 malthaussen Posts: 1060
11/24/2015
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Thank you, NIteBrite!
Game Name: Malthaussen Stats: Any, in order Shadowy>Dangerous>Watchful>Persuasive Time the Healer: Tuesday, ~1500 Zulu (Time Zone: Zulu -5) Best Trading Time: Any day, ~1300 to 0200 Zulu
-- Mal
-- "Of two choices, I always take the third." Will do all socials except Loitering or Private Evenings (all my Free Evenings are accounted for), and Affluent Photographer Betrayals only, please. I am not currently accepting calling cards. http://fallenlondon.storynexus.com/Profile/malthaussen
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 Michile Posts: 44
11/24/2015
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Thank you, NiteBrite!
Game Name: Michile Stats: Any except Persuasive Payday: Thursday, 2200 Zulu; Time Zone Zulu -5 Best Trading Time: Any day, 1300 to 0300 Zulu edited by Michile on 11/24/2015 edited by Michile on 11/25/2015
-- "Be the change you want to see in the world." http://fallenlondon.storynexus.com/Profile/Michile
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 suinicide Posts: 2409
11/24/2015
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Name: Suinicide Stats: Watchful Time the Healer: Late Monday Best Trading time: Any
http://fallenlondon.storynexus.com/Profile/suinicide
-- http://fallenlondon.storynexus.com/profile/sunnytime A gentleman seeking the liberation of knowledge, with a penchant for violence. RIP suinicide, stuck in a well. Still has it under control.
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 Isa1187 Posts: 45
11/24/2015
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I'd like to volunteer to be a group leader, since I'm already stat capped. And thanks for once again stepping in as unofficial Organizer of All Things, NiteBrite!
Game Name: Isa1187 Stats: None Time the Healer: Tuesday, about 11pm EST Best trading/reminder time: Any.
-- Accepting all social actions.
http://fallenlondon.com/Profile/Ezira
She was consumed: http://fallenlondon.com/profile/isa1187
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 Albedineity Posts: 13
11/24/2015
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Great idea! Name: Albedineity Stats: Watchful Time the Healer: Fridays, about 8 PM, GMT/UTC Best trading time: Any
-- http://fallenlondon.storynexus.com/Profile/Albedineity
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 Grenem Posts: 2067
11/24/2015
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Ingame-name: Takuza (link below) Stat Preference: currently Watchful and shadowy- will change if watchful caps. TTH: sunday, not quite sure on the hour. around four pm, canada eastern time. Best Trading Time: Any, though I may take a little to get back to you. Finals week, ya'know? I will not reply between 2:00 AM and 9:00 AM canada eastern no matter what, though. sleep is important. edited by Grenem on 11/24/2015
-- Married!:http://fallenlondon.storynexus.com/Profile/takuza I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters. On psudeo-hiatus. Will be inactive and active and fluctuate without warning. Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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 acorncap Posts: 30
11/24/2015
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Game name: Adelaide_C Stat Preference: Shadowy or Dangerous, but any welcome. Time the Healer: Mondays around 2pm Best time to trade: Weekdays, though any time is acceptable, I will get to them within a day or so.
-- Dr. Adelaide Capella - The Steadfast Doctor - Also a Watchful Patron
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 NiteBrite Posts: 1019
11/24/2015
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Talkes wrote:
Looks useful.
Game name: Talkes Stat pref: Watchful > Dangerous > Shadowy >>>> Persuasive TtH: Monday morning, 7.00 - 9.00 UTC Best trading time: any
As a sidenote, if you get 8 cards each week and you can send cards to everyone but yourself, wouldn't it be better to group up in 9-s (though it does leave you with no cards for social use)? edited by Talkes on 11/24/2015 edited by Talkes on 11/24/2015 This is a good question and I am glad you asked because I didn't really explain this aspect so well. There are a few good reasons for the grouping of 8 people (7 participants+ 1 leader) instead of 9.
Design Margin - Mistakes Happen The engineer in me dislikes designing systems to operate -at capacity-, and always includes some form of design margin. This is because mistakes happen and the system needs to be able to compensate for them. It's like a chain of christmas lights going out because one bulb burns out and then not having any spare bulbs. If we had groups of 9 then there is no margin for error. When someone inevitably sends a card to the wrong person or sends them the wrong card, there would be no way to correct for this error. Someone would get left out. With the groups of 8 everyone has a spare card. It's like having a second chance. Additionally with that many spare cards in the pool, we can compensate for groups that have members drop out entirely.
Obligation and Freedom - Striking a Balance Conceivably participants in this event may have friends outside of their grouping whom they would like to send cards. If I made it so they could only send within their own group that would be a bit unfair to make them choose between the group and their friends. The one card margin allows players to reach outside of their group and interact with other players. This might also be useful if someone finds they are frustrated with their group in that it gives them an out to vent and hopefully prevents them from getting trapped in a 'locked-in' situation for several weeks.
Cross-group communications This thread will provide a list of a lot of player names looking to receive cards. If you have no one you specifically want to send your spare card to, and you don't make any errors while sending to your group, then what you might consider is to use your spare card to contact someone in a different group. We're making small pairings for efficiency, but let's avoid becoming completely isolated. Say hello to your neighbors sometimes. There's no structure or rules to how this last card is used, it's totally within your freedom to do with it whatever you so desire. It may cause imbalances in the big picture, but ultimately I think that's fine. Player preferences should be allowed to be expressed in minor ways rather than stiffly enforced total equality. A totally rigid system is more likely to snap than one with a bit of flexibility. At least that's how I look at it.
And that was my basic reasoning for groups of 8 instead of 9. I hope this clears things up.
Edit: Oh, and it also leaves room to add people to groups if they come to this thread late/after its already started especially if there's not enough late comers to form a full new group. edited by NiteBrite on 11/24/2015
-- I AM currently accepting calling cards. Stats loss counter: reset, irrigo equivalent: none [00:34] <@ortab> NiteBrite's laugh is that of a condemned soul gazing into the abyss. Merciless Modiste avatar by Paul Arendt (based on an original image by Joe England) http://fallenlondon.storynexus.com/Profile/TheBriteModiste
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+9
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 Maythau Posts: 11
11/24/2015
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That is a great idea!
Game name: Maythau Stats: Dangerous and Shadowy Time the Healer: Tuesday evening Preferred trading time: any
-- http://fallenlondon.storynexus.com/Profile/Maythau
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 Irene Posts: 20
11/24/2015
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Sounds very civilized.
Game Name: mazgi1 Stats: Prefer Shadowy and Dangerous, but will accept any Time the Healer: Sunday ~1630 EST (GMT ~2130) Best Trading Time: Any!
Thanks! edited by Irene on 11/27/2015
-- http://fallenlondon.storynexus.com/Profile/mazgi1
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 maleclypse Posts: 259
11/24/2015
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Game Name: Maleclypse, Stat Preference: ANY Personal Time the Healer date : Friday (9am CST) Preferred card sending date (or ANY). Optional: I can fill in as a group leader but there are Starveling Cat's that I fear would be more effective at it than I due to my newness to the Neath, however for Queen and Country I am available if called.
-- Maintaining a controlling interest in my soul requires a pretty constant negotiation between the various shareholder interests. Thankfully the Fingerkings 23% control makes a pretty good foil to unite the other factions enough to get to 51%.
http://fallenlondon.storynexus.com/Profile/Maleclypse
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 aertew Posts: 10
11/24/2015
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Game name: Aertew Stat preference: Dangerous, Shadowy and Persuasive. Time the healer Date: Around 9 pm Wedesday standard time Preferred card sending date: Weekend, but any time works. Thanks NiteBrite for organizing this! edited by aertew on 11/24/2015
-- http://fallenlondon.storynexus.com/Profile/aertew
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 Erika Posts: 528
11/25/2015
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Oh, suggestion. Perhaps group leaders should get Time the Healer 1 day before the rest of their grouplings, that way they can send their cards off as a reminder.
--
Where the sun is hot, the moon is beautiful, and mysterious lights pass overhead while we all pretend to sleep. Going on a fate expedition? I'm collecting data! Help me? "Bottles of Oblivion" drunk in the name of content: 57 Catboxes (send more!) opened in the name of science: 1093 Fancy a friend?
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+3
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 malthaussen Posts: 1060
11/25/2015
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Good idea!
-- Mal
-- "Of two choices, I always take the third." Will do all socials except Loitering or Private Evenings (all my Free Evenings are accounted for), and Affluent Photographer Betrayals only, please. I am not currently accepting calling cards. http://fallenlondon.storynexus.com/Profile/malthaussen
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+1
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 Cimanyd Posts: 38
11/25/2015
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Cimanyd Stat preference: ANY Time, the Healer: Wednesday Preferred card sending date: ANY
-- Cimanyd, the Northbound Correspondent "There are some things we were not meant to know, they say. But you wouldn't be down here if you took that seriously."
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 Suhe Gul Posts: 200
11/25/2015
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I would like to participate in this. game name: suhe gul stat preference: dangerous only (all others are maxed out) Time the healer: sunday around 11pm GMT prefered card sending date: any link to my profile is in my signature. I can be group leader but if there aren't enough group leaders.
-- http://fallenlondon.storynexus.com/Profile/suhe%20gul I am open to social actions except affluent photographer and loitering. Correspondent and willing to make orphanage calls. Want a sip of cider? http://community.failbettergames.com/topic20425-want-a-sip-of-hesperidean-cider-heres-how.aspx
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 Libris Posts: 18
11/25/2015
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Game name: Libris Dedita Stat preference: Shadowy TtH: very late Tuesday/very early Wednesday Sending time: any
-- http://fallenlondon.storynexus.com/Profile/Libris~Dedita
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 Ben Posts: 657
11/25/2015
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Game name: ICountFrom0 Stat Preference: Watchful, Dangerous, Shadowy Time the Healer: (6 days ago) Memory fades; pain departs; rewards arrive! Best trading time: EST evenings, no strict pref.
http://fallenlondon.storynexus.com/Profile/IcountFrom0 edited by ICountFrom0 on 11/25/2015
-- The wind has no destination. http://fallenlondon.storynexus.com/Profile/IcountFrom0
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 Michael7050 Posts: 10
11/25/2015
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Game Name: Michael7050 Stat Preference: Any Time the Healer: 1 am Sunday (NZT) (-12GMT?) Best trading time: Any.
-- http://fallenlondon.storynexus.com/Profile/Michael7050
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 Guest
11/25/2015
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A fantastic idea NiteBrite! I just finished grinding a lot of residence or item stuff in lieu of stat Grinding and it's time I power-level my main stat (actually behind another stat ATM.)
Game Name: the truthseeker Stat Preference: Watchful Time the Healer: 1500-1600 PM PST (-8GMT) Best trading time: Any time after 1100 local/1900 PM GMT, except grinding Nobility just right before or right after TTH Fridays 1500-1600 PM local/2300-2400 GMT (when I may be cashing in my turns on payment and MW rebuilding drawn cards/cards and turns on the location in the Nadir. But often at most 3 hours after that time I should be active again, if not earlier.) edited by the truthseeker on 11/25/2015
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