to gain knowledge on the future/past somehow, and creating arguments to change events that way.
But keep in mind I chose to be a correspondent, so take that with a grain of salt, and perhaps believe someone who actually became a Glassman. edited by suinicide on 1/24/2016
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Anne Auclair Posts: 2215
1/24/2016
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I think of campaigner as a sort of free range do-gooder and/or troublemaker. The Victorian period and early 20th century overflowed with social reform movements (temperance, public hygiene, poor relief, vegetarianism, animal welfare, conservation, anti-slavery). Whether you have a major issue you're campaigning for is up to you (I've linked my character's campaigning to her efforts against the soul trade).
-- http://fallenlondon.storynexus.com/Profile/Anne%20Auclair
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 navchaa Posts: 561
1/22/2016
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I intend to try out most of the branches to get a feel of what they're each like. But Crooked Cross has been the most appealing so far, for the same reason as Rupho Schartenhauer. All this trying out and the probable eventual settling on Crooked Cross is quite characteristic of my true neutral alignment.
-- Paramount Presence (London's Marrow 2, London's Nerves 2, London’s Sinew 3, London’s Blood 3) and mercenary Notary
Married to Myrto :: Exchanging Surprise Packages with anyone interested :: Exchanging cat boxes with Kitty Rambunctious
http://fallenlondon.com/Profile/navchaa
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 Nanako Posts: 536
1/22/2016
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metasynthie wrote:
You know the highest-tier Journalist profession is also somewhat fantastical, right? The Correspondent. Lore-wise, the higher-end professions are institutionalized by the Bazaar for its own ends.
Certainly the correspondence is fantastical, but it has a concrete real-world analogue. Archaeology. Correspondant is really just that fused with journalism. Which is a very odd fusion to be sure, (and i'd personally rather see a whole seperate scholarly profession outside of journalism) but it's still somewhat relateable
Meanwhile, what in the heck is a crooked cross, for example?
"The Crooked-Cross is a tempter. He invites the ignorant to knowledge, and opposes any monopoly on morality. He tests the boundaries between right and wrong. He has parted a priest and his faith, convincing the priest to deface the sign of his God."
Not really a priest. Some sort of salesman, is the closest analogue i can think of ? This sounds more like a wierd pseudo-anarchist hobby, than a profession. Who exactly is paying him, and for what?
-- Sunless Skies needs engine and speed control mechanics. Have a look at my design proposal for implementing it
http://community.failbettergames.com/topic25687-a-design-for-engines.aspx
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 Grenem Posts: 2067
1/21/2016
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Swapped to less entangled for an extra point lacre (Worth ~50 echoes to me, only immidiately useful and i didn't have enough night-whispers this year to get enough buckets from them alone.) Going to swap back eventually, for the extra handful of points watchful (I need 1 more to have a reliable 100% on 3-action forgotten quarter.)
-- Married!:http://fallenlondon.storynexus.com/Profile/takuza I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters. On psudeo-hiatus. Will be inactive and active and fluctuate without warning. Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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 Sara Hysaro Moderator Posts: 4514
1/21/2016
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Being a Notary or Doctor allows you to pick an option on one of the Mr Sacks cards that gives you a point of Taste of Lacre.
-- http://fallenlondon.storynexus.com/Profile/Sara%20Hysaro Please do not send SMEN, cat boxes, or Affluent Reporter requests. All other social actions are welcome.
Are you a Scarlet Saint? Send a message my way to be added to the list.
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 Optimatum Posts: 3666
1/21/2016
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The other benefit of less-entangled professions is they also give 10 echoes a week more than the corresponding tier of entangled professions.
-- Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.
Want a sip of Cider? Just say hi!
PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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1/21/2016
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Nanako wrote:
lady ciel wrote:
My alts have taken different paths and my youngest one is a Ratcatcher, if you have alts, i'd say login and vote once with each of them, so we can get better data :3 That concept is flawed as while we can make multiple accounts in Fallen London's Page, we don't (or many of us don't) make multiple login accounts here in the forums for multiple characters in FL. Haven't you wondered why we list multiple characters in our signatures?
But I will vote as per my first or main character when such things happen when asked. However, do know your voting data may be flawed if using the poll numbers only for data (and not also using posted replies from people such as Reveurciel, Sara Hysaro, Lady CIel, me, and others with multiple characters.)
But in answer to your OP: the truthseeker is a Midnighter, Snow Belie is two days away from being a Correspondent from the Author she currently is. Brutus is a Murderer and a week or two (if not less) getting enough BDR Gear to Make enough Waves to become a Licentiate, and Nobby is about 4 days behind him in regards from Conjurer to Crooked Cross.
All decisions are how I envisioned my character development and what Profession best matched said story, as close as I could get. Sometimes, by dumb luck, I even get some nice mechanical benefits (such as the Wine Cellars for Author or Shrine to St. Joshua for Midnighter.) Whether I will choose to change Professions for game-playing reasons later is unknown, but I always can trigger a story should I think "well, it's a good idea." But planning a Profession solely for rewards often turns out to be unfulfilling, if you role-play your character. Other people may disagree, and that's fine. Play what you want because that's why you want to play it, including how you choose Professions.
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 Nanako Posts: 536
1/22/2016
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As far as i can see, the correspondence is basically code. To study and write it, is to be a programmer
-- Sunless Skies needs engine and speed control mechanics. Have a look at my design proposal for implementing it
http://community.failbettergames.com/topic25687-a-design-for-engines.aspx
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 Nanako Posts: 536
1/22/2016
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Pyrodinium wrote:
Gameplay-wise I believe it isn't supposed to be "respectable", I think it's supposed to be "dreadful". Everyone keeps siezing on that word, no that's not what i meant. I mean that a spear isn't terrifying. Far less so than a really big gun.
I think the british empire's history demonstrates this quite effectively: http://ichef.bbci.co.uk/news/624/media/images/75401000/jpg/_75401592_zulupics.jpg
Pyrodinium wrote:
The tradition of using parts of your prey to hunt monsters is an at least ~13800 year old practice.
EXACTLY! Whereas, at the time of our setting, the tradition of using giant cannons to hunt your prey is only a couple centuries old, if even that. And vastly more effective.
You may be able to jump on a tyrant moth and stab it to death, but taking down something like a Lifeberg or Mt Nomad can only feasibly be done by smashing it into pieces with explosives and large-calibre projectiles. The latter isn't even going to come anywhere near within "jump-on-it-and-stab" range, because it wrecks ships from afar with some kind of bizarre psychic powers.
I'd say the most appropriate monster hunter tool would be something akin to fallout 4's broadsider

Or perhaps even an enhanced version of such. As the Memento Mori proudly demonstrates, Mixing modern technology with wierd occult magic is perfectly possible. Embracing one doesn't have to mean abandoning the other.
 edited by Nanako on 1/22/2016
-- Sunless Skies needs engine and speed control mechanics. Have a look at my design proposal for implementing it
http://community.failbettergames.com/topic25687-a-design-for-engines.aspx
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1/22/2016
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Nanako wrote:
so they're Agitprop?
"The Crooked-Cross is a tempter. He invites the ignorant to knowledge, and opposes any monopoly on morality. He tests the boundaries between right and wrong. He has parted a priest and his faith, convincing the priest to deface the sign of his God." Many of those who seek ordination in the Imposter Church would look for a priest with a secret shame. You, however, choose a good man. […]When the priest takes a hammer to the old cross, he does so with the certainty of a saint..... A Crooked Cross
It still bears the hammer-marks from the priest who owned it. You've had it in lacquered in pleasing tones of blue and apocyanic. An immeasurable improvement Once a week you receive an impeccably wrapped parcel, [...]. Inside are materials to add a little bite to your missionary work, and a little tipple, because there's no good reason religion has to be done sober.
If you consider an Ur-Priest meets Trickster that king of propagandist, then yes. They are (often) the Anti-Cleric, the Clergy of Knowledge and Chaos instead of Faith and Order. They believe in the Temptation of disruption, because Clergy stifle things. Of course having Devils and Urchins/Storm sponsor this path may have a little to do with this.
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1/22/2016
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Sir Frederick Tanah-Chook wrote:
Grenem wrote:
The correspondence is a weird, magic science. not language, or if it is language, it's an unstoppable magical language that casts spells without warning even by writing and often casts them... explosively.
Hey, magic spells are language. They're just, you know, magic language.
[spoiler]Or, I daresay a more accurate description would be... well, if a god says something, it comes true, yeah? So we can say something in the gods' language and do the same thing. Except it's so powerful that if we get it wrong, things explode... and even if we get it right, it's a language devised so much higher on the chain than our mortal realm that things might explode anyway.[/spoiler]
Correspondence-study and its relevant profession take on the trappings of science and academia in Fallen London, rather than those of science or religion, just 'cause, well, that's Fallen London's culture. So what does the phrase A la Peanut Butter Sandwiches fall under? Correspondence? Conjuration? Summoning? Transportation? Pineapple/People Creation and Removal?
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 dov Posts: 2580
1/22/2016
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the truthseeker wrote:
Nanako wrote:
if you have alts, i'd say login and vote once with each of them, so we can get better data :3 That concept is flawed as while we can make multiple accounts in Fallen London's Page, we don't (or many of us don't) make multiple login accounts here in the forums for multiple characters in FL. Haven't you wondered why we list multiple characters in our signatures? I also seem to remember that using multiple accounts was explicitly forbidden by the forum's terms and conditions. But I can't seem to find the T&C page anymore to confirm (for the forum, not for the game).
--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how. (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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