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Dual Faction Opportunity cards? Messages in this topic - RSS

Nanako
Nanako
Posts: 536

1/17/2016
There are lots of opportunity cards in the game where you make a choice between two factions who like you, generally the choice pleases one and annoys the other, or there's the expensive thiurd option that makes them both happy.

I've always seen these, and done plenty of them. There's also quite a few factions i've had no interest in.
But recently, i started making friends with the urchins, whom i'd never gone near before. More as a natural consequene of finally levelling my shadowy a bit. And i started seeing a swath of new cards popping up. Stealing a cannon at the docks, a child selling his soul, etc.

I'm wondering what else i've missed.

Does anyone have a list of all these opportunity cards, and the pairs of factions involved in them ? Tracking them down across the wiki one by one would be painstaking

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Guest

1/18/2016
*Nobby is very excited finding another ally of Urchins. Unfortunately, this quick-talking does not bode well with comprehension for "East End" dialect.*

"Oi! If y' g' t' g' t' th' 'onflict 'n 'ny o' t' other 'ide....."

*The Creator mercifully takes over *


If you have Connected value with both sides (some as low as 5, others as high as 50) you can draw Conflict cards. This List shows all conflicts with all factions.
As you can see, we know only of three Urchin Conflicts: With Devils, the Widow and the Docks. As mentioned before, there are 12 Conflict Cards total.


*Nobby looks annoyed at the "translation"*
"Roight! I 'aid dat ya Toffer!"
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Charlotte_de_Witte
Charlotte_de_Witte
Posts: 360

1/17/2016
It's also maybe of use saying here that it can be worth playing factions off against one another. Playing a conflict card one way the first time and then vice versa the next. Yojimbo style. - As the increase in relations with the one you favour is (usually?) greater than the decrease with the one you scorn. So over all you will build up a net gain in relations.


Also if those cards are annoying you (because you want to draw other cards more useful to you), you can decrease your relations with the relevant factions below the thresholds for the conflict cards to appear. You can do this by calling in favours with the factions in question for various goods (the opportunities for which are dotted around London.)

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edited by Charlotte_de_Witte on 1/18/2016

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"Do one thing for me, Sredni Vashtar."

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genesis
genesis
Posts: 924

1/17/2016
There are in fact 12 cards. You probably missed "The Acacia and the Butterfly" and "Crime or punishment?"

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http://fallenlondon.com/Profile/mikey_thinkin

Keeping track of incomplete content and loose ends in Fallen London
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th8827
th8827
Posts: 823

1/17/2016
If you get both the Widow and Docks very high (30, I think), you can get a very profitable one that pays out is POSI items.

Police 50 and Criminal Favors 7 is also there, in the high end of conflict cards. I have not seen it yet, though, since I don't have Police 50...

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http://fallenlondon.storynexus.com/Profile/th8827

Gone NORTH. It's nice here.
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