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Nanako
Nanako
Posts: 536

1/19/2016
I frequently stumble across various little questlines which are confusing, and about which the wiki gives no useful information, only an encyclopediac list of storylets associated with it.

I'd like you guys to give me information about the questlines in question. What their overall point is, where they lead to, whether they're repeatable, and what kind of rewards can be gained. Ideally without any spoilers about the lore, story, or secrets that i might uncover. please spoiler important details if needed, i just won't read those

I can't recall all these quests right now, i intend to come back to this thread and post more requests as i remember them. I'll edit them into this OP, and also make a post to bump the thread in future
But for now, a few come to mind:

  • What's Seeing Through The Eyes of Icarus all about?
  • Also Touched By Fingerwork
  • and Walking the Fallen Cities
  • What's the Fighting a War Of Assasins about too?
  • What kind of things can raising Connected: The Masters of the Bazaar lead to?

    edited by Nanako on 1/24/2016
    edited by Nanako on 1/24/2016

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    Guest

    1/21/2016
    Snotra wrote:
    Nanako, are you one of those who turned down the chance to see a play because they'd heard that Godot never turned up? I think they missed the point.


    Not I. it was an Act Without Words, Twice.
    And Nanako left with the Three Sisters after meeting Uncle Vanya!
    (Another playwright pun...Checked Off. I am at your Beckett and call, my Puns! )


    Nanako, don't try to solve everything so hard, you miss the point of the story itself is what's trying to be said not so diplomatically quoted there. Even if you properly followed all the links in the wiki (and all have end-story listing rewards you may have missed) you'd miss the development of the stories. it's not simply "a success or failure" thing.


    But since you insist on breaking down all of those writers' work into a quantifiable thing (Snow, please leave the area, as I don't want you fainting from the deconstruction about to happen here ignoring the creative aspect of the works,) here's the summary. In case you decide to find the Mystery on your own, I'll spoil them for you or anybody else who hasn't learned this yet:
    [spoiler]
  • The Affluent photographer simply is a repeatable quest to gain the Shadowy +3, Dangerous +1, Dreaded +1 item in the end. it's only repeatable so you can get both sides' items. There is no way to stop the card from appearing again.
  • Romancing in the empress' court originally was a way to get a Memento of Passion, and now is a "Name Signed with a Flourish" stage used with Pursue an affair with An Acclaimed Beauty and/or A Barbed Wit
  • Deepening the acquaintance with honey is a repeatable romance/con carousel, teaching you how to use the Fascinating mechanic as well as getting some rare for non-PoSI jewels. Ask the Lapidary what I mean
  • The Implacable detective as mentioned before uses the cards to solve cases which you can succeed in luck checks or pre-pay for successes for a big reward if high enough in the end. The Medium one is best done when going to the Mirror Marches after getting the Mouse value to 6 first and waiting. She also can have Chess games played between accepting and concluding cases for Scraps of Incendiary Gossip per 100 Whispered Hints spent.
  • The Once-dashing smuggler is a one-time storyette tyou play through opportunity cards. Your choices determine the types of outcomes, even removing him form your life. Try and love a little.
  • "A pocketful of change" and first city coins: Counting The Days is so complex to explain, it has its own guide. First City coins are also used by people on the Heart's Desire Ambition. Technically it's a long and costly process, but it's one component of manufacturing a Collection of Curiosities (often not specifically ground for, but people sometimes keep their leftovers and sometimes make one from what piles up. It's always better and quicker to get it from the War of Assassins Carousel.) People want these coins because other people want these coins to gamble with, as well as a reflection about "a debt that must be paid one day, and all shall be Well." . Demand fuels the supply, so that's the big story you missed.
  • SoTC 10 is Mandatory for Correspondents. Besides that, you already heard about using it with a Monocle on a pail of So-Called Snow automatically successful at 10, else it's 10% per SoTC level. One option for Making Waves does use a broad SoTC 10 check in The Sleepless Tower: Disturbances at a Cottage by the Observatory. Besides those, there is no other main reason beyond bragging rights to have SoTC beyond that unless you are writing a Monograph as said Correspondent.
  • [/spoiler]


    There, now you have all the Deconstructed answers. Did you enjoy the stories?


    What stories?
    Exactly.

  • edited by the truthseeker on 1/21/2016

  • edited by the truthseeker on 1/23/2016
  • +8 link
    Kittenpox
    Kittenpox
    Posts: 869

    1/22/2016
    the truthseeker wrote:
    In that case, happy hunting! Also, make alts or you won't get to play everything as some are ambition-only.

    Whereas I would advise against that - certainly while you're still exploring the game. It's easier to maintain an interest in the game when you're only holding down one character's worth of progress, and doing one character's worth of actions. (Not to mention, easier to remember where you are in the game when there's only one of you.)

    It also means that when you do get around to creating another character, you'll have a much better framework of understanding for the things being mentioned in the stories - and you'll be able to pick up on details you would have otherwise missed.

    When you've hit end-game? Sure, make as many alts as you can stand to play! But until then, just be one person.

    (That's how I see it, anyway.)

    --
    Kittenpox
    Current [Fabulous Diamond] count: Twenty-Five (of 50). Halfway there! ^_^
    Metaphysical Caprice: 11.
    -
    Currently: Returned to the Neath, and regaining my footing in this place. :-)
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    Thorbimorbi
    Thorbimorbi
    Posts: 48

    1/20/2016
    Snotra wrote:
    More clearly speaking, I was questioning your need to know so much specific information about so many things, and not just letting the game unfold before you.


    I usually do the same as Nanako, just with extended searches on the wiki and Reddit.
    For people who can still enjoy the game without finding out everything little detail themselves, this is a quite sensible approach.
    After all, this game will lock you out of content, not always with much warning, or sometimes behave in ways that are new and exciting when you first encounter them, and get mildly annoying when you find out there is no way of getting rid of them (Three-card lodgings, anybody? Or the struggling artist?).

    --
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    Rupho Schartenhauer
    Rupho Schartenhauer
    Posts: 787

    1/19/2016
    Nanako wrote:
    Rupho Schartenhauer wrote:
    Nanako wrote:
    Is there any purpose to raising Scholar of the Correspondence higher than 7?

    Yes - with SotC 10 you can use a Monocle on Lacre with 100% success!

    huh?

    Huh. wink

    --
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    Cortez the Killer has killed a Master, definitely.
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    Snotra
    Snotra
    Posts: 67

    1/20/2016
    I'm sorry, I was not questioning your name. My reference was about a play called "Waiting for Godot", by Samuel Beckett. And I was being a little obtuse. More clearly speaking, I was questioning your need to know so much specific information about so many things, and not just letting the game unfold before you. My earlier post was a little rude. I apologize.

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    Grenem
    Grenem
    Posts: 2067

    1/20/2016
    Nanako wrote:
    Thorbimorbi wrote:
    (Three-card lodgings, anybody? Or the struggling artist?).

    aren't all low level lodgings 3 cards? i'm not sure what you're getting at here

    Some of them are generally useless, and only add a new, worthless-in-late-game, card to your deck. (1 scrap per card? yeah, nope.) Most have their perks, but not quite enough to want to draw their card, generally. (exceptions: if you aren't going to lose repentant forger, rooftop shack which offers a connection check for 3 echoes in wines. if you get an annoyance to jack-of-smiles, smoky flophouse dormitory is tolerable, and 1 more source of criminal favors. ) Notably useless is the bookshop lodging (not even a MW option! Really? Really), notably useful is the handsome townshouse.

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    Optimatum
    Optimatum
    Posts: 3666

    1/22/2016
  • SoTC 10 is Mandatory for Correspondents. Besides that, you already heard about using it with a Monocle on a pail of So-Called Snow automatically successful at 10, else it's 10% per SoTC level. There is no other reason beyond bragging rights to have SoTC beyond that unless you are writing a Monograph as said Correspondent.


  • That's not quite true; the MW option on the Cottage lodgings requires a fairly difficult SotC check to exchange a Searing Enigma for a lot of MW.

    --
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    Kittenpox
    Kittenpox
    Posts: 869

    1/20/2016
    Nanako wrote:
    Rupho Schartenhauer wrote:
    Nanako wrote:
    Is there any purpose to raising Scholar of the Correspondence higher than 7?

    Yes - with SotC 10 you can use a Monocle on Lacre with 100% success!

    huh?


    If you have An Unusual Pail of So-called Snow (aka Lacre, obtainable during the first few weeks of the christmas event), a Semiotic Monocle (350E, from the Bazaar), and A Scholar Of The Correspondence at 6 or greater, you can use them together to increase your SotC slightly (up until 15) and gain some Putting the Pieces Together: the Taste of Lacre (+3 LEVELS up to ToL 6. Best done when you have ToL at 5, to get it up to 8.)

    One pail of snow/lacre is removed from your inventory regardless whether you succeed or fail, but failure will increase your Wounds menace rather than giving +SotC and +ToL.
    Having your SotC at 10 guarantees success when performing this action, meaning the bucket can't be wasted.
    edited by Kittenpox on 1/20/2016

    --
    Kittenpox
    Current [Fabulous Diamond] count: Twenty-Five (of 50). Halfway there! ^_^
    Metaphysical Caprice: 11.
    -
    Currently: Returned to the Neath, and regaining my footing in this place. :-)
    NO PLANT BATTLES PLEASE.
    +3 link
    Snotra
    Snotra
    Posts: 67

    1/20/2016
    Nanako, are you one of those who turned down the chance to see a play because they'd heard that Godot never turned up? I think they missed the point.

    --
    http://fallenlondon.storynexus.com/Profile/Snotra
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    Rupho Schartenhauer
    Rupho Schartenhauer
    Posts: 787

    1/19/2016
    Let's see...

    The Affluent photographer
    Eventually gives you one of two Shadowy +3, Dangerous +1, Dreaded +1 clothing items which can be sold at the Bazaar for 6 Echoes. You can do the whole carousel as often as you like but it's not really worth it.

    Romancing in the empress' court
    It's fun! Just do it. Repeatable as long as you're not banished from Court.

    Deepening the aquaintance with honey
    I think this is mainly there to become more familiar with Parabola, and raise the Connoisseur of Neathy Delights quality. Repeatable forever.

    The Implacable detective and her million business cards
    I really don't know why there have to be so many, honestly. You don't get anything for collecting them (yet).

    The Once-dashing smuggler
    Just an unusual romance. There's no special reward, but one of the endings can raise your Hedonist +5CP up to 15 if that's something you're interested in. It's not repeatable.

    "A pocketful of change" and first city coins
    You can be nice to Heart's Ambition players by giving them the coins. You need Pocketful 7 to buy a Mark of Credit from the Numismatrix (docks 7CP), so the card becomes pointless basically once your Pocketful is high enough (mine's about 40, but I've been playing a looong time....) Repeatable forever.

    Tracking down the Manager, in A State of Confusion
    Complaining about his hotel helps you get out a little faster. There's also a fun little option for when you're Stormy-Eyed.


    -------------
    By the way, you can simply delete those endless edited by..... when you're editing a post wink
    edited by Rupho Schartenhauer on 1/19/2016

    --
    Rupho Schartenhauer has killed a Master, well: most of it.
    Cortez the Killer has killed a Master, definitely.
    Deepdelver has become the progenitor of London's brightest star. It's... complicated.
    Dr. Kvirkvelia, gone NORTH on 23/12/1894.
    +3 link
    Rupho Schartenhauer
    Rupho Schartenhauer
    Posts: 787

    1/19/2016
    A Connoisseur of Neathy Delights:
    You need...
    ... CND 1 to play the Egg Imponderable form in Knife & Candle.
    ... CND 5 for the Fate-locked option on The Windward Tower.
    ... CND 7 for a particularly Presumptuous Little Opportunity.
    There might be other uses, but those are the ones that come to mind now.

    Nanako wrote:
    Are her cases rewarding, or worthwhile to do? fun, even?

    I don't know. If I've ever played them, I don't remember it.

    --
    Rupho Schartenhauer has killed a Master, well: most of it.
    Cortez the Killer has killed a Master, definitely.
    Deepdelver has become the progenitor of London's brightest star. It's... complicated.
    Dr. Kvirkvelia, gone NORTH on 23/12/1894.
    +3 link
    Rupho Schartenhauer
    Rupho Schartenhauer
    Posts: 787

    1/19/2016
    Nanako wrote:
    I found some other nonfate expeditions on the wiki that i can't do. The Observer of Falsehoods, and The Tomb of Seven. What are those about, and how can i do them?

    The former is a part of Ambition: Heart's Desire.
    The Tomb of Seven is totally important and I think you need to do it to progress to the next step of Making Your Name: Watchful (A Name in Seven Secret Alphabets)!

    --
    Rupho Schartenhauer has killed a Master, well: most of it.
    Cortez the Killer has killed a Master, definitely.
    Deepdelver has become the progenitor of London's brightest star. It's... complicated.
    Dr. Kvirkvelia, gone NORTH on 23/12/1894.
    +2 link
    Rupho Schartenhauer
    Rupho Schartenhauer
    Posts: 787

    1/19/2016
    Nanako wrote:
    Is there any purpose to raising Scholar of the Correspondence higher than 7?

    Yes - with SotC 10 you can use a Monocle on Lacre with 100% success!
    Also, one needs SotC 10 to advance from Author to Correspondent.

    Nanako wrote:
    i don't believe i've heard of the Windward Tower, what is that?

    The Decommissioned Steamer lodging's opportunity card wink
    edited by Rupho Schartenhauer on 1/19/2016

    --
    Rupho Schartenhauer has killed a Master, well: most of it.
    Cortez the Killer has killed a Master, definitely.
    Deepdelver has become the progenitor of London's brightest star. It's... complicated.
    Dr. Kvirkvelia, gone NORTH on 23/12/1894.
    +2 link
    lady ciel
    lady ciel
    Posts: 2548

    1/19/2016
    Playing Cat and Mouse with the Implacable Detective cards can be profitable but there is some luck involved to get the higher rewards.
    For one of the options, the Medium, it can be easier as there is a stage where you get guaranteed progress if you go to the Mirror Marches.

    --
    ciel

    Sorry RL means I am not a very active player at the moment. No social actions unless you are prepared to wait and definitely no sparring or other mult-action things.

    No Calling Cards or boxed cats please. Will take dupes on the affluent photographers. Other social invitations welcome. Parabolan Kittens usually available, send me an in-game social action saying you want one and I will get one to you as soon as possible.

    storynexus name - reveurciel
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    Parelle
    Parelle
    Posts: 1084

    1/19/2016
    Marks can be cashed out for various rewards, including the only Respectable Weapon, something to do with the faction you're closest to, and a way to open passage to another location.

    --
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    pages from a dusty bookshop: a badly updated FL changelog | Useful Guidance and Explanations
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    lady ciel
    lady ciel
    Posts: 2548

    1/19/2016
    If you have a goal while you are in a Menace area you can always use gear to keep yourself there until you reach that goal.

    So if you want to see the Manager in a State of Some Confusion wear a Sporing Bonnet; if you want to meet the Forger in New Newgate wear a Pirate hat.

    --
    ciel

    Sorry RL means I am not a very active player at the moment. No social actions unless you are prepared to wait and definitely no sparring or other mult-action things.

    No Calling Cards or boxed cats please. Will take dupes on the affluent photographers. Other social invitations welcome. Parabolan Kittens usually available, send me an in-game social action saying you want one and I will get one to you as soon as possible.

    storynexus name - reveurciel
    +2 link
    suinicide
    suinicide
    Posts: 2409

    1/20/2016
    I think he's talking about the cards that keep showing up. There's no way to stop them.

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    A gentleman seeking the liberation of knowledge, with a penchant for violence.
    RIP suinicide, stuck in a well. Still has it under control.
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    Sara Hysaro
    Sara Hysaro
    Moderator
    Posts: 4514

    1/22/2016
    It's for Ambition: Nemesis.

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    Please do not send SMEN, cat boxes, or Affluent Reporter requests. All other social actions are welcome.

    Are you a Scarlet Saint? Send a message my way to be added to the list.
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    Nanako
    Nanako
    Posts: 536

    1/22/2016
    the truthseeker wrote:


    Nanako, don't try to solve everything so hard, you miss the point of the story itself is what's trying to be said not so diplomatically quoted there. Even if you properly followed all the links in the wiki (and all have end-story listing rewards you may have missed) you'd miss the development of the stories. it's not simply "a success or failure" thing.



    I think i may be a little misunderstood.
    I specifically ask not to have lore and story spoilers, because i do very much enjoy that part. The point of this thread is more to help me find those interesting stories, rather than wasting my time on levelling up Touched By Fingerwork or some other wierd quality that doesn't really lead anywhere

    And as i'm sure you're aware, material wealth, and the gathering of crafting components, is a core part of gameplay. I would typically rather be doing an interesting story, than grinding my way through writing a million letters at the palace to make one more Personal Recommendation. In this case, knowledge of the rewards i might get allows me to figure out which interesting new stories to do without sacrificing my general economic progress towards other goals

    --
    Sunless Skies needs engine and speed control mechanics. Have a look at my design proposal for implementing it

    http://community.failbettergames.com/topic25687-a-design-for-engines.aspx
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    Grenem
    Grenem
    Posts: 2067

    1/24/2016
    Nanako wrote:

    • What's Seeing Through The Eyes of Icarus all about?
    • Also Touched By Fingerwork
    • and Walking the Fallen Cities
    • What's the Fighting a War Of Assasins about too?

      edited by Nanako on 1/24/2016

      Eyes of icarus, as far as i can tell, is tied in with a lot of things. one particularly common one is the playing with broken dolls storylet, and it's also awarded by an event at the feast involving "joy, from the hill." I'd guess it involves destruction through creation, as well as rising up to plummet (into the sea, to use the old myth. the one about joy.) It's also tied into anything associated with heights, including the correspondence. [If you knew what it was, you'd know why.] (_i__n_ _p t_ _ou__ the _t_r_s- _r a_ _e_s_ s_e_k _h_i_ l_n_u_g_)

      Touched by fingerwork is mostly about mirrors- and what they do down here-, but i believe it also is tied into the clay men and, therefore, polythreme. There's probably other connections, though. the ultimate use for it, if such a thing occurs, will be to explore [the graph of x^(2*k), so to speak], which requires a ludicrous value, but is currently locked, unlikely to be unlocked soon, and quite possibly will have different requirements when you do unlock it.

      Walking the fallen cities is mostly awarded for knowledge about past cities, future cities, or the seven cities as a whole. knowledge of present london rarely awards it, iff i recall correctly. it's been a while since i played a lot of these, though, for all of the above, so in some ways, you know better than me.

      fighting a war of assasins is... exactly what it sounds like. it's a carousel (loop where you progress, reach the end, and repeat) that awards 1 point dramatic tension per loop. at LV. 2 dramatic tension, you can claim rewards from your defeated rival, or your master/peer in spycraft. Nearly every option involves trying to avoid being killed, or trying to kill them. for instance, i generally spend my loops taking shelter in the flit and hiring assasins to take out my enemy, while convincing the raggedy men to help launch the final assault, but you could also try to kill them personally, or just survive what they throw at you, before proposing a truce until they admit defeat. assuming all stats equal, all routes are roughly equally effective. It's a good source of collections of curiosities, which outclasses most of the other options, and, if you need them, it's also a great source of collated reasearch, which- isn't as lucrative, 40 echoes worth as opposed to the collection of curiosities (which can be traded in for 62.5- don't sell any from expeditions otherwise!), but is the best source if you've been kicked from the university. Unless you want to see all the endings, or need uses of villians, you should probably just stick to the collection of curiosities payout. [lising the payouts is no spoiler at all- the game explicitly states what they are, so the only]

      A lot of the first three are multi-purpose, really, so don't be surprised if you see other storys that reward them. Sometimes it's an oblique reference, sometimes it's just an oddball use of the context. There are many sources, but very few uses. once you finish the eyes-of-icarus storyline (playing with broken dolls) you have no more uses for them, IIRC. if still curious and i missed something, mention it here!

      I'm certain that, as of this posting, there are virtually no uses for them above... lv. 10, maybe? probably not even that. they're not useful, generally. I have lv. 57 walking the fallen cities, and i don't really seek it out. in the unlikely event that you wish to raise them... they all have an associated card, and a lot of other sources. it's not exactly hard.
      edited by Grenem on 1/24/2016

      --
      Married!:http://fallenlondon.storynexus.com/Profile/takuza
      I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters.
      On psudeo-hiatus. Will be inactive and active and fluctuate without warning.
      Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
      +2 link
      dov
      dov
      Posts: 2580

      1/24/2016
      Nanako wrote:
      Eyes of icarus,
      Touched by fingerwork
      Walking the fallen cities

      These qualities (and also "Approaching the Gates of the Garden") track how far along you are in finding out some of the mysteries of the Fallen London universe. These are very old qualities. To the best of my knowledge, they don't yet play any major role in any significant storyline. (thought the seem to be intended for such use in the future). Think of them as hints of storylines to come.

      Nanako wrote:
      fighting a war of assasins

      Each cycle through this carousel (11 actions) increases Dramatic Tension by 1 CP. Doing the carousel 3 times (i.e. 33 actions) will give you Dramatic Tension level of two (1 CP to level one, 2 CPs to level two). You can then use the Dramatic Tension (resets it to 0) to get one of several items (you need to choose the items *before* starting the carousel!). For these particular items (e.g. Collection of Curiosities), the War of Assassins carousel (total of 34 actions) is usually the most efficient way to go.

      --
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      (Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
      +1 link
      Gonen
      Gonen
      Posts: 817

      1/24/2016
      wraith wrote:


      that's reset the carousel though so do it before starting it (it resets fighting a war of assassins, i don't think it resets dramatic tension)


      Well, I may be mistaken here. Not the first time.
      I remember choosing the prize AFTER building my dramatic tension to level 2. Was changing my mind about the prize. I Was doing the Wilmot's and claimed the prize of the assassins (same actions, different location).
      Does it resets the progress bar? Perhaps it doesn't reset the dramatic tension, as you stated.
      Well, until I try it again, disregard my remark.
      edited by Gonen on 1/24/2016

      --
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      Woe to those who call evil good, and good evil; Who substitute darkness for light and light for darkness.

      The long journey to eccentricity:
      On March 10th, 2018, reached 15 on all quirks, simultaneously. The Quirky Anesthesiologist
      +1 link
      Jeremy Avalon
      Jeremy Avalon
      Posts: 345

      1/25/2016
      That depends on how badly you want to remove that card from your deck (as opposed to just getting cash); at Connected: Masters 11 it will stop showing up, and the "special books" option is significantly more efficient than handing over 10,000 Proscribed Material.

      On the other hand, they are 12.5 Echoes each.

      --
      How we must glow; yes, I bet we look like snow.
      +1 link

      Guest

      1/22/2016
      Nanako wrote:
      the truthseeker wrote:


      Nanako, don't try to solve everything so hard, you miss the point of the story itself is what's trying to be said not so diplomatically quoted there. Even if you properly followed all the links in the wiki (and all have end-story listing rewards you may have missed) you'd miss the development of the stories. it's not simply "a success or failure" thing.



      I think i may be a little misunderstood.
      I specifically ask not to have lore and story spoilers, because i do very much enjoy that part. The point of this thread is more to help me find those interesting stories, rather than wasting my time on levelling up Touched By Fingerwork or some other wierd quality that doesn't really lead anywhere

      And as i'm sure you're aware, material wealth, and the gathering of crafting components, is a core part of gameplay. I would typically rather be doing an interesting story, than grinding my way through writing a million letters at the palace to make one more Personal Recommendation. In this case, knowledge of the rewards i might get allows me to figure out which interesting new stories to do without sacrificing my general economic progress towards other goals

      In that case, happy hunting! Also, make alts or you won't get to play everything as some are ambition-only.
    • +1 link
      Optimatum
      Optimatum
      Posts: 3666

      1/19/2016
      Exile in the Tomb-Colonies is notable in that the above does not apply; leaving is not automatic once scandal hits zero and instead requires a specific action.

      --
      Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.

      Want a sip of Cider? Just say hi!

      PM me for information enigmatic or Fated. Though the forum please, not FL itself.
      +1 link
      lady ciel
      lady ciel
      Posts: 2548

      1/19/2016
      The Tomb of Seven is the one you need to get Scholar of the Correspondence and access to the University.

      I think the other is one of the steps in an ambition (but I might be wrong)

      --
      ciel

      Sorry RL means I am not a very active player at the moment. No social actions unless you are prepared to wait and definitely no sparring or other mult-action things.

      No Calling Cards or boxed cats please. Will take dupes on the affluent photographers. Other social invitations welcome. Parabolan Kittens usually available, send me an in-game social action saying you want one and I will get one to you as soon as possible.

      storynexus name - reveurciel
      +1 link




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