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Connections and math Messages in this topic - RSS

Urthdigger
Urthdigger
Posts: 939

2/2/2012
The recent changes to connections (Namely, making the carnivals and items more effective at raising it, and giving a benefit to the conflict cards) has gotten me thinking about the math aspect of this: What is the worth of a connected quality? I've taken a look and notice the storylets to spend connected qualities on items seem to give 240 pence worth of goods per transaction. Now, the hard part is the other aspects of connected quality: How many change points does it cost to exchange for goods? How much does it cost to exchange for stats (and what are change points for the stat for that matter)? How much is gained or lost during conflict cards, and what are the new rewards?

The main difficulty comes in figuring out exactly where a stat begins and ends: Some math with the length of the progress bar is required to tell just how many points in you are, but there will be confusion if it goes up or down a rank: It always shows a full bar in that case from what I've seen, so I don't think it'd be possible to tell the difference between it knocking you down just to one CP away from your old level, or if it's one CP away from losing yet another level. For example, I've just hit 53 in a connection, and I do something to lower that connection. Result will say it went down to 52, but I have no idea if that was 1 CP change, or 50. Any smart cookies have any ideas?

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T WO Chandler
T WO Chandler
Posts: 93

2/2/2012
Urthdigger wrote:
I'm fairly certain the CP I gave for the quality increase is accurate. I took the length of the progress bar in pixels, found out what % that was of 400 (pixel length of a filled bar), then multiplied by CP needed for next level (50 in this case) to figure out what the CP since last level was.


Progress bars are notoriously inaccurate. It's only the pop-up text that actually tells you your change points that can be trusted.

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