 Richard Posts: 304
12/2/2015
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Hello all. First of all, I apologise, because I am almost sure this will have been discussed at length in the past - but I've clicked through as many pages of old threads as I deem reasonable, and I can't get search to work.
So, I've been tempted back to Fallen London after a long time away (it's amazing what some advent freebies will do for you). And the very first thing that's happened is that it's asked me to help with "a tiny bit of record-keeping", and tell it what happened beneath the Silken Chapel.
The thing is, neither of the options it's giving me are quite right. And I don't particularly want to rewrite history.
So, can somebody with more understanding of why it's asking me the question give me some spoiler-free advice on what to choose? These are the options I have, and what actually happened - potentially spoilery for anyone who hasn't completed the Silken Chapel storyline:
[spoiler]
You slew the Spider-Council... or you don't even remember any more. But it hasn't troubled you since, so it's presumably dead.
OR
You escaped and set the Chapel afire. Perhaps it's dead. Who knows?
AND WHAT ACTUALLY HAPPENED WAS... I tried a bluff regarding the Correspondence, which turned out to be a terrible idea, and I was instantly sent off to the Silent River without so much as a die-roll.
My guess is that the second option is nearer to the truth. In particular, if it will trigger the Spider-Council to show up again, then that's compatible with the fact that I didn't actually kill it.
[/spoiler]
Thanks Richard
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 Cimanyd Posts: 38
12/3/2015
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I think it's worth mentioning that, according to the wiki, the way the new "Beneath the Silken Chapel" works:
[spoiler]If you reach wounds 8 while you're there, you (through the only option available with wounds 8) set the place on fire with your last strength, run out through the smoke, and then presumably die due to being back in Wolfstack Docks (i.e. normal London, where menaces work normally, instead of a special location) with wounds 8. This is the same result as if you'd decided to run away, except with extra death, so you still get Arachnologist 3-you've-escaped-alive instead of 4-you-killed-it. (Wait, even though you didn't escape alive?) Perhaps you could assume this is what really happened to your character.[/spoiler]
I don't think the change to the Silken Chapel had much to do with Making Your Name. When I started playing, it had already been changed to record your end result, and not instakill you. Based on the wiki comments, it changed on June 30, and also asked all players who'd already done it the same question you got much later. edited by Cimanyd on 12/3/2015
-- Cimanyd, the Northbound Correspondent "There are some things we were not meant to know, they say. But you wouldn't be down here if you took that seriously."
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 Rupho Schartenhauer Posts: 787
12/2/2015
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malthaussen wrote:
Is that a spoiler? I don't know how to do those convenient little boxes.
[ spoiler]Text[ /spoiler]
(without the spaces)
-- Rupho Schartenhauer has killed a Master, well: most of it. Cortez the Killer has killed a Master, definitely. Deepdelver has become the progenitor of London's brightest star. It's... complicated. Dr. Kvirkvelia, gone NORTH on 23/12/1894.
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 Charlotte_de_Witte Posts: 360
12/2/2015
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[spoiler] Killing the spider sets Arachnologist to 4, running away or setting it on fire to 3. Listening to it gives you a big hit to wounds, higher if you fail the test, but won't necessarily kill you. I'm at a loss to find any difference between having the value at 4 or 3. Both will lead on to a Black ribbon invite. But its an evil spider-monster that lays its eggs in peoples' eyes -kill it! [/spoiler] edited by Charlotte_de_Witte on 12/2/2015
-- "Do one thing for me, Sredni Vashtar."
Social actions welcome. Only, send me dupes if you need help with the Affluent Photographer please, I like the bats! [And boxed kitties, and extreme gardening]- Thank-you!
http://fallenlondon.storynexus.com/Profile/Charlotte%20de%20Witte
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 Richard Posts: 304
12/3/2015
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Many thanks to everyone, and especially to Charlotte for such a comprehensive explanation of the (updated) back-story. I sympathise with the idea of banishing it from the face of the Neath, but I recall from the time that killing the thing involved a challenge which was (then) way beyond me. So I'm sure now that option 2 is the more honest one.
It's decided, then! When danger reared its ugly head, he bravely turned his tail and fled. And that's always been what happened ;-)
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 Sara Hysaro Moderator Posts: 4514
12/2/2015
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I think back in the day talking to the spider would end the storyline in that punishing way. Now it definitely doesn't kill you outright, and you get to pick a different option.
-- http://fallenlondon.storynexus.com/Profile/Sara%20Hysaro Please do not send SMEN, cat boxes, or Affluent Reporter requests. All other social actions are welcome.
Are you a Scarlet Saint? Send a message my way to be added to the list.
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 Rupho Schartenhauer Posts: 787
12/3/2015
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Richard wrote:
can anyone remind me why I'm trying to get into the Museum of Mistakes? It has something to do with an Impatient Apprentice. The Impatient Apprentice only appears in the Dadd Wing, which was one of the special stories for Sunless Sea kickstarter-backers. It would probably be best if you posted your question in the Fate-locked content thread, so someone in the know can PM you.
From reading this player's journal, it seems entry to the Museum is at the very beginning of Dadd Wing, so you've probably just started that story when you last played.
Something else: Richard wrote:
Does the tiger still stalk the forums? Those old memories are flooding back. Rarely, I'm afraid. He explained why in this excellent blog post. edited by Rupho Schartenhauer on 12/3/2015
-- Rupho Schartenhauer has killed a Master, well: most of it. Cortez the Killer has killed a Master, definitely. Deepdelver has become the progenitor of London's brightest star. It's... complicated. Dr. Kvirkvelia, gone NORTH on 23/12/1894.
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 Richard Posts: 304
12/4/2015
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Rupho Schartenhauer wrote:
It would probably be best if you posted your question in the Fate-locked content thread, so someone in the know can PM you. Thanks for the pointer - I'll remember that thread for next time. As it happens though, you've given me the answer I was looking for - which is basically "I'm trying to do it because the game told me I ought to". Splendid!
(And yes, I remember Eatengate very well.)
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